From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- dryplants/crafting.lua | 360 ++++++++++++++++++ dryplants/depends.txt | 3 + dryplants/init.lua | 203 ++++++++++ dryplants/juncus.lua | 133 +++++++ dryplants/meadowvariation.lua | 26 ++ dryplants/models/plantlike.obj | 28 ++ dryplants/moregrass.lua | 33 ++ dryplants/reed.lua | 380 +++++++++++++++++++ dryplants/reedmace.lua | 411 +++++++++++++++++++++ dryplants/settings.txt | 52 +++ dryplants/textures/default_grass_1.png | Bin 0 -> 212 bytes dryplants/textures/default_grass_2.png | Bin 0 -> 315 bytes dryplants/textures/default_grass_3.png | Bin 0 -> 428 bytes dryplants/textures/default_grass_4.png | Bin 0 -> 525 bytes dryplants/textures/default_grass_5.png | Bin 0 -> 611 bytes dryplants/textures/dryplants_grass.png | Bin 0 -> 486 bytes dryplants/textures/dryplants_grass_short.png | Bin 0 -> 771 bytes dryplants/textures/dryplants_grass_short_side.png | Bin 0 -> 396 bytes dryplants/textures/dryplants_hay.png | Bin 0 -> 512 bytes dryplants/textures/dryplants_juncus_02.png | Bin 0 -> 670 bytes dryplants/textures/dryplants_juncus_03.png | Bin 0 -> 720 bytes dryplants/textures/dryplants_juncus_inv.png | Bin 0 -> 600 bytes dryplants/textures/dryplants_reed.png | Bin 0 -> 685 bytes dryplants/textures/dryplants_reed_wet.png | Bin 0 -> 672 bytes dryplants/textures/dryplants_reedmace.png | Bin 0 -> 615 bytes dryplants/textures/dryplants_reedmace_bottom.png | Bin 0 -> 708 bytes dryplants/textures/dryplants_reedmace_height_2.png | Bin 0 -> 1255 bytes dryplants/textures/dryplants_reedmace_height_3.png | Bin 0 -> 1893 bytes .../dryplants_reedmace_height_3_spikes.png | Bin 0 -> 2137 bytes dryplants/textures/dryplants_reedmace_sapling.png | Bin 0 -> 455 bytes dryplants/textures/dryplants_reedmace_spikes.png | Bin 0 -> 491 bytes dryplants/textures/dryplants_reedmace_top.png | Bin 0 -> 329 bytes dryplants/textures/dryplants_reedmace_water.png | Bin 0 -> 588 bytes dryplants/textures/dryplants_sickle.png | Bin 0 -> 147 bytes dryplants/textures/not_in_use/big_pic_8.png | Bin 0 -> 1983 bytes dryplants/textures/not_in_use/big_pic_9.png | Bin 0 -> 2178 bytes .../textures/not_in_use/dryplants_cattailsG_m2.png | Bin 0 -> 1491 bytes .../not_in_use/dryplants_juncus_02_left.png | Bin 0 -> 352 bytes .../not_in_use/dryplants_juncus_02_right.png | Bin 0 -> 393 bytes .../not_in_use/dryplants_juncus_02_whole2.png | Bin 0 -> 621 bytes .../not_in_use/dryplants_juncus_03_left.png | Bin 0 -> 414 bytes .../not_in_use/dryplants_juncus_03_right.png | Bin 0 -> 387 bytes .../not_in_use/dryplants_juncus_03_whole2.png | Bin 0 -> 665 bytes .../textures/not_in_use/dryplants_reedmace_01.png | Bin 0 -> 362 bytes .../textures/not_in_use/dryplants_reedmace_02.png | Bin 0 -> 708 bytes .../textures/not_in_use/dryplants_reedmace_03.png | Bin 0 -> 1148 bytes .../textures/not_in_use/dryplants_reedmace_04.png | Bin 0 -> 1329 bytes .../not_in_use/dryplants_reedmace_bottom_left.png | Bin 0 -> 122 bytes .../not_in_use/dryplants_reedmace_bottom_right.png | Bin 0 -> 189 bytes .../not_in_use/dryplants_reedmace_left.png | Bin 0 -> 185 bytes .../not_in_use/dryplants_reedmace_right.png | Bin 0 -> 196 bytes .../not_in_use/dryplants_reedmace_top_left.png | Bin 0 -> 102 bytes .../not_in_use/dryplants_reedmace_top_right.png | Bin 0 -> 147 bytes dryplants/textures/not_in_use/reedmace2.png | Bin 0 -> 2359 bytes dryplants/textures/not_in_use/reedmace3.png | Bin 0 -> 2869 bytes dryplants/textures/not_in_use/reedmace4.png | Bin 0 -> 2960 bytes dryplants/textures/not_in_use/reedtest.png | Bin 0 -> 333 bytes dryplants/textures/not_in_use/texturing.png | Bin 0 -> 3055 bytes .../textures/old/dryplants_grass_short_old3.png | Bin 0 -> 823 bytes .../textures/old/dryplants_grass_short_old4.png | Bin 0 -> 337 bytes .../textures/old/dryplants_juncus_02_left_old.png | Bin 0 -> 371 bytes .../textures/old/dryplants_juncus_02_right_old.png | Bin 0 -> 389 bytes .../textures/old/dryplants_juncus_03_left_old.png | Bin 0 -> 414 bytes .../textures/old/dryplants_juncus_03_right_old.png | Bin 0 -> 400 bytes .../old/dryplants_reedmace_bottom_left_old2.png | Bin 0 -> 143 bytes .../old/dryplants_reedmace_bottom_old4.png | Bin 0 -> 734 bytes .../old/dryplants_reedmace_bottom_right_old2.png | Bin 0 -> 186 bytes .../textures/old/dryplants_reedmace_left_old2.png | Bin 0 -> 191 bytes dryplants/textures/old/dryplants_reedmace_old8.png | Bin 0 -> 698 bytes .../textures/old/dryplants_reedmace_right_old2.png | Bin 0 -> 200 bytes .../old/dryplants_reedmace_spikes_old3.png | Bin 0 -> 556 bytes .../old/dryplants_reedmace_top_left_old2.png | Bin 0 -> 99 bytes .../textures/old/dryplants_reedmace_top_old3.png | Bin 0 -> 404 bytes .../old/dryplants_reedmace_top_right_old2.png | Bin 0 -> 120 bytes .../textures/old/dryplants_reedmace_water_old2.png | Bin 0 -> 569 bytes 75 files changed, 1629 insertions(+) create mode 100644 dryplants/crafting.lua create mode 100644 dryplants/depends.txt create mode 100644 dryplants/init.lua create mode 100644 dryplants/juncus.lua create mode 100644 dryplants/meadowvariation.lua create mode 100644 dryplants/models/plantlike.obj create mode 100644 dryplants/moregrass.lua create mode 100644 dryplants/reed.lua create mode 100644 dryplants/reedmace.lua create mode 100644 dryplants/settings.txt create mode 100644 dryplants/textures/default_grass_1.png create mode 100644 dryplants/textures/default_grass_2.png create mode 100644 dryplants/textures/default_grass_3.png create mode 100644 dryplants/textures/default_grass_4.png create mode 100644 dryplants/textures/default_grass_5.png create mode 100644 dryplants/textures/dryplants_grass.png create mode 100644 dryplants/textures/dryplants_grass_short.png create mode 100644 dryplants/textures/dryplants_grass_short_side.png create mode 100644 dryplants/textures/dryplants_hay.png create mode 100644 dryplants/textures/dryplants_juncus_02.png create mode 100644 dryplants/textures/dryplants_juncus_03.png create mode 100644 dryplants/textures/dryplants_juncus_inv.png create mode 100644 dryplants/textures/dryplants_reed.png create mode 100644 dryplants/textures/dryplants_reed_wet.png create mode 100644 dryplants/textures/dryplants_reedmace.png create mode 100644 dryplants/textures/dryplants_reedmace_bottom.png create mode 100644 dryplants/textures/dryplants_reedmace_height_2.png create mode 100644 dryplants/textures/dryplants_reedmace_height_3.png create mode 100644 dryplants/textures/dryplants_reedmace_height_3_spikes.png create mode 100644 dryplants/textures/dryplants_reedmace_sapling.png create mode 100644 dryplants/textures/dryplants_reedmace_spikes.png create mode 100644 dryplants/textures/dryplants_reedmace_top.png create mode 100644 dryplants/textures/dryplants_reedmace_water.png create mode 100644 dryplants/textures/dryplants_sickle.png create mode 100644 dryplants/textures/not_in_use/big_pic_8.png create mode 100644 dryplants/textures/not_in_use/big_pic_9.png create mode 100644 dryplants/textures/not_in_use/dryplants_cattailsG_m2.png create mode 100644 dryplants/textures/not_in_use/dryplants_juncus_02_left.png create mode 100644 dryplants/textures/not_in_use/dryplants_juncus_02_right.png create mode 100644 dryplants/textures/not_in_use/dryplants_juncus_02_whole2.png create mode 100644 dryplants/textures/not_in_use/dryplants_juncus_03_left.png create mode 100644 dryplants/textures/not_in_use/dryplants_juncus_03_right.png create mode 100644 dryplants/textures/not_in_use/dryplants_juncus_03_whole2.