From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- maptools/LICENSE.md | 14 + maptools/NODES.md | 45 +++ maptools/README.md | 11 + maptools/aliases.lua | 96 +++++ maptools/config.lua | 29 ++ maptools/craftitems.lua | 47 +++ maptools/default_nodes.lua | 389 +++++++++++++++++++ maptools/depends.txt | 1 + maptools/init.lua | 32 ++ maptools/locale/es.txt | 39 ++ maptools/locale/fr.txt | 47 +++ maptools/nodes.lua | 429 +++++++++++++++++++++ maptools/textures/black.png | Bin 0 -> 67 bytes maptools/textures/fire_basic_flame.png | Bin 0 -> 794 bytes maptools/textures/fire_basic_flame_animated.png | Bin 0 -> 1233 bytes maptools/textures/invisible.png | Bin 0 -> 68 bytes maptools/textures/maptools_adminpick.png | Bin 0 -> 285 bytes .../textures/maptools_adminpick_with_drops.png | Bin 0 -> 278 bytes maptools/textures/maptools_copper_coin.png | Bin 0 -> 214 bytes maptools/textures/maptools_gold_coin.png | Bin 0 -> 215 bytes maptools/textures/maptools_grass_side_12.png | Bin 0 -> 561 bytes maptools/textures/maptools_grass_side_4.png | Bin 0 -> 294 bytes maptools/textures/maptools_grass_side_8.png | Bin 0 -> 466 bytes maptools/textures/maptools_infinitefuel.png | Bin 0 -> 388 bytes maptools/textures/maptools_silver_coin.png | Bin 0 -> 215 bytes maptools/textures/maptools_smoke.png | Bin 0 -> 303 bytes maptools/textures/maptools_superapple.png | Bin 0 -> 231 bytes maptools/textures/white.png | Bin 0 -> 67 bytes maptools/tools.lua | 61 +++ 29 files changed, 1240 insertions(+) create mode 100644 maptools/LICENSE.md create mode 100644 maptools/NODES.md create mode 100644 maptools/README.md create mode 100644 maptools/aliases.lua create mode 100644 maptools/config.lua create mode 100644 maptools/craftitems.lua create mode 100644 maptools/default_nodes.lua create mode 100644 maptools/depends.txt create mode 100644 maptools/init.lua create mode 100644 maptools/locale/es.txt create mode 100644 maptools/locale/fr.txt create mode 100644 maptools/nodes.lua create mode 100644 maptools/textures/black.png create mode 100644 maptools/textures/fire_basic_flame.png create mode 100644 maptools/textures/fire_basic_flame_animated.png create mode 100644 maptools/textures/invisible.png create mode 100644 maptools/textures/maptools_adminpick.png create mode 100644 maptools/textures/maptools_adminpick_with_drops.png create mode 100644 maptools/textures/maptools_copper_coin.png create mode 100644 maptools/textures/maptools_gold_coin.png create mode 100644 maptools/textures/maptools_grass_side_12.png create mode 100644 maptools/textures/maptools_grass_side_4.png create mode 100644 maptools/textures/maptools_grass_side_8.png create mode 100644 maptools/textures/maptools_infinitefuel.png create mode 100644 maptools/textures/maptools_silver_coin.png create mode 100644 maptools/textures/maptools_smoke.png create mode 100644 maptools/textures/maptools_superapple.png create mode 100644 maptools/textures/white.png create mode 100644 maptools/tools.lua (limited to 'maptools') diff --git a/maptools/LICENSE.md b/maptools/LICENSE.md new file mode 100644 index 0000000..ca48e3a --- /dev/null +++ b/maptools/LICENSE.md @@ -0,0 +1,14 @@ +zlib license +============ + +Copyright (c) 2012-2015 Calinou and contributors + +**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.** + +Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source distribution. diff --git a/maptools/NODES.md b/maptools/NODES.md new file mode 100644 index 0000000..f5ce3cc --- /dev/null +++ b/maptools/NODES.md @@ -0,0 +1,45 @@ +Item names for spawning the items using /give or /giveme +======================================================== + +Items +----- + +* `admin_pick:` magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course. + +* `admin_pick_with_drops:` same as admin pickaxe, but drops stuff. + +* `infinite_fuel:` fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years. + +* `super_apple:` a yellow apple which heals 20 HP. + +* `copper_coin,` +* `silver_coin,` +* `gold_coin:` these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops. + +Blocks +------ + +**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar). + + +* `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, … + +* `full_grass:` unbreakable block with the grass texture on all sides. + +* `player_clip:` **[!]** invisible block, not pointable. + +* `full_clip:` invisible block, pointable. Also available as a thin face: full_clip_face. + +* `smoke_block:` some smoke (does not harm players or entities). + +* `no_build:` **[!]** very basic building prevention. + +* `no_interact:` prevents interacting through the block (opening chests, furnaces, attacking entities, …). + +* `damage_(1…5):` **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second). + +* `kill:` **[!]** instant kill (deals 10 heart damage) blocks. + +* `light_block:` **[!]** invisible non-solid block, prevents light from passing through. + +* `light_bulb:` **[!]