From 842a6d94916296912aba934b2b23d59244ea463b Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 3 Jun 2016 19:16:56 -0400 Subject: update castle, colormachine, moreblocks, pipeworks, tpr, and digilines --- digilines/LICENSE.txt | 188 ++++++++++++++++++ digilines/README.inventory | 62 ++++++ digilines/README.md | 14 ++ digilines/characters | 282 +++++++++++++++++++++++++++ digilines/description.txt | 1 + digilines/init.lua | 31 ++- digilines/inventory.lua | 151 ++++++++++++++ digilines/lcd.lua | 233 ++++++++++++++++++++++ digilines/lightsensor.lua | 63 ++++++ digilines/mod.conf | 1 + digilines/rtc.lua | 59 ++++++ digilines/screenshot.png | Bin 0 -> 25041 bytes digilines/textures/_0.png | Bin 0 -> 239 bytes digilines/textures/_1.png | Bin 0 -> 238 bytes digilines/textures/_2.png | Bin 0 -> 235 bytes digilines/textures/_3.png | Bin 0 -> 241 bytes digilines/textures/_4.png | Bin 0 -> 240 bytes digilines/textures/_5.png | Bin 0 -> 237 bytes digilines/textures/_6.png | Bin 0 -> 246 bytes digilines/textures/_7.png | Bin 0 -> 243 bytes digilines/textures/_8.png | Bin 0 -> 235 bytes digilines/textures/_9.png | Bin 0 -> 245 bytes digilines/textures/_a.png | Bin 0 -> 238 bytes digilines/textures/_a_.png | Bin 0 -> 251 bytes digilines/textures/_am.png | Bin 0 -> 156 bytes digilines/textures/_ap.png | Bin 0 -> 228 bytes digilines/textures/_as.png | Bin 0 -> 238 bytes digilines/textures/_at.png | Bin 0 -> 254 bytes digilines/textures/_b.png | Bin 0 -> 249 bytes digilines/textures/_b_.png | Bin 0 -> 240 bytes digilines/textures/_bl.png | Bin 0 -> 237 bytes digilines/textures/_br.png | Bin 0 -> 237 bytes digilines/textures/_c.png | Bin 0 -> 236 bytes digilines/textures/_c_.png | Bin 0 -> 239 bytes digilines/textures/_ca.png | Bin 0 -> 231 bytes digilines/textures/_cl.png | Bin 0 -> 233 bytes digilines/textures/_cm.png | Bin 0 -> 226 bytes digilines/textures/_co.png | Bin 0 -> 135 bytes digilines/textures/_cr.png | Bin 0 -> 234 bytes digilines/textures/_d.png | Bin 0 -> 243 bytes digilines/textures/_d_.png | Bin 0 -> 239 bytes digilines/textures/_dl.png | Bin 0 -> 239 bytes digilines/textures/_dt.png | Bin 0 -> 224 bytes digilines/textures/_dv.png | Bin 0 -> 235 bytes digilines/textures/_e.png | Bin 0 -> 240 bytes digilines/textures/_e_.png | Bin 0 -> 242 bytes digilines/textures/_eq.png | Bin 0 -> 228 bytes digilines/textures/_ex.png | Bin 0 -> 230 bytes digilines/textures/_f.png | Bin 0 -> 244 bytes digilines/textures/_f_.png | Bin 0 -> 246 bytes digilines/textures/_g.png | Bin 0 -> 251 bytes digilines/textures/_g_.png | Bin 0 -> 243 bytes digilines/textures/_gt.png | Bin 0 -> 228 bytes digilines/textures/_h.png | Bin 0 -> 248 bytes digilines/textures/_h_.png | Bin 0 -> 252 bytes digilines/textures/_ha.png | Bin 0 -> 233 bytes digilines/textures/_hs.png | Bin 0 -> 144 bytes digilines/textures/_i.png | Bin 0 -> 237 bytes digilines/textures/_i_.png | Bin 0 -> 239 bytes digilines/textures/_j.png | Bin 0 -> 240 bytes digilines/textures/_j_.png | Bin 0 -> 243 bytes digilines/textures/_k.png | Bin 0 -> 247 bytes digilines/textures/_k_.png | Bin 0 -> 243 bytes digilines/textures/_l.png | Bin 0 -> 238 bytes digilines/textures/_l_.png | Bin 0 -> 242 bytes digilines/textures/_lt.png | Bin 0 -> 227 bytes digilines/textures/_m.png | Bin 0 -> 240 bytes digilines/textures/_m_.png | Bin 0 -> 244 bytes digilines/textures/_mn.png | Bin 0 -> 228 bytes digilines/textures/_n.png | Bin 0 -> 248 bytes digilines/textures/_n_.png | Bin 0 -> 252 bytes digilines/textures/_o.png | Bin 0 -> 238 bytes digilines/textures/_o_.png | Bin 0 -> 239 bytes digilines/textures/_p.png | Bin 0 -> 250 bytes digilines/textures/_p_.png | Bin 0 -> 246 bytes digilines/textures/_pr.png | Bin 0 -> 255 bytes digilines/textures/_ps.png | Bin 0 -> 235 bytes digilines/textures/_q.png | Bin 0 -> 251 bytes digilines/textures/_q_.png | Bin 0 -> 242 bytes digilines/textures/_qo.png | Bin 0 -> 232 bytes digilines/textures/_qu.png | Bin 0 -> 233 bytes digilines/textures/_r.png | Bin 0 -> 241 bytes digilines/textures/_r_.png | Bin 0 -> 248 bytes digilines/textures/_re.png | Bin 0 -> 243 bytes digilines/textures/_s.png | Bin 0 -> 239 bytes digilines/textures/_s_.png | Bin 0 -> 243 bytes digilines/textures/_sl.png | Bin 0 -> 240 bytes digilines/textures/_sm.png | Bin 0 -> 227 bytes digilines/textures/_sp.png | Bin 0 -> 215 bytes digilines/textures/_sr.png | Bin 0 -> 236 bytes digilines/textures/_t.png | Bin 0 -> 241 bytes digilines/textures/_t_.png | Bin 0 -> 249 bytes digilines/textures/_tl.png | Bin 