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_01.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_02.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_03.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_04.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_bottom_left.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_bottom_right.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_left.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_right.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_top_left.png create mode 100644 dryplants/textures/not_in_use/dryplants_reedmace_top_right.png create mode 100644 dryplants/textures/not_in_use/reedmace2.png create mode 100644 dryplants/textures/not_in_use/reedmace3.png create mode 100644 dryplants/textures/not_in_use/reedmace4.png create mode 100644 dryplants/textures/not_in_use/reedtest.png create mode 100644 dryplants/textures/not_in_use/texturing.png create mode 100644 dryplants/textures/old/dryplants_grass_short_old3.png create mode 100644 dryplants/textures/old/dryplants_grass_short_old4.png create mode 100644 dryplants/textures/old/dryplants_juncus_02_left_old.png create mode 100644 dryplants/textures/old/dryplants_juncus_02_right_old.png create mode 100644 dryplants/textures/old/dryplants_juncus_03_left_old.png create mode 100644 dryplants/textures/old/dryplants_juncus_03_right_old.png create mode 100644 dryplants/textures/old/dryplants_reedmace_bottom_left_old2.png create mode 100644 dryplants/textures/old/dryplants_reedmace_bottom_old4.png create mode 100644 dryplants/textures/old/dryplants_reedmace_bottom_right_old2.png create mode 100644 dryplants/textures/old/dryplants_reedmace_left_old2.png create mode 100644 dryplants/textures/old/dryplants_reedmace_old8.png create mode 100644 dryplants/textures/old/dryplants_reedmace_right_old2.png create mode 100644 dryplants/textures/old/dryplants_reedmace_spikes_old3.png create mode 100644 dryplants/textures/old/dryplants_reedmace_top_left_old2.png create mode 100644 dryplants/textures/old/dryplants_reedmace_top_old3.png create mode 100644 dryplants/textures/old/dryplants_reedmace_top_right_old2.png create mode 100644 dryplants/textures/old/dryplants_reedmace_water_old2.png (limited to 'dryplants') diff --git a/dryplants/crafting.lua b/dryplants/crafting.lua new file mode 100644 index 0000000..69154b5 --- /dev/null +++ b/dryplants/crafting.lua @@ -0,0 +1,360 @@ +----------------------------------------------------------------------------------------------- +-- Dry Plants - Recipes 0.1.0 -- Short Grass -> Dirt +----------------------------------------------------------------------------------------------- +-- by Mossmanikin +-- License (everything): WTFPL +-- Looked at code from: darkage, default, farming, sickle, stairs +-- Dependencies: default, farming +-- Supports: flint, stoneage, sumpf +----------------------------------------------------------------------------------------------- + +----------------------------------------------------------------------------------------------- +-- Short Grass +----------------------------------------------------------------------------------------------- +minetest.register_craft({ + output = "default:dirt", + recipe = { + {"dryplants:grass_short"}, + } +}) + +----------------------------------------------------------------------------------------------- +-- Cut Grass +----------------------------------------------------------------------------------------------- +-- grass recipes (remove roots) +minetest.register_craft({ + output = "dryplants:grass", + recipe = { + {"default:grass_1"}, + } +}) +minetest.register_craft({ + output = "dryplants:grass", + recipe = { + {"default:junglegrass"}, + } +}) +if minetest.get_modpath("sumpf") ~= nil then + minetest.register_craft({ + output = "dryplants:grass", + recipe = { + {"sumpf:gras"}, + } + }) +end + +----------------------------------------------------------------------------------------------- +-- Sickle +----------------------------------------------------------------------------------------------- +minetest.register_craft({ + output = "dryplants:sickle", + recipe = { + {"group:stone",""}, + {"", "default:stick"}, + {"default:stick",""} + } +}) +if minetest.get_modpath("flint") ~= nil then + minetest.register_craft({ + output = "dryplants:sickle", + recipe = { + {"flint:flintstone",""}, + {"", "default:stick"}, + {"default:stick",""} + } + }) +end +if minetest.get_modpath("stoneage") ~= nil then + minetest.register_craft({ + output = "dryplants:sickle", + recipe = { + {"stoneage:silex",""}, + {"", "default:stick"}, + {"default:stick",""} + } + }) +end + +----------------------------------------------------------------------------------------------- +-- Hay +----------------------------------------------------------------------------------------------- +--cooking +minetest.register_craft({ + type = "cooking", + output = "dryplants:hay", + recipe = "dryplants:grass", + cooktime = 2, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "dryplants:hay", + burntime = 1, +}) + +----------------------------------------------------------------------------------------------- +-- Wet Reed +----------------------------------------------------------------------------------------------- +minetest.register_craft({ -- papyrus -> wetreed + output = "dryplants:wetreed 2", + recipe = { + {"default:papyrus","default:papyrus"}, + {"default:papyrus","default:papyrus"}, + } +}) +minetest.register_craft({ -- reedmace_sapling -> wetreed + output = "dryplants:wetreed 2", + recipe = { + {"dryplants:reedmace_sapling","dryplants:reedmace_sapling"}, + {"dryplants:reedmace_sapling","dryplants:reedmace_sapling"}, + } +}) +minetest.register_craft({ -- reedmace_top -> wetreed + output = "dryplants:wetreed 2", + recipe = { + {"dryplants:reedmace_top","dryplants:reedmace_top"}, + {"dryplants:reedmace_top","dryplants:reedmace_top"}, + } +}) +minetest.register_craft({ -- reedmace -> wetreed + output = "dryplants:wetreed 2", + recipe = { + {"dryplants:reedmace","dryplants:reedmace"}, + {"dryplants:reedmace","dryplants:reedmace"}, + } +}) +minetest.register_craft({ -- reedmace_bottom -> wetreed + output = "dryplants:wetreed 2", + recipe = { + {"dryplants:reedmace_bottom","dryplants:reedmace_bottom"}, + {"dryplants:reedmace_bottom","dryplants:reedmace_bottom"}, + } +}) + + +local ReeD = { + {"wetreed"}, + {"reed"} +} +for i in pairs(ReeD) do + local reed = "dryplants:"..ReeD[i][1] + local slab = reed.."_slab" + local roof = reed.."_roof" + local corner = roof.."_corner" + local corner_2 = corner.."