From 56c6604e85994d0a6e993695c718f9086a3d014e Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Wed, 20 Apr 2016 13:13:20 -0400 Subject: updated several mods: blox, bobblocks, castle, digilines, home decor, mesecons, pipeworks, and quartz --- castle/arrowslit.lua | 32 ++--- castle/crossbow.lua | 2 +- castle/depends.txt | 1 + castle/init.lua | 159 ++++++++++------------- castle/jailbars.lua | 127 +++--------------- castle/murder_hole.lua | 30 ++--- castle/pillars.lua | 79 +++++------ castle/rope.lua | 79 +++++------ castle/shields_decor.lua | 6 +- castle/tapestry.lua | 138 ++++++++++---------- castle/textures/LICENSE.txt | 51 ++++++++ castle/textures/castle_corner_stonewall1.png | Bin 9720 -> 848 bytes castle/textures/castle_corner_stonewall2.png | Bin 9726 -> 850 bytes castle/textures/castle_crate.png | Bin 4447 -> 457 bytes castle/textures/castle_crate_top.png | Bin 3720 -> 502 bytes castle/textures/castle_door_jail.png | Bin 0 -> 878 bytes castle/textures/castle_door_oak.png | Bin 0 -> 1343 bytes castle/textures/castle_dungeon_stone.png | Bin 5596 -> 543 bytes castle/textures/castle_hide.png | Bin 9991 -> 618 bytes castle/textures/castle_ironbound_chest_back.png | Bin 415 -> 522 bytes castle/textures/castle_ironbound_chest_front.png | Bin 442 -> 537 bytes castle/textures/castle_ironbound_chest_side.png | Bin 332 -> 374 bytes castle/textures/castle_ironbound_chest_top.png | Bin 408 -> 522 bytes castle/textures/castle_jail_door_inv.png | Bin 3843 -> 186 bytes castle/textures/castle_jailbars.png | Bin 455 -> 253 bytes castle/textures/castle_oak_door_inv.png | Bin 1038 -> 411 bytes castle/textures/castle_pavement_brick.png | Bin 10244 -> 700 bytes castle/textures/castle_ropebox_side_1.png | Bin 445 -> 454 bytes castle/textures/castle_ropebox_side_2.png | Bin 550 -> 515 bytes castle/textures/castle_ropebox_top.png | Bin 550 -> 515 bytes castle/textures/castle_ropes.png | Bin 286 -> 278 bytes castle/textures/castle_rubble.png | Bin 7940 -> 563 bytes castle/textures/castle_shield_back.png | Bin 7423 -> 620 bytes castle/textures/castle_shield_front.png | Bin 2073 -> 520 bytes castle/textures/castle_shield_front_2.png | Bin 3470 -> 701 bytes castle/textures/castle_shield_front_3.png | Bin 3974 -> 536 bytes castle/textures/castle_shield_side.png | Bin 200 -> 94 bytes castle/textures/castle_shield_side_2.png | Bin 187 -> 91 bytes castle/textures/castle_shield_side_3.png | Bin 252 -> 101 bytes castle/textures/castle_slate.png | Bin 789 -> 261 bytes castle/textures/castle_steel.png | Bin 2096 -> 214 bytes castle/textures/castle_stonewall.png | Bin 8105 -> 660 bytes castle/textures/castle_straw_bale.png | Bin 9561 -> 756 bytes castle/textures/castle_street_light.png | Bin 1895 -> 465 bytes castle/textures/castle_workbench_1.png | Bin 6244 -> 593 bytes castle/textures/castle_workbench_2.png | Bin 6037 -> 593 bytes castle/textures/castle_workbench_bottom.png | Bin 0 -> 594 bytes castle/textures/castle_workbench_top.png | Bin 8226 -> 388 bytes castle/town_item.lua | 58 ++++----- 49 files changed, 354 insertions(+), 408 deletions(-) create mode 100644 castle/textures/LICENSE.txt create mode 100644 castle/textures/castle_door_jail.png create mode 100644 castle/textures/castle_door_oak.png create mode 100644 castle/textures/castle_workbench_bottom.png (limited to 'castle') diff --git a/castle/arrowslit.lua b/castle/arrowslit.lua index 76cabb7..66614eb 100644 --- a/castle/arrowslit.lua +++ b/castle/arrowslit.lua @@ -6,13 +6,13 @@ local arrowslit = {} arrowslit.types = { {"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"}, - {"cobble", "Cobble", "default_cobble", "default:cobble"}, - {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"}, - {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"}, - {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"}, - {"stone", "Stone", "default_stone", "default:stone"}, - {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"}, - {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"}, + {"cobble", "Cobble", "default_cobble", "default:cobble"}, + {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"}, + {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"}, + {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"}, + {"stone", "Stone", "default_stone", "default:stone"}, + {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"}, + {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"}, } for _, row in ipairs(arrowslit.types) do @@ -22,13 +22,13 @@ for _, row in ipairs(arrowslit.types) do local craft_material = row[4] -- Node Definition minetest.register_node("castle:arrowslit_"..name, { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Arrowslit", tiles = {tile..".png"}, groups = {cracky=3}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { type = "fixed", fixed = { @@ -46,13 +46,13 @@ for _, row in ipairs(arrowslit.types) do }, }) minetest.register_node("castle:arrowslit_"..name.."_cross", { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Arrowslit with Cross", tiles = {tile..".png"}, groups = {cracky=3}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { type = "fixed", fixed = { @@ -74,13 +74,13 @@ for _, row in ipairs(arrowslit.types) do }, }) minetest.register_node("castle:arrowslit_"..name.."