0 -> 227 bytes digilines/textures/_u.png | Bin 0 -> 240 bytes digilines/textures/_u_.png | Bin 0 -> 252 bytes digilines/textures/_un.png | Bin 0 -> 226 bytes digilines/textures/_v.png | Bin 0 -> 249 bytes digilines/textures/_v_.png | Bin 0 -> 246 bytes digilines/textures/_vb.png | Bin 0 -> 229 bytes digilines/textures/_w.png | Bin 0 -> 238 bytes digilines/textures/_w_.png | Bin 0 -> 247 bytes digilines/textures/_x.png | Bin 0 -> 241 bytes digilines/textures/_x_.png | Bin 0 -> 246 bytes digilines/textures/_y.png | Bin 0 -> 246 bytes digilines/textures/_y_.png | Bin 0 -> 243 bytes digilines/textures/_z.png | Bin 0 -> 233 bytes digilines/textures/_z_.png | Bin 0 -> 235 bytes digilines/textures/digilines_lightsensor.png | Bin 0 -> 218 bytes digilines/textures/digilines_rtc.png | Bin 0 -> 248 bytes digilines/textures/lcd_anyside.png | Bin 0 -> 142 bytes digilines/textures/lcd_lcd.png | Bin 0 -> 189 bytes 111 files changed, 1079 insertions(+), 6 deletions(-) create mode 100644 digilines/LICENSE.txt create mode 100644 digilines/README.inventory create mode 100644 digilines/README.md create mode 100644 digilines/characters create mode 100644 digilines/description.txt create mode 100644 digilines/inventory.lua create mode 100644 digilines/lcd.lua create mode 100644 digilines/lightsensor.lua create mode 100644 digilines/mod.conf create mode 100644 digilines/rtc.lua create mode 100644 digilines/screenshot.png create mode 100644 digilines/textures/_0.png create mode 100644 digilines/textures/_1.png create mode 100644 digilines/textures/_2.png create mode 100644 digilines/textures/_3.png create mode 100644 digilines/textures/_4.png create mode 100644 digilines/textures/_5.png create mode 100644 digilines/textures/_6.png create mode 100644 digilines/textures/_7.png create mode 100644 digilines/textures/_8.png create mode 100644 digilines/textures/_9.png create mode 100644 digilines/textures/_a.png create mode 100644 digilines/textures/_a_.png create mode 100644 digilines/textures/_am.png create mode 100644 digilines/textures/_ap.png create mode 100644 digilines/textures/_as.png create mode 100644 digilines/textures/_at.png create mode 100644 digilines/textures/_b.png create mode 100644 digilines/textures/_b_.png create mode 100644 digilines/textures/_bl.png create mode 100644 digilines/textures/_br.png create mode 100644 digilines/textures/_c.png create mode 100644 digilines/textures/_c_.png create mode 100644 digilines/textures/_ca.png create mode 100644 digilines/textures/_cl.png create mode 100644 digilines/textures/_cm.png create mode 100644 digilines/textures/_co.png create mode 100644 digilines/textures/_cr.png create mode 100644 digilines/textures/_d.png create mode 100644 digilines/textures/_d_.png create mode 100644 digilines/textures/_dl.png create mode 100644 digilines/textures/_dt.png create mode 100644 digilines/textures/_dv.png create mode 100644 digilines/textures/_e.png create mode 100644 digilines/textures/_e_.png create mode 100644 digilines/textures/_eq.png create mode 100644 digilines/textures/_ex.png create mode 100644 digilines/textures/_f.png create mode 100644 digilines/textures/_f_.png create mode 100644 digilines/textures/_g.png create mode 100644 digilines/textures/_g_.png create mode 100644 digilines/textures/_gt.png create mode 100644 digilines/textures/_h.png create mode 100644 digilines/textures/_h_.png create mode 100644 digilines/textures/_ha.png create mode 100644 digilines/textures/_hs.png create mode 100644 digilines/textures/_i.png create mode 100644 digilines/textures/_i_.png create mode 100644 digilines/textures/_j.png create mode 100644 digilines/textures/_j_.png create mode 100644 digilines/textures/_k.png create mode 100644 digilines/textures/_k_.png create mode 100644 digilines/textures/_l.png create mode 100644 digilines/textures/_l_.png create mode 100644 digilines/textures/_lt.png create mode 100644 digilines/textures/_m.png create mode 100644 digilines/textures/_m_.png create mode 100644 digilines/textures/_mn.png create mode 100644 digilines/textures/_n.png create mode 100644 digilines/textures/_n_.png create mode 100644 digilines/textures/_o.png create mode 100644 digilines/textures/_o_.png create mode 100644 digilines/textures/_p.png create mode 100644 digilines/textures/_p_.png create mode 100644 digilines/textures/_pr.png create mode 100644 digilines/textures/_ps.png create mode 100644 digilines/textures/_q.png create mode 100644 digilines/textures/_q_.png create mode 100644 