From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- homedecor/lighting.lua | 557 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 557 insertions(+) create mode 100644 homedecor/lighting.lua (limited to 'homedecor/lighting.lua') diff --git a/homedecor/lighting.lua b/homedecor/lighting.lua new file mode 100644 index 0000000..6b8ff07 --- /dev/null +++ b/homedecor/lighting.lua @@ -0,0 +1,557 @@ +-- This file supplies glowlights + +local dirs1 = { 20, 23, 22, 21 } +local dirs2 = { 9, 18, 7, 12 } + +local S = homedecor.gettext + +local colors = {"yellow","white"} + +for i in ipairs(colors) do + local color = colors[i] + + minetest.register_abm({ + nodenames = { "homedecor:glowlight_thin_"..color }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + minetest.set_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = 20}) + end, + }) + + minetest.register_abm({ + nodenames = { "homedecor:glowlight_thick_"..color }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + minetest.set_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = 20}) + end, + }) + + minetest.register_abm({ + nodenames = { "homedecor:glowlight_thin_"..color.."_wall" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 or 0 + local nfdir = dirs2[fdir+1] + minetest.set_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = nfdir}) + end, + }) + + minetest.register_abm({ + nodenames = { "homedecor:glowlight_thick_"..color.."_wall" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 or 0 + local nfdir = dirs2[fdir+1] + minetest.set_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = nfdir}) + end, + }) + + minetest.register_abm({ + nodenames = { "homedecor:glowlight_small_cube_"..color.."_ceiling" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + minetest.set_node(pos, {name = "homedecor:glowlight_small_cube_"..color, param2 = 20}) + end, + }) + +local glowlight_nodebox = { + half = homedecor.nodebox.slab_y(1/2), + quarter = homedecor.nodebox.slab_y(1/4), + small_cube = { + type = "fixed", + fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } + }, +} + +homedecor.register("glowlight_half_"..color, { + description = S("Thick Glowlight ("..color..")"), + tiles = { + "homedecor_glowlight_"..color.."_top.png", + "homedecor_glowlight_"..color.."_bottom.png", + "homedecor_glowlight_thick_"..color.."_sides.png", + "homedecor_glowlight_thick_"..color.."_sides.png", + "homedecor_glowlight_thick_"..color.."_sides.png", + "homedecor_glowlight_thick_"..color.."_sides.png" + }, + selection_box = glowlight_nodebox.half, + node_box = glowlight_nodebox.half, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX, + sounds = default.node_sound_glass_defaults(), + on_place = minetest.rotate_node +}) + +homedecor.register("glowlight_quarter_"..color, { + description = S("Thin Glowlight ("..color..")"), + tiles = { + "homedecor_glowlight_"..color.."_top.png", + "homedecor_glowlight_"..color.."_bottom.png", + "homedecor_glowlight_thin_"..color.."_sides.png", + "homedecor_glowlight_thin_"..color.."_sides.png", + "homedecor_glowlight_thin_"..color.."_sides.png", + "homedecor_glowlight_thin_"..color.."_sides.png" + }, + selection_box = glowlight_nodebox.quarter, + node_box = glowlight_nodebox.quarter, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-1, + sounds = default.node_sound_glass_defaults(), + on_place = minetest.rotate_node +}) + +-- Glowlight "cubes" + +homedecor.register("glowlight_small_cube_"..color, { + description = S("Small Glowlight Cube ("..color..")"), + tiles = { + "homedecor_glowlight_cube_"..color.."_tb.png", + "homedecor_glowlight_cube_"..color.."_tb.png", + "homedecor_glowlight_cube_"..color.."_sides.png", + "homedecor_glowlight_cube_"..color.."_sides.png", + "homedecor_glowlight_cube_"..color.."_sides.png", + "homedecor_glowlight_cube_"..color.."_sides.png" + }, + selection_box = glowlight_nodebox.small_cube, + node_box = glowlight_nodebox.small_cube, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-1, + sounds = default.node_sound_glass_defaults(), + on_place = minetest.rotate_node +}) + +end + +homedecor.register("plasma_lamp", { + description = "Plasma Lamp", + drawtype = "glasslike_framed", + tiles = {"default_gold_block.png","homedecor_glass_face_clean.png"}, + special_tiles = { + { + name="homedecor_plasma_storm.