_2" +----------------------------------------------------------------------------------------------- +-- Block +----------------------------------------------------------------------------------------------- + minetest.register_craft({ -- slab -> block + output = reed, + recipe = { + {slab}, + {slab}, + } + }) + minetest.register_craft({ -- roof -> block + output = reed, + recipe = { + {roof}, + {roof}, + } + }) + minetest.register_craft({ -- corner -> block + type = "shapeless", + output = reed.." 3", + recipe = {corner,corner,corner,corner,corner,corner,corner,corner}, -- 8x + }) + minetest.register_craft({ -- corner_2 -> block + type = "shapeless", + output = reed.." 3", + recipe = {corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2}, -- 8x + }) +----------------------------------------------------------------------------------------------- +-- Slab +----------------------------------------------------------------------------------------------- + minetest.register_craft({ -- block -> slab + output = slab.." 6", + recipe = { + {reed,reed,reed}, + } + }) + minetest.register_craft({ -- roof -> slab + output = slab, + recipe = { + {roof}, + } + }) + minetest.register_craft({ -- corner -> slab + output = slab.." 3", + recipe = { + {corner,corner}, + {corner,corner}, + } + }) + minetest.register_craft({ -- corner_2 -> slab + output = slab.." 3", + recipe = { + {corner_2,corner_2}, + {corner_2,corner_2}, + } + }) +----------------------------------------------------------------------------------------------- +-- Roof +----------------------------------------------------------------------------------------------- + minetest.register_craft({ -- block -> roof + output = roof.." 4", + recipe = { + {reed,""}, + {"",reed}, + } + }) + minetest.register_craft({ -- block -> roof + output = roof.." 4", + recipe = { + {"",reed}, + {reed,""}, + } + }) + minetest.register_craft({ -- slab -> roof + output = roof, + recipe = { + {slab}, + } + }) +----------------------------------------------------------------------------------------------- +-- Roof Corner +----------------------------------------------------------------------------------------------- + minetest.register_craft({ -- block -> corner + output = corner.." 8", + recipe = { + {"",reed,""}, + {reed,"",reed}, + } + }) + minetest.register_craft({ -- corner_2 -> corner + output = corner, + recipe = { + {corner_2}, + } + }) +----------------------------------------------------------------------------------------------- +-- Roof Corner 2 +----------------------------------------------------------------------------------------------- + minetest.register_craft({ -- block -> corner_2 + output = corner_2.." 8", + recipe = { + {reed,"",reed}, + {"",reed,""}, + } + }) + minetest.register_craft({ -- corner -> corner_2 + output = corner_2, + recipe = { + {corner}, + } + }) +end + +----------------------------------------------------------------------------------------------- +-- Reed +----------------------------------------------------------------------------------------------- +minetest.register_craft({ -- hay -> reed + output = "dryplants:reed 2", + recipe = { + {"dryplants:hay","dryplants:hay"}, + {"dryplants:hay","dryplants:hay"}, + } +}) +--cooking +minetest.register_craft({ -- wetreed -> reed + type = "cooking", + output = "dryplants:reed", + recipe = "dryplants:wetreed", + cooktime = 2, +}) +--fuel +minetest.register_craft({ + type = "fuel", + recipe = "dryplants:reed", + burntime = 4, +}) +----------------------------------------------------------------------------------------------- +-- Reed Slab +----------------------------------------------------------------------------------------------- +--cooking +minetest.register_craft({ -- wetreed_slab -> reed_slab + type = "cooking", + output = "dryplants:reed_slab", + recipe = "dryplants:wetreed_slab", + cooktime = 1, +}) +--fuel +minetest.register_craft({ + type = "fuel", + recipe = "dryplants:reed_slab", + burntime = 2, +}) +----------------------------------------------------------------------------------------------- +-- Reed Roof +----------------------------------------------------------------------------------------------- +--cooking +minetest.register_craft({ -- wetreed_roof -> reed_roof + type = "cooking", + output = "dryplants:reed_roof", + recipe = "dryplants:wetreed_roof", + cooktime = 1, +}) +--fuel +minetest.register_craft({ + type = "fuel", + recipe = "dryplants:reed_roof", + burntime = 2, +}) +----------------------------------------------------------------------------------------------- +-- Reed Roof Corner +----------------------------------------------------------------------------------------------- +--cooking +minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner + type = "cooking", + output = "dryplants:reed_roof_corner", + recipe = "dryplants:wetreed_roof_corner", + cooktime = 1, +}) +--fuel +minetest.register_craft({ + type = "fuel", + recipe = "dryplants:reed_roof_corner", + burntime = 2, +}) +----------------------------------------------------------------------------------------------- +-- Wet Reed Roof Corner 2 +----------------------------------------------------------------------------------------------- +--cooking +minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner + type = "cooking", + output = "dryplants:reed_roof_corner_2", + recipe = "dryplants:wetreed_roof_corner_2", + cooktime = 1, +}) +--fuel +minetest.register_craft({ + type = "fuel", + recipe = "dryplants:reed_roof_corner_2", + burntime = 2, +}) +----------------------------------------------------------------------------------------------- +-- Dandelion Leave +----------------------------------------------------------------------------------------------- +--[[minetest.register_craftitem("dryplants:dandelion_leave", { + description = "Dandelion Leave", + inventory_image = "dryplants_dandelion_leave.png", + on_use = minetest.item_eat(1), +}) +minetest.register_craft({ + type = "shapeless", + output = "dryplants:dandelion_leave 4", + recipe = {"flowers:dandelion_yellow"}, + replacements = { + {"flowers:dandelion_yellow", "dye:yellow"} + }, +})]] \ No newline at end of file diff --git a/dryplants/depends.txt b/dryplants/depends.txt new file mode 100644 index 0000000..059033e --- /dev/null +++ b/dryplants/depends.txt @@ -0,0 +1,3 @@ +default +biome_lib +farming? diff --git a/dryplants/init.lua b/dryplants/init.lua new file mode 100644 index 0000000..e6baa7a --- /dev/null +++ b/dryplants/init.lua @@ -0,0 +1,203 @@ +----------------------------------------------------------------------------------------------- +local title = "Grasses" -- former "Dry plants" +local version = "0.1.5" +local mname = "dryplants" +----------------------------------------------------------------------------------------------- +-- by Mossmanikin +-- textures & ideas partly by Neuromancer + +-- License (everything): WTFPL +-- Contains code from: default, farming +-- Looked at code from: darkage, sickle, stairs +-- Dependencies: default, farming, biome_lib +-- Supports: +----------------------------------------------------------------------------------------------- +abstract_dryplants = {} + +dofile(minetest.get_modpath("dryplants").."/crafting.lua") +dofile(minetest.get_modpath("dryplants").."/settings.txt") +dofile(minetest.get_modpath("dryplants").."