From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- plantlife_modpack/dryplants/init.lua | 203 ----------------------------------- 1 file changed, 203 deletions(-) delete mode 100644 plantlife_modpack/dryplants/init.lua (limited to 'plantlife_modpack/dryplants/init.lua') diff --git a/plantlife_modpack/dryplants/init.lua b/plantlife_modpack/dryplants/init.lua deleted file mode 100644 index e6baa7a..0000000 --- a/plantlife_modpack/dryplants/init.lua +++ /dev/null @@ -1,203 +0,0 @@ ------------------------------------------------------------------------------------------------ -local title = "Grasses" -- former "Dry plants" -local version = "0.1.5" -local mname = "dryplants" ------------------------------------------------------------------------------------------------ --- by Mossmanikin --- textures & ideas partly by Neuromancer - --- License (everything): WTFPL --- Contains code from: default, farming --- Looked at code from: darkage, sickle, stairs --- Dependencies: default, farming, biome_lib --- Supports: ------------------------------------------------------------------------------------------------ -abstract_dryplants = {} - -dofile(minetest.get_modpath("dryplants").."/crafting.lua") -dofile(minetest.get_modpath("dryplants").."/settings.txt") -dofile(minetest.get_modpath("dryplants").."/reed.lua") -if REEDMACE_GENERATES == true then -dofile(minetest.get_modpath("dryplants").."/reedmace.lua") -end -if SMALL_JUNCUS_GENERATES == true then -dofile(minetest.get_modpath("dryplants").."/juncus.lua") -end -if EXTRA_TALL_GRASS_GENERATES == true then -dofile(minetest.get_modpath("dryplants").."/moregrass.lua") -end ---dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua") - ------------------------------------------------------------------------------------------------ --- Sickle ------------------------------------------------------------------------------------------------ -local function sickle_can_break(pos, deff, player) - local def = ItemStack({name=deff.name}):get_definition() - - if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then - minetest.log("info", player:get_player_name() .. " tried to sickle " - .. def.name .. " which is not diggable " - .. minetest.pos_to_string(pos)) - return - end - - if minetest.is_protected(pos, player:get_player_name()) then - minetest.log("action", player:get_player_name() - .. " tried to sickle " .. def.name - .. " at protected position " - .. minetest.pos_to_string(pos)) - minetest.record_protection_violation(pos, player:get_player_name()) - return - end - - return true -end --- turns nodes with group flora=1 & flower=0 into cut grass -local function sickle_on_use(itemstack, user, pointed_thing, uses) - local pt = pointed_thing - -- check if pointing at a node - if not pt then - return - end - if pt.type ~= "node" then - return - end - - local under = minetest.get_node(pt.under) - local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} - local above = minetest.get_node(above_pos) - - -- return if any of the nodes is not registered - if not minetest.registered_nodes[under.name] then - return - end - if not minetest.registered_nodes[above.name] then - return - end - - if not sickle_can_break(pt.under, under, user) then - return - end - -- check if something that can be cut using fine tools - if minetest.get_item_group(under.name, "snappy") > 0 then - -- check if flora but no flower - if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then - -- turn the node into cut grass, wear out item and play sound - minetest.set_node(pt.under, {name="dryplants:grass"}) - else -- otherwise dig the node - if not minetest.node_dig(pt.under, under, user) then - return - end - end - minetest.sound_play("default_dig_crumbly", { - pos = pt.under, - gain = 0.5, - }) - itemstack:add_wear(65535/(uses-1)) - return itemstack - elseif string.find(under.name, "default:dirt_with_grass") then - if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then - return - end - minetest.set_node(pt.under, {name="dryplants:grass_short"}) - minetest.set_node(above_pos, {name="dryplants:grass"}) - minetest.sound_play("default_dig_crumbly", { - pos = pt.under, - gain = 0.5, - }) - itemstack:add_wear(65535/(uses-1)) - return itemstack - end -end --- the tool -minetest.register_tool("dryplants:sickle", { - description = "Sickle", - inventory_image = "dryplants_sickle.png", - on_use = function(itemstack, user, pointed_thing) - return sickle_on_use(itemstack, user, pointed_thing, 220) - end, -}) - ------------------------------------------------------------------------------------------------ --- Cut Grass ------------------------------------------------------------------------------------------------ -minetest.register_node("dryplants:grass", { - description = "Cut Grass", - inventory_image = "dryplants_grass.png", - wield_image = "dryplants_grass.png", - paramtype = "light", - sunlight_propagates = true, - tiles = {"dryplants_grass.png"}, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, - }, - groups = {snappy=3, flammable=2}, - sounds = default.node_sound_leaves_defaults(), -}) - ------------------------------------------------------------------------------------------------ --- Cut Grass becomes Hay over time ------------------------------------------------------------------------------------------------ -minetest.register_abm({ - nodenames = {"dryplants:grass"}, - interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle - chance = 1, - action = function(pos) - minetest.set_node(pos, {name="dryplants:hay"}) - end, -}) - ------------------------------------------------------------------------------------------------ --- Hay ------------------------------------------------------------------------------------------------ -minetest.register_node("dryplants:hay", { - description = "Hay", - inventory_image = "dryplants_hay.png", - wield_image = "dryplants_hay.png", - paramtype = "light", - sunlight_propagates = true, - tiles = {"dryplants_hay.png"}, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, - }, - groups = {snappy=3, flammable=2}, - sounds = default.node_sound_leaves_defaults(), -}) - ------------------------------------------------------------------------------------------------ --- Short Grass ------------------------------------------------------------------------------------------------ -minetest.register_node("dryplants:grass_short", { - description = "Short Grass", - tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"}, - is_ground_content = true, - groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, - --drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) - ------------------------------------------------------------------------------------------------ --- Short Grass becomes Dirt with Grass over time ------------------------------------------------------------------------------------------------ -minetest.register_abm({ - nodenames = {"dryplants:grass_short"}, - interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle - chance = 100/GRASS_REGROWING_CHANCE, - action = function(pos) - -- Only become dirt with grass if no cut grass or hay lies on top - local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) - if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then - minetest.set_node(pos, {name="default:dirt_with_grass"}) - end - end, -}) - ------------------------------------------------------------------------------------------------ -print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") ------------------------------------------------------------------------------------------------ -- cgit v1.2.3