From b21c3d368077aa3a1c42ff1582cda6263c018585 Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 6 Mar 2019 17:01:02 -0500 Subject: updated cottages, areasprotector, bees, biome_lib, technic, facade, farming redo, homedecor, maptools, mesecons, moreblocks, moreores, pipeworks, quartz, travelnet, unified_inventory, unifieddyes, xban2 delete the playeranim mod, not 5.0.0 compatible. --- mesecons_gates/doc/and/description.html | 1 + mesecons_gates/doc/diode/description.html | 1 + mesecons_gates/doc/nand/description.html | 1 + mesecons_gates/doc/nor/description.html | 1 + mesecons_gates/doc/not/description.html | 1 + mesecons_gates/doc/or/description.html | 1 + mesecons_gates/doc/xor/description.html | 1 + 7 files changed, 7 insertions(+) (limited to 'mesecons_gates') diff --git a/mesecons_gates/doc/and/description.html b/mesecons_gates/doc/and/description.html index 528839c..e8aff91 100644 --- a/mesecons_gates/doc/and/description.html +++ b/mesecons_gates/doc/and/description.html @@ -1 +1,2 @@ AND gates power their output if both inputs (from left and right) are powered. +They work in unloaded blocks. diff --git a/mesecons_gates/doc/diode/description.html b/mesecons_gates/doc/diode/description.html index 5f82706..b96aced 100644 --- a/mesecons_gates/doc/diode/description.html +++ b/mesecons_gates/doc/diode/description.html @@ -1 +1,2 @@ Diodes conduct signals in one direction only. +They work in unloaded blocks. diff --git a/mesecons_gates/doc/nand/description.html b/mesecons_gates/doc/nand/description.html index 69c1d4f..c46a7e1 100644 --- a/mesecons_gates/doc/nand/description.html +++ b/mesecons_gates/doc/nand/description.html @@ -1 +1,2 @@ NAND gates do not power their output if both inputs (from left and right) are powered, but power it in every other case. +They work in unloaded blocks. diff --git a/mesecons_gates/doc/nor/description.html b/mesecons_gates/doc/nor/description.html index 28d66a4..7d53953 100644 --- a/mesecons_gates/doc/nor/description.html +++ b/mesecons_gates/doc/nor/description.html @@ -1 +1,2 @@ NOR gates only power their output if none of their two inputs is powered. They are basically OR gates with a NOT gate at their output. +They work in unloaded blocks. diff --git a/mesecons_gates/doc/not/description.html b/mesecons_gates/doc/not/description.html index 7538dc9..5a08423 100644 --- a/mesecons_gates/doc/not/description.html +++ b/mesecons_gates/doc/not/description.html @@ -1 +1,2 @@ NOT gates invert signals, just like a mesecon torch does, but faster. The input is at the opposite side of the output. +They work in unloaded blocks. diff --git a/mesecons_gates/doc/or/description.html b/mesecons_gates/doc/or/description.html index f7f5539..15d598f 100644 --- a/mesecons_gates/doc/or/description.html +++ b/mesecons_gates/doc/or/description.html @@ -1 +1,2 @@ OR gates power their output if either of their inputs (or both) are powered. You could basically get the same behaviour with two diodes, but OR gates save some space. +They work in unloaded blocks. diff --git a/mesecons_gates/doc/xor/description.html b/mesecons_gates/doc/xor/description.html index f52f3fc..74f8b5f 100644 --- a/mesecons_gates/doc/xor/description.html +++ b/mesecons_gates/doc/xor/description.html @@ -1 +1,2 @@ XOR gates power their output if only one input is powered, they're off if either both or none of the inputs is powered. +They work in unloaded blocks. -- cgit v1.2.3