** invisible non-solid block, emitting a good amount of light. diff --git a/maptools/README.md b/maptools/README.md new file mode 100644 index 0000000..3a428b7 --- /dev/null +++ b/maptools/README.md @@ -0,0 +1,11 @@ +Map Tools +========= + +Map Tools for Minetest , a free/libre infinite +world block sandbox game. + +To install, just clone this repository into your "mods" directory. + +Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported. + +**Forum topic:** diff --git a/maptools/aliases.lua b/maptools/aliases.lua new file mode 100644 index 0000000..f1f0cc5 --- /dev/null +++ b/maptools/aliases.lua @@ -0,0 +1,96 @@ +--[[ +Map Tools: alias definitions + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +--]] + +minetest.register_alias("adminpick", "maptools:pick_admin") +minetest.register_alias("adminpickaxe", "maptools:pick_admin") +minetest.register_alias("admin_pick", "maptools:pick_admin") +minetest.register_alias("admin_pickaxe", "maptools:pick_admin") +minetest.register_alias("pick_admin", "maptools:pick_admin") +minetest.register_alias("pickaxe_admin", "maptools:pick_admin") +minetest.register_alias("pickadmin", "maptools:pick_admin") +minetest.register_alias("pickaxeadmin", "maptools:pick_admin") +minetest.register_alias("adminpickdrops", "maptools:pick_admin_with_drops") +minetest.register_alias("adminpickaxedrops", "maptools:pick_admin_with_drops") +minetest.register_alias("admin_pick_drops", "maptools:pick_admin_with_drops") +minetest.register_alias("admin_pickaxe_drops", "maptools:pick_admin_with_drops") +minetest.register_alias("pick_admin_drops", "maptools:pick_admin_with_drops") +minetest.register_alias("pickaxe_admin_drops", "maptools:pick_admin_with_drops") +minetest.register_alias("pickadmindrops", "maptools:pick_admin_with_drops") +minetest.register_alias("pickaxeadmindrops", "maptools:pick_admin_with_drops") +minetest.register_alias("infinitefuel", "maptools:infinitefuel") +minetest.register_alias("infinite_fuel", "maptools:infinitefuel") +minetest.register_alias("ifuel", "maptools:infinitefuel") +minetest.register_alias("superapple", "maptools:superapple") +minetest.register_alias("super_apple", "maptools:superapple") +minetest.register_alias("sapple", "maptools:superapple") +minetest.register_alias("nobuild", "maptools:nobuild") +minetest.register_alias("nointeract", "maptools:nointeract") +minetest.register_alias("damage_1", "maptools:damage_1") +minetest.register_alias("damage_2", "maptools:damage_2") +minetest.register_alias("damage_3", "maptools:damage_3") +minetest.register_alias("damage_4", "maptools:damage_4") +minetest.register_alias("damage_5", "maptools:damage_5") +minetest.register_alias("pusher_1", "maptools:pusher_1") +minetest.register_alias("pusher_2", "maptools:pusher_2") +minetest.register_alias("pusher_3", "maptools:pusher_3") +minetest.register_alias("pusher_4", "maptools:pusher_4") +minetest.register_alias("pusher_5", "maptools:pusher_5") +minetest.register_alias("pusher_6", "maptools:pusher_6") +minetest.register_alias("pusher_7", "maptools:pusher_7") +minetest.register_alias("pusher_8", "maptools:pusher_8") +minetest.register_alias("pusher_9", "maptools:pusher_9") +minetest.register_alias("pusher_10", "maptools:pusher_10") +minetest.register_alias("killblock", "maptools:kill") +minetest.register_alias("kill_block", "maptools:kill") +minetest.register_alias("lightblock", "maptools:lightblock") +minetest.register_alias("light_block", "maptools:lightblock") +minetest.register_alias("lightbulb", "maptools:lightbulb") +minetest.register_alias("light_bulb", "maptools:lightbulb") +minetest.register_alias("playerclip", "maptools:playerclip") +minetest.register_alias("player_clip", "maptools:playerclip") +minetest.register_alias("pclip", "maptools:playerclip") +minetest.register_alias("fullclip", "maptools:fullclip") +minetest.register_alias("full_clip", "maptools:fullclip") +minetest.register_alias("fclip", "maptools:fullclip") +minetest.register_alias("full_clip", "maptools:fullclip") +minetest.register_alias("full_clip_face", "maptools:fullclip_face") +minetest.register_alias("fullclip_face", "maptools:fullclip_face") +minetest.register_alias("fullclipface", "maptools:fullclip_face") +minetest.register_alias("player_clip_bottom", "maptools:playerclip_bottom") +minetest.register_alias("playerclip_bottom", "maptools:playerclip_bottom") +minetest.register_alias("playerclipbottom", "maptools:playerclip_bottom") +minetest.register_alias("player_clip_top", "maptools:playerclip_top") +minetest.register_alias("playerclip_top", "maptools:playerclip_top") +minetest.register_alias("playercliptop", "maptools:playerclip_top") +minetest.register_alias("permanentfire", "maptools:permanent_fire") +minetest.register_alias("permanent_fire", "maptools:permanent_fire") +minetest.register_alias("pfire", "maptools:permanent_fire") +minetest.register_alias("fakefire", "maptools:fake_fire