From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- mesecons/mesecons_mvps/depends.txt | 1 - mesecons/mesecons_mvps/init.lua | 238 ------------------------------------- 2 files changed, 239 deletions(-) delete mode 100644 mesecons/mesecons_mvps/depends.txt delete mode 100644 mesecons/mesecons_mvps/init.lua (limited to 'mesecons/mesecons_mvps') diff --git a/mesecons/mesecons_mvps/depends.txt b/mesecons/mesecons_mvps/depends.txt deleted file mode 100644 index acaa924..0000000 --- a/mesecons/mesecons_mvps/depends.txt +++ /dev/null @@ -1 +0,0 @@ -mesecons diff --git a/mesecons/mesecons_mvps/init.lua b/mesecons/mesecons_mvps/init.lua deleted file mode 100644 index beec94b..0000000 --- a/mesecons/mesecons_mvps/init.lua +++ /dev/null @@ -1,238 +0,0 @@ ---register stoppers for movestones/pistons - -mesecon.mvps_stoppers = {} -mesecon.on_mvps_move = {} -mesecon.mvps_unmov = {} - ---- Objects (entities) that cannot be moved -function mesecon.register_mvps_unmov(objectname) - mesecon.mvps_unmov[objectname] = true; -end - -function mesecon.is_mvps_unmov(objectname) - return mesecon.mvps_unmov[objectname] -end - --- Nodes that cannot be pushed / pulled by movestones, pistons -function mesecon.is_mvps_stopper(node, pushdir, stack, stackid) - local get_stopper = mesecon.mvps_stoppers[node.name] - if type (get_stopper) == "function" then - get_stopper = get_stopper(node, pushdir, stack, stackid) - end - return get_stopper -end - -function mesecon.register_mvps_stopper(nodename, get_stopper) - if get_stopper == nil then - get_stopper = true - end - mesecon.mvps_stoppers[nodename] = get_stopper -end - --- Functions to be called on mvps movement -function mesecon.register_on_mvps_move(callback) - mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback -end - -local function on_mvps_move(moved_nodes) - for _, callback in ipairs(mesecon.on_mvps_move) do - callback(moved_nodes) - end -end - -function mesecon.mvps_process_stack(stack) - -- update mesecons for placed nodes ( has to be done after all nodes have been added ) - for _, n in ipairs(stack) do - mesecon.on_placenode(n.pos, minetest.get_node(n.pos)) - end -end - -function mesecon.mvps_get_stack(pos, dir, maximum, all_pull_sticky) - -- determine the number of nodes to be pushed - local nodes = {} - local frontiers = {pos} - - while #frontiers > 0 do - local np = frontiers[1] - local nn = minetest.get_node(np) - - if nn.name ~= "air" - and minetest.registered_nodes[nn.name] - and minetest.registered_nodes[nn.name].liquidtype == "none" then - table.insert(nodes, {node = nn, pos = np}) - if #nodes > maximum then return nil end - - -- add connected nodes to frontiers, connected is a vector list - -- the vectors must be absolute positions - local connected = {} - if minetest.registered_nodes[nn.name] - and minetest.registered_nodes[nn.name].mvps_sticky then - connected = minetest.registered_nodes[nn.name].mvps_sticky(np, nn) - end - - table.insert(connected, vector.add(np, dir)) - - -- If adjacent node is sticky block and connects add that - -- position to the connected table - for _, r in ipairs(mesecon.rules.alldirs) do - local adjpos = vector.add(np, r) - local adjnode = minetest.get_node(adjpos) - if minetest.registered_nodes[adjnode.name] - and minetest.registered_nodes[adjnode.name].mvps_sticky then - local sticksto = minetest.registered_nodes[adjnode.name] - .mvps_sticky(adjpos, adjnode) - - -- connects to this position? - for _, link in ipairs(sticksto) do - if vector.equals(link, np) then - table.insert(connected, adjpos) - end - end - end - end - - if all_pull_sticky then - table.insert(connected, vector.subtract(np, dir)) - end - - -- Make sure there are no duplicates in frontiers / nodes before - -- adding nodes in "connected" to frontiers - for _, cp in ipairs(connected) do - local duplicate = false - for _, rp in ipairs(nodes) do - if vector.equals(cp, rp.pos) then - duplicate = true - end - end - for _, fp in ipairs(frontiers) do - if vector.equals(cp, fp) then - duplicate = true - end - end - if not duplicate then - table.insert(frontiers, cp) - end - end - end - table.remove(frontiers, 1) - end - - return nodes -end - -function mesecon.mvps_push(pos, dir, maximum) - return mesecon.mvps_push_or_pull(pos, dir, dir, maximum) -end - -function mesecon.mvps_pull_all(pos, dir, maximum) - return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum, true) -end - -function mesecon.mvps_pull_single(pos, dir, maximum) - return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum) -end - --- pos: pos of mvps; stackdir: direction of building the stack --- movedir: direction of actual movement --- maximum: maximum nodes to be pushed --- all_pull_sticky: All nodes are sticky in the direction that they are pulled from -function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sticky) - local nodes = mesecon.mvps_get_stack(pos, movedir, maximum, all_pull_sticky) - - if not nodes then return end - -- determine if one of the nodes blocks the push / pull - for id, n in ipairs(nodes) do - if mesecon.is_mvps_stopper(n.node, movedir, nodes, id) then - return - end - end - - -- remove all nodes - for _, n in ipairs(nodes) do - n.meta = minetest.get_meta(n.pos):to_table() - minetest.remove_node(n.pos) - end - - -- update mesecons for removed nodes ( has to be done after all nodes have been removed ) - for _, n in ipairs(nodes) do - mesecon.on_dignode(n.pos, n.node) - end - - -- add nodes - for _, n in ipairs(nodes) do - local np = mesecon.addPosRule(n.pos, movedir) - - minetest.add_node(np, n.node) - minetest.get_meta(np):from_table(n.meta) - end - - local moved_nodes = {} - local oldstack = mesecon.tablecopy(nodes) - for i in ipairs(nodes) do - moved_nodes[i] = {} - moved_nodes[i].oldpos = nodes[i].pos - nodes[i].pos = mesecon.addPosRule(nodes[i].pos, movedir) - moved_nodes[i].pos = nodes[i].pos - moved_nodes[i].node = nodes[i].node - moved_nodes[i].meta = nodes[i].meta - end - - on_mvps_move(moved_nodes) - - return true, nodes, oldstack -end - -mesecon.register_on_mvps_move(function(moved_nodes) - for _, n in ipairs(moved_nodes) do - mesecon.on_placenode(n.pos, n.node) - mesecon.update_autoconnect(n.pos) - end -end) - -function mesecon.mvps_move_objects(pos, dir, nodestack) - local objects_to_move = {} - - -- Move object at tip of stack - local pushpos = mesecon.addPosRule(pos, -- get pos at tip of stack - {x = dir.x * #nodestack, - y = dir.y * #nodestack, - z = dir.z * #nodestack}) - - - local objects = minetest.get_objects_inside_radius(pushpos, 1) - for _, obj in ipairs(objects) do - table.insert(objects_to_move, obj) - end - - -- Move objects lying/standing on the stack (before it was pushed - oldstack) - if tonumber(minetest.setting_get("movement_gravity")) > 0 and dir.y == 0 then - -- If gravity positive and dir horizontal, push players standing on the stack - for _, n in ipairs(nodestack) do - local p_above = mesecon.addPosRule(n.pos, {x=0, y=1, z=0}) - local objects = minetest.get_objects_inside_radius(p_above, 1) - for _, obj in ipairs(objects) do - table.insert(objects_to_move, obj) - end - end - end - - for _, obj in ipairs(objects_to_move) do - local entity = obj:get_luaentity() - if not entity or not mesecon.is_mvps_unmov(entity.name) then - local np = mesecon.addPosRule(obj:getpos(), dir) - - --move only if destination is not solid - local nn = minetest.get_node(np) - if not ((not minetest.registered_nodes[nn.name]) - or minetest.registered_nodes[nn.name].walkable) then - obj:setpos(np) - end - end - end -end - -mesecon.register_mvps_stopper("doors:door_steel_b_1") -mesecon.register_mvps_stopper("doors:door_steel_t_1") -mesecon.register_mvps_stopper("doors:door_steel_b_2") -mesecon.register_mvps_stopper("doors:door_steel_t_2") -mesecon.register_mvps_stopper("default:chest_locked") -- cgit v1.2.3