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, + } + }, + use_texture_alpha = true, + light_source = default.LIGHT_MAX - 1, + sunlight_propagates = true, + groups = {cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults(), + after_place_node = function(pos, placer, itemstack, pointed_thing) + minetest.swap_node(pos, {name = "homedecor:plasma_lamp", param2 = 255}) + end +}) + +homedecor.register("plasma_ball", { + description = "Plasma Ball", + mesh = "homedecor_plasma_ball.obj", + tiles = { + "homedecor_generic_plastic_black.png", + { + name = "homedecor_plasma_ball_streamers.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, + }, + "homedecor_plasma_ball_glass.png" + }, + inventory_image = "homedecor_plasma_ball_inv.png", + selection_box = { + type = "fixed", + fixed = { -0.1875, -0.5, -0.1875, 0.1875, 0, 0.1875 } + }, + walkable = false, + use_texture_alpha = true, + light_source = default.LIGHT_MAX - 5, + sunlight_propagates = true, + groups = {cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults(), +}) + +local tc_cbox = { + type = "fixed", + fixed = { + { -0.1875, -0.5, -0.1875, 0.1875, 0.375, 0.1875 }, + } +} + +homedecor.register("candle", { + description = S("Thick Candle"), + mesh = "homedecor_candle_thick.obj", + tiles = { + 'homedecor_candle_sides.png', + {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + }, + inventory_image = "homedecor_candle_inv.png", + selection_box = tc_cbox, + walkable = false, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-4, +}) + +local c_cbox = { + type = "fixed", + fixed = { + { -0.125, -0.5, -0.125, 0.125, 0.05, 0.125 }, + } +} + +homedecor.register("candle_thin", { + description = S("Thin Candle"), + mesh = "homedecor_candle_thin.obj", + tiles = { + 'homedecor_candle_sides.png', + {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + }, + inventory_image = "homedecor_candle_thin_inv.png", + selection_box = c_cbox, + walkable = false, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-4, +}) + +local cs_cbox = { + type = "fixed", + fixed = { + { -0.15625, -0.5, -0.15625, 0.15625, 0.3125, 0.15625 }, + } +} + +homedecor.register("candlestick_wrought_iron", { + description = S("Candlestick (wrought iron)"), + mesh = "homedecor_candlestick.obj", + tiles = { + "homedecor_candle_sides.png", + {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + "homedecor_generic_metal_wrought_iron.png", + }, + inventory_image = "homedecor_candlestick_wrought_iron_inv.png", + selection_box = cs_cbox, + walkable = false, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-4, +}) + +homedecor.register("candlestick_brass", { + description = S("Candlestick (brass)"), + mesh = "homedecor_candlestick.obj", + tiles = { + "homedecor_candle_sides.png", + {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + "homedecor_generic_metal_brass.png", + }, + inventory_image = "homedecor_candlestick_brass_inv.png", + selection_box = cs_cbox, + walkable = false, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-4, +}) + +homedecor.register("wall_sconce", { + description = S("Wall sconce"), + mesh = "homedecor_wall_sconce.obj", + tiles = { + 'homedecor_candle_sides.png', + {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + 'homedecor_wall_sconce_back.png', + 'homedecor_generic_metal_wrought_iron.png', + }, + inventory_image = "homedecor_wall_sconce_inv.png", + selection_box = { + type = "fixed", + fixed = { -0.1875, -0.25, 0.3125, 0.1875, 0.25, 0.5 } + }, + walkable = false, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-4, +}) + +local ol_cbox = { + type = "fixed", + fixed = { + { -5/16, -8/16, -3/16, 5/16, 4/16, 3/16 }, + } +} + +homedecor.register("oil_lamp", { + description = S("Oil lamp (hurricane)"), + mesh = "homedecor_oil_lamp.obj", + tiles = { + "homedecor_generic_metal_brass.png", + "homedecor_generic_metal_black.png", + "homedecor_generic_metal_black.png^[colorize:#ff0000:160", + "homedecor_oil_lamp_wick.png", + "homedecor_generic_metal_black.png^[colorize:#ff0000:150", + "homedecor_oil_lamp_glass.png", + }, + use_texture_alpha = true, + inventory_image = "homedecor_oil_lamp_inv.png", + selection_box = ol_cbox, + walkable = false, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-3, + sounds = default.node_sound_glass_defaults(), +}) + +homedecor.register("oil_lamp_tabletop", { + description = S("Oil Lamp (tabletop)"), + mesh = "homedecor_oil_lamp_tabletop.obj", + tiles = {"homedecor_oil_lamp_tabletop.png"}, + inventory_image = "homedecor_oil_lamp_tabletop_inv.png", + selection_box = ol_cbox, + collision_box = ol_cbox, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-3, + sounds = default.node_sound_glass_defaults(), +}) + +local gl_cbox = { + type = "fixed", + fixed = { -0.25, -0.5, -0.25, 0.25, 0.45, 0.25 }, +} + +minetest.register_alias("homedecor:wall_lantern", "homedecor:ground_lantern") + +homedecor.register("ground_lantern", { + description = S("Ground Lantern"), + mesh = "homedecor_ground_lantern.obj", + tiles = { "homedecor_light.png", "homedecor_generic_metal_wrought_iron.png" }, + use_texture_alpha = true, + inventory_image = "homedecor_ground_lantern_inv.png", + wield_image = "homedecor_ground_lantern_inv.png", + groups = {snappy=3}, + light_source = 11, + selection_box = gl_cbox, + walkable = false +}) + +local hl_cbox = { + type = "fixed", + fixed = { -0.25, -0.5, -0.2, 0.25, 0.5, 0.5 }, +} + +homedecor.register("hanging_lantern", { + description = S("Hanging Lantern"), + mesh = "homedecor_hanging_lantern.obj", + tiles = { "homedecor_generic_metal_wrought_iron.png", "homedecor_light.png" }, + use_texture_alpha = true, + inventory_image = "homedecor_hanging_lantern_inv.png", + wield_image = "homedecor_hanging_lantern_inv.png", + groups = {snappy=3}, + light_source = 11, + selection_box = hl_cbox, + walkable = false +}) + +local cl_cbox = { + type = "fixed", + fixed = { -0.35, -0.45, -0.35, 0.35, 0.5, 0.35 } +} + +homedecor.register("ceiling_lantern", { + drawtype = "mesh", + mesh = "homedecor_ceiling_lantern.obj", + tiles = { "homedecor_light.png", "homedecor_generic_metal_wrought_iron.png" }, + use_texture_alpha = true, + inventory_image = "homedecor_ceiling_lantern_inv.png", + description = "Ceiling Lantern", + groups = {snappy=3}, + light_source = 11, + selection_box = cl_cbox, + walkable = false +}) + +homedecor.register("lattice_lantern_large", { + description = S("Lattice lantern (large)"), + tiles = { 'homedecor_lattice_lantern_large.png' }, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX, + sounds = default.node_sound_glass_defaults(), +}) + +homedecor.register("lattice_lantern_small", { + description = S("Lattice lantern (small)"), + tiles = { + 'homedecor_lattice_lantern_small_tb.png', + 'homedecor_lattice_lantern_small_tb.png', + 'homedecor_lattice_lantern_small_sides.png' + }, + selection_box = { + type = "fixed", + fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } + }, + node_box = { + type = "fixed", + fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } + }, + groups = { snappy = 3 }, + light_source = default.LIGHT_MAX-1, + sounds = default.node_sound_glass_defaults(), + on_place = minetest.rotate_node +}) + +local repl = { off="low", low="med", med="hi", hi="max", max="off", } + +local brights_tab = { 0, 50, 100, 150, 200 } + +local lamp_colors = { + {"white", "#ffffffe0:175"}, + {"blue", "#2626c6e0:200"}, + {"green", "#27a927e0:200"}, + {"pink", "#ff8fb7e0:200"}, + {"red", "#ad2323e0:200"}, + {"violet", "#7f29d7e0:200"} +} + +local tlamp_cbox = { + type = "fixed", + fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 } +} + +local slamp_cbox = { + type = "fixed", + fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 } +} + +local function reg_lamp(suffix, nxt, tilesuffix, light, color) + local lampcolor = "_"..color[1] + local colordesc = " ("..color[1]..")" + local woolcolor = color[1] + local invcolor = color[2] + local wool_brighten = (light or 0) * 7 + local bulb_brighten = (light or 0) * 14 + + if color == "" then + lampcolor = "" + colordesc = " (white)" + woolcolor = "white" + end + + homedecor.register("table_lamp"..lampcolor.."