") +minetest.register_alias("fake_fire", "maptools:fake_fire") +minetest.register_alias("ffire", "maptools:fake_fire") +minetest.register_alias("igniter", "maptools:igniter") + +minetest.register_alias("stone_u", "maptools:stone") +minetest.register_alias("tree_u", "maptools:tree") +minetest.register_alias("cobble_u", "maptools:cobble") +minetest.register_alias("wood_u", "maptools:wood") +minetest.register_alias("sand_u", "maptools:sand") +minetest.register_alias("gravel_u", "maptools:gravel") +minetest.register_alias("brick_u", "maptools:brick") +minetest.register_alias("dirt_u", "maptools:dirt") +minetest.register_alias("glass_u", "maptools:glass") +minetest.register_alias("sandstone_u", "maptools:sandstone") +minetest.register_alias("desert_stone_u", "maptools:desert_stone") +minetest.register_alias("desertstone_u", "maptools:desert_stone") +minetest.register_alias("desert_sand_u", "maptools:desert_sand") +minetest.register_alias("desertsand_u", "maptools:desert_sand") +minetest.register_alias("leaves_u", "maptools:leaves") +minetest.register_alias("grass_u", "maptools:grass") +minetest.register_alias("fullgrass", "maptools:fullgrass") +minetest.register_alias("fullgrass_u", "maptools:fullgrass") +minetest.register_alias("mossycobble_u", "maptools:mossycobble") +minetest.register_alias("mossy_cobble_u", "maptools:mossycobble") diff --git a/maptools/config.lua b/maptools/config.lua new file mode 100644 index 0000000..63f1a26 --- /dev/null +++ b/maptools/config.lua @@ -0,0 +1,29 @@ +--[[ +Map Tools: configuration handling + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +--]] + +maptools.config = {} + +local function getbool_default(setting, default) + local value = minetest.setting_getbool(setting) + if value == nil then + value = default + end + return value +end + +local function setting(settingtype, name, default) + if settingtype == "bool" then + maptools.config[name] = + getbool_default("maptools." .. name, default) + else + maptools.config[name] = + minetest.setting_get("maptools." .. name) or default + end +end + +-- Show Map Tools stuff in creative inventory (1 or 0): +setting("integer", "hide_from_creative_inventory", 1) diff --git a/maptools/craftitems.lua b/maptools/craftitems.lua new file mode 100644 index 0000000..c311aa9 --- /dev/null +++ b/maptools/craftitems.lua @@ -0,0 +1,47 @@ +--[[ +Map Tools: item definitions + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +--]] + +local S = maptools.intllib + +maptools.creative = maptools.config["hide_from_creative_inventory"] + +minetest.register_craftitem("maptools:copper_coin", { + description = S("Copper Coin"), + inventory_image = "maptools_copper_coin.png", + wield_scale = {x = 0.5, y = 0.5, z = 0.25}, + stack_max = 10000, + groups = {not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_craftitem("maptools:silver_coin", { + description = S("Silver Coin"), + inventory_image = "maptools_silver_coin.png", + wield_scale = {x = 0.5, y = 0.5, z = 0.25}, + stack_max = 10000, + groups = {not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_craftitem("maptools:gold_coin", { + description = S("Gold Coin"), + inventory_image = "maptools_gold_coin.png", + wield_scale = {x = 0.5, y = 0.5, z = 0.25}, + stack_max = 10000, + groups = {not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_craftitem("maptools:infinitefuel", { + description = S("Infinite Fuel"), + inventory_image = "maptools_infinitefuel.png", + stack_max = 10000, + groups = {not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "maptools:infinitefuel", + burntime = 1000000000, +}) diff --git a/maptools/default_nodes.lua b/maptools/default_nodes.lua new file mode 100644 index 0000000..7c1e135 --- /dev/null +++ b/maptools/default_nodes.lua @@ -0,0 +1,389 @@ +--[[ +Map Tools: unbreakable default nodes + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +--]] + +local S = maptools.intllib + +maptools.creative = maptools.config["hide_from_creative_inventory"] + +minetest.register_node("maptools:stone", { + description = S("Unbreakable Stone"), + range = 12, + stack_max = 10000, + tiles = {"default_stone.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:stonebrick", { + description = S("Unbreakable Stone Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_stone_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:tree", { + description = S("Unbreakable Tree"), + range = 12, + stack_max = 10000, + tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("maptools:jungletree", { + description = S("Unbreakable Jungle Tree"), + range = 12, + stack_max = 10000, + tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("maptools:cactus", { + description = S("Unbreakable Cactus"), + range = 12, + stack_max = 10000, + tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("maptools:papyrus", { + description = S("Unbreakable Papyrus"), + drawtype = "plantlike", + range = 12, + stack_max = 10000, + tiles = {"default_papyrus.png"}, + inventory_image = "default_papyrus.png", + wield_image = "default_papyrus.png", + walkable = false, + paramtype = "light", + sunlight_propagates = true, + drop = "", + selection_box = { + type = "fixed", + fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375} + }, + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("maptools:dirt", { + description = S("Unbreakable Dirt"), + range = 12, + stack_max = 10000, + tiles = {"default_dirt.