From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- plantlife_modpack/README | 72 ------------------------------------------------ 1 file changed, 72 deletions(-) delete mode 100644 plantlife_modpack/README (limited to 'plantlife_modpack/README') diff --git a/plantlife_modpack/README b/plantlife_modpack/README deleted file mode 100644 index 8c62e49..0000000 --- a/plantlife_modpack/README +++ /dev/null @@ -1,72 +0,0 @@ -README file for Plantlife mod, by Vanessa Ezekowitz ---------------------------------------------------- - -Plantlife is a combined form of my Flowers and Poison Ivy mods and an expanded -version of the old Bushes mod, now called bushes_classic. The entire package -has been significantly rewritten and re-organized. This mod supplies all -three of these components and should be 100% compatible with mods that used -the old versions. - -Its purpose is to add various kinds of flowers, cotton plants, water foliage, -poison ivy, and fruit bushes, obviously. :-) All of these are spawned as -normal nodes and can be collected and used in any recipes that depend on the -old mods. - -Spawning of plants is sensitive to the amount of available light. Flowers, -cotton, and waterlilies only spawn when there at least a signficant amount of -light. Seaweed will grow only in dimly-lit areas. Poison ivy also grows only -in the daytime, but require less light than flowers. - -Growing of poison ivy will only occur for plants that are on the same surface -that is necessary for them to spawn on, so they won't grow if placed on e.g. -cobble or homedecor flower pot, etc. This doesn't affect wall-climbing poison -ivy, since it uses a different growth pattern. - -All plants use multiple controls provided by biome_lib, to keep where they -grow under control - no more random spread of plants! In addition, the density -of the plants in any region they appear in has been fixed and brought under -control. - -Poison ivy is found sparsely among junglegrass, but will not grow near flowers. - ------------------------------------------------------------------------------- - -Important details: - -Configuration: Any of the three components of this mod can be disabled -by just removing their respective directories. - -Dependencies: Just the game's default stuff. - -Recommends: Nothing in particular. - -Conflicts: This mod should not be installed alongside the original, separate -Poison Ivy, or old Bushes mods. If those exist, delete them, as this mod -supplies their functionality. If you still use the old Jungle Grass mod -either as previously supplied with this modpack, or in its standalone form, -you'll want to delete the "junglegrass" directory from this modpack to get rid -of the aliases-to-air that it supplies. - -Software Requirements: This mod requires Minetest 0.4.11 or later. It is -unlikely to work with old versions. - ------------------------------------------------------------------------------- - -Crafting: - -For crafting recipes, please see the forum thread for this modpack: - -https://forum.minetest.net/viewtopic.php?f=11&t=3898 - ------------------------------------------------------------------------------- - -Notes: - -Poison Ivy will spawn on grass and in some cases, on vertical surfaces -including trees and jungle trees where they meet the dirt or grass. Ivy -previously spawned on the ground taller/thicker or start climbing up said -vertical surfaces and trees. - -At present, the poison ivy presents little more than an annoyance - they can -only be cut down and either re-planted or thrown away. No damage is done by -harvesting them, yet. ;-) -- cgit v1.2.3