_hole", { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Arrowslit with Hole", tiles = {tile..".png"}, groups = {cracky=3}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { type = "fixed", fixed = { diff --git a/castle/crossbow.lua b/castle/crossbow.lua index f0ecda4..43f033d 100644 --- a/castle/crossbow.lua +++ b/castle/crossbow.lua @@ -27,7 +27,7 @@ end minetest.register_tool("castle:crossbow", { description = "Crossbow", inventory_image = "castle_crossbow.png", - stack_max = 1, + stack_max = 1, on_use = function(itemstack, user, pointed_thing) if castle_shoot_arrow(item, user, pointed_thing) then if not minetest.setting_getbool("creative_mode") then diff --git a/castle/depends.txt b/castle/depends.txt index 433156d..66ca057 100644 --- a/castle/depends.txt +++ b/castle/depends.txt @@ -6,3 +6,4 @@ building_blocks? asphalt? streets? moreblocks? +xpanes? \ No newline at end of file diff --git a/castle/init.lua b/castle/init.lua index 7814df4..8c56f72 100644 --- a/castle/init.lua +++ b/castle/init.lua @@ -12,17 +12,16 @@ minetest.register_node("castle:stonewall", { description = "Castle Wall", drawtype = "normal", tiles = {"castle_stonewall.png"}, - paramtype = light, + paramtype = "light", drop = "castle:stonewall", groups = {cracky=3}, - }) minetest.register_node("castle:rubble", { description = "Castle Rubble", drawtype = "normal", tiles = {"castle_rubble.png"}, - paramtype = light, + paramtype = "light", groups = {crumbly=3,falling_node=1}, }) @@ -51,14 +50,14 @@ minetest.register_craft({ minetest.register_node("castle:stonewall_corner", { drawtype = "normal", - paramtype = light, + paramtype = "light", paramtype2 = "facedir", description = "Castle Corner", - tiles = {"castle_stonewall.png", - "castle_stonewall.png", - "castle_corner_stonewall1.png", - "castle_stonewall.png", - "castle_stonewall.png", + tiles = {"castle_stonewall.png", + "castle_stonewall.png", + "castle_corner_stonewall1.png", + "castle_stonewall.png", + "castle_stonewall.png", "castle_corner_stonewall2.png"}, groups = {cracky=3}, }) @@ -81,7 +80,7 @@ minetest.register_node("castle:roofslate", { climbable = true, selection_box = { type = "fixed", - fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, groups = {cracky=3,attached_node=1}, }) @@ -102,40 +101,30 @@ minetest.register_node("castle:hides", { }, }) - -minetest.register_craft({ - output = "castle:hides", - recipe = { - {"wool:white"}, - {"bucket:bucket_water"}, +minetest.register_craft( { + type = "shapeless", + output = "castle:hides 6", + recipe = { "wool:white" , "bucket:bucket_water" }, + replacements = { + { 'bucket:bucket_water', 'bucket:bucket_empty' } } }) - -minetest.register_craft( { - type = "shapeless", - output = "castle:hides 6", - recipe = { "wool:white" , "bucket:bucket_water" }, - replacements = { - { 'bucket:bucket_water', 'bucket:bucket_empty' } - } -} ) - -local mod_building_blocks = minetest.get_modpath("building_blocks") +local mod_building_blocks = minetest.get_modpath("building_blocks") local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt") if mod_building_blocks then - minetest.register_craft( { - output = "castle:roofslate 4", - recipe = { + minetest.register_craft({ + output = "castle:roofslate 4", + recipe = { { "building_blocks:Tar" , "default:gravel" }, { "default:gravel", "building_blocks:Tar" } } }) minetest.register_craft( { - output = "castle:roofslate 4", - recipe = { + output = "castle:roofslate 4", + recipe = { { "default:gravel", "building_blocks:Tar" }, { "building_blocks:Tar" , "default:gravel" } } @@ -143,17 +132,17 @@ if mod_building_blocks then end if mod_streets then - minetest.register_craft( { - output = "castle:roofslate 4", - recipe = { + minetest.register_craft( { + output = "castle:roofslate 4", + recipe = { { "streets:asphalt" , "default:gravel" }, { "default:gravel", "streets:asphalt" } } }) minetest.register_craft( { - output = "castle:roofslate 4", - recipe = { + output = "castle:roofslate 4", + recipe = { { "default:gravel", "streets:asphalt" }, { "streets:asphalt" , "default:gravel" } } @@ -170,11 +159,11 @@ if not (mod_building_blocks or mod_streets) then end stairs.register_stair_and_slab("stonewall", "castle:stonewall", - {cracky=3}, - {"castle_stonewall.png"}, - "Castle Wall Stair", - "Castle Wall Slab", - default.node_sound_stone_defaults()) + {cracky=3}, + {"castle_stonewall.png"}, + "Castle Wall Stair", + "Castle Wall Slab", + default.node_sound_stone_defaults()) minetest.register_craft({ output = "castle:stairs 4", @@ -201,39 +190,32 @@ minetest.register_craft({ } }) -doors.register_door("castle:oak_door", { +doors.register("castle:oak_door", { + tiles = {{ name = "castle_door_oak.png", backface_culling = true }}, description = "Oak Door", inventory_image = "castle_oak_door_inv.png", - groups = {choppy=2,door=1}, - tiles_bottom = {"castle_oak_door_bottom.png", "door_oak.png"}, - tiles_top = {"castle_oak_door_top.png", "door_oak.png"}, - only_placer_can_open = true, -}) - -doors.register_door("castle:jail_door", { - description = "Jail Door", - inventory_image = "castle_jail_door_inv.png", - groups = {cracky=2,door=1}, - tiles_bottom = {"castle_jail_door_bottom.png", "door_jail.png"}, - tiles_top = {"castle_jail_door_top.png", "door_jail.png"}, - only_placer_can_open = true, -}) - -minetest.register_craft({ - output = "castle:oak_door", + protected = true, + groups = { choppy = 2, door = 1 }, + sounds = default.node_sound_wood_defaults(), recipe = { {"default:tree", "default:tree"}, {"default:tree", "default:tree"}, - {"default:tree", "default:tree"} + {"default:tree", "default:tree"}, } }) -minetest.register_craft({ - output = "castle:jail_door", +doors.register("castle:jail_door", { + tiles = {{ name = "castle_door_jail.png", backface_culling = true }}, + description = "Jail Door", + inventory_image = "castle_jail_door_inv.png", + protected = true, + groups = { cracky = 2, door = 1}, + sound_open = "doors_steel_door_open", + sound_close = "doors_steel_door_close", recipe = { {"castle:jailbars", "castle:jailbars"}, {"castle:jailbars", "castle:jailbars"}, - {"castle:jailbars", "castle:jailbars"} + {"castle:jailbars", "castle:jailbars"}, } }) @@ -241,6 +223,9 @@ function default.get_ironbound_chest_formspec(pos) local spos = pos.x .. "," .. pos.y .. "," ..pos.z local formspec = "size[8,9]".. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. "list[nodemeta:".. spos .. ";main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]" return formspec @@ -257,7 +242,7 @@ minetest.register_node("castle:ironbound_chest",{ drawtype = "nodebox", description = "Ironbound Chest", tiles = {"castle_ironbound_chest_top.png", - "castle_ironbound_chest_top.png", + "castle_ironbound_chest_top.png", "castle_ironbound_chest_side.png", "castle_ironbound_chest_side.png", "castle_ironbound_chest_back.png", @@ -269,9 +254,9 @@ minetest.register_node("castle:ironbound_chest",{ type = "fixed", fixed = { {-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500}, - {-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000}, + {-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000}, {-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500}, - {-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500}, + {-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500}, }, }, selection_box = { @@ -279,7 +264,7 @@ minetest.register_node("castle:ironbound_chest",{ fixed = { {-0.5,-0.500000,-0.400000,0.5,0.200000,0.4}, - }, + }, }, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) @@ -311,7 +296,7 @@ minetest.register_node("castle:ironbound_chest",{ end return count end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) + allow_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_ironbound_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. @@ -322,7 +307,7 @@ minetest.register_node("castle:ironbound_chest",{ end return stack:get_count() end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) + allow_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_ironbound_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. @@ -337,11 +322,11 @@ minetest.register_node("castle:ironbound_chest",{ minetest.log("action", player:get_player_name().. " moves stuff in locked chest at "..minetest.pos_to_string(pos)) end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) + on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to locked chest at "..minetest.pos_to_string(pos)) end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) + on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from locked chest at "..minetest.pos_to_string(pos)) end, @@ -378,17 +363,17 @@ minetest.register_tool("castle:battleaxe", { damage_groups = {fleshy=7}, }, }) + minetest.register_craft({ output = "castle:battleaxe", recipe = { {"default:steel_ingot", "default:steel_ingot","default:steel_ingot"}, {"default:steel_ingot", "default:stick","default:steel_ingot"}, - {"", "default:stick",""} + {"", "default:stick",""} } }) if minetest.get_modpath("moreblocks") then - stairsplus:register_all("castle", "dungeon_stone", "castle:dungeon_stone", { description = "Dungeon Stone", tiles = {"castle_dungeon_stone.png"}, @@ -403,7 +388,7 @@ if minetest.get_modpath("moreblocks") then groups = {cracky=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), sunlight_propagates = true, - }) + }) stairsplus:register_all("castle", "stonewall", "castle:stonewall", { description = "Stone Wall", @@ -419,22 +404,22 @@ if minetest.get_modpath("moreblocks") then groups = {cracky=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), sunlight_propagates = true, - }) - end + }) +end stairs.register_stair_and_slab("dungeon_stone", "castle:dungeon_stone", - {cracky=3}, - {"castle_dungeon_stone.png"}, - "Dungeon Stone Stair", - "Dungeon Stone Slab", - default.node_sound_stone_defaults()) + {cracky=3}, + {"castle_dungeon_stone.png"}, + "Dungeon Stone Stair", + "Dungeon Stone Slab", + default.node_sound_stone_defaults()) stairs.register_stair_and_slab("castle_pavement_brick", "castle:pavement_brick", - {cracky=3}, - {"castle_pavement_brick.png"}, - "Castle Pavement Stair", - "Castle Pavement Slab", - default.node_sound_stone_defaults()) + {cracky=3}, + {"castle_pavement_brick.png"}, + "Castle Pavement Stair", + "Castle Pavement Slab", + default.node_sound_stone_defaults()) minetest.register_craft({ output = "stairs:slab_dungeon_stone 6", diff --git a/castle/jailbars.lua b/castle/jailbars.lua index 2bc6d66..504e23f 100644 --- a/castle/jailbars.lua +++ b/castle/jailbars.lua @@ -1,113 +1,16 @@ --- xjailbarss mod by xyz - -local function rshift(x, by) - return math.floor(x / 2 ^ by) -end - -local directions = { - {x = 1, y = 0, z = 0}, - {x = 0, y = 0, z = 1}, - {x = -1, y = 0, z = 0}, - {x = 0, y = 0, z = -1}, -} - -local function update_jailbars(pos) - if minetest.get_node(pos).name:find("castle:jailbars") == nil then - return - end - local sum = 0 - for i = 1, 4 do - local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) - if minetest.registered_nodes[node.name].walkable ~= false then - sum = sum + 2 ^ (i - 1) - end - end - if sum == 0 