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_dirt_defaults(), +}) + +minetest.register_node("maptools:wood", { + description = S("Unbreakable Wooden Planks"), + range = 12, + stack_max = 10000, + tiles = {"default_wood.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("maptools:junglewood", { + description = S("Unbreakable Junglewood Planks"), + range = 12, + stack_max = 10000, + tiles = {"default_junglewood.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("maptools:glass", { + description = S("Unbreakable Glass"), + range = 12, + stack_max = 10000, + drawtype = "glasslike", + tiles = {"default_glass.png"}, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("maptools:leaves", { + description = S("Unbreakable Leaves"), + range = 12, + stack_max = 10000, + drawtype = "allfaces_optional", + tiles = {"default_leaves.png"}, + paramtype = "light", + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("maptools:sand", { + description = S("Unbreakable Sand"), + range = 12, + stack_max = 10000, + tiles = {"default_sand.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("maptools:gravel", { + description = S("Unbreakable Gravel"), + range = 12, + stack_max = 10000, + tiles = {"default_gravel.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.35}, + dug = {name="default_gravel_footstep", gain=0.6}, + }), +}) + +minetest.register_node("maptools:clay", { + description = S("Unbreakable Clay"), + range = 12, + stack_max = 10000, + tiles = {"default_clay.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_dirt_defaults(), +}) + +minetest.register_node("maptools:desert_sand", { + description = S("Unbreakable Desert Sand"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_sand.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("maptools:sandstone", { + description = S("Unbreakable Sandstone"), + range = 12, + stack_max = 10000, + tiles = {"default_sandstone.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:sandstone_brick", { + description = S("Unbreakable Sandstone Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_sandstone_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:desert_stone", { + description = S("Unbreakable Desert Stone"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_stone.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:desert_cobble", { + description = S("Unbreakable Desert Cobble"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_cobble.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:desert_stonebrick", { + description = S("Unbreakable Desert Stone Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_stone_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:grass", { + description = S("Unbreakable Dirt with Grass"), + range = 12, + stack_max = 10000, + tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + paramtype2 = "facedir", + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain = 0.4}, + }), +}) + +minetest.register_node("maptools:fullgrass", { + description = S("Unbreakable Full Grass"), + range = 12, + stack_max = 10000, + tiles = {"default_grass.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +for slab_num = 1,3,1 do + minetest.register_node("maptools:slab_grass_" .. slab_num * 4, { + description = S("Grass Slab"), + range = 12, + stack_max = 10000, + tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.5 + slab_num * 0.25, 0.5}, + }, + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "facedir", + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}), + }) +end + +minetest.register_node("maptools:cobble", { + description = S("Unbreakable Cobblestone"), + range = 12, + stack_max = 10000, + tiles = {"default_cobble.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:mossycobble", { + description = S("Unbreakable Mossy Cobblestone"), + range = 12, + stack_max = 10000, + tiles = {"default_mossycobble.