From eae97e458ce30e210c90290cf4c405d4282a03b7 Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Thu, 30 May 2019 06:43:06 -0400 Subject: update homedecor, ilights, and simple streetlights New mod! laza83's fork of DonBatman's mymillwork --- ilights/init.lua | 186 +++++++++++++++++++++++++++++++++++++++++++++++-------- 1 file changed, 160 insertions(+), 26 deletions(-) (limited to 'ilights/init.lua') diff --git a/ilights/init.lua b/ilights/init.lua index 355cfcd..2b4c396 100644 --- a/ilights/init.lua +++ b/ilights/init.lua @@ -25,6 +25,123 @@ end ilights.modpath = minetest.get_modpath("ilights") +local function is_protected(pos, clicker) + if minetest.is_protected(pos, clicker:get_player_name()) then + minetest.record_protection_violation(pos, + clicker:get_player_name()) + return true + end + return false +end + +if minetest.get_modpath("mesecons") then + actions = { + action_off = function(pos, node) + local sep = string.find(node.name, "_", -5) + local onoff = string.sub(node.name, sep + 1) + if minetest.get_meta(pos):get_int("toggled") > 0 then + minetest.swap_node(pos, { + name = string.sub(node.name, 1, sep - 1).."_off", + param2 = node.param2 + }) + end + end, + action_on = function(pos, node) + minetest.get_meta(pos):set_int("toggled", 1) + local sep = string.find(node.name, "_", -5) + local onoff = string.sub(node.name, sep + 1) + minetest.swap_node(pos, { + name = string.sub(node.name, 1, sep - 1).."_on", + param2 = node.param2 + }) + end + } + + ilights.mesecons = { + effector = table.copy(actions) + } + ilights.mesecons.effector.rules = mesecon.rules.wallmounted_get +end + +-- digilines compatibility +-- this one is based on the so-named one in Jeija's digilines mod + +local player_last_clicked = {} + +local digiline_on_punch + +if minetest.get_modpath("digilines") then + + local on_digiline_receive_string = function(pos, node, channel, msg) + local meta = minetest.get_meta(pos) + local setchan = meta:get_string("channel") + + if setchan ~= channel then return end + if msg and msg ~= "" and type(msg) == "string" then + if msg == "off" or msg == "on" then + local basename = string.sub(node.name, 1, string.find(node.name, "_", -5) - 1) + if minetest.registered_nodes[basename.."_"..msg] then + minetest.swap_node(pos, {name = basename.."_"..msg, param2 = node.param2}) + end + end + end + end + + minetest.register_on_player_receive_fields(function(player, formname, fields) + local name = player:get_player_name() + local pos = player_last_clicked[name] + if pos and formname == "ilights:set_channel" then + if is_protected(pos, player) then return end + if (fields.channel) then + local meta = minetest.get_meta(pos) + meta:set_string("channel", fields.channel) + end + end + end) + + if minetest.get_modpath("mesecons") then + ilights.digilines = { + effector = { + action = on_digiline_receive_string, + }, + wire = { + rules = mesecon.rules.wallmounted_get + } + } + else + ilights.digilines = { + effector = { + action = on_digiline_receive_string, + }, + wire = { + rules = rules_alldir + } + } + end + + function digiline_on_punch(pos, node, puncher, pointed_thing) + if is_protected(pos, puncher) then return end + + if puncher:get_player_control().sneak then + local name = puncher:get_player_name() + player_last_clicked[name] = pos + local meta = minetest.get_meta(pos) + local form = "field[channel;Channel;]" + minetest.show_formspec(name, "ilights:set_channel", form) + end + end +end + +-- turn on/off + +function ilights.toggle_light(pos, node, clicker, itemstack, pointed_thing) + if is_protected(pos, clicker) then return end + local sep = string.find(node.name, "_o", -5) + local onoff = string.sub(node.name, sep + 1) + local newname = string.sub(node.name, 1, sep - 1)..((onoff == "off") and "_on" or "_off") + minetest.swap_node(pos, {name = newname, param2 = node.param2}) +end + -- The important stuff! local lamp_cbox = { @@ -34,32 +151,49 @@ local lamp_cbox = { wall_side = { -8/16, -11/32, -11/32, 4/16, 11/32, 11/32 } } -minetest.register_node("ilights:light", { - description = "Industrial Light", - drawtype = "mesh", - mesh = "ilights_lamp.obj", - tiles = { - { name = "ilights_lamp_base.png", color = 0xffffffff }, - { name = "ilights_lamp_cage.png", color = 0xffffffff }, - "ilights_lamp_bulb.png", - { name = "ilights_lamp_bulb_base.png", color = 0xffffffff }, - "ilights_lamp_lens.png" - }, - use_texture_alpha = true, - groups = {cracky=3, ud_param2_colorable = 1}, - paramtype = "light", - paramtype2 = "colorwallmounted", - palette = "unifieddyes_palette_colorwallmounted.png", - light_source = 14, - selection_box = lamp_cbox, - node_box = lamp_cbox, - after_place_node = function(pos, placer, itemstack, pointed_thing) - unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) - end, -}) +for _, onoff in ipairs({"on", "off"}) do + + local light_source = (onoff == "on") and default.LIGHT_MAX or nil + local nici = (onoff == "off") and 1 or nil + + minetest.register_node("ilights:light_"..onoff, { + description = "Industrial Light", + drawtype = "mesh", + mesh = "ilights_lamp.obj", + tiles = { + { name = "ilights_lamp_base.png", color = 0xffffffff }, + { name = "ilights_lamp_cage.png", color = 0xffffffff }, + "ilights_lamp_bulb_"..onoff..".png", + { name = "ilights_lamp_bulb_base.png", color = 0xffffffff }, + "ilights_lamp_lens_"..onoff..".png" + }, + use_texture_alpha = true, + groups = {cracky=3, ud_param2_colorable = 1, not_in_creative_inventory = nici}, + paramtype = "light", + paramtype2 = "colorwallmounted", + palette = "unifieddyes_palette_colorwallmounted.png", + light_source = light_source, + selection_box = lamp_cbox, + node_box = lamp_cbox, + after_place_node = function(pos, placer, itemstack, pointed_thing) + unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) + end, + drop = { + items = { + {items = {"ilights:light_on"}, inherit_color = true }, + } + }, + on_rightclick = ilights.toggle_light, + mesecons = ilights.mesecons, + digiline = ilights.digilines, + on_punch = digiline_on_punch + }) +end + +minetest.register_alias("ilights:light", "ilights:light_on") minetest.register_craft({ - output = "ilights:light 3", + output = "ilights:light_on 3", recipe = { { "", "default:steel_ingot", "" }, { "", "default:glass", "" }, @@ -68,7 +202,7 @@ minetest.register_craft({ }) unifieddyes.register_color_craft({ - output = "ilights:light 3", + output = "ilights:light_on 3", palette = "wallmounted", neutral_node = "", recipe = { @@ -79,7 +213,7 @@ unifieddyes.register_color_craft({ }) unifieddyes.register_color_craft({ - output = "ilights:light", + output = "ilights:light_on", palette = "wallmounted", type = "shapeless", neutral_node = "ilights:light", -- cgit v1.2.3