/reed.lua") +if REEDMACE_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/reedmace.lua") +end +if SMALL_JUNCUS_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/juncus.lua") +end +if EXTRA_TALL_GRASS_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/moregrass.lua") +end +--dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua") + +----------------------------------------------------------------------------------------------- +-- Sickle +----------------------------------------------------------------------------------------------- +local function sickle_can_break(pos, deff, player) + local def = ItemStack({name=deff.name}):get_definition() + + if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then + minetest.log("info", player:get_player_name() .. " tried to sickle " + .. def.name .. " which is not diggable " + .. minetest.pos_to_string(pos)) + return + end + + if minetest.is_protected(pos, player:get_player_name()) then + minetest.log("action", player:get_player_name() + .. " tried to sickle " .. def.name + .. " at protected position " + .. minetest.pos_to_string(pos)) + minetest.record_protection_violation(pos, player:get_player_name()) + return + end + + return true +end +-- turns nodes with group flora=1 & flower=0 into cut grass +local function sickle_on_use(itemstack, user, pointed_thing, uses) + local pt = pointed_thing + -- check if pointing at a node + if not pt then + return + end + if pt.type ~= "node" then + return + end + + local under = minetest.get_node(pt.under) + local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} + local above = minetest.get_node(above_pos) + + -- return if any of the nodes is not registered + if not minetest.registered_nodes[under.name] then + return + end + if not minetest.registered_nodes[above.name] then + return + end + + if not sickle_can_break(pt.under, under, user) then + return + end + -- check if something that can be cut using fine tools + if minetest.get_item_group(under.name, "snappy") > 0 then + -- check if flora but no flower + if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then + -- turn the node into cut grass, wear out item and play sound + minetest.set_node(pt.under, {name="dryplants:grass"}) + else -- otherwise dig the node + if not minetest.node_dig(pt.under, under, user) then + return + end + end + minetest.sound_play("default_dig_crumbly", { + pos = pt.under, + gain = 0.5, + }) + itemstack:add_wear(65535/(uses-1)) + return itemstack + elseif string.find(under.name, "default:dirt_with_grass") then + if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then + return + end + minetest.set_node(pt.under, {name="dryplants:grass_short"}) + minetest.set_node(above_pos, {name="dryplants:grass"}) + minetest.sound_play("default_dig_crumbly", { + pos = pt.under, + gain = 0.5, + }) + itemstack:add_wear(65535/(uses-1)) + return itemstack + end +end +-- the tool +minetest.register_tool("dryplants:sickle", { + description = "Sickle", + inventory_image = "dryplants_sickle.png", + on_use = function(itemstack, user, pointed_thing) + return sickle_on_use(itemstack, user, pointed_thing, 220) + end, +}) + +----------------------------------------------------------------------------------------------- +-- Cut Grass +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:grass", { + description = "Cut Grass", + inventory_image = "dryplants_grass.png", + wield_image = "dryplants_grass.png", + paramtype = "light", + sunlight_propagates = true, + tiles = {"dryplants_grass.png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Cut Grass becomes Hay over time +----------------------------------------------------------------------------------------------- +minetest.register_abm({ + nodenames = {"dryplants:grass"}, + interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle + chance = 1, + action = function(pos) + minetest.set_node(pos, {name="dryplants:hay"}) + end, +}) + +----------------------------------------------------------------------------------------------- +-- Hay +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:hay", { + description = "Hay", + inventory_image = "dryplants_hay.png", + wield_image = "dryplants_hay.png", + paramtype = "light", + sunlight_propagates = true, + tiles = {"dryplants_hay.png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Short Grass +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:grass_short", { + description = "Short Grass", + tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"}, + is_ground_content = true, + groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, + --drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +----------------------------------------------------------------------------------------------- +-- Short Grass becomes Dirt with Grass over time +----------------------------------------------------------------------------------------------- +minetest.register_abm({ + nodenames = {"dryplants:grass_short"}, + interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle + chance = 100/GRASS_REGROWING_CHANCE, + action = function(pos) + -- Only become dirt with grass if no cut grass or hay lies on top + local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) + if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then + minetest.set_node(pos, {name="default:dirt_with_grass"}) + end + end, +}) + +----------------------------------------------------------------------------------------------- +print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") +----------------------------------------------------------------------------------------------- diff --git a/dryplants/juncus.lua b/dryplants/juncus.lua new file mode 100644 index 0000000..bfbf23c --- /dev/null +++ b/dryplants/juncus.lua @@ -0,0 +1,133 @@ +----------------------------------------------------------------------------------------------- +-- Grasses - Juncus 0.0.5 +----------------------------------------------------------------------------------------------- +-- by Mossmanikin +-- textures & ideas partly by Neuromancer + +-- License (everything): WTFPL +-- Contains code from: biome_lib +-- Looked at code from: default +----------------------------------------------------------------------------------------------- + +abstract_dryplants.grow_juncus = function(pos) + local juncus_type = math.random(2,3) + local right_here = {x=pos.x, y=pos.y+1, z=pos.z} + if minetest.get_node(right_here).name == "air" -- instead of check_air = true, + or minetest.get_node(right_here).name == "default:junglegrass" then + if juncus_type == 2 then + minetest.set_node(right_here, {name="dryplants:juncus_02"}) + else + minetest.set_node(right_here, {name="dryplants:juncus"}) + end + end +end + +minetest.register_node("dryplants:juncus", { + description = "Juncus", + drawtype = "plantlike", + visual_scale = 2, + paramtype = "light", + tiles = {"dryplants_juncus_03.png"}, + inventory_image = "dryplants_juncus_inv.png", + walkable = false, + buildable_to = true, + groups = { + snappy=3, + flammable=2, + attached_node=1, + flora=1 + --not_in_creative_inventory=1 + }, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, + }, + on_place = function(itemstack, placer, pointed_thing) + local playername = placer:get_player_name() + if minetest.is_protected(pointed_thing.above, playername) or + minetest.is_protected(pointed_thing.under, playername) then + minetest.chat_send_player(playername, "Someone else owns that spot.") + return + end + local pos = pointed_thing.under + local juncus_type = math.random(2,3) + local right_here = {x=pos.x, y=pos.y+1, z=pos.z} + if juncus_type == 2 then + minetest.set_node(right_here, {name="dryplants:juncus_02"}) + else + minetest.set_node(right_here, {name="dryplants:juncus"}) + end + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + end, +}) +minetest.register_node("dryplants:juncus_02", { + description = "Juncus", + drawtype = "plantlike", + visual_scale = 2, + paramtype = "light", + tiles = {"dryplants_juncus_02.png"}, + walkable = false, + buildable_to = true, + groups = { + snappy=3, + flammable=2, + attached_node=1, + flora=1, + not_in_creative_inventory=1 + }, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, + }, + drop = "dryplants:juncus", +}) +----------------------------------------------------------------------------------------------- +-- GENERATE SMALL JUNCUS +----------------------------------------------------------------------------------------------- +-- near water or swamp +biome_lib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + --"default:desert_sand", + --"default:sand", + "stoneage:grass_with_silex", + "sumpf:peat", + "sumpf:sumpf" + }, + max_count = JUNCUS_NEAR_WATER_PER_MAPBLOCK, + rarity = 101 - JUNCUS_NEAR_WATER_RARITY, + min_elevation = 1, -- above sea level + near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_juncus +) +-- at dunes/beach +biome_lib:register_generate_plant({ + surface = { + --"default:dirt_with_grass", + --"default:desert_sand", + "default:sand", + --"stoneage:grass_with_silex", + --"sumpf:peat", + --"sumpf:sumpf" + }, + max_count = JUNCUS_AT_BEACH_PER_MAPBLOCK, + rarity = 101 - JUNCUS_AT_BEACH_RARITY, + min_elevation = 1, -- above sea level + near_nodes = {"default:dirt_with_grass"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_juncus +) diff --git a/dryplants/meadowvariation.lua b/dryplants/meadowvariation.lua new file mode 100644 index 0000000..8477657 --- /dev/null +++ b/dryplants/meadowvariation.lua @@ -0,0 +1,26 @@ +----------------------------------------------------------------------------------------------- +-- Grasses - Meadow Variation 0.0.1 +----------------------------------------------------------------------------------------------- +-- by Mossmanikin + +-- License (everything): WTFPL +-- Contains code from: biome_lib +-- Looked at code from: default +----------------------------------------------------------------------------------------------- + +abstract_dryplants.grow_grass_variation = function(pos) + local right_here = {x=pos.x, y=pos.y, z=pos.z} + minetest.set_node(right_here, {name="dryplants:grass_short"}) +end + +biome_lib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + }, + max_count = 4800, + rarity = 25, + min_elevation = 1, -- above sea level + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_grass_variation +) diff --git a/dryplants/models/plantlike.obj b/dryplants/models/plantlike.obj new file mode 100644 index 0000000..4b38d39 --- /dev/null +++ b/dryplants/models/plantlike.obj @@ -0,0 +1,28 @@ +# Blender v2.73 (sub 0) OBJ File: '' +# www.blender.org +o Cylinder +v 0.359670 -0.500000 0.347329 +v 0.359670 0.500000 0.347329 +v -0.359670 -0.500000 -0.347329 +v -0.359670 0.500000 -0.347329 +v 0.347329 0.500000 -0.359670 +v 0.347329 -0.500000 -0.359670 +v -0.347329 0.500000 0.359670 +v -0.347329 -0.500000 0.359670 +v 0.359670 -0.500000 0.347329 +v 0.359670 0.500000 0.347329 +v -0.359670 -0.500000 -0.347329 +v -0.359670 0.500000 -0.347329 +v 0.347329 0.500000 -0.359670 +v 0.347329 -0.500000 -0.359670 +v -0.347329 0.500000 0.359670 +v -0.347329 -0.500000 0.359670 +vt 1.000000 -0.000000 +vt 1.000000 1.000000 +vt 0.000000 1.000000 +vt -0.000000 0.000000 +s off +f 1/1 2/2 4/3 3/4 +f 8/1 7/2 5/3 6/4 +f 9/1 11/4 12/3 10/2 +f 16/1 14/4 13/3 15/2 diff --git a/dryplants/moregrass.lua b/dryplants/moregrass.lua new file mode 100644 index 0000000..88761c8 --- /dev/null +++ b/dryplants/moregrass.lua @@ -0,0 +1,33 @@ +----------------------------------------------------------------------------------------------- +-- Grasses - More Tall Grass 0.0.2 +----------------------------------------------------------------------------------------------- +-- by Mossmanikin + +-- License (everything): WTFPL +-- Contains code from: biome_lib +-- Looked at code from: default +----------------------------------------------------------------------------------------------- + +abstract_dryplants.grow_grass = function(pos) + local right_here = {x=pos.x, y=pos.y+1, z=pos.z} + local grass_size = math.random(1,5) + if minetest.get_node(right_here).name == "air" -- instead of check_air = true, + or minetest.get_node(right_here).name == "default:junglegrass" then + minetest.set_node(right_here, {name="default:grass_"..grass_size}) + end +end + +biome_lib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "stoneage:grass_with_silex", + "sumpf:peat", + "sumpf:sumpf" + }, + max_count = TALL_GRASS_PER_MAPBLOCK, + rarity = 101 - TALL_GRASS_RARITY, + min_elevation = 1, -- above sea level + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_grass +) diff --git a/dryplants/reed.lua b/dryplants/reed.lua new file mode 100644 index 0000000..6f29028 --- /dev/null +++ b/dryplants/reed.lua @@ -0,0 +1,380 @@ +----------------------------------------------------------------------------------------------- +-- Dry Plants - Reed 0.0.5 +----------------------------------------------------------------------------------------------- +-- by Mossmanikin +-- License (everything): WTFPL +-- Looked at code from: darkage, default, stairs +-- Dependencies: default +----------------------------------------------------------------------------------------------- +minetest.register_alias("stairs:stair_wetreed", "dryplants:wetreed_roof") +minetest.register_alias("stairs:slab_wetreed", "dryplants:wetreed_slab") +minetest.register_alias("stairs:stair_reed", "dryplants:reed_roof") +minetest.register_alias("stairs:slab_reed", "dryplants:reed_slab") + + +----------------------------------------------------------------------------------------------- +-- Wet Reed +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:wetreed", { + description = "Wet Reed", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed_wet.png"}, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Wet Reed Slab +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:wetreed_slab", { + description = "Wet Reed Slab", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed_wet.png"}, + node_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2}, + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2}, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Wet Reed Roof +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:wetreed_roof", { + description = "Wet Reed Roof", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed_wet.png"}, + node_box = { + type = "fixed", +-- { left , bottom , front , right , top , back } + fixed = { + {-1/2, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 0, 0}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 0, 0}, + } + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +if AUTO_ROOF_CORNER == true then + + local CoRNeR = { +-- MaTeRiaL + {"wetreed"}, + {"reed"} + } + + for i in pairs(CoRNeR) do + + local MaTeRiaL = CoRNeR[i][1] + local roof = "dryplants:"..MaTeRiaL.."_roof" + local corner = "dryplants:"..MaTeRiaL.."_roof_corner" + local corner_2 = "dryplants:"..MaTeRiaL.."