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:brick", { + description = S("Unbreakable Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:coalblock", { + description = S("Unbreakable Coal Block"), + range = 12, + stack_max = 10000, + tiles = {"default_coal_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("maptools:steelblock", { + description = S("Unbreakable Steel Block"), + range = 12, + stack_max = 10000, + tiles = {"default_steel_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:goldblock", { + description = S("Unbreakable Gold Block"), + range = 12, + stack_max = 10000, + tiles = {"default_gold_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:copperblock", { + description = S("Unbreakable Copper Block"), + range = 12, + stack_max = 10000, + tiles = {"default_copper_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:bronzeblock", { + description = S("Unbreakable Bronze Block"), + range = 12, + stack_max = 10000, + tiles = {"default_bronze_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:diamondblock", { + description = S("Unbreakable Diamond Block"), + range = 12, + stack_max = 10000, + tiles = {"default_diamond_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +-- Farming: + +minetest.register_node("maptools:soil_wet", { + description = "Wet Soil", + range = 12, + stack_max = 10000, + tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1}, + sounds = default.node_sound_dirt_defaults(), +}) + +minetest.register_node("maptools:desert_sand_soil_wet", { + description = "Wet Desert Sand Soil", + range = 12, + stack_max = 10000, + drop = "", + tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1}, + sounds = default.node_sound_sand_defaults(), +}) diff --git a/maptools/depends.txt b/maptools/depends.txt new file mode 100644 index 0000000..4ad96d5 --- /dev/null +++ b/maptools/depends.txt @@ -0,0 +1 @@ +default diff --git a/maptools/init.lua b/maptools/init.lua new file mode 100644 index 0000000..dbff209 --- /dev/null +++ b/maptools/init.lua @@ -0,0 +1,32 @@ +--[[ +===================================================================== +** Map Tools ** +By Calinou. + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +===================================================================== +--]] + +maptools = {} + +local S +if minetest.get_modpath("intllib") then + S = intllib.Getter() +else + S = function(s) return s end +end +maptools.intllib = S + +local modpath = minetest.get_modpath("maptools") + +dofile(modpath .. "/config.lua") +dofile(modpath .. "/aliases.lua") +dofile(modpath .. "/craftitems.lua") +dofile(modpath .. "/default_nodes.lua") +dofile(modpath .. "/nodes.lua") +dofile(modpath .. "/tools.lua") + +if minetest.setting_getbool("log_mods") then + minetest.log("action", S("[maptools] loaded.")) +end diff --git a/maptools/locale/es.txt b/maptools/locale/es.txt new file mode 100644 index 0000000..1bc96f2 --- /dev/null +++ b/maptools/locale/es.txt @@ -0,0 +1,39 @@ +# Translation by kaeza + +[maptools] loaded. = [maptools] cargado. + +Cloud = Nube +Infinite Fuel = Combustible Infinito +Admin Pickaxe = Pico de Administrador +Copper Coin = Moneda de Cobre +Silver Coin = Moneda de Plata +Gold Coin = Moneda de Oro +Super Apple = Super Manzana +Fake Ladder = Escalera Falsa +Smoke Block = Bloque de Humo +Damaging Block: %s = Bloque Dañino: %s +Kill Block = Bloque Mortal +Build Prevention = Bloqueador de Construcción +Interact Prevention = Bloqueador de Interacción +Climb Block = Bloque Escalable +Light Block = Bloqueador de Luz +Light Bulb = Lamparilla +Player Clip = Bloqueo de Jugador +Full Clip = Bloqueo Total + +Unbreakable Stone = Piedra Irrompible +Unbreakable Sand = Arena Irrompible +Unbreakable Desert Stone = Piedra Desértica Irrompible +Unbreakable Desert Sand = Arena Desértica Irrompible +Unbreakable Gravel = Gravilla Irrompible +Unbreakable Dirt = Tierra Irrompible +Unbreakable Dirt with Grass = Hierba Irrompible +Unbreakable Full Grass= Bloque de Hierba Irrompible +Unbreakable Brick = Ladrillos Irrompibles +Unbreakable Wooden Planks = Planchas de Madera Irrompibles +Unbreakable Tree = Tronco de Árbol Irrompible +Unbreakable Glass = Cristal Irrompible +Unbreakable Sandstone = Arenisca Irrompible +Unbreakable Leaves = Foliaje Irrompible +Unbreakable Cobblestone = Guijarros Irrompibles +Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles diff --git a/maptools/locale/fr.txt b/maptools/locale/fr.txt new file mode 100644 index 0000000..d137871 --- /dev/null +++ b/maptools/locale/fr.txt @@ -0,0 +1,47 @@ +# Translation by Calinou + +[maptools] loaded. = [maptools] a été chargé. + +Cloud = Nuage +Infinite Fuel = Carburant infini +Admin Pickaxe = Pioche d'administrateur +Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets +Copper Coin = Pièce de cuivre +Silver Coin = Pièce d'argent +Gold Coin = Pièce d'or +Super Apple = Super pomme +Fake Ladder = Fausse échelle +Smoke Block = Bloc de fumée +Damaging Block: %s = Bloc de dégâts : %s +Kill Block = Bloc qui tue +Build Prevention = Prévention de construction +Interact Prevention = Prévention d'interaction +Climb Block = Bloc à grimper +Light Block = Bloqueur de lumière +Light Bulb = Bloc lumineux +Player Clip = Bloque-joueurs +Player Clip Bottom Face = Face inférieure de bloque-joueurs +Player Clip Top Face = Face supérieure de bloque-joueurs +Full Clip = Bloque-tout +Full Clip Face = Face de bloque-tout +Permanent Fire = Feu permanent +Fake Fire = Faux feu +Igniter = Incendieur +Pusher: %s = Pousseur : %s + +Unbreakable Stone = Pierre incassable +Unbreakable Sand = Sable incassable +Unbreakable Desert Stone = Pierre de désert incassable +Unbreakable Desert Sand = Sable de désert incassable +Unbreakable Gravel = Gravier incassable +Unbreakable Dirt = Terre incassable +Unbreakable Dirt with Grass = Herbe incassable +Unbreakable Full Grass= Bloc d'herbe incassable +Unbreakable Brick = Briques incassables +Unbreakable Wooden Planks = Planches de bois incassables +Unbreakable Tree = Tronc d'arbre incassable +Unbreakable Glass = Verre incassable +Unbreakable Sandstone = Grès incassable +Unbreakable Leaves = Feuillage incassable +Unbreakable Cobblestone = Pierre taillée incassable +Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable diff --git a/maptools/nodes.lua b/maptools/nodes.lua new file mode 100644 index 0000000..8ceef64 --- /dev/null +++ b/maptools/nodes.lua @@ -0,0 +1,429 @@ +--[[ +Map Tools: node definitions + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +--]] + +local S = maptools.intllib + +maptools.creative = maptools.config["hide_from_creative_inventory"] + +-- Redefine cloud so that the admin pickaxe can mine it: +minetest.register_node(":default:cloud", { + description = S("Cloud"), + tiles = {"default_cloud.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_defaults(), +}) + +-- Nodes +-- ===== + +minetest.register_node("maptools:black", { + description = S("Black"), + range = 12, + stack_max = 10000, + tiles = {"black.png"}, + drop = "", + post_effect_color = {a=255, r=0, g=0, b=0}, + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:white", { + description = S("White"), + range = 12, + stack_max = 10000, + tiles = {"white.png"}, + drop = "", + post_effect_color = {a=255, r=128, g=128, b=128}, + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:playerclip", { + description = S("Player Clip"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_green.png", + drawtype = "airlike", + paramtype = "light", + pointable = false, + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:fake_walkable", { + description = S("Player Clip"), + drawtype = "nodebox", + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_green.png", + drawtype = "airlike", + paramtype = "light", + pointable = false, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + {0, 0, 0, 0, 0, 0}, + }, + }, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:fullclip", { + description = S("Full Clip"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_blue.png", + drawtype = "airlike", + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:fake_walkable_pointable", { + description = S("Player Clip"), + drawtype = "nodebox", + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_green.png", + drawtype = "airlike", + paramtype = "light", + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + {0, 0, 0, 0, 0, 0}, + }, + }, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:ignore_like", { + description = S("Ignore-like"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_pink.png", + tiles = {"invisible.png"}, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:ignore_like_no_clip", { + description = S("Ignore-like (no clip)"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_purple.png", + tiles = {"invisible.png"}, + paramtype = "light", + walkable = false, + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + + +minetest.register_node("maptools:ignore_like_no_point", { + description = S("Ignore-like (no point)"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_purple.png", + tiles = {"invisible.png"}, + paramtype = "light", + pointable = false, + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:ignore_like_no_clip_no_point", { + description = S("Ignore-like (no clip, no point)"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_pink.png", + tiles = {"invisible.png"}, + paramtype = "light", + walkable = false, + pointable = false, + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:fullclip_face", { + description = S("Full Clip Face"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_white.png", + drawtype = "nodebox", + tiles = {"invisible.png"}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, + }, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100}, +}) + +minetest.register_node("maptools:playerclip_bottom", { + description = S("Player Clip Bottom Face"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_orange.png", + drawtype = "nodebox", + tiles = {"invisible.png"}, + pointable = false, + paramtype = "light", + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, + }, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100}, +}) + +minetest.register_node("maptools:playerclip_top", { + description = S("Player Clip Top Face"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_yellow.png", + drawtype = "nodebox", + tiles = {"invisible.png"}, + pointable = false, + paramtype = "light", + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5}, + }, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100}, +}) + +for pusher_num=1,10,1 do +minetest.register_node("maptools:pusher_" .. pusher_num, { + description = S("Pusher (%s)"):format(pusher_num), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^default_apple.png", + drawtype = "nodebox", + tiles = {"invisible.png"}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, + }, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100}, +}) +end + +minetest.register_node("maptools:lightbulb", { + description = S("Light Bulb"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png", + drawtype = "airlike", + walkable = false, + pointable = false, + light_source = 15, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:nobuild", { + description = S("Build Prevention"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^bones_bones.png", + drawtype = "airlike", + walkable = false, + pointable = false, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:nointeract", { + description = S("Interact Prevention"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^default_scorched_stuff.png", + drawtype = "airlike", + walkable = false, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:climb", { + description = S("Climb Block"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^default_ladder.png", + drawtype = "airlike", + walkable = false, + climbable = true, + pointable = false, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +for damage_num=1,5,1 do +minetest.register_node("maptools:damage_" .. damage_num, { + description = S("Damaging Block (%s)"):format(damage_num), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png", + drawtype = "airlike", + walkable = false, + pointable = false, + damage_per_second = damage_num, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) +end + +minetest.register_node("maptools:kill", { + description = S("Kill Block"), + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^dye_black.png", + drawtype = "airlike", + walkable = false, + pointable = false, + damage_per_second = 20, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, +}) + +minetest.register_node("maptools:smoke", { + description = S("Smoke Block"), + range = 12, + stack_max = 10000, + tiles = {"maptools_smoke.png"}, + drawtype = "allfaces_optional", + walkable = false, + paramtype = "light", + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + post_effect_color = {a=192, r=96, g=96, b=96}, +}) + +minetest.register_node("maptools:ladder", { + description = S("Fake Ladder"), + range = 12, + stack_max = 10000, + drawtype = "signlike", + tiles = {"default_ladder.png"}, + inventory_image = "default_ladder.png", + wield_image = "default_ladder.png", + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + sunlight_propagates = true, + selection_box = { + type = "wallmounted", + }, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("maptools:permanent_fire", { + description = S("Permanent Fire"), + range = 12, + stack_max = 10000, + drawtype = "plantlike", + paramtype = "light", + tiles = {{ + name="fire_basic_flame_animated.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}, + }}, + inventory_image = "fire_basic_flame.png", + light_source = 14, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sunlight_propagates = true, + walkable = false, + damage_per_second = 4, +}) + +minetest.register_node("maptools:fake_fire", { + description = S("Fake Fire"), + range = 12, + stack_max = 10000, + drawtype = "plantlike", + paramtype = "light", + tiles = {{ + name="fire_basic_flame_animated.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}, + }}, + inventory_image = "fire_basic_flame.png", + light_source = 14, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sunlight_propagates = true, + walkable = false, +}) + +minetest.register_node("maptools:igniter", { + drawtype = "airlike", + range = 12, + stack_max = 10000, + inventory_image = "default_steel_block.png^crosshair.png", + description = S("Igniter"), + paramtype = "light", + inventory_image = "fire_basic_flame.png", + drop = "", + groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative}, + sunlight_propagates = true, + pointable = false, + walkable = false, +}) + +minetest.register_node("maptools:superapple", { + description = S("Super Apple"), + range = 12, + stack_max = 10000, + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"maptools_superapple.png"}, + inventory_image = "maptools_superapple.png", + paramtype = "light", + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} + }, + walkable = false, + groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative}, + on_use = minetest.item_eat(20), + sounds = default.node_sound_defaults(), +}) diff --git a/maptools/textures/black.png b/maptools/textures/black.png new file mode 100644 index 0000000..aac403d Binary files /dev/null and