digilines/textures/_qo.png create mode 100644 digilines/textures/_qu.png create mode 100644 digilines/textures/_r.png create mode 100644 digilines/textures/_r_.png create mode 100644 digilines/textures/_re.png create mode 100644 digilines/textures/_s.png create mode 100644 digilines/textures/_s_.png create mode 100644 digilines/textures/_sl.png create mode 100644 digilines/textures/_sm.png create mode 100644 digilines/textures/_sp.png create mode 100644 digilines/textures/_sr.png create mode 100644 digilines/textures/_t.png create mode 100644 digilines/textures/_t_.png create mode 100644 digilines/textures/_tl.png create mode 100644 digilines/textures/_u.png create mode 100644 digilines/textures/_u_.png create mode 100644 digilines/textures/_un.png create mode 100644 digilines/textures/_v.png create mode 100644 digilines/textures/_v_.png create mode 100644 digilines/textures/_vb.png create mode 100644 digilines/textures/_w.png create mode 100644 digilines/textures/_w_.png create mode 100644 digilines/textures/_x.png create mode 100644 digilines/textures/_x_.png create mode 100644 digilines/textures/_y.png create mode 100644 digilines/textures/_y_.png create mode 100644 digilines/textures/_z.png create mode 100644 digilines/textures/_z_.png create mode 100644 digilines/textures/digilines_lightsensor.png create mode 100644 digilines/textures/digilines_rtc.png create mode 100644 digilines/textures/lcd_anyside.png create mode 100644 digilines/textures/lcd_lcd.png (limited to 'digilines') diff --git a/digilines/LICENSE.txt b/digilines/LICENSE.txt new file mode 100644 index 0000000..9569df7 --- /dev/null +++ b/digilines/LICENSE.txt @@ -0,0 +1,188 @@ +The LGPLv3 applies to all code in this project. +The WTFPL applies to textures and any other content in this project which is not source code. + +============================================================= + +GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. Additional Definitions. + + As used herein, "this License" refers to version 3 of the GNU Lesser +General Public License, and the "GNU GPL" refers to version 3 of the GNU +General Public License. + + "The Library" refers to a covered work governed by this License, +other than an Application or a Combined Work as defined below. + + An "Application" is any work that makes use of an interface provided +by the Library, but which is not otherwise based on the Library. +Defining a subclass of a class defined by the Library is deemed a mode +of using an interface provided by the Library. + + A "Combined Work" is a work produced by combining or linking an +Application with the Library. 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Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + + Each version is given a distinguishing version number. If the +Library as you received it specifies that a certain numbered version +of the GNU Lesser General Public License "or any later version" +applies to it, you have the option of following the terms and +conditions either of that published version or of any later version +published by the Free Software Foundation. If the Library as you +received it does not specify a version number of the GNU Lesser +General Public License, you may choose any version of the GNU Lesser +General Public License ever published by the Free Software Foundation. + + If the Library as you received it specifies that a proxy can decide +whether future versions of the GNU Lesser General Public License shall +apply, that proxy's public statement of acceptance of any version is +permanent authorization for you to choose that version for the +Library. + + +============================================================= + + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/digilines/README.inventory b/digilines/README.inventory new file mode 100644 index 0000000..a88115f --- /dev/null +++ b/digilines/README.inventory @@ -0,0 +1,62 @@ +Basic idea: place this chest down at the end of a pipeline. Feed stuff into it. Attach a luacontroller to it with a digiline in between. Program the luacontroller to turn on a wire to stop the pipeline when the chest is full. Don't put more than one kind of item down the pipeline into the chest, unless you want weird tricksy behavior. + +...