From 75e0a665ce2a45e1158a427d3f70f854f5f4d5a8 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 16 Jun 2017 18:12:21 -0400 Subject: Updated several mods for Minetest 0.4.16 castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack caverealms, coloredwood, concrete, currency, farming redo, home decor, ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory unified bricks, unified dyes, worldedit, and xban2 --- farming/README.txt | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'farming/README.txt') diff --git a/farming/README.txt b/farming/README.txt index 811a535..95c8154 100644 --- a/farming/README.txt +++ b/farming/README.txt @@ -13,6 +13,8 @@ This mod works by adding your new plant to the {growing=1} group and numbering t Changelog: +1.25 - Added check for farming.conf setting file to disable specific crops globally (inside mod folder) or world specific (inside world folder) +1.24 - Added Hemp which can be crafted into fibre, paper, string, rope and oil. 1.23 - Huge code tweak and tidy done and added barley seeds to be found in dry grass, barley can make flour for bread also. 1.22 - Added grape bushes at high climates which can be cultivated into grape vines using trellis (9 sticks). 1.21 - Added auto-refill code for planting crops (thanks crabman77), also fixed a few bugs @@ -45,7 +47,7 @@ Changelog: 0.1 - Fixed growing bug 0.0 - Initial release -Lucky Blocks: 10 (plus 3 for default farming items) +Lucky Blocks: 11 (plus 3 for default farming items) License of media (textures): @@ -150,4 +152,5 @@ Created by TenPlus1 farming_rhubarb_2.png farming_rhubarb_3.png farming_rhubarb.png - farming_rhubarb_pie.png \ No newline at end of file + farming_rhubarb_pie.png + farming_hemp*.png -- cgit v1.2.3