From 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sat, 12 Aug 2017 20:37:50 -0400 Subject: updated several mods biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies. --- moreores/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'moreores/init.lua') diff --git a/moreores/init.lua b/moreores/init.lua index da4409f..0a85392 100644 --- a/moreores/init.lua +++ b/moreores/init.lua @@ -381,6 +381,6 @@ minetest.register_node("moreores:copper_rail", { }) -if minetest.setting_getbool("log_mods") then +if minetest.settings:get_bool("log_mods") then minetest.log("action", S("[moreores] loaded.")) end -- cgit v1.2.3