[F]===[C]--{L} + |__________| + [B] +F: filter +B: blinky plant +C: digiline chest +L: luacontroller +==: pipe +__: mesecons +--: digiline + +Make sure you use mem in the luacontroller to keep the mesecon wire on indefinitely after the chest signals full. When it signals "take" someone took an item out and you can start the pipeline up again. +This may be a bad idea if they only take half a stack or something. Oh well. + +When you put something in, you get a "put" to indicate it's OK (sort of (still buggy)) and can fit inside the chest. When you get a "lost", that means it won't fit inside the chest, and will bounce, possibly popping out. When you get a "overflow" that means you tried to add something to a chest that just filled up, and the stack will bounce. When you get a "full" that means the chest just filled up. + +"Filled up" for all intents and purposes, means taking the type of whatever just went into the chest, and seeing if at least 1 of that type can be added to the chest. If it cannot, then it's filled up. That means a chest full of stacks of 30 copper and one spot of 98 gold, and you add one gold to that, it will say it's full. Add 30 copper to it, and it won't. + +Generally you'll be working with full stacks in pipeworks. Even the non-mese filters will accumulate items in a chest, and not spread them out into multiple stacks. And generally your destination chests will each have one of any kind of item. So all you have to worry about is when you've got 99 everywhere, and one space possibly free. A mese filter can fail on that in fact, for instance if you have room for 45 gold, and it tries to push a stack of 50 gold. All 50 will bounce! The code for chests isn't smart enough to add the 45 and bounce the leftover 5. So only use mese filters when you're sure a full stack has accumulated for the filter to push, and there are no partial stacks at the destination. + +For some reason when an "overflow" happens, when it checks if the stack can fit inside the chest, the answer is yes it can fit! Then it doesn't. Sort of buggy. + +itemstack - the qualified name, a space, then the amount. If the space and amount are ommitted, that represents just 1. + +examples: "default:chest 33" "default:coal" "default:axe_diamond" + +bounce + - when an item cannot enter the destination container it will travel back up the tube it came from, going along alternate routes if they exist, but otherwise popping out of the tube. + +popping out + - the little thingy travelling through the tube disappears, and an entity of the item appears, as if it was just dropped. This entity can expire, losing your items permanently! + + +The messages are: + + +put + - this means that the inventory claimed it could fit that stack of items inside it. Inventories lie. But with the above caveats this is quite usable. +lost + - the stack couldn't fit in the chest and bounces. +full + - the chest has been filled. The itemstack is what filled it. count is what's leftover. + until chests can suck up part of a stack and not bounce the whole stack, that count will + always be 0 +overflow + - generally this is the same as lost, except that the "put" event happened, meaning that the + itemstack was allowed in the chest. + - this will happen with two stacks in rapid succession, the first filling the chest, and the + second bouncing. the in this case will be the amount of the second. + - overflow can't happen with two different kinds of items, you'll get a put, maybe full, then lost for the second kind + +Tricky situation: +if you have a blank spot and put say 82 torches down your pipeline, followed by 99 coal, the 82 torches will go in the chest, and the chest will see that 1 more torch can fit since that would only go to 83. Since 1 more torch can fit, no "full" message will fire off. Then when the coal hits the chest, the "fail" message will fire and the coal will bounce out. The chest couldn't predict that coal would be coming next, so it couldn't know that the chest is full, for coal, while not full for torches. + +TODO: + - make chest.lua a mixin that gets both default and locked chests + - digiline aware furnaces + - digiline aware technic machines, grinders, alloy furnaces, etc + - the pipes going into the chests don't snap to the pipe holes in the digiline chests. They still act fine as pipeworks destinations though. + - digiline chests seem to be immune to filters. But it's late and I'm shipping this. Someone else can figure out why the chests aren't acting like pipeworks chests, despite cloning the pipeworks chest's object. Oh who am I kidding. I'll do it myself I guess, once I've lost hope of aid again. diff --git a/digilines/README.md b/digilines/README.md new file mode 100644 index 0000000..3d57f52 --- /dev/null +++ b/digilines/README.md @@ -0,0 +1,14 @@ +Digilines +========== +- The minetest counterpart for bus systems like i2c, SPI, RS232, USB - + + +This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen. +Can be used together with the luacontroller from mesecons. See the luacontroller manual for more information. + +Send "GET" to RTC or light sensor to retrieve Data, send any text to LCD to display it. +Select channel by right-clicking items. + +License: + Code: LGPL + Textures: WTFPL diff --git a/digilines/characters b/digilines/characters new file mode 100644 index 0000000..b36eea4 --- /dev/null +++ b/digilines/characters @@ -0,0 +1,282 @@ +A +_a_ +7 +B +_b_ +5 +C +_c_ +6 +D +_d_ +6 +E +_e_ +5 +F +_f_ +5 +G +_g_ +6 +H +_h_ +6 +I +_i_ +1 +J +_j_ +4 +K +_k_ +5 +L +_l_ +4 +M +_m_ +7 +N +_n_ +6 +O +_o_ +6 +P +_p_ +5 +Q +_q_ +7 +R +_r_ +5 +S +_s_ +5 +T +_t_ +5 +U +_u_ +6 +V +_v_ +7 +W +_w_ +9 +X +_x_ +5 +Y +_y_ +7 +Z +_z_ +5 +a +_a +5 +b +_b +5 +c +_c +4 +d +_d +5 +e +_e +4 +f +_f +4 +g +_g +5 +h +_h +5 +i +_i +1 +j +_j +1 +k +_k +4 +l +_l +1 +m +_m +7 +n +_n +5 +o +_o +5 +p +_p +5 +q +_q +5 +r +_r +3 +s +_s +4 +t +_t +3 +u +_u +4 +v +_v +5 +w +_w +7 +x +_x +5 +y +_y +4 +z +_z +4 + +_sp +2 +0 +_0 +4 +1 +_1 +2 +2 +_2 +4 +3 +_3 +4 +4 +_4 +4 +5 +_5 +4 +6 +_6 +4 +7 +_7 +4 +8 +_8 +4 +9 +_9 +4 +( +_bl +2 +) +_br +2 +{ +_cl +3 +} +_cr +3 +[ +_sl +2 +] +_sr +2 +' +_ap +1 +! +_ex +1 +? +_qu +4 +@ +_at +5 +# +_hs +5 +$ +_dl +4 +% +_pr +5 +^ +_ca +3 +& +_am +5 +* +_as +3 +_ +_un +3 ++ +_ps +3 +- +_mn +3 += +_eq +3 +; +_sm +1 +: +_co +1 +, +_cm +2 +" +_qo +3 +/ +_dv +5 +~ +_tl +4 +< +_lt +3 +> +_gt +3 +\ +_re +5 +| +_vb +1 +. +_dt +1 diff --git a/digilines/description.txt b/digilines/description.txt new file mode 100644 index 0000000..078bc92 --- /dev/null +++ b/digilines/description.txt @@ -0,0 +1 @@ +This mod adds digiline wires, an RTC (Real Time Clock), a light sensor as well as an LCD Screen. Can be used together with the luacontroller from mesecons. diff --git a/digilines/init.lua b/digilines/init.lua index 92f916d..2f48a73 100644 --- a/digilines/init.lua +++ b/digilines/init.lua @@ -1,9 +1,11 @@ digiline = {} -dofile(minetest.get_modpath("digilines").."/presetrules.lua") -dofile(minetest.get_modpath("digilines").."/util.lua") -dofile(minetest.get_modpath("digilines").."/internal.lua") -dofile(minetest.get_modpath("digilines").."/wires_common.lua") -dofile(minetest.get_modpath("digilines").."/wire_std.lua") + +local modpath = minetest.get_modpath("digilines") +dofile(modpath .. "/presetrules.lua") +dofile(modpath .. "/util.lua") +dofile(modpath .. "/internal.lua") +dofile(modpath .. "/wires_common.lua") +dofile(modpath .. "/wire_std.lua") function digiline:receptor_send(pos, rules, channel, msg) local checked = {} @@ -22,4 +24,21 @@ minetest.register_craft({ {'mesecons_insulated:insulated_off', 'mesecons_insulated:insulated_off', 'default:gold_ingot'}, {'mesecons_materials:fiber', 'mesecons_materials:fiber', 'mesecons_materials:fiber'}, } -}) \ No newline at end of file +}) + +-- former submods +if minetest.is_yes(minetest.setting_get("digilines_enable_inventory") or true) then + dofile(modpath .. "/inventory.lua") +end + +if minetest.is_yes(minetest.setting_get("digilines_enable_lcd") or true) then + dofile(modpath .. "/lcd.lua") +end + +if minetest.is_yes(minetest.setting_get("digilines_enable_lightsensor") or true) then + dofile(modpath .. "/lightsensor.lua") +end + +if minetest.is_yes(minetest.setting_get("digilines_enable_rtc") or true) then + dofile(modpath .. "/rtc.lua") +end diff --git a/digilines/inventory.lua b/digilines/inventory.lua new file mode 100644 index 0000000..0134e5c --- /dev/null +++ b/digilines/inventory.lua @@ -0,0 +1,151 @@ +local function sendMessage(pos, msg, channel) + if channel == nil then + channel = minetest.get_meta(pos):get_string("channel") + end + digiline:receptor_send(pos,digiline.rules.default,channel,msg) +end + +local function maybeString(stack) + if type(stack)=='string' then return stack + elseif type(stack)=='table' then return dump(stack) + else return stack:to_string() + end +end + +local function can_insert(pos, stack) + local can = minetest.get_meta(pos):get_inventory():room_for_item("main", stack) + if can then + sendMessage(pos,"put "..maybeString(stack)) + else + -- overflow and lost means that items are gonna be out as entities :/ + sendMessage(pos,"lost "..maybeString(stack)) + end + return can +end + +local tubeconn = minetest.get_modpath("pipeworks") and "^pipeworks_tube_connection_wooden.png" or "" +local tubescan = minetest.get_modpath("pipeworks") and function(pos) pipeworks.scan_for_tube_objects(pos) end or nil + +minetest.register_alias("digilines_inventory:chest", "digilines:chest") +minetest.register_node("digilines:chest", { + description = "Digiline Chest", + tiles = { + "default_chest_top.png"..tubeconn, + "default_chest_top.png"..tubeconn, + "default_chest_side.png"..tubeconn, + "default_chest_side.png"..tubeconn, + "default_chest_side.png"..tubeconn, + "default_chest_front.png", + }, + paramtype2 = "facedir", + legacy_facedir_simple = true, + groups = {choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Digiline Chest") + meta:set_string("formspec", "size[8,10]".. + ((default and default.gui_bg) or "").. + ((default and default.gui_bg_img) or "").. + ((default and default.gui_slots) or "").. + "label[0,0;Digiline Chest]".. + "list[current_name;main;0,1;8,4;]".. + "field[2,5.5;5,1;channel;Channel;${channel}]".. + ((default and default.get_hotbar_bg) and default.get_hotbar_bg(0,6) or "").. + "list[current_player;main;0,6;8,4;]") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + after_place_node = tubescan, + after_dig_node = tubescan, + can_dig = function(pos, player) + return minetest.get_meta(pos):get_inventory():is_empty("main") + end, + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if fields.channel ~= nil then + minetest.get_meta(pos):set_string("channel",fields.channel) + end + end, + digiline = { + receptor = {}, + effector = { + action = function(pos,node,channel,msg) end + } + }, + tube = { + connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}, + connects = function(i,param2) + return not pipeworks.connects.facingFront(i,param2) + end, + input_inventory = "main", + can_insert = function(pos, node, stack, direction) + return can_insert(pos, stack) + end, + insert_object = function(pos, node, stack, direction) + local inv = minetest.get_meta(pos):get_inventory() + local leftover = inv:add_item("main", stack) + local count = leftover:get_count() + if count == 0 then + local derpstack = stack:get_name()..' 1' + if not inv:room_for_item("main", derpstack) then + -- when you can't put a single more of whatever you just put, + -- you'll get a put for it, then a full + sendMessage(pos,"full "..maybeString(stack)..' '..tostring(count)) + end + else + -- this happens when the chest has received two stacks in a row and + -- filled up exactly with the first one. + -- You get a put for the first stack, a put for the second + -- and then a overflow with the first in stack and the second in leftover + -- and NO full? + sendMessage(pos,"overflow "..maybeString(stack)..' '..tostring(count)) + end + return leftover + end, + }, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + if not can_insert(pos, stack) then + sendMessage(pos,"uoverflow "..maybeString(stack)) + end + return stack:get_count() + end, + on_metadata_inventory_move = function(pos, fromlistname, fromindex, tolistname, toindex, count, player) + minetest.log("action", player:get_player_name().." moves stuff in chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + local channel = minetest.get_meta(pos):get_string("channel") + local send = function(msg) + sendMessage(pos,msg,channel) + end + -- direction is only for furnaces + -- as the item has already been put, can_insert should return false if the chest is now full. + local derpstack = stack:get_name()..' 1' + if can_insert(pos,derpstack) then + send("uput "..maybeString(stack)) + else + send("ufull "..maybeString(stack)) + end + minetest.log("action", player:get_player_name().." puts stuff into chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local channel = meta:get_string("channel") + local inv = meta:get_inventory() + if inv:is_empty(listname) then + sendMessage(pos, "empty", channel) + end + sendMessage(pos,"utake "..maybeString(stack)) + minetest.log("action", player:get_player_name().." takes stuff from chest at "..minetest.pos_to_string(pos)) + end +}) + +minetest.register_craft({ + type = "shapeless", + output = "digilines:chest", + recipe = {"default:chest", "digilines:wire_std_00000000"} +}) diff --git a/digilines/lcd.lua b/digilines/lcd.lua new file mode 100644 index 0000000..3370a31 --- /dev/null +++ b/digilines/lcd.lua @@ -0,0 +1,233 @@ +--* parts are currently not possible because you cannot set the pitch of an entity from lua + +-- Font: 04.jp.org + +-- load characters map +local chars_file = io.open(minetest.get_modpath("digilines").."