b/maptools/textures/black.png differ diff --git a/maptools/textures/fire_basic_flame.png b/maptools/textures/fire_basic_flame.png new file mode 100644 index 0000000..e3c52b0 Binary files /dev/null and b/maptools/textures/fire_basic_flame.png differ diff --git a/maptools/textures/fire_basic_flame_animated.png b/maptools/textures/fire_basic_flame_animated.png new file mode 100644 index 0000000..6f5f8ac Binary files /dev/null and b/maptools/textures/fire_basic_flame_animated.png differ diff --git a/maptools/textures/invisible.png b/maptools/textures/invisible.png new file mode 100644 index 0000000..4b5b302 Binary files /dev/null and b/maptools/textures/invisible.png differ diff --git a/maptools/textures/maptools_adminpick.png b/maptools/textures/maptools_adminpick.png new file mode 100644 index 0000000..04824eb Binary files /dev/null and b/maptools/textures/maptools_adminpick.png differ diff --git a/maptools/textures/maptools_adminpick_with_drops.png b/maptools/textures/maptools_adminpick_with_drops.png new file mode 100644 index 0000000..8f7cf7b Binary files /dev/null and b/maptools/textures/maptools_adminpick_with_drops.png differ diff --git a/maptools/textures/maptools_copper_coin.png b/maptools/textures/maptools_copper_coin.png new file mode 100644 index 0000000..26d22a8 Binary files /dev/null and b/maptools/textures/maptools_copper_coin.png differ diff --git a/maptools/textures/maptools_gold_coin.png b/maptools/textures/maptools_gold_coin.png new file mode 100644 index 0000000..40f14a9 Binary files /dev/null and b/maptools/textures/maptools_gold_coin.png differ diff --git a/maptools/textures/maptools_grass_side_12.png b/maptools/textures/maptools_grass_side_12.png new file mode 100644 index 0000000..6b26435 Binary files /dev/null and b/maptools/textures/maptools_grass_side_12.png differ diff --git a/maptools/textures/maptools_grass_side_4.png b/maptools/textures/maptools_grass_side_4.png new file mode 100644 index 0000000..ea87a38 Binary files /dev/null and b/maptools/textures/maptools_grass_side_4.png differ diff --git a/maptools/textures/maptools_grass_side_8.png b/maptools/textures/maptools_grass_side_8.png new file mode 100644 index 0000000..6db2502 Binary files /dev/null and b/maptools/textures/maptools_grass_side_8.png differ diff --git a/maptools/textures/maptools_infinitefuel.png b/maptools/textures/maptools_infinitefuel.png new file mode 100644 index 0000000..163f171 Binary files /dev/null and b/maptools/textures/maptools_infinitefuel.png differ diff --git a/maptools/textures/maptools_silver_coin.png b/maptools/textures/maptools_silver_coin.png new file mode 100644 index 0000000..284c671 Binary files /dev/null and b/maptools/textures/maptools_silver_coin.png differ diff --git a/maptools/textures/maptools_smoke.png b/maptools/textures/maptools_smoke.png new file mode 100644 index 0000000..c50b7e3 Binary files /dev/null and b/maptools/textures/maptools_smoke.png differ diff --git a/maptools/textures/maptools_superapple.png b/maptools/textures/maptools_superapple.png new file mode 100644 index 0000000..6833827 Binary files /dev/null and b/maptools/textures/maptools_superapple.png differ diff --git a/maptools/textures/white.png b/maptools/textures/white.png new file mode 100644 index 0000000..2d8d70f Binary files /dev/null and b/maptools/textures/white.png differ diff --git a/maptools/tools.lua b/maptools/tools.lua new file mode 100644 index 0000000..6ce8b6c --- /dev/null +++ b/maptools/tools.lua @@ -0,0 +1,61 @@ +--[[ +Map Tools: tool definitions + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +--]] + +local S = maptools.intllib + +maptools.creative = maptools.config["hide_from_creative_inventory"] + +minetest.register_tool("maptools:pick_admin", { + description = S("Admin Pickaxe"), + range = 12, + inventory_image = "maptools_adminpick.png", + groups = {not_in_creative_inventory = maptools.creative}, + tool_capabilities = { + full_punch_interval = 0.1, + max_drop_level = 3, + groupcaps= { + unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + }, + damage_groups = {fleshy = 1000}, + }, +}) + +minetest.register_tool("maptools:pick_admin_with_drops", { + description = S("Admin Pickaxe with Drops"), + range = 12, + inventory_image = "maptools_adminpick_with_drops.png", + groups = {not_in_creative_inventory = maptools.creative}, + tool_capabilities = { + full_punch_interval = 0.35, + max_drop_level = 3, + groupcaps = { + unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, + }, + damage_groups = {fleshy = 1000}, + }, +}) + +minetest.register_on_punchnode(function(pos, node, puncher) + if puncher:get_wielded_item():get_name() == "maptools:pick_admin" + and minetest.get_node(pos).name ~= "air" then + minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.") + minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes. + nodeupdate(pos) -- Run node update actions like falling nodes. + end +end) -- cgit v1.2.3