From 6281dc744dc3951234931a9f44c3bdd353f79df7 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 27 Oct 2017 15:13:31 -0400 Subject: updated boost cart, homedecor modpack, castles modpack, currency, farming-redo, maptools, mesecons, moreblocks, moreores, pipeworks, quartz --- maptools/README.md | 74 +++++++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 68 insertions(+), 6 deletions(-) (limited to 'maptools/README.md') diff --git a/maptools/README.md b/maptools/README.md index bd65652..7a14122 100644 --- a/maptools/README.md +++ b/maptools/README.md @@ -1,11 +1,73 @@ -Map Tools -========= +# Map Tools -Map Tools for [Minetest](http://minetest.net), a free and open source infinite +Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite world block sandbox game. -To install, just clone this repository into your "mods" directory. +[**Forum topic**](https://forum.minetest.net/viewtopic.php?f=11&t=1882) -Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported. +## Installation -**Forum topic:** +### Download the mod + +To install Map Tools, clone this Git repository into your Minetest's `mods/` +directory: + +``` +git clone https://github.com/minetest-mods/maptools.git +``` + +You can also +[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip) +of Map Tools. If you do so, you will need to extract the archive, then rename +the resulting folder from `maptools-master` to `maptools` – this is +**absolutely** necessary to do, else, it won't work! + +### Enable the mod + +Once you have installed Map Tools, you need to enable it in Minetest. +The procedure is as follows: + +#### Using the client's main menu + +This is the easiest way to enable Map Tools when playing in singleplayer +(or on a server hosted from a client). + +1. Start Minetest and switch to the **Local Game** tab. +2. Select the world you want to enable Map Tools in. +3. Click **Configure**, then enable `maptools` by double-clicking it + (or ticking the **Enabled** checkbox). +4. Save the changes, then start a game on the world you enabled Map Tools on. +5. Map Tools should now be running on your world. + +#### Using a text editor + +This is the recommended way to enable the mod on a server without using a GUI. + +1. Make sure Minetest is not currently running (else, it will overwrite + the changes when exiting). +2. Open the world's `world.mt` file using a text editor. +3. Add the following line at the end of the file: + +``` +load_mod_maptools = true +``` + +If the line is already present in the file, then replace `false` with `true` on that line. + +4. Save the file, then start a game on the world you enabled Map Tools on. +5. Map Tools should now be running on your world. + +## Version compatibility + +Map Tools is currently primarily tested with Minetest 0.4.16. +It may or may not work with newer or older versions. Issues arising in older +versions than 0.4.16 will generally not be fixed. + +## License + +Copyright © 2012-2017 Hugo Locurcio and contributors + +- Map Tools code is licensed under the zlib license, see + [`LICENSE.md`](LICENSE.md) for details. +- Unless otherwise specified, Map Tools textures are licensed under + [CC BY-SA 3.0 Unported](https://creativecommons.org/licenses/by-sa/3.0/). -- cgit v1.2.3