From 75e0a665ce2a45e1158a427d3f70f854f5f4d5a8 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 16 Jun 2017 18:12:21 -0400 Subject: Updated several mods for Minetest 0.4.16 castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack caverealms, coloredwood, concrete, currency, farming redo, home decor, ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory unified bricks, unified dyes, worldedit, and xban2 --- mesecons/services.lua | 67 ++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 50 insertions(+), 17 deletions(-) (limited to 'mesecons') diff --git a/mesecons/services.lua b/mesecons/services.lua index 1abbc0c..1e12de0 100644 --- a/mesecons/services.lua +++ b/mesecons/services.lua @@ -66,30 +66,63 @@ minetest.register_on_placenode(mesecon.on_placenode) minetest.register_on_dignode(mesecon.on_dignode) -- Overheating service for fast circuits +local OVERHEAT_MAX = mesecon.setting("overheat_max", 20) +local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0) +local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5) +local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME +local cooldown_timer = 0.0 +local object_heat = {} -- returns true if heat is too high -mesecon.do_overheat = function(pos) - local meta = minetest.get_meta(pos) - local heat = meta:get_int("heat") or 0 - - heat = heat + 1 - meta:set_int("heat", heat) - - if heat < mesecon.setting("overheat_max", 20) then - mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0) - else +function mesecon.do_overheat(pos) + local id = minetest.hash_node_position(pos) + local heat = (object_heat[id] or 0) + 1 + object_heat[id] = heat + if heat >= OVERHEAT_MAX then + minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos)) + object_heat[id] = nil return true end - return false end +function mesecon.do_cooldown(pos) + local id = minetest.hash_node_position(pos) + object_heat[id] = nil +end -mesecon.queue:add_function("cooldown", function (pos) - local meta = minetest.get_meta(pos) - local heat = meta:get_int("heat") +function mesecon.get_heat(pos) + local id = minetest.hash_node_position(pos) + return object_heat[id] or 0 +end - if (heat > 0) then - meta:set_int("heat", heat - 1) +function mesecon.move_hot_nodes(moved_nodes) + local new_heat = {} + for _, n in ipairs(moved_nodes) do + local old_id = minetest.hash_node_position(n.oldpos) + local new_id = minetest.hash_node_position(n.pos) + new_heat[new_id] = object_heat[old_id] + object_heat[old_id] = nil + end + for id, heat in pairs(new_heat) do + object_heat[id] = heat end -end) +end + +local function global_cooldown(dtime) + cooldown_timer = cooldown_timer + dtime + if cooldown_timer < COOLDOWN_STEP then + return -- don't overload the CPU + end + local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer + cooldown_timer = 0 + for id, heat in pairs(object_heat) do + heat = heat - cooldown + if heat <= 0 then + object_heat[id] = nil -- free some RAM + else + object_heat[id] = heat + end + end +end +minetest.register_globalstep(global_cooldown) -- cgit v1.2.3