From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- homedecor_modpack/homedecor/cobweb.lua | 167 +++++++++++++++++++++++++++++++++ 1 file changed, 167 insertions(+) create mode 100644 homedecor_modpack/homedecor/cobweb.lua (limited to 'homedecor_modpack/homedecor/cobweb.lua') diff --git a/homedecor_modpack/homedecor/cobweb.lua b/homedecor_modpack/homedecor/cobweb.lua new file mode 100644 index 0000000..9731032 --- /dev/null +++ b/homedecor_modpack/homedecor/cobweb.lua @@ -0,0 +1,167 @@ +minetest.register_node("homedecor:cobweb_corner", { + description = "Cobweb", + drawtype = "torchlike", + tiles = { "homedecor_cobweb_torchlike.png" }, + inventory_image = "homedecor_cobweb.png", + wield_image = "homedecor_cobweb.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + liquid_viscosity = 8, + liquidtype = "source", + liquid_alternative_flowing = "homedecor:cobweb_corner", + liquid_alternative_source = "homedecor:cobweb_corner", + liquid_renewable = false, + liquid_range = 0, + walkable = false, + selection_box = { type = "regular" }, + visual_scale = 1.4, + groups = { snappy = 3, liquid=3 }, + after_place_node = function(pos, placer, itemstack, pointed_thing) + homedecor.rotate_cobweb(pos) + end +}) + +minetest.register_node("homedecor:cobweb_centered", { + description = "Cobweb", + drawtype = "nodebox", + tiles = { "homedecor_cobweb.png" }, + inventory_image = "homedecor_cobweb.png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + liquid_viscosity = 8, + liquidtype = "source", + liquid_alternative_flowing = "homedecor:cobweb_centered", + liquid_alternative_source = "homedecor:cobweb_centered", + liquid_renewable = false, + liquid_range = 0, + walkable = false, + selection_box = { + type = "fixed", + fixed = { -0.5, -0.5, -0.1, 0.5, 0.5, 0.1 } + }, + node_box = { + type = "fixed", + fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0 } + }, + groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 }, + drop = "homedecor:cobweb_corner" +}) + +minetest.register_node("homedecor:cobweb_flat", { + description = "Cobweb", + drawtype = "nodebox", + tiles = { "homedecor_cobweb.png" }, + inventory_image = "homedecor_cobweb.png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + liquid_viscosity = 8, + liquidtype = "source", + liquid_alternative_flowing = "homedecor:cobweb_flat", + liquid_alternative_source = "homedecor:cobweb_flat", + liquid_renewable = false, + liquid_range = 0, + walkable = false, + selection_box = { + type = "fixed", + fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 } + }, + node_box = { + type = "fixed", + fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 } + }, + groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 }, + drop = "homedecor:cobweb_corner" +}) + +minetest.register_node("homedecor:cobweb_plantlike", { + description = "Cobweb", + drawtype = "plantlike", + tiles = { "homedecor_cobweb_plantlike.png" }, + inventory_image = "homedecor_cobweb.png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + liquid_viscosity = 8, + liquidtype = "source", + liquid_alternative_flowing = "homedecor:cobweb_plantlike", + liquid_alternative_source = "homedecor:cobweb_plantlike", + liquid_renewable = false, + liquid_range = 0, + walkable = false, + selection_box = { type = "regular" }, + visual_scale = 1.189, + groups = { snappy = 3, liquid=3, not_in_creative_inventory = 1 }, + drop = "homedecor:cobweb_corner" +}) + +-- helper function to rotate the cobweb after it's placed + +function homedecor.rotate_cobweb(pos) + local wall_xm = minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name + local wall_xp = minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name + local wall_zm = minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1}).name + local wall_zp = minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1}).name + + local iswall_xm = (wall_xm ~= "air" and not string.find(wall_xm, "homedecor:cobweb")) + local iswall_xp = (wall_xp ~= "air" and not string.find(wall_xp, "homedecor:cobweb")) + local iswall_zm = (wall_zm ~= "air" and not string.find(wall_zm, "homedecor:cobweb")) + local iswall_zp = (wall_zp ~= "air" and not string.find(wall_zp, "homedecor:cobweb")) + + -- only xm+zp, or only xp+zm means on-floor torchlike + + if (iswall_xm and iswall_zp and not iswall_xp and not iswall_zm) + or (iswall_xp and iswall_zm and not iswall_xm and not iswall_zp) then + minetest.set_node(pos, {name = "homedecor:cobweb_corner", param2 = 1}) + + -- only xm+zm, or only xp+zp means on-ceiling torchlike + + elseif (iswall_xm and iswall_zm and not iswall_xp and not iswall_zp) + or (iswall_xp and iswall_zp and not iswall_xm and not iswall_zm) then + minetest.set_node(pos, {name = "homedecor:cobweb_corner", param2 = 0}) + + -- only xm+xp means nodebox (not rotated, 0 degrees) + + elseif iswall_xm and iswall_xp and not iswall_zm and not iswall_zp then + minetest.set_node(pos, {name = "homedecor:cobweb_centered", param2 = 0}) + + -- only zm+zp means nodebox rotated to 90 degrees + + elseif iswall_zm and iswall_zp and not iswall_xm and not iswall_xp then + minetest.set_node(pos, {name = "homedecor:cobweb_centered", param2 = 1}) + + -- ok, there aren't any simple two-wall corners or opposing walls. + -- Are there any standalone walls? + + elseif iswall_xm and not iswall_xp and not iswall_zm and not iswall_zp then + minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 3}) + + elseif iswall_xp and not iswall_xm and not iswall_zm and not iswall_zp then + minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 1}) + + elseif iswall_zm and not iswall_xm and not iswall_xp and not iswall_zp then + minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 2}) + + elseif iswall_zp and not iswall_xm and not iswall_xp and not iswall_zm then + minetest.set_node(pos, {name = "homedecor:cobweb_flat", param2 = 0}) + + -- if all else fails, place the plantlike version as a fallback. + + else + minetest.set_node(pos, {name = "homedecor:cobweb_plantlike", param2 = 0}) + end + +end + +-- convert existing cobwebs + +minetest.register_abm({ + nodenames = { "homedecor:cobweb" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + homedecor.rotate_cobweb(pos) + end +}) -- cgit v1.2.3