From a5eef1c5de77fa7770877802e66c3e1c53f9a0da Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 24 Apr 2019 18:59:36 -0400 Subject: update castles, areas, homedecor, plantlife, gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content. --- homedecor/handlers/water_particles.lua | 115 --------------------------------- 1 file changed, 115 deletions(-) delete mode 100644 homedecor/handlers/water_particles.lua (limited to 'homedecor/handlers/water_particles.lua') diff --git a/homedecor/handlers/water_particles.lua b/homedecor/handlers/water_particles.lua deleted file mode 100644 index 8042599..0000000 --- a/homedecor/handlers/water_particles.lua +++ /dev/null @@ -1,115 +0,0 @@ --- variables taken by the start... function --- --- pos and node are as usual, from e.g. on_rightclick. --- --- in the { particledef } table: --- --- outletx/y/z are the exact coords of the starting point --- for the spawner, relative to the center of the node --- --- velocityx/y/z are the speed of the particles, --- (x and z are relative to a node placed while looking north/facedir 0) --- negative Y values flow downward. --- --- spread is the radius from the starting point, --- along X and Z only, to randomly spawn particles. --- --- soundname is the filename (without .ogg) of the sound file --- to be played along with the particle stream - -function homedecor.start_particle_spawner(pos, node, particledef, soundname) - - local this_spawner_meta = minetest.get_meta(pos) - local id = this_spawner_meta:get_int("active") - local s_handle = this_spawner_meta:get_int("sound") - - if id ~= 0 then - if s_handle then - minetest.after(0, function(handle) - minetest.sound_stop(handle) - end, s_handle) - end - minetest.delete_particlespawner(id) - this_spawner_meta:set_int("active", 0) - this_spawner_meta:set_int("sound", 0) - return - end - - local fdir = node.param2 - - if fdir and fdir < 4 and (not id or id == 0) then - - local outletx = particledef.outlet.x - local outlety = particledef.outlet.y - local outletz = particledef.outlet.z - local velocityx = particledef.velocity_x - local velocityy = particledef.velocity_y - local velocityz = particledef.velocity_z - local spread = particledef.spread - - local minx_t = { outletx - spread, -outletz - spread, outletx - spread, outletz - spread } - local maxx_t = { outletx + spread, -outletz + spread, outletx + spread, outletz + spread } - local minz_t = { -outletz - spread, outletx - spread, outletz - spread, outletx - spread } - local maxz_t = { -outletz + spread, outletx + spread, outletz + spread, outletx + spread } - - local minvelx_t = { velocityx.min, velocityz.min, -velocityx.max, -velocityz.max } - local maxvelx_t = { velocityx.max, velocityz.max, -velocityx.min, -velocityz.min } - local minvelz_t = { velocityz.min, velocityx.min, -velocityz.max, velocityx.min } - local maxvelz_t = { velocityz.max, velocityx.max, -velocityz.min, velocityx.max } - - local minx = minx_t[fdir + 1] - local maxx = maxx_t[fdir + 1] - local minz = minz_t[fdir + 1] - local maxz = maxz_t[fdir + 1] - - local minvelx = minvelx_t[fdir + 1] - local minvelz = minvelz_t[fdir + 1] - local maxvelx = maxvelx_t[fdir + 1] - local maxvelz = maxvelz_t[fdir + 1] - - id = minetest.add_particlespawner({ - amount = 60, - time = 0, - collisiondetection = true, - collision_removal = particledef.die_on_collision, - minpos = {x=pos.x - minx, y=pos.y + outlety, z=pos.z - minz}, - maxpos = {x=pos.x - maxx, y=pos.y + outlety, z=pos.z - maxz}, - minvel = {x = minvelx, y = velocityy, z = minvelz}, - maxvel = {x = maxvelx, y = velocityy, z = maxvelz}, - minacc = {x=0, y=0, z=0}, - maxacc = {x=0, y=-0.05, z=0}, - minexptime = 2, - maxexptime = 4, - minsize = 0.5, - maxsize = 1, - texture = "homedecor_water_particle.png", - }) - s_handle = minetest.sound_play(soundname, { - pos = pos, - max_hear_distance = 5, - loop = true - }) - this_spawner_meta:set_int("active", id) - this_spawner_meta:set_int("sound", s_handle) - return - end -end - -function homedecor.stop_particle_spawner(pos) - local this_spawner_meta = minetest.get_meta(pos) - local id = this_spawner_meta:get_int("active") - local s_handle = this_spawner_meta:get_int("sound") - - if id ~= 0 then - minetest.delete_particlespawner(id) - end - - if s_handle then - minetest.after(0, function(handle) - minetest.sound_stop(handle) - end, s_handle) - end - - this_spawner_meta:set_int("active", 0) - this_spawner_meta:set_int("sound", 0) -end -- cgit v1.2.3