From a5eef1c5de77fa7770877802e66c3e1c53f9a0da Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 24 Apr 2019 18:59:36 -0400 Subject: update castles, areas, homedecor, plantlife, gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content. --- maptools/init.lua | 4 ---- 1 file changed, 4 deletions(-) (limited to 'maptools/init.lua') diff --git a/maptools/init.lua b/maptools/init.lua index a7ae4a5..c8d5336 100644 --- a/maptools/init.lua +++ b/maptools/init.lua @@ -27,7 +27,3 @@ maptools.drop_msg = function(itemstack, player) local name = player:get_player_name() minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!")) end - -if minetest.setting_getbool("log_mods") then - minetest.log("action", S("[maptools] loaded.")) -end -- cgit v1.2.3