then - sum = 15 - end - minetest.add_node(pos, {name = "castle:jailbars_"..sum}) -end - -local function update_nearby(pos) - for i = 1,4 do - update_jailbars({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) - end -end - -local half_blocks = { - {0, -0.5, -0.06, 0.5, 0.5, 0.06}, - {-0.06, -0.5, 0, 0.06, 0.5, 0.5}, - {-0.5, -0.5, -0.06, 0, 0.5, 0.06}, - {-0.06, -0.5, -0.5, 0.06, 0.5, 0} -} - -local full_blocks = { - {-0.5, -0.5, -0.06, 0.5, 0.5, 0.06}, - {-0.06, -0.5, -0.5, 0.06, 0.5, 0.5} -} - -for i = 1, 15 do - local need = {} - local cnt = 0 - for j = 1, 4 do - if rshift(i, j - 1) % 2 == 1 then - need[j] = true - cnt = cnt + 1 - end - end - local take = {} - if need[1] == true and need[3] == true then - need[1] = nil - need[3] = nil - table.insert(take, full_blocks[1]) - end - if need[2] == true and need[4] == true then - need[2] = nil - need[4] = nil - table.insert(take, full_blocks[2]) - end - for k in pairs(need) do - table.insert(take, half_blocks[k]) - end - local texture = "castle_jailbars.png" - if cnt == 1 then - texture = "castle_jailbars.png" - end - minetest.register_node("castle:jailbars_"..i, { - drawtype = "nodebox", - tiles = {"castle_grey.png", "castle_grey.png", texture}, - paramtype = "light", - groups = {cracky=2}, - drop = "castle:jailbars", - node_box = { - type = "fixed", - fixed = take - }, - selection_box = { - type = "fixed", - fixed = take - } - }) -end - -minetest.register_node("castle:jailbars", { - description = "Jailbars", - tiles = {"castle_space.png"}, - inventory_image = "castle_jailbars.png", - wield_image = "castle_jailbars.png", - node_placement_prediction = "", - on_construct = update_jailbars -}) - -minetest.register_on_placenode(update_nearby) -minetest.register_on_dignode(update_nearby) - -minetest.register_craft({ - output = "castle:jailbars 12", - recipe = { - {"default:steel_ingot","","default:steel_ingot"}, +if minetest.get_modpath("xpanes") then + xpanes.register_pane("jailbars", { + description = "Jail Bars", + tiles = {"castle_jailbars.png"}, + drawtype = "airlike", + paramtype = "light", + textures = {"castle_jailbars.png", "castle_jailbars.png", "xpanes_space.png"}, + inventory_image = "castle_jailbars.png", + wield_image = "castle_jailbars.png", + sounds = default.node_sound_stone_defaults(), + groups = {cracky=1, pane=1}, + recipe = {{"default:steel_ingot","","default:steel_ingot"}, {"default:steel_ingot","default:steel_ingot","default:steel_ingot"}, - {"default:steel_ingot","","default:steel_ingot"}, - } -}) - + {"default:steel_ingot","","default:steel_ingot"}} + }) +end diff --git a/castle/murder_hole.lua b/castle/murder_hole.lua index cf2fab6..bd0dfb1 100644 --- a/castle/murder_hole.lua +++ b/castle/murder_hole.lua @@ -2,13 +2,13 @@ local hole = {} hole.types = { {"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"}, - {"cobble", "Cobble", "default_cobble", "default:cobble"}, - {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"}, - {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"}, - {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"}, - {"stone", "Stone", "default_stone", "default:stone"}, - {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"}, - {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"}, + {"cobble", "Cobble", "default_cobble", "default:cobble"}, + {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"}, + {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"}, + {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"}, + {"stone", "Stone", "default_stone", "default:stone"}, + {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"}, + {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"}, } for _, row in ipairs(hole.types) do @@ -18,24 +18,24 @@ for _, row in ipairs(hole.types) do local craft_material = row[4] -- Node Definition minetest.register_node("castle:hole_"..name, { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Murder Hole", tiles = {tile..".png"}, groups = {cracky=3}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { type = "fixed", fixed = { - {-8/16,-8/16,-8/16,-4/16,8/16,8/16}, - {4/16,-8/16,-8/16,8/16,8/16,8/16}, - {-4/16,-8/16,-8/16,4/16,8/16,-4/16}, - {-4/16,-8/16,8/16,4/16,8/16,4/16}, - + {-8/16,-8/16,-8/16,-4/16,8/16,8/16}, + {4/16,-8/16,-8/16,8/16,8/16,8/16}, + {-4/16,-8/16,-8/16,4/16,8/16,-4/16}, + {-4/16,-8/16,8/16,4/16,8/16,4/16}, }, }, }) + if craft_material then --Choose craft material minetest.register_craft({ diff --git a/castle/pillars.lua b/castle/pillars.lua index 4024390..ac63cb5 100644 --- a/castle/pillars.lua +++ b/castle/pillars.lua @@ -6,13 +6,13 @@ local pillar = {} pillar.types = { {"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"}, - {"cobble", "Cobble", "default_cobble", "default:cobble"}, - {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"}, - {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"}, - {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"}, - {"stone", "Stone", "default_stone", "default:stone"}, - {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"}, - {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"}, + {"cobble", "Cobble", "default_cobble", "default:cobble"}, + {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"}, + {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"}, + {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"}, + {"stone", "Stone", "default_stone", "default:stone"}, + {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"}, + {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"}, } for _, row in ipairs(pillar.types) do @@ -22,30 +22,30 @@ for _, row in ipairs(pillar.types) do local craft_material = row[4] -- Node Definition minetest.register_node("castle:pillars_"..name.."