From 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sat, 12 Aug 2017 20:37:50 -0400 Subject: updated several mods biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies. --- homedecor/handlers/expansion.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'homedecor/handlers') diff --git a/homedecor/handlers/expansion.lua b/homedecor/handlers/expansion.lua index 2c9b7dd..c010bf4 100644 --- a/homedecor/handlers/expansion.lua +++ b/homedecor/handlers/expansion.lua @@ -104,7 +104,7 @@ local function stack(itemstack, placer, fdir, pos, def, pos2, node1, node2, poin ctrl_node_def.after_place_node(pos, placer, itemstack, pointed_thing) end - if not homedecor.expect_infinite_stacks then + if not creative.is_enabled_for(placer_name) then itemstack:take_item() end end -- cgit v1.2.3