From 2fa93b219eadfcdcf8f1d472aad046fc62d5b99d Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Fri, 3 Aug 2018 09:31:05 -0400 Subject: update castles, cottages, digistuff, gloopblocks, locks, maptools, mesecons, pipeworks, technic, unified inventory, unified dyes, and xban2 --- maptools/tools.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'maptools/tools.lua') diff --git a/maptools/tools.lua b/maptools/tools.lua index e42d2f5..a5c5933 100644 --- a/maptools/tools.lua +++ b/maptools/tools.lua @@ -28,6 +28,7 @@ minetest.register_tool("maptools:pick_admin", { }, damage_groups = {fleshy = 1000}, }, + on_drop = maptools.drop_msg }) minetest.register_tool("maptools:pick_admin_with_drops", { @@ -49,6 +50,7 @@ minetest.register_tool("maptools:pick_admin_with_drops", { }, damage_groups = {fleshy = 1000}, }, + on_drop = maptools.drop_msg }) minetest.register_on_punchnode(function(pos, node, puncher) @@ -56,6 +58,6 @@ minetest.register_on_punchnode(function(pos, node, puncher) and minetest.get_node(pos).name ~= "air" then minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.") minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes. - nodeupdate(pos) -- Run node update actions like falling nodes. + minetest.check_for_falling(pos) -- Run node update actions like falling nodes. end end) -- cgit v1.2.3