_bottom", { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Pillar Base", tiles = {tile..".png"}, groups = {cracky=3,attached_node=1}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000}, - {-0.375000,-0.375000,-0.375000,0.375000,-0.125000,0.375000}, - {-0.250000,-0.125000,-0.250000,0.250000,0.500000,0.250000}, + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000}, + {-0.375000,-0.375000,-0.375000,0.375000,-0.125000,0.375000}, + {-0.250000,-0.125000,-0.250000,0.250000,0.500000,0.250000}, + }, }, - }, }) minetest.register_node("castle:pillars_"..name.."_top", { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Pillar Top", tiles = {tile..".png"}, groups = {cracky=3,attached_node=1}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { type = "fixed", fixed = { @@ -55,49 +55,54 @@ for _, row in ipairs(pillar.types) do }, }, }) + minetest.register_node("castle:pillars_"..name.."_middle", { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Pillar Middle", tiles = {tile..".png"}, groups = {cracky=3,attached_node=1}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.250000,-0.500000,-0.250000,0.250000,0.500000,0.250000}, + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.250000,-0.500000,-0.250000,0.250000,0.500000,0.250000}, + }, }, - }, }) + if craft_material then --Choose craft material minetest.register_craft({ output = "castle:pillars_"..name.."_bottom 4", recipe = { - {"",craft_material,""}, - {"",craft_material,""}, - {craft_material,craft_material,craft_material} }, + {"",craft_material,""}, + {"",craft_material,""}, + {craft_material,craft_material,craft_material} }, }) end + if craft_material then --Choose craft material minetest.register_craft({ output = "castle:pillars_"..name.."_top 4", recipe = { - {craft_material,craft_material,craft_material}, - {"",craft_material,""}, - {"",craft_material,""} }, + {craft_material,craft_material,craft_material}, + {"",craft_material,""}, + {"",craft_material,""} }, }) end + if craft_material then --Choose craft material minetest.register_craft({ output = "castle:pillars_"..name.."_middle 4", recipe = { - {craft_material,craft_material}, - {craft_material,craft_material}, - {craft_material,craft_material} }, + {craft_material,craft_material}, + {craft_material,craft_material}, + {craft_material,craft_material} }, }) end end + diff --git a/castle/rope.lua b/castle/rope.lua index 23ebea8..1141913 100644 --- a/castle/rope.lua +++ b/castle/rope.lua @@ -31,15 +31,15 @@ minetest.register_craft({ }) minetest.register_node("castle:box_rope", { - description = "Rope from Ropebox", - drawtype = "nodebox", - paramtype = "light", - sunlight_propagates = true, - tiles = {"castle_ropes.png"}, - groups = {not_in_creative_inventory=1}, - climbable = true, - walkable = false, - diggable = false, + description = "Rope from Ropebox", + drawtype = "nodebox", + paramtype = "light", + sunlight_propagates = true, + tiles = {"castle_ropes.png"}, + groups = {not_in_creative_inventory=1}, + climbable = true, + walkable = false, + diggable = false, node_box = { type = "fixed", fixed = { @@ -52,44 +52,44 @@ minetest.register_node("castle:box_rope", { {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}, }, }, - after_destruct = function(pos,oldnode) - local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) - if node.name == "castle:box_rope" then - minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) - end - end, + after_destruct = function(pos,oldnode) + local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) + if node.name == "castle:box_rope" then + minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) + end + end, }) minetest.register_node("castle:ropebox", { - description = "Ropebox", - drawtype = "nodebox", - sunlight_propagates = true, - tiles = {"castle_ropebox_top.png", - "castle_ropebox_top.png", - "castle_ropebox_side_1.png", - "castle_ropebox_side_1.png", - "castle_ropebox_side_2.png", - "castle_ropebox_side_2.png"}, - paramtype = "light", - paramtype2 = "facedir", - groups = {choppy=3}, + description = "Ropebox", + drawtype = "nodebox", + sunlight_propagates = true, + tiles = {"castle_ropebox_top.png", + "castle_ropebox_top.png", + "castle_ropebox_side_1.png", + "castle_ropebox_side_1.png", + "castle_ropebox_side_2.png", + "castle_ropebox_side_2.png"}, + paramtype = "light", + paramtype2 = "facedir", + groups = {choppy=3}, node_box = { type = "fixed", fixed = { - {-2/16, -2/16, -4/16, 2/16, 2/16, 4/16}, - {-2/16, -4/16, -2/16, 2/16, 4/16, 2/16}, - {-2/16, -3/16, -3/16, 2/16, 3/16, 3/16}, + {-2/16, -2/16, -4/16, 2/16, 2/16, 4/16}, + {-2/16, -4/16, -2/16, 2/16, 4/16, 2/16}, + {-2/16, -3/16, -3/16, 2/16, 3/16, 3/16}, {-3/16, -2/16, -2/16, -2/16, 8/16, 2/16}, {2/16, -2/16, -2/16, 3/16, 8/16, 2/16}, - {-1/16, -8/16, -1/16, 1/16, -4/16, 1/16}, + {-1/16, -8/16, -1/16, 1/16, -4/16, 1/16}, }, }, - after_destruct = function(pos,oldnode) - local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) - if node.name == "castle:box_rope" then - minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) - end - end, + after_destruct = function(pos,oldnode) + local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) + if node.name == "castle:box_rope" then + minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) + end + end, }) minetest.register_abm({ @@ -98,7 +98,7 @@ minetest.register_abm({ chance = 1, action = function(pos, node) if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end - minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"}) + minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"}) end }) @@ -108,7 +108,7 @@ minetest.register_abm({ chance = 1, action = function(pos, node) if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end - minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"}) + minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"}) end }) @@ -119,3 +119,4 @@ minetest.register_craft({ {"castle:ropes"}, } }) + diff --git a/castle/shields_decor.lua b/castle/shields_decor.lua index 0772f41..354b099 100644 --- a/castle/shields_decor.lua +++ b/castle/shields_decor.lua @@ -19,7 +19,7 @@ minetest.register_node("castle:shield",{ fixed = { {-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1 }, - }, + }, }) @@ -53,7 +53,7 @@ minetest.register_node("castle:shield_2",{ fixed = { {-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1 }, - }, + }, }) minetest.register_craft({ @@ -86,7 +86,7 @@ minetest.register_node("castle:shield_3",{ fixed = { {-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1 }, - }, + }, }) minetest.register_craft({ diff --git a/castle/tapestry.lua b/castle/tapestry.lua index 845fb7a..3cc3401 100644 --- a/castle/tapestry.lua +++ b/castle/tapestry.lua @@ -2,7 +2,7 @@ local tapestry = {} minetest.register_node("castle:tapestry_top", { drawtype = "nodebox", - description = "Tapestry Top", + description = "Tapestry Top", tiles = {"default_wood.png"}, sunlight_propagates = true, groups = {flammable=3,oddly_breakable_by_hand=1}, @@ -18,7 +18,7 @@ minetest.register_node("castle:tapestry_top", { selection_box = { type = "fixed", fixed = { - {-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000}, + {-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000}, }, }, }) @@ -53,33 +53,33 @@ for _, row in ipairs(tapestry.colours) do local craft_color_group = row[3] -- Node Definition minetest.register_node("castle:tapestry_"..name, { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Tapestry", tiles = {"wool_"..name..".png"}, groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { - type = "fixed", - fixed = { - {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000}, - {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000}, - {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000}, - {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000}, - {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000}, - {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000}, - {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000}, - {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000}, - {-0.500000,0.000000,0.437500,0.500000,1.500000,0.500000}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,0.437500,0.500000,1.500000,0.500000}, - }, - }, + type = "fixed", + fixed = { + {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000}, + {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000}, + {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000}, + {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000}, + {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000}, + {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000}, + {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000}, + {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000}, + {-0.500000,0.000000,0.437500,0.500000,1.500000,0.500000}, + }, + }, + selection_box = { + type = "fixed", + fixed = { + {-0.500000,-0.500000,0.437500,0.500000,1.500000,0.500000}, + }, + }, }) if craft_color_group then -- Crafting from wool and a stick @@ -97,34 +97,35 @@ for _, row in ipairs(tapestry.colours) do local craft_color_group = row[3] -- Node Definition minetest.register_node("castle:long_tapestry_"..name, { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Tapestry (Long)", tiles = {"wool_"..name..".png"}, groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { - type = "fixed", - fixed = { - {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000}, - {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000}, - {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000}, - {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000}, - {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000}, - {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000}, - {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000}, - {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000}, - {-0.500000,0.000000,0.437500,0.500000,2.500000,0.500000}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,0.437500,0.500000,2.500000,0.500000}, - }, - }, + type = "fixed", + fixed = { + {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000}, + {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000}, + {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000}, + {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000}, + {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000}, + {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000}, + {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000}, + {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000}, + {-0.500000,0.000000,0.437500,0.500000,2.500000,0.500000}, + }, + }, + selection_box = { + type = "fixed", + fixed = { + {-0.500000,-0.500000,0.437500,0.500000,2.500000,0.500000}, + }, + }, }) + if craft_color_group then -- Crafting from normal tapestry and wool minetest.register_craft({ @@ -141,33 +142,33 @@ for _, row in ipairs(tapestry.colours) do local craft_color_group = row[3] -- Node Definition minetest.register_node("castle:very_long_tapestry_"..name, { - drawtype = "nodebox", + drawtype = "nodebox", description = desc.." Tapestry (Very Long)", tiles = {"wool_"..name..".png"}, groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), - paramtype = "light", - paramtype2 = "facedir", + paramtype = "light", + paramtype2 = "facedir", node_box = { - type = "fixed", - fixed = { - {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000}, - {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000}, - {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000}, - {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000}, - {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000}, - {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000}, - {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000}, - {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000}, - {-0.500000,0.000000,0.437500,0.500000,3.500000,0.500000}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,0.437500,0.500000,3.500000,0.500000}, - }, - }, + type = "fixed", + fixed = { + {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000}, + {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000}, + {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000}, + {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000}, + {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000}, + {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000}, + {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000}, + {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000}, + {-0.500000,0.000000,0.437500,0.500000,3.500000,0.500000}, + }, + }, + selection_box = { + type = "fixed", + fixed = { + {-0.500000,-0.500000,0.437500,0.500000,3.500000,0.500000}, + }, + }, }) if craft_color_group then -- Crafting from long tapestry and wool @@ -178,3 +179,4 @@ for _, row in ipairs(tapestry.colours) do }) end end + diff --git a/castle/textures/LICENSE.txt b/castle/textures/LICENSE.txt new file mode 100644 index 0000000..e2aefc5 --- /dev/null +++ b/castle/textures/LICENSE.txt @@ -0,0 +1,51 @@ +-------------------------------------------- + +All textures based on +original textures by: ??? + +License Textures: ??? + +-------------------------------------------- + +License Textures: Napiophelios - CC-BY-SA 3.0 + +-castle_corner_stonewall1.png +-castle_corner_stonewall2.png +-castle_crate.png +-castle_crate_top.png +-castle_door_jail.png +-castle_door_oak.png +-castle_dungeon_stone.png +-castle_hide.png +-castle_ironbound_chest_back.png +-castle_ironbound_chest_front.png +-castle_ironbound_chest_side.png +-castle_ironbound_chest_top.png +-castle_jail_door_inv.png +-castle_jailbars.png +-castle_oak_door_inv.png +-castle_pavement_brick.png +-castle_ropebox_side_1.png +-castle_ropebox_side_2.png +-castle_ropebox_top.png +-castle_ropes.png +-castle_rubble.png +-castle_shield_back.png +-castle_shield_front.png +-castle_shield_front_2.png +-castle_shield_front_3.png +-castle_shield_side.png +-castle_shield_side_2.png +-castle_shield_side_3.png +-castle_slate.png +-castle_steel.png +-castle_stonewall.png +-castle_straw_bale.png +-castle_street_light.png +-castle_workbench_1.png +-castle_workbench_2.png +-castle_workbench_bottom.png +-castle_workbench_top.png + + +-------------------------------------------- \ No newline at end of file diff --git a/castle/textures/castle_corner_stonewall1.png b/castle/textures/castle_corner_stonewall1.png index 22ba91f..d6066ea 100644 Binary files a/castle/textures/castle_corner_stonewall1.png and b/castle/textures/castle_corner_stonewall1.png differ diff --git a/castle/textures/castle_corner_stonewall2.png b/castle/textures/castle_corner_stonewall2.png index 0693427..72bf8e6 100644 Binary files a/castle/textures/castle_corner_stonewall2.png and b/castle/textures/castle_corner_stonewall2.png differ diff --git a/castle/textures/castle_crate.png b/castle/textures/castle_crate.png index 4aca511..b68c685 100644 Binary files a/castle/textures/castle_crate.png and b/castle/textures/castle_crate.png differ diff --git a/castle/textures/castle_crate_top.png b/castle/textures/castle_crate_top.png index 1de0365..dd63b1b 100644 Binary files a/castle/textures/castle_crate_top.png and b/castle/textures/castle_crate_top.png differ diff --git a/castle/textures/castle_door_jail.png b/castle/textures/castle_door_jail.png new file mode 100644 index 0000000..0d4f7bf Binary files /dev/null and b/castle/textures/castle_door_jail.png differ diff --git a/castle/textures/castle_door_oak.png b/castle/textures/castle_door_oak.png new file mode 100644 index 0000000..2282fb2 Binary files /dev/null and b/castle/textures/castle_door_oak.png differ diff --git a/castle/textures/castle_dungeon_stone.png b/castle/textures/castle_dungeon_stone.png index 10c5c47..6a2c154 100644 Binary files a/castle/textures/castle_dungeon_stone.png and b/castle/textures/castle_dungeon_stone.png differ diff --git a/castle/textures/castle_hide.png b/castle/textures/castle_hide.png index 8abc259..3e6f6c4 100644 Binary files a/castle/textures/castle_hide.png and b/castle/textures/castle_hide.png