_roof_corner_2" + + minetest.register_abm({ + nodenames = {roof}, + interval = 1, + chance = 1, + action = function(pos) + + local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z }) + local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z }) + local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) + local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) + -- corner 1 + if ((node_west.name == roof and node_west.param2 == 0) + or (node_west.name == corner and node_west.param2 == 1)) + and ((node_north.name == roof and node_north.param2 == 3) + or (node_north.name == corner and node_north.param2 == 3)) + then + minetest.set_node(pos, {name=corner, param2=0}) + end + + if ((node_north.name == roof and node_north.param2 == 1) + or (node_north.name == corner and node_north.param2 == 2)) + and ((node_east.name == roof and node_east.param2 == 0) + or (node_east.name == corner and node_east.param2 == 0)) + then + minetest.set_node(pos, {name=corner, param2=1}) + end + + if ((node_east.name == roof and node_east.param2 == 2) + or (node_east.name == corner and node_east.param2 == 3)) + and ((node_south.name == roof and node_south.param2 == 1) + or (node_south.name == corner and node_south.param2 == 1)) + then + minetest.set_node(pos, {name=corner, param2=2}) + end + + if ((node_south.name == roof and node_south.param2 == 3) + or (node_south.name == corner and node_south.param2 == 0)) + and ((node_west.name == roof and node_west.param2 == 2) + or (node_west.name == corner and node_west.param2 == 2)) + then + minetest.set_node(pos, {name=corner, param2=3}) + end + -- corner 2 + if ((node_west.name == roof and node_west.param2 == 2) + or (node_west.name == corner_2 and node_west.param2 == 1)) + and ((node_north.name == roof and node_north.param2 == 1) + or (node_north.name == corner_2 and node_north.param2 == 3)) + then + minetest.set_node(pos, {name=corner_2, param2=0}) + end + + if ((node_north.name == roof and node_north.param2 == 3) + or (node_north.name == corner_2 and node_north.param2 == 2)) + and ((node_east.name == roof and node_east.param2 == 2) + or (node_east.name == corner_2 and node_east.param2 == 0)) + then + minetest.set_node(pos, {name=corner_2, param2=1}) + end + + if ((node_east.name == roof and node_east.param2 == 0) + or (node_east.name == corner_2 and node_east.param2 == 3)) + and ((node_south.name == roof and node_south.param2 == 3) + or (node_south.name == corner_2 and node_south.param2 == 1)) + then + minetest.set_node(pos, {name=corner_2, param2=2}) + end + + if ((node_south.name == roof and node_south.param2 == 1) + or (node_south.name == corner_2 and node_south.param2 == 0)) + and ((node_west.name == roof and node_west.param2 == 0) + or (node_west.name == corner_2 and node_west.param2 == 2)) + then + minetest.set_node(pos, {name=corner_2, param2=3}) + end + + end, + }) + end +end + +----------------------------------------------------------------------------------------------- +-- Wet Reed Roof Corner +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:wetreed_roof_corner", { + description = "Wet Reed Roof Corner", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed_wet.png"}, + node_box = { + type = "fixed", +-- { left , bottom , front , right , top , back } + fixed = { + {-1/2, 0, 0, 0, 1/2, 1/2}, + {0, -1/2, 0, 1/2, 0, 1/2}, + {-1/2, -1/2, -1/2, 0, 0, 0}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, 0, 0, 0, 1/2, 1/2}, + {0, -1/2, 0, 1/2, 0, 1/2}, + {-1/2, -1/2, -1/2, 0, 0, 0}, + } + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Wet Reed Roof Corner 2 +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:wetreed_roof_corner_2", { + description = "Wet Reed Roof Corner 2", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed_wet.png"}, + node_box = { + type = "fixed", +-- { left , bottom , front , right , top , back } + fixed = { + {-1/2, -1/2, 0, 0, 0, 1/2}, + {0, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, 0, -1/2, 0, 1/2, 0}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 0, 0, 0, 1/2}, + {0, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, 0, -1/2, 0, 1/2, 0}, + } + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Wet Reed becomes (dry) Reed over time +----------------------------------------------------------------------------------------------- +if REED_WILL_DRY == true then + + local DRyiNG = { +-- WeT DRy + {"dryplants:wetreed", "dryplants:reed"}, + {"dryplants:wetreed_slab", "dryplants:reed_slab"}, + {"dryplants:wetreed_roof", "dryplants:reed_roof"}, + {"dryplants:wetreed_roof_corner", "dryplants:reed_roof_corner"}, + {"dryplants:wetreed_roof_corner_2", "dryplants:reed_roof_corner_2"} + } + for i in pairs(DRyiNG) do + + local WeT = DRyiNG[i][1] + local DRy = DRyiNG[i][2] + + minetest.register_abm({ + nodenames = {WeT}, + interval = REED_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle + chance = 1, + action = function(pos) + local direction = minetest.get_node(pos).param2 + minetest.set_node(pos, {name=DRy, param2=direction}) + end, + }) + end +end + +----------------------------------------------------------------------------------------------- +-- Reed +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reed", { + description = "Reed", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed.png"}, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Reed Slab +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reed_slab", { + description = "Reed Slab", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed.png"}, + node_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2}, + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2}, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Reed Roof +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reed_roof", { + description = "Reed Roof", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed.png"}, + node_box = { + type = "fixed", +-- { left , bottom , front , right , top , back } + fixed = { + {-1/2, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 0, 0}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 0, 0}, + } + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Reed Roof Corner +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reed_roof_corner", { + description = "Reed Roof Corner", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed.png"}, + node_box = { + type = "fixed", +-- { left , bottom , front , right , top , back } + fixed = { + {-1/2, 0, 0, 0, 1/2, 1/2}, + {0, -1/2, 0, 1/2, 0, 1/2}, + {-1/2, -1/2, -1/2, 0, 0, 0}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, 0, 0, 0, 1/2, 1/2}, + {0, -1/2, 0, 1/2, 0, 1/2}, + {-1/2, -1/2, -1/2, 0, 0, 0}, + } + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Reed Roof Corner 2 +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reed_roof_corner_2", { + description = "Reed Roof Corner 2", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"dryplants_reed.png"}, + node_box = { + type = "fixed", +-- { left , bottom , front , right , top , back } + fixed = { + {-1/2, -1/2, 0, 0, 0, 1/2}, + {0, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, 0, -1/2, 0, 1/2, 0}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 0, 0, 0, 1/2}, + {0, 0, 0, 1/2, 1/2, 1/2}, + {-1/2, 0, -1/2, 0, 1/2, 0}, + } + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) diff --git a/dryplants/reedmace.lua b/dryplants/reedmace.lua new file mode 100644 index 0000000..9547c7a --- /dev/null +++ b/dryplants/reedmace.lua @@ -0,0 +1,411 @@ +----------------------------------------------------------------------------------------------- +-- Grasses - Reedmace 0.1.1 +----------------------------------------------------------------------------------------------- +-- by Mossmanikin +-- textures & ideas partly by Neuromancer + +-- License (everything): WTFPL +-- Contains code from: biome_lib +-- Looked at code from: default, trees +----------------------------------------------------------------------------------------------- + +-- NOTES (from wikipedia, some of this might get implemented) +-- rhizomes are edible +-- outer portion of young plants can be peeled and the heart can be eaten raw or boiled and eaten like asparagus +-- leaf bases can be eaten raw or cooked +-- sheath can be removed from the developing green flower spike, which can then be boiled and eaten like corn on the cob +-- pollen can be collected and used as a flour supplement or thickener +-- Typha stems and leaves can be used to make paper +-- The seed hairs were used by some Native American groups as tinder for starting fires + +----------------------------------------------------------------------------------------------- +-- REEDMACE SHAPES +----------------------------------------------------------------------------------------------- + +abstract_dryplants.grow_reedmace = function(pos) + local size = math.random(1,3) + local spikes = math.random(1,3) + local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z} + local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z} + local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z} + if minetest.get_node(pos_01).name == "air" -- bug fix + or minetest.get_node(pos_01).name == "dryplants:reedmace_sapling" then + if minetest.get_node(pos_02).name ~= "air" then + minetest.set_node(pos_01, {name="dryplants:reedmace_top"}) + elseif minetest.get_node(pos_03).name ~= "air" then + minetest.set_node(pos_01, {name="dryplants:reedmace_height_2"}) + elseif size == 1 then + minetest.set_node(pos_01, {name="dryplants:reedmace_top"}) + elseif size == 2 then + minetest.set_node(pos_01, {name="dryplants:reedmace_height_2"}) + elseif size == 3 then + if spikes == 1 then + minetest.set_node(pos_01, {name="dryplants:reedmace_height_3_spikes"}) + else + minetest.set_node(pos_01, {name="dryplants:reedmace_height_3"}) + end + end + end +end + +abstract_dryplants.grow_reedmace_water = function(pos) + local size = math.random(1,3) + local spikes = math.random(1,3) + local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z} + local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z} + local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z} + local pos_04 = {x = pos.x, y = pos.y + 4, z = pos.z} + minetest.add_entity(pos_01, "dryplants:reedmace_water_entity") + if minetest.get_node(pos_02).name == "air" then -- bug fix + if minetest.get_node(pos_03).name ~= "air" then + minetest.set_node(pos_02, {name="dryplants:reedmace_top"}) + elseif minetest.get_node(pos_04).name ~= "air" then + minetest.set_node(pos_02, {name="dryplants:reedmace_height_2"}) + elseif size == 1 then + minetest.set_node(pos_02, {name="dryplants:reedmace_top"}) + elseif size == 2 then + minetest.set_node(pos_02, {name="dryplants:reedmace_height_2"}) + elseif size == 3 then + if spikes == 1 then + minetest.set_node(pos_02, {name="dryplants:reedmace_height_3_spikes"}) + else + minetest.set_node(pos_02, {name="dryplants:reedmace_height_3"}) + end + end + end +end + +----------------------------------------------------------------------------------------------- +-- REEDMACE SPIKES +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_spikes", { + description = "Reedmace", + drawtype = "plantlike", + paramtype = "light", + tiles = {"dryplants_reedmace_spikes.png"}, + inventory_image = "dryplants_reedmace_spikes.png", + walkable = false, + groups = { + snappy=3, + flammable=2, + not_in_creative_inventory=1 + }, + drop = 'dryplants:reedmace_sapling', + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE height: 1 +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_top", { + description = "Reedmace, height: 1", + drawtype = "plantlike", + paramtype = "light", + tiles = {"dryplants_reedmace_top.png"}, + inventory_image = "dryplants_reedmace_top.png", + walkable = false, + groups = { + snappy=3, + flammable=2, + not_in_creative_inventory=1 + }, + drop = 'dryplants:reedmace_sapling', + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE height: 2 +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_height_2", { + description = "Reedmace, height: 2", + drawtype = "plantlike", + visual_scale = 2, + paramtype = "light", + tiles = {"dryplants_reedmace_height_2.png"}, + inventory_image = "dryplants_reedmace_top.png", + walkable = false, + groups = { + snappy=3, + flammable=2--, + --not_in_creative_inventory=1 + }, + drop = 'dryplants:reedmace_sapling', + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE height: 3 +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_height_3", { + description = "Reedmace, height: 3", + drawtype = "plantlike", + visual_scale = 2, + paramtype = "light", + tiles = {"dryplants_reedmace_height_3.png"}, + inventory_image = "dryplants_reedmace_top.png", + walkable = false, + groups = { + snappy=3, + flammable=2--, + --not_in_creative_inventory=1 + }, + drop = 'dryplants:reedmace_sapling', + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE height: 3 & Spikes +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_height_3_spikes", { + description = "Reedmace, height: 3 & Spikes", + drawtype = "plantlike", + visual_scale = 2, + paramtype = "light", + tiles = {"dryplants_reedmace_height_3_spikes.png"}, + inventory_image = "dryplants_reedmace_top.png", + walkable = false, + groups = { + snappy=3, + flammable=2--, + --not_in_creative_inventory=1 + }, + drop = 'dryplants:reedmace_sapling', + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE STEMS +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace", { + description = "Reedmace", + drawtype = "plantlike", + paramtype = "light", + tiles = {"dryplants_reedmace.png"}, + inventory_image = "dryplants_reedmace.png", + walkable = false, + groups = { + snappy=3, + flammable=2, + not_in_creative_inventory=1 + }, + drop = 'dryplants:reedmace_sapling', + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, + after_destruct = function(pos,oldnode) + local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}) + if node.name == "dryplants:reedmace_top" + or node.name == "dryplants:reedmace_spikes" then + minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z}) + minetest.add_item(pos,"dryplants:reedmace_sapling") + end + end, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE BOTTOM +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_bottom", { + description = "Reedmace", + drawtype = "plantlike", + paramtype = "light", + tiles = {"dryplants_reedmace_bottom.png"}, + inventory_image = "dryplants_reedmace_bottom.png", + walkable = false, + groups = { + snappy=3, + flammable=2, + not_in_creative_inventory=1 + }, + drop = 'dryplants:reedmace_sapling', + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, + after_destruct = function(pos,oldnode) + local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}) + if node.name == "dryplants:reedmace" + or node.name == "dryplants:reedmace_top" + or node.name == "dryplants:reedmace_spikes" then + minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z}) + minetest.add_item(pos,"dryplants:reedmace_sapling") + end + end, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE "SAPLING" (the drop