From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- currency/Money_Info.txt | 33 ++++++ currency/README.md | 4 + currency/barter.lua | 165 ++++++++++++++++++++++++++++ currency/crafting.lua | 71 +++++++++++++ currency/craftitems.lua | 26 +++++ currency/depends.txt | 1 + currency/income.lua | 40 +++++++ currency/init.lua | 20 ++++ currency/safe.lua | 103 ++++++++++++++++++ currency/shop.lua | 195 ++++++++++++++++++++++++++++++++++ currency/textures/barter_base.png | Bin 0 -> 734 bytes currency/textures/barter_side.png | Bin 0 -> 1400 bytes currency/textures/barter_top.png | Bin 0 -> 896 bytes currency/textures/minegeld.png | Bin 0 -> 3563 bytes currency/textures/minegeld_10.png | Bin 0 -> 3509 bytes currency/textures/minegeld_5.png | Bin 0 -> 3365 bytes currency/textures/minegeld_bundle.png | Bin 0 -> 5092 bytes currency/textures/safe_front.png | Bin 0 -> 309 bytes currency/textures/safe_side.png | Bin 0 -> 150 bytes currency/textures/shop_front.png | Bin 0 -> 822 bytes currency/textures/shop_side.png | Bin 0 -> 755 bytes currency/textures/shop_top.png | Bin 0 -> 734 bytes 22 files changed, 658 insertions(+) create mode 100644 currency/Money_Info.txt create mode 100644 currency/README.md create mode 100644 currency/barter.lua create mode 100644 currency/crafting.lua create mode 100644 currency/craftitems.lua create mode 100644 currency/depends.txt create mode 100644 currency/income.lua create mode 100644 currency/init.lua create mode 100644 currency/safe.lua create mode 100644 currency/shop.lua create mode 100644 currency/textures/barter_base.png create mode 100644 currency/textures/barter_side.png create mode 100644 currency/textures/barter_top.png create mode 100644 currency/textures/minegeld.png create mode 100644 currency/textures/minegeld_10.png create mode 100644 currency/textures/minegeld_5.png create mode 100644 currency/textures/minegeld_bundle.png create mode 100644 currency/textures/safe_front.png create mode 100644 currency/textures/safe_side.png create mode 100644 currency/textures/shop_front.png create mode 100644 currency/textures/shop_side.png create mode 100644 currency/textures/shop_top.png (limited to 'currency') diff --git a/currency/Money_Info.txt b/currency/Money_Info.txt new file mode 100644 index 0000000..722d2b9 --- /dev/null +++ b/currency/Money_Info.txt @@ -0,0 +1,33 @@ +Mine-Geld +--------- + +They have no recipe. +A good starting amount is about 250Mg on a server + +You currently get a basic income of 1 Minegeld per day, +so long as you dig at least one node in that day +and have an empty inventory slot for the money to go in. + +Lump Conversion + +Coal Lump ~1Mg +Iron Lump ~4Mg +Copper Lump ~4Mg +Gold Lump ~5Mg +Mese Crystal ~40Mg +Diamond ~50Mg + +Ingot Conversion + +Steel Ingot ~5Mg +Copper Ingot ~5Mg +Gold Ingot ~6Mg + +Block Conversion + +Coal Block ~9Mg +Steel Block ~45Mg +Copper Block ~45Mg +Gold Block ~54Mg +Mese Block ~360Mg +Diamond Block ~450Mg diff --git a/currency/README.md b/currency/README.md new file mode 100644 index 0000000..f4471a7 --- /dev/null +++ b/currency/README.md @@ -0,0 +1,4 @@ +currency +======== + +Repo for Currency Mod diff --git a/currency/barter.lua b/currency/barter.lua new file mode 100644 index 0000000..dad2e4a --- /dev/null +++ b/currency/barter.lua @@ -0,0 +1,165 @@ +barter = {} + +barter.chest = {} +barter.chest.formspec = { + main = "size[8,9]".. + "list[current_name;pl1;0,0;3,4;]".. + "list[current_name;pl2;5,0;3,4;]".. + "list[current_player;main;0,5;8,4;]", + pl1 = { + start = "button[3,1;1,1;pl1_start;Start]", + player = function(name) return "label[3,0;"..name.."]" end, + accept1 = "button[3,1;1,1;pl1_accept1;Confirm]".. + "button[3,2;1,1;pl1_cancel;Cancel]", + accept2 = "button[3,1;1,1;pl1_accept2;Exchange]".. + "button[3,2;1,1;pl1_cancel;Cancel]", + }, + pl2 = { + start = "button[4,1;1,1;pl2_start;Start]", + player = function(name) return "label[4,0;"..name.."]" end, + accept1 = "button[4,1;1,1;pl2_accept1;Confirm]".. + "button[4,2;1,1;pl2_cancel;Cancel]", + accept2 = "button[4,1;1,1;pl2_accept2;Exchange]".. + "button[4,2;1,1;pl2_cancel;Cancel]", + }, +} + +barter.chest.check_privilege = function(listname,playername,meta) + if listname == "pl1" then + if playername ~= meta:get_string("pl1") then + return