From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- homedecor_modpack/README | 61 ------------------------------------------------ 1 file changed, 61 deletions(-) delete mode 100644 homedecor_modpack/README (limited to 'homedecor_modpack/README') diff --git a/homedecor_modpack/README b/homedecor_modpack/README deleted file mode 100644 index 4c5679f..0000000 --- a/homedecor_modpack/README +++ /dev/null @@ -1,61 +0,0 @@ -This is what I consider to be a fairly feature-filled home decor -modpack. As such, it comes in multiple parts: - -* The actual homedecor mod, which supplies a bunch of stuff found in -most homes (like flower pots, home electronics, brass and wrought-iron -tables, and a bunch of other things). - -* A "3d extras" mod, which supplies things that re-define something in -some other mod (or in the default game) so that those objects become -fully 3d (instead of a flat cube), as well as things which are directly -related. This mod, for example, provides 3d bookshelves and their empty -and half-depth "open frame" counterparts. - -* A signs library forked from the one that thexyz and PilzAdam first -made, which produces visible text on signs (and which has been extended -to put signs on fences, including the brass and wrought iron ones here -in homedecor). - -* Sdzen's building_blocks mod, which is here to supply not only a few -blocks to build with, obviously, :-) but also to supply a number of -materials to craft other things in Homedecor with. - -All items can be accessed either by crafting various other items -together, or with the usual /give commands. To get a list of the actual -node names, just go into the homedecor/ folder and run the listnodes.sh -Bash script. Note that a few of the listed nodes are kinda useless by -themselves (like the various parts of the folding doors). - -All of the images used for the recipes in the forum post tracking this -mod are included in the crafting-guide/ folder. - -Most stuff can be made from materials found through a game world. Some -stuff can only be crafted by using materials from another mod (look for -the orange highlights). Currently, this mod can use materials from -moreores, mesecons, wool, and unifieddyes if present. You can still use -the usual /give commands to get the items that depend on these mods if -you don't use them installed. - -This mod is still a work-in-progress, but should be complete enough not -to irritate anyone. :-) Namely, many items can be used as fuel but the -burn times need tuning and I need to tune the cook time and fuel usage -on the four smelted items. - -Much of the code (especially for the doors) plus the bucket were taken -from the files which come with Minetest and altered to suit. Many -thanks to Jeija for coming up with an elegant cylinder using nodeboxes; -see his 'irregular' mods). His code is used herein (you can guess where -:-) ). - -Dependencies: none (just the game's default stuff) - -Recommends: buckets, flowers, unifieddyes, junglegrass, moreores, -mesecons, wool - -Skin credits: - -Mammu by hansuke123 -http://minetest.fensta.bplaced.net/#name=Mammu - -BrightGirl by Malarif -http://minetest.fensta.bplaced.net/#name=BrightGirl -- cgit v1.2.3