from the above) +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_sapling", { + description = "Reedmace", + drawtype = "plantlike", + paramtype = "light", + tiles = {"dryplants_reedmace_sapling.png"}, + inventory_image = "dryplants_reedmace_sapling.png", + walkable = false, + groups = { + snappy=3, + flammable=2, + attached_node=1 + }, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, +}) +-- abm +minetest.register_abm({ + nodenames = "dryplants:reedmace_sapling", + interval = REEDMACE_GROWING_TIME, + chance = 100/REEDMACE_GROWING_CHANCE, + action = function(pos, node, _, _) + if string.find(minetest.get_node({x = pos.x + 1, y = pos.y, z = pos.z }).name, "default:water") + or string.find(minetest.get_node({x = pos.x, y = pos.y, z = pos.z + 1}).name, "default:water") + or string.find(minetest.get_node({x = pos.x - 1, y = pos.y, z = pos.z }).name, "default:water") + or string.find(minetest.get_node({x = pos.x, y = pos.y, z = pos.z - 1}).name, "default:water") then + if minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" then + abstract_dryplants.grow_reedmace_water({x = pos.x, y = pos.y - 1, z = pos.z}) + end + minetest.set_node({x=pos.x, y=pos.y, z=pos.z}, {name="default:water_source"}) + else + abstract_dryplants.grow_reedmace({x = pos.x, y = pos.y - 1, z = pos.z}) + end + end +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE WATER (for entity) +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:reedmace_water", { + description = "Reedmace", + drawtype = "plantlike", + paramtype = "light", + tiles = {"dryplants_reedmace_water.png"}, + inventory_image = "dryplants_reedmace_water.png", + groups = {not_in_creative_inventory=1}, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, +}) +----------------------------------------------------------------------------------------------- +-- REEDMACE WATER ENTITY +----------------------------------------------------------------------------------------------- +minetest.register_entity("dryplants:reedmace_water_entity",{ + visual = "mesh", + mesh = "plantlike.obj", + visual_size = {x=10, y=10}, + textures = {"dryplants_reedmace_water.png"}, + collisionbox = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}, + on_punch = function(self, puncher) + if puncher:is_player() and puncher:get_inventory() then + if not minetest.setting_getbool("creative_mode") then + puncher:get_inventory():add_item("main", "dryplants:reedmace_sapling") + end + self.object:remove() + end + end, +}) +----------------------------------------------------------------------------------------------- +-- SPAWN REEDMACE +----------------------------------------------------------------------------------------------- +--[[biome_lib:spawn_on_surfaces({ + spawn_delay = 1200, + spawn_plants = {"dryplants:reedmace_sapling"}, + spawn_chance = 400, + spawn_surfaces = { + "default:dirt_with_grass", + "default:desert_sand", + "default:sand", + "dryplants:grass_short", + "stoneage:grass_with_silex" + }, + seed_diff = 329, + near_nodes = {"default:water_source"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, +})]] +----------------------------------------------------------------------------------------------- +-- GENERATE REEDMACE +----------------------------------------------------------------------------------------------- +-- near water or swamp +biome_lib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "default:desert_sand", + "stoneage:grass_with_silex", + "sumpf:peat", + "sumpf:sumpf" + }, + max_count = REEDMACE_NEAR_WATER_PER_MAPBLOCK, + rarity = 101 - REEDMACE_NEAR_WATER_RARITY, + --rarity = 60, + min_elevation = 1, -- above sea level + near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_reedmace +) +-- in water +biome_lib:register_generate_plant({ + surface = { + "default:dirt", + "default:dirt_with_grass", + --"default:desert_sand", + --"stoneage:grass_with_silex", + "stoneage:sand_with_silex", + "sumpf:peat", + "sumpf:sumpf" + }, + max_count = REEDMACE_IN_WATER_PER_MAPBLOCK, + rarity = 101 - REEDMACE_IN_WATER_RARITY, + --rarity = 35, + min_elevation = 0, -- a bit below sea level + max_elevation = 0, -- "" + near_nodes = {"default:water_source","sumpf:dirtywater_source"}, + near_nodes_size = 1, + near_nodes_count = 1, + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_reedmace_water +) +-- for oases & tropical beaches & tropical swamps +biome_lib:register_generate_plant({ + surface = { + "default:sand", + "sumpf:sumpf" + }, + max_count = REEDMACE_FOR_OASES_PER_MAPBLOCK, + rarity = 101 - REEDMACE_FOR_OASES_RARITY, + --rarity = 10, + neighbors = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"}, + ncount = 1, + min_elevation = 1, -- above sea level + near_nodes = {"default:desert_sand","sumpf:sumpf"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_reedmace +) diff --git a/dryplants/settings.txt b/dryplants/settings.txt new file mode 100644 index 0000000..cc12a9c --- /dev/null +++ b/dryplants/settings.txt @@ -0,0 +1,52 @@ +-- Here you can enable/disable the different plants +REEDMACE_GENERATES = true +SMALL_JUNCUS_GENERATES = true +EXTRA_TALL_GRASS_GENERATES = true + + + +-- Amount of Reedmace near water or swamp +REEDMACE_NEAR_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number) +REEDMACE_NEAR_WATER_RARITY = 40 -- percent + +-- Amount of Reedmace in water +REEDMACE_IN_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number) +REEDMACE_IN_WATER_RARITY = 65 -- percent + +-- Amount of Reedmace for oases, tropical beaches and tropical swamps +REEDMACE_FOR_OASES_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number) +REEDMACE_FOR_OASES_RARITY = 90 -- percent + +-- growing of reedmace sapling +REEDMACE_GROWING_TIME = 600 -- seconds +REEDMACE_GROWING_CHANCE = 5 -- percent + + + +-- Amount of small Juncus near water or swamp +JUNCUS_NEAR_WATER_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number) +JUNCUS_NEAR_WATER_RARITY = 75 -- percent + +-- Amount of small Juncus at dunes/beach +JUNCUS_AT_BEACH_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number) +JUNCUS_AT_BEACH_RARITY = 75 -- percent + + + +-- Tall Grass on dirt with grass +TALL_GRASS_PER_MAPBLOCK = 4800 -- plants per 80x80x80 nodes (absolute maximum number) +TALL_GRASS_RARITY = 75 -- percent + + + +-- short grass becomes dirt with grass again +GRASS_REGROWING_TIME = 1200 -- seconds +GRASS_REGROWING_CHANCE = 5 -- percent + +HAY_DRYING_TIME = 3600 -- seconds + +REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes +REED_DRYING_TIME = 3600 -- seconds + +AUTO_ROOF_CORNER = true + diff --git a/dryplants/textures/default_grass_1.png b/dryplants/textures/default_grass_1.png new file mode 100644 index 0000000..8820e7e Binary files /dev/null and b/dryplants/textures/default_grass_1.png differ diff --git a/dryplants/textures/default_grass_2.png b/dryplants/textures/default_grass_2.png new file mode 100644 index 0000000..9929548 Binary files /dev/null and b/dryplants/textures/default_grass_2.png differ diff --git a/dryplants/textures/default_grass_3.png b/dryplants/textures/default_grass_3.png new file mode 100644 index 0000000..4d62f69 Binary files /dev/null and b/dryplants/textures/default_grass_3.png differ diff --git a/dryplants/textures/default_grass_4.png b/dryplants/textures/default_grass_4.png new file mode 100644 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