From 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sat, 12 Aug 2017 20:37:50 -0400 Subject: updated several mods biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies. --- plantlife_i18n/init.lua | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 plantlife_i18n/init.lua (limited to 'plantlife_i18n/init.lua') diff --git a/plantlife_i18n/init.lua b/plantlife_i18n/init.lua new file mode 100644 index 0000000..e999029 --- /dev/null +++ b/plantlife_i18n/init.lua @@ -0,0 +1,7 @@ + +-- This file intentionally left blank. + +plantlife_i18n = { } + +local MP = minetest.get_modpath(minetest.get_current_modname()) +plantlife_i18n.gettext, plantlife_i18n.ngettext = dofile(MP.."/intllib.lua") -- cgit v1.2.3