false + elseif meta:get_int("pl1step") ~= 1 then + return false + end + end + if listname == "pl2" then + if playername ~= meta:get_string("pl2") then + return false + elseif meta:get_int("pl2step") ~= 1 then + return false + end + end + return true +end + +barter.chest.update_formspec = function(meta) + formspec = barter.chest.formspec.main + pl_formspec = function (n) + if meta:get_int(n.."step")==0 then + formspec = formspec .. barter.chest.formspec[n].start + else + formspec = formspec .. barter.chest.formspec[n].player(meta:get_string(n)) + if meta:get_int(n.."step") == 1 then + formspec = formspec .. barter.chest.formspec[n].accept1 + elseif meta:get_int(n.."step") == 2 then + formspec = formspec .. barter.chest.formspec[n].accept2 + end + end + end + pl_formspec("pl1") pl_formspec("pl2") + meta:set_string("formspec",formspec) +end + +barter.chest.give_inventory = function(inv,list,playername) + player = minetest.get_player_by_name(playername) + if player then + for k,v in ipairs(inv:get_list(list)) do + player:get_inventory():add_item("main",v) + inv:remove_item(list,v) + end + end +end + +barter.chest.cancel = function(meta) + barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1")) + barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0) +end + +barter.chest.exchange = function(meta) + barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2")) + barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0) +end + +minetest.register_node("currency:barter", { + drawtype = "nodebox", + description = "Barter Table", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"barter_top.png", + "barter_base.png", + "barter_side.png"}, + inventory_image = "barter_top.png", + node_box = { + type = "fixed", + fixed = { + {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000}, + {-0.437500,-0.500000,-0.437500,-0.250000,0.500000,-0.250000}, + {-0.437500,-0.500000,0.250000,-0.250000,0.500000,0.437500}, + {0.250000,-0.500000,-0.437500,0.437500,0.500000,-0.250000}, + {0.250000,-0.500000,0.250000,0.437500,0.500000,0.447500}, + }, + }, + groups = {choppy=2,oddly_breakable_by_hand=2}, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Barter Table") + meta:set_string("pl1","") + meta:set_string("pl2","") + barter.chest.update_formspec(meta) + local inv = meta:get_inventory() + inv:set_size("pl1", 3*4) + inv:set_size("pl2", 3*4) + end, + on_receive_fields = function(pos, formname, fields, sender) + local meta = minetest.get_meta(pos) + pl_receive_fields = function(n) + if fields[n.."_start"] and meta:get_string(n) == "" then + meta:set_string(n,sender:get_player_name()) + end + if meta:get_string(n) == "" then + meta:set_int(n.."step",0) + elseif meta:get_int(n.."step")==0 then + meta:set_int(n.."step",1) + end + if sender:get_player_name() == meta:get_string(n) then + if meta:get_int(n.."step")==1 and fields[n.."_accept1"] then + meta:set_int(n.."step",2) + end + if meta:get_int(n.."step")==2 and fields[n.."_accept2"] then + meta:set_int(n.."step",3) + if n == "pl1" and meta:get_int("pl2step") == 3 then barter.chest.exchange(meta) end + if n == "pl2" and meta:get_int("pl1step") == 3 then barter.chest.exchange(meta) end + end + if fields[n.."_cancel"] then barter.chest.cancel(meta) end + end + end + pl_receive_fields("pl1") pl_receive_fields("pl2") + -- End + barter.chest.update_formspec(meta) + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + if not barter.chest.check_privilege(from_list,player:get_player_name(),meta) then return 0 end + if not barter.chest.check_privilege(to_list,player:get_player_name(),meta) then return 0 end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end + return stack:get_count() + end, +}) diff --git a/currency/crafting.lua b/currency/crafting.lua new file mode 100644 index 0000000..33a9553 --- /dev/null +++ b/currency/crafting.lua @@ -0,0 +1,71 @@ +minetest.register_craft({ + output = 'currency:safe', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + } +}) + +minetest.register_craft({ + output = 'currency:shop', + recipe = { + {'default:sign_wall'}, + {'default:chest_locked'}, + } +}) + +minetest.register_craft({ + output = 'currency:barter', + recipe = { + {'default:sign_wall'}, + {'default:chest'}, + } +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_5", + recipe = {"currency:minegeld", "currency:minegeld", "currency:minegeld", "currency:minegeld", "currency:minegeld"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_10", + recipe = {"currency:minegeld_5", "currency:minegeld_5"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_5 2", + recipe = {"currency:minegeld_10"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld 5", + recipe = {"currency:minegeld_5"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_bundle", + recipe = { + "group:minegeld", + "group:minegeld", + "group:minegeld", + "group:minegeld", + "group:minegeld", + "group:minegeld", + "group:minegeld", + "group:minegeld", + "group:minegeld" + }, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "currency:minegeld_bundle", + burntime = 1, +}) + diff --git a/currency/craftitems.lua b/currency/craftitems.lua new file mode 100644 index 0000000..47ad953 --- /dev/null +++ b/currency/craftitems.lua @@ -0,0 +1,26 @@ +minetest.register_craftitem("currency:minegeld", { + description = "1 MineGeld Note", + inventory_image = "minegeld.png", + stack_max = 30000, + groups = {minegeld = 1} +}) + +minetest.register_craftitem("currency:minegeld_5", { + description = "5 MineGeld Note", + inventory_image = "minegeld_5.png", + stack_max = 30000, + groups = {minegeld = 1} +}) + +minetest.register_craftitem("currency:minegeld_10", { + description = "10 MineGeld Note", + inventory_image = "minegeld_10.png", + stack_max = 30000, + groups = {minegeld = 1} +}) + +minetest.register_craftitem("currency:minegeld_bundle", { + description = "Bundle of random Minegeld notes", + inventory_image = "minegeld_bundle.png", + stack_max = 30000, +}) diff --git a/currency/depends.txt b/currency/depends.txt new file mode 100644 index 0000000..331d858 --- /dev/null +++ b/currency/depends.txt @@ -0,0 +1 @@ +default \ No newline at end of file diff --git a/currency/income.lua b/currency/income.lua new file mode 100644 index 0000000..5aa6fbc --- /dev/null +++ b/currency/income.lua @@ -0,0 +1,40 @@ +players_income = {} + +local timer = 0 +minetest.register_globalstep(function(dtime) + timer = timer + dtime; + if timer >= 720 then --720 for one day + timer = 0 + for _,player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() + if players_income[name] == nil then + players_income[name] = 0 + end + players_income[name] = 1 + print("[Currency] basic income for "..name.."") + end + end +end) + +earn_income = function(player) + if not player or player.is_fake_player then return end + local name = player:get_player_name() + if players_income[name] == nil then + players_income[name] = 0 + end + if players_income[name] > 0 then + count = players_income[name] + local inv = player:get_inventory() + inv:add_item("main", {name="currency:minegeld_5", count=count}) + players_income[name] = 0 + print("[Currency] added basic income for "..name.." to inventory") + end +end + +minetest.register_on_dignode(function(pos, oldnode, digger) + earn_income(digger) +end) + +minetest.register_on_placenode(function(pos, node, placer) + earn_income(placer) +end) diff --git a/currency/init.lua b/currency/init.lua new file mode 100644 index 0000000..0c94994 --- /dev/null +++ b/currency/init.lua @@ -0,0 +1,20 @@ +print(" Currency mod loading... ") +local modpath = minetest.get_modpath("currency") + +dofile(modpath.."/craftitems.lua") +print("[Currency] Craft_items Loaded!") +dofile(modpath.."/shop.lua") +print("[Currency] Shop Loaded!") +dofile(modpath.."/barter.lua") +print("[Currency] Barter Loaded!") +dofile(modpath.."/safe.lua") +print("[Currency] Safe Loaded!") +dofile(modpath.."/crafting.lua") +print("[Currency] Crafting Loaded!") + +if minetest.setting_getbool("creative_mode") then + print("[Currency] Creative mode in use, skipping basic income.") +else + dofile(modpath.."