From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- maptools/init.lua | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 maptools/init.lua (limited to 'maptools/init.lua') diff --git a/maptools/init.lua b/maptools/init.lua new file mode 100644 index 0000000..dbff209 --- /dev/null +++ b/maptools/init.lua @@ -0,0 +1,32 @@ +--[[ +===================================================================== +** Map Tools ** +By Calinou. + +Copyright (c) 2012-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +===================================================================== +--]] + +maptools = {} + +local S +if minetest.get_modpath("intllib") then + S = intllib.Getter() +else + S = function(s) return s end +end +maptools.intllib = S + +local modpath = minetest.get_modpath("maptools") + +dofile(modpath .. "/config.lua") +dofile(modpath .. "/aliases.lua") +dofile(modpath .. "/craftitems.lua") +dofile(modpath .. "/default_nodes.lua") +dofile(modpath .. "/nodes.lua") +dofile(modpath .. "/tools.lua") + +if minetest.setting_getbool("log_mods") then + minetest.log("action", S("[maptools] loaded.")) +end -- cgit v1.2.3