From ec25fd83415d0ecb49f41295af3dc30f14850b2f Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Mon, 17 Dec 2018 02:20:30 -0500 Subject: update biome_lib, digilines, hotbar, mesecons, pipeworks, ropes, technic, unified inventory, unified dyes, vines, and worldedit --- mesecons_random/doc/ghoststone/description.html | 2 +- mesecons_random/doc/removestone/description.html | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'mesecons_random/doc') diff --git a/mesecons_random/doc/ghoststone/description.html b/mesecons_random/doc/ghoststone/description.html index 138a2b3..395430e 100644 --- a/mesecons_random/doc/ghoststone/description.html +++ b/mesecons_random/doc/ghoststone/description.html @@ -1 +1 @@ -Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they Reappear again when not powered anymore and they are also conductive. +Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they reappear again when not powered anymore and they are also conductive. diff --git a/mesecons_random/doc/removestone/description.html b/mesecons_random/doc/removestone/description.html index d540fe9..6947441 100644 --- a/mesecons_random/doc/removestone/description.html +++ b/mesecons_random/doc/removestone/description.html @@ -1 +1 @@ -Removestones are propably the simplest effectors possible. They simply disappear when powered. +Removestones are probably the simplest effectors possible. They simply disappear when powered. -- cgit v1.2.3