/income.lua") + print("[Currency] Income Loaded!") +end diff --git a/currency/safe.lua b/currency/safe.lua new file mode 100644 index 0000000..428711f --- /dev/null +++ b/currency/safe.lua @@ -0,0 +1,103 @@ +function default.get_safe_formspec(pos) + local spos = pos.x .. "," .. pos.y .. "," ..pos.z + local formspec = + "size[8,9]".. + "list[nodemeta:".. spos .. ";main;1,1;6,2;]".. + "list[current_player;main;0,5;8,4;]" + return formspec +end + +local function has_safe_privilege(meta, player) + if not player or player:get_player_name() ~= meta:get_string("owner") then + return false + end + return true +end + +minetest.register_node("currency:safe", { + description = "Safe", + inventory_image = "safe_front.png", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"safe_side.png", + "safe_side.png", + "safe_side.png", + "safe_side.png", + "safe_side.png", + "safe_front.png",}, + is_ground_content = false, + groups = {cracky=1}, + after_place_node = function(pos, placer) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name() or "") + meta:set_string("infotext", "Safe (owned by ".. + meta:get_string("owner")..")") + end, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Safe") + meta:set_string("owner", "") + local inv = meta:get_inventory() + inv:set_size("main", 6*2) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") and has_safe_privilege(meta, player) + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + if not has_safe_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a safe belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not has_safe_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a safe belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not has_safe_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a safe belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in safe at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to safe at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from safe at "..minetest.pos_to_string(pos)) + end, + on_rightclick = function(pos, node, clicker) + local meta = minetest.get_meta(pos) + if has_safe_privilege(meta, clicker) then + minetest.show_formspec( + clicker:get_player_name(), + "currency:safe", + default.get_safe_formspec(pos) + ) + end + end, +}) diff --git a/currency/shop.lua b/currency/shop.lua new file mode 100644 index 0000000..08bfac7 --- /dev/null +++ b/currency/shop.lua @@ -0,0 +1,195 @@ +default.shop = {} +default.shop.current_shop = {} +default.shop.formspec = { + customer = function(pos) + local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z + local formspec = "size[8,9.5]".. + "label[0,0;Customer gives (pay here !)]".. + "list[current_player;customer_gives;0,0.5;3,2;]".. + "label[0,2.5;Customer gets]".. + "list[current_player;customer_gets;0,3;3,2;]".. + "label[5,0;Owner wants]".. + "list["..list_name..";owner_wants;5,0.5;3,2;]".. + "label[5,2.5;Owner gives]".. + "list["..list_name..";owner_gives;5,3;3,2;]".. + "list[current_player;main;0,5.5;8,4;]".. + "button[3,2;2,1;exchange;Exchange]" + return formspec + end, + owner = function(pos) + local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z + local formspec = "size[8,9.5]".. + "label[0,0;Customers gave:]".. + "list["..list_name..";customers_gave;0,0.5;3,2;]".. + "label[0,2.5;Your stock:]".. + "list["..list_name..";stock;0,3;3,2;]".. + "label[5,0;You want:]".. + "list["..list_name..";owner_wants;5,0.5;3,2;]".. + "label[5,2.5;In exchange, you give:]".. + "list["..list_name..";owner_gives;5,3;3,2;]".. + "label[0,5;Owner, Use(E)+Place(RMB) for customer interface]".. + "list[current_player;main;0,5.5;8,4;]" + return formspec + end, +} + +default.shop.check_privilege = function(listname,playername,meta) + --[[if listname == "pl1" then + if playername ~= meta:get_string("pl1") then + return false + elseif meta:get_int("pl1step") ~= 1 then + return false + end + end + if listname == "pl2" then + if playername ~= meta:get_string("pl2") then + return false + elseif meta:get_int("pl2step") ~= 1 then + return false + end + end]] + return true +end + + +default.shop.give_inventory = function(inv,list,playername) + player = minetest.get_player_by_name(playername) + if player then + for k,v in ipairs(inv:get_list(list)) do + player:get_inventory():add_item("main",v) + inv:remove_item(list,v) + end + end +end + +default.shop.cancel = function(meta) + --[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1")) + default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0)]] +end + +default.shop.exchange = function(meta) + --[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2")) + default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0)]] +end + +minetest.register_node("currency:shop", { + description = "Shop", + paramtype2 = "facedir", + tiles = {"shop_top.png", + "shop_top.png", + "shop_side.png", + "shop_side.png", + "shop_side.png", + "shop_front.png"}, + inventory_image = "shop_front.png", + groups = {choppy=2,oddly_breakable_by_hand=2}, + sounds = default.node_sound_wood_defaults(), + after_place_node = function(pos, placer, itemstack) + local owner = placer:get_player_name() + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Exchange shop (owned by "..owner..")") + meta:set_string("owner",owner) + --[[meta:set_string("pl1","") + meta:set_string("pl2","")]] + local inv = meta:get_inventory() + inv:set_size("customers_gave", 3*2) + inv:set_size("stock", 3*2) + inv:set_size("owner_wants", 3*2) + inv:set_size("owner_gives", 3*2) + end, + on_rightclick = function(pos, node, clicker, itemstack) + clicker:get_inventory():set_size("customer_gives", 3*2) + clicker:get_inventory():set_size("customer_gets", 3*2) + default.shop.current_shop[clicker:get_player_name()] = pos + local meta = minetest.get_meta(pos) + if clicker:get_player_name() == meta:get_string("owner") and not clicker:get_player_control().aux1 then + minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.owner(pos)) + else + minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.customer(pos)) + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return stack:get_count() + end, + can_dig = function(pos, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:is_empty("stock") and inv:is_empty("customers_gave") and inv:is_empty("owner_wants") and inv:is_empty("owner_gives") + end +}) + +minetest.register_on_player_receive_fields(function(sender, formname, fields) + if formname == "currency:shop_formspec" and fields.exchange ~= nil and fields.exchange ~= "" then + local name = sender:get_player_name() + local pos = default.shop.current_shop[name] + local meta = minetest.get_meta(pos) + if meta:get_string("owner") == name then + minetest.chat_send_player(name,"This is your own shop, you can't exchange to yourself !") + else + local minv = meta:get_inventory() + local pinv = sender:get_inventory() + local invlist_tostring = function(invlist) + local out = {} + for i, item in pairs(invlist) do + out[i] = item:to_string() + end + return out + end + local wants = minv:get_list("owner_wants") + local gives = minv:get_list("owner_gives") + if wants == nil or gives == nil then return end -- do not crash the server + -- Check if we can exchange + local can_exchange = true + local owners_fault = false + for i, item in pairs(wants) do + if not pinv:contains_item("customer_gives",item) then + can_exchange = false + end + end + for i, item in pairs(gives) do + if not minv:contains_item("stock",item) then + can_exchange = false + owners_fault = true + end + end + if can_exchange then + for i, item in pairs(wants) do + pinv:remove_item("customer_gives",item) + minv:add_item("customers_gave",item) + end + for i, item in pairs(gives) do + minv:remove_item("stock",item) + pinv:add_item("customer_gets",item) + end + minetest.chat_send_player(name,"Exchanged!") + else + if owners_fault then + minetest.chat_send_player(name,"Exchange can not be done, contact the shop owner.") + else + minetest.chat_send_player(name,"Exchange can not be done, check if you put all items !") + end + end + end + end +end) + diff --git a/currency/textures/barter_base.png b/currency/textures/barter_base.png new file mode 100644 index 0000000..b4e2599 Binary files /dev/null and b/currency/textures/barter_base.png differ diff --git a/currency/textures/barter_side.png b/currency/textures/barter_side.png new file mode 100644 index 0000000..57c1d7c Binary files /dev/null and b/currency/textures/barter_side.png differ diff --git a/currency/textures/barter_top.png b/currency/textures/barter_top.png new file mode 100644 index 0000000..8ce9256 Binary files /dev/null and b/currency/textures/barter_top.png differ diff --git a/currency/textures/minegeld.png b/currency/textures/minegeld.png new file mode 100644 index 0000000..79e36ff Binary files /dev/null and b/currency/textures/minegeld.png differ diff --git a/currency/textures/minegeld_10.png b/currency/textures/minegeld_10.png 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