/characters", "r") +local charmap = {} +local max_chars = 12 +if not chars_file then + print("[digilines] E: LCD: character map file not found") +else + while true do + local char = chars_file:read("*l") + if char == nil then + break + end + local img = chars_file:read("*l") + chars_file:read("*l") + charmap[char] = img + end +end + +local lcds = { + -- on ceiling + --* [0] = {delta = {x = 0, y = 0.4, z = 0}, pitch = math.pi / -2}, + -- on ground + --* [1] = {delta = {x = 0, y =-0.4, z = 0}, pitch = math.pi / 2}, + -- sides + [2] = {delta = {x = 0.4, y = 0, z = 0}, yaw = math.pi / -2}, + [3] = {delta = {x = -0.4, y = 0, z = 0}, yaw = math.pi / 2}, + [4] = {delta = {x = 0, y = 0, z = 0.4}, yaw = 0}, + [5] = {delta = {x = 0, y = 0, z = -0.4}, yaw = math.pi}, +} + +local reset_meta = function(pos) + minetest.get_meta(pos):set_string("formspec", "field[channel;Channel;${channel}]") +end + +local clearscreen = function(pos) + local objects = minetest.get_objects_inside_radius(pos, 0.5) + for _, o in ipairs(objects) do + local o_entity = o:get_luaentity() + if o_entity and o_entity.name == "digilines_lcd:text" then + o:remove() + end + end +end + +local prepare_writing = function(pos) + local lcd_info = lcds[minetest.get_node(pos).param2] + if lcd_info == nil then return end + local text = minetest.add_entity( + {x = pos.x + lcd_info.delta.x, + y = pos.y + lcd_info.delta.y, + z = pos.z + lcd_info.delta.z}, "digilines_lcd:text") + text:setyaw(lcd_info.yaw or 0) + --* text:setpitch(lcd_info.yaw or 0) + return text +end + +local on_digiline_receive = function(pos, node, channel, msg) + local meta = minetest.get_meta(pos) + local setchan = meta:get_string("channel") + if setchan ~= channel then return end + + meta:set_string("text", msg) + meta:set_string("infotext", msg) + clearscreen(pos) + if msg ~= "" then + prepare_writing(pos) + end +end + +local lcd_box = { + type = "wallmounted", + wall_top = {-8/16, 7/16, -8/16, 8/16, 8/16, 8/16} +} + +minetest.register_alias("digilines_lcd:lcd", "digilines:lcd") +minetest.register_node("digilines:lcd", { + drawtype = "nodebox", + description = "Digiline LCD", + inventory_image = "lcd_lcd.png", + wield_image = "lcd_lcd.png", + tiles = {"lcd_anyside.png"}, + + paramtype = "light", + sunlight_propagates = true, + paramtype2 = "wallmounted", + node_box = lcd_box, + selection_box = lcd_box, + groups = {choppy = 3, dig_immediate = 2}, + + after_place_node = function (pos, placer, itemstack) + local param2 = minetest.get_node(pos).param2 + if param2 == 0 or param2 == 1 then + minetest.add_node(pos, {name = "digilines:lcd", param2 = 3}) + end + prepare_writing (pos) + end, + + on_construct = function(pos) + reset_meta(pos) + end, + + on_destruct = function(pos) + clearscreen(pos) + end, + + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + end + end, + + digiline = + { + receptor = {}, + effector = { + action = on_digiline_receive + }, + }, + + light_source = 6, +}) + +minetest.register_entity(":digilines_lcd:text", { + collisionbox = { 0, 0, 0, 0, 0, 0 }, + visual = "upright_sprite", + textures = {}, + + on_activate = function(self) + local meta = minetest.get_meta(self.object:getpos()) + local text = meta:get_string("text") + self.object:set_properties({textures={generate_texture(create_lines(text))}}) + end +}) + +-- CONSTANTS +local LCD_WITH = 100 +local LCD_PADDING = 8 + +local LINE_LENGTH = 12 +local NUMBER_OF_LINES = 5 + +local LINE_HEIGHT = 14 +local CHAR_WIDTH = 5 + +create_lines = function(text) + local line = "" + local line_num = 1 + local tab = {} + for word in string.gmatch(text, "%S+") do + if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then + if line ~= "" then + line = line.." "..word + else + line = word + end + else + table.insert(tab, line) + if word ~= "|" then + line = word + else + line = "" + end + line_num = line_num+1 + if line_num > NUMBER_OF_LINES then + return tab + end + end + end + table.insert(tab, line) + return tab +end + +generate_texture = function(lines) + local texture = "[combine:"..LCD_WITH.."x"..LCD_WITH + local ypos = 16 + for i = 1, #lines do + texture = texture..generate_line(lines[i], ypos) + ypos = ypos + LINE_HEIGHT + end + return texture +end + +generate_line = function(s, ypos) + local i = 1 + local parsed = {} + local width = 0 + local chars = 0 + while chars < max_chars and i <= #s do + local file = nil + if charmap[s:sub(i, i)] ~= nil then + file = charmap[s:sub(i, i)] + i = i + 1 + elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then + file = charmap[s:sub(i, i + 1)] + i = i + 2 + else + print("[digilines] W: LCD: unknown symbol in '"..s.."' at "..i) + i = i + 1 + end + if file ~= nil then + width = width + CHAR_WIDTH + table.insert(parsed, file) + chars = chars + 1 + end + end + width = width - 1 + + local texture = "" + local xpos = math.floor((LCD_WITH - 2 * LCD_PADDING - width) / 2 + LCD_PADDING) + for i = 1, #parsed do + texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png" + xpos = xpos + CHAR_WIDTH + 1 + end + return texture +end + +minetest.register_craft({ + output = "digilines:lcd 2", + recipe = { + {"default:steel_ingot", "digilines:wire_std_00000000", "default:steel_ingot"}, + {"mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off"}, + {"default:glass","default:glass","default:glass"} + } +}) diff --git a/digilines/lightsensor.lua b/digilines/lightsensor.lua new file mode 100644 index 0000000..86a29c9 --- /dev/null +++ b/digilines/lightsensor.lua @@ -0,0 +1,63 @@ +local GET_COMMAND = "GET" + +local lsensor_nodebox = +{ + type = "fixed", + fixed = { + { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab + + { -7/16, -7/16, -7/16, -4/16, -5/16, 7/16 }, -- bonds + { 4/16, -7/16, -7/16, 7/16, -5/16, 7/16 }, + { -7/16, -7/16, -7/16, 7/16, -5/16, -4/16 }, + { -7/16, -7/16, 4/16, 7/16, -5/16, 7/16 }, + + { -1/16, -7/16, -1/16, 1/16, -5/16, 1/16 }, -- pin thing in the middle + } +} + +local lsensor_selbox = +{ + type = "fixed", + fixed = {{ -8/16, -8/16, -8/16, 8/16, -3/16, 8/16 }} +} + +local on_digiline_receive = function (pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if channel == setchan and msg == GET_COMMAND then + local lightval = minetest.get_node_light(pos) + digiline:receptor_send(pos, digiline.rules.default, channel, lightval) + end +end + +minetest.register_alias("digilines_lightsensor:lightsensor", "digilines:lightsensor") +minetest.register_node("digilines:lightsensor", { + description = "Digiline Lightsensor", + drawtype = "nodebox", + tiles = {"digilines_lightsensor.png"}, + + paramtype = "light", + groups = {dig_immediate=2}, + selection_box = lsensor_selbox, + node_box = lsensor_nodebox, + digiline = + { + receptor = {}, + effector = { + action = on_digiline_receive + }, + }, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end, + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + end + end, +}) diff --git a/digilines/mod.conf b/digilines/mod.conf new file mode 100644 index 0000000..0b01ac5 --- /dev/null +++ b/digilines/mod.conf @@ -0,0 +1 @@ +name = digilines diff --git a/digilines/rtc.lua b/digilines/rtc.lua new file mode 100644 index 0000000..f8f6af4 --- /dev/null +++ b/digilines/rtc.lua @@ -0,0 +1,59 @@ +local GET_COMMAND = "GET" + +local rtc_nodebox = +{ + type = "fixed", + fixed = { + { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab + + { -7/16, -7/16, -7/16, 7/16, -5/16, 7/16 }, + } +} + +local rtc_selbox = +{ + type = "fixed", + fixed = {{ -8/16, -8/16, -8/16, 8/16, -3/16, 8/16 }} +} + +local on_digiline_receive = function (pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if channel == setchan and msg == GET_COMMAND then + local timeofday = minetest.get_timeofday() + digiline:receptor_send(pos, digiline.rules.default, channel, timeofday) + end +end + +minetest.register_alias("digilines_rtc:rtc", "digilines:rtc") +minetest.register_node("digilines:rtc", { + description = "Digiline Real Time Clock (RTC)", + drawtype = "nodebox", + tiles = {"digilines_rtc.png"}, + + paramtype = "light", + paramtype2 = "facedir", + groups = {dig_immediate=2}, + selection_box = rtc_selbox, + node_box = rtc_nodebox, + digiline = + { + receptor = {}, + effector = { + action = on_digiline_receive + }, + }, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end, + on_receive_fields = function(pos, formname, fields, sender) + local name = sender:get_player_name() + if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then + minetest.record_protection_violation(pos, name) + return + end + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + end + end, +}) diff --git a/digilines/screenshot.png b/digilines/screenshot.png new file mode 100644 index 0000000..e699cea Binary files /dev/null and b/digilines/screenshot.png differ diff --git a/digilines/textures/_0.png b/digilines/textures/_0.png new file mode 100644 index 0000000..b030879 Binary files /dev/null and b/digilines/textures/_0.png differ diff --git a/digilines/textures/_1.png b/digilines/textures/_1.png new file 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