_"..suffix, { + description = S("Table Lamp "..colordesc), + mesh = "homedecor_table_lamp.obj", + tiles = { + "wool_"..woolcolor..".png^[colorize:#ffffff:"..wool_brighten, + "homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:"..bulb_brighten, + "homedecor_generic_wood_red.png", + "homedecor_generic_metal_black.png^[brighten", + }, + inventory_image = "homedecor_table_lamp_foot_inv.png^(homedecor_table_lamp_top_inv.png^[colorize:"..invcolor..")", + walkable = false, + light_source = light, + selection_box = tlamp_cbox, + sounds = default.node_sound_wood_defaults(), + groups = {cracky=2,oddly_breakable_by_hand=1, + not_in_creative_inventory=((light ~= nil) and 1) or nil, + }, + drop = "homedecor:table_lamp"..lampcolor.."_off", + on_punch = function(pos, node, puncher) + node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix] + minetest.set_node(pos, node) + end, + }) + + -- standing lamps + + homedecor.register("standing_lamp"..lampcolor.."_"..suffix, { + description = S("Standing Lamp"..colordesc), + mesh = "homedecor_standing_lamp.obj", + tiles = { + "wool_"..woolcolor..".png^[colorize:#ffffff:"..wool_brighten, + "homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:"..bulb_brighten, + "homedecor_generic_wood_red.png", + "homedecor_generic_metal_black.png^[brighten", + }, + inventory_image = "homedecor_standing_lamp_foot_inv.png^(homedecor_standing_lamp_top_inv.png^[colorize:"..invcolor..")", + walkable = false, + light_source = light, + groups = {cracky=2,oddly_breakable_by_hand=1, + not_in_creative_inventory=((light ~= nil) and 1) or nil, + }, + selection_box = slamp_cbox, + sounds = default.node_sound_wood_defaults(), + on_rotate = screwdriver.rotate_simple, + on_punch = function(pos, node, puncher) + node.name = "homedecor:standing_lamp"..lampcolor.."_"..repl[suffix] + minetest.set_node(pos, node) + end, + expand = { top="placeholder" }, + }) + + minetest.register_alias("homedecor:standing_lamp_bottom"..lampcolor.."_"..suffix, "homedecor:standing_lamp"..lampcolor.."_"..suffix) + minetest.register_alias("homedecor:standing_lamp_top"..lampcolor.."_"..suffix, "air") + + -- for old maps that had the original 3dforniture mod + if lampcolor == "" then + minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix) + end +end + +for _, color in ipairs(lamp_colors) do + reg_lamp("off", "low", "", nil, color ) + reg_lamp("low", "med", "l", 3, color ) + reg_lamp("med", "hi", "m", 7, color ) + reg_lamp("hi", "max", "h", 11, color ) + reg_lamp("max", "off", "x", 14, color ) +end + +local dlamp_cbox = { + type = "fixed", + fixed = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 }, +} + +local dlamp_colors = { "red","blue","green","violet" } + +for _, color in ipairs(dlamp_colors) do + homedecor.register("desk_lamp_"..color, { + description = S("Desk Lamp ("..color..")"), + mesh = "homedecor_desk_lamp.obj", + tiles = { + "homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:200", + "homedecor_generic_metal_black.png^[colorize:"..color..":150", + "homedecor_generic_metal_black.png", + "homedecor_generic_metal_black.png^[colorize:"..color..":150" + }, + inventory_image = "homedecor_desk_lamp_stem_inv.png^(homedecor_desk_lamp_metal_inv.png^[colorize:"..color..":140)", + selection_box = dlamp_cbox, + walkable = false, + groups = {snappy=3}, + }) +end + +homedecor.register("ceiling_lamp", { + description = S("Ceiling Lamp"), + mesh = "homedecor_ceiling_lamp.obj", + tiles = { + "homedecor_generic_metal_brass.png", + "homedecor_ceiling_lamp_glass.png", + "homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:200", + "homedecor_generic_plastic_black.png^[colorize:#442d04:200", + }, + inventory_image = "homedecor_ceiling_lamp_inv.png", + light_source = default.LIGHT_MAX, + groups = {snappy=3}, + walkable = false, + on_punch = function(pos, node, puncher) + minetest.set_node(pos, {name = "homedecor:ceiling_lamp_off"}) + end, +}) + +homedecor.register("ceiling_lamp_off", { + description = S("Ceiling Lamp (off)"), + mesh = "homedecor_ceiling_lamp.obj", + tiles = { + "homedecor_generic_metal_brass.png", + "homedecor_ceiling_lamp_glass.png", + "homedecor_table_standing_lamp_lightbulb.png", + "homedecor_generic_plastic_black.png^[colorize:#442d04:200", + }, + groups = {snappy=3, not_in_creative_inventory=1}, + walkable = false, + on_punch = function(pos, node, puncher) + minetest.set_node(pos, {name = "homedecor:ceiling_lamp"}) + end, + drop = "homedecor:ceiling_lamp" +}) -- cgit v1.2.3