differ diff --git a/castle/textures/castle_ironbound_chest_back.png b/castle/textures/castle_ironbound_chest_back.png index 52d0ae4..29446db 100644 Binary files a/castle/textures/castle_ironbound_chest_back.png and b/castle/textures/castle_ironbound_chest_back.png differ diff --git a/castle/textures/castle_ironbound_chest_front.png b/castle/textures/castle_ironbound_chest_front.png index 8151300..8d91e07 100644 Binary files a/castle/textures/castle_ironbound_chest_front.png and b/castle/textures/castle_ironbound_chest_front.png differ diff --git a/castle/textures/castle_ironbound_chest_side.png b/castle/textures/castle_ironbound_chest_side.png index f38ba39..3a94f81 100644 Binary files a/castle/textures/castle_ironbound_chest_side.png and b/castle/textures/castle_ironbound_chest_side.png differ diff --git a/castle/textures/castle_ironbound_chest_top.png b/castle/textures/castle_ironbound_chest_top.png index fff7da0..29446db 100644 Binary files a/castle/textures/castle_ironbound_chest_top.png and b/castle/textures/castle_ironbound_chest_top.png differ diff --git a/castle/textures/castle_jail_door_inv.png b/castle/textures/castle_jail_door_inv.png index 50a502d..5121fb8 100644 Binary files a/castle/textures/castle_jail_door_inv.png and b/castle/textures/castle_jail_door_inv.png differ diff --git a/castle/textures/castle_jailbars.png b/castle/textures/castle_jailbars.png index 79421ac..e2cc911 100644 Binary files a/castle/textures/castle_jailbars.png and b/castle/textures/castle_jailbars.png differ diff --git a/castle/textures/castle_oak_door_inv.png b/castle/textures/castle_oak_door_inv.png index d1966db..1122d51 100644 Binary files a/castle/textures/castle_oak_door_inv.png and b/castle/textures/castle_oak_door_inv.png differ diff --git a/castle/textures/castle_pavement_brick.png b/castle/textures/castle_pavement_brick.png index 0d06f6b..fd10e0f 100644 Binary files a/castle/textures/castle_pavement_brick.png and b/castle/textures/castle_pavement_brick.png differ diff --git a/castle/textures/castle_ropebox_side_1.png b/castle/textures/castle_ropebox_side_1.png index 75da619..a747750 100644 Binary files a/castle/textures/castle_ropebox_side_1.png and b/castle/textures/castle_ropebox_side_1.png differ diff --git a/castle/textures/castle_ropebox_side_2.png b/castle/textures/castle_ropebox_side_2.png index f3bbe53..ec8b9ab 100644 Binary files a/castle/textures/castle_ropebox_side_2.png and b/castle/textures/castle_ropebox_side_2.png differ diff --git a/castle/textures/castle_ropebox_top.png b/castle/textures/castle_ropebox_top.png index a6eb2ef..ec8b9ab 100644 Binary files a/castle/textures/castle_ropebox_top.png and b/castle/textures/castle_ropebox_top.png differ diff --git a/castle/textures/castle_ropes.png b/castle/textures/castle_ropes.png index 0df712e..456d7bb 100644 Binary files a/castle/textures/castle_ropes.png and b/castle/textures/castle_ropes.png differ diff --git a/castle/textures/castle_rubble.png b/castle/textures/castle_rubble.png index a16c5da..fbaa32c 100644 Binary files a/castle/textures/castle_rubble.png and b/castle/textures/castle_rubble.png differ diff --git a/castle/textures/castle_shield_back.png b/castle/textures/castle_shield_back.png index 91ce914..53cca18 100644 Binary files a/castle/textures/castle_shield_back.png and b/castle/textures/castle_shield_back.png differ diff --git a/castle/textures/castle_shield_front.png b/castle/textures/castle_shield_front.png index 194754a..c7b56fc 100644 Binary files a/castle/textures/castle_shield_front.png and b/castle/textures/castle_shield_front.png differ diff --git a/castle/textures/castle_shield_front_2.png b/castle/textures/castle_shield_front_2.png index 65f38b7..ffc2256 100644 Binary files a/castle/textures/castle_shield_front_2.png and b/castle/textures/castle_shield_front_2.png differ diff --git a/castle/textures/castle_shield_front_3.png b/castle/textures/castle_shield_front_3.png index 4b0cdc1..7dc48a7 100644 Binary files a/castle/textures/castle_shield_front_3.png and b/castle/textures/castle_shield_front_3.png differ diff --git a/castle/textures/castle_shield_side.png b/castle/textures/castle_shield_side.png index 706fecc..8aaa6a9 100644 Binary files a/castle/textures/castle_shield_side.png and b/castle/textures/castle_shield_side.png differ diff --git a/castle/textures/castle_shield_side_2.png b/castle/textures/castle_shield_side_2.png index a33cd65..07282d2 100644 Binary files a/castle/textures/castle_shield_side_2.png and b/castle/textures/castle_shield_side_2.png differ diff --git a/castle/textures/castle_shield_side_3.png b/castle/textures/castle_shield_side_3.png index d412952..6dc8aeb 100644 Binary files a/castle/textures/castle_shield_side_3.png and b/castle/textures/castle_shield_side_3.png differ diff --git a/castle/textures/castle_slate.png b/castle/textures/castle_slate.png index f8d7f82..a7de1ea 100644 Binary files a/castle/textures/castle_slate.png and b/castle/textures/castle_slate.png differ diff --git a/castle/textures/castle_steel.png b/castle/textures/castle_steel.png index d0e39f3..28ecd60 100644 Binary files a/castle/textures/castle_steel.png and b/castle/textures/castle_steel.png differ diff --git a/castle/textures/castle_stonewall.png b/castle/textures/castle_stonewall.png index 5edf86b..b8f823f 100644 Binary files a/castle/textures/castle_stonewall.png and b/castle/textures/castle_stonewall.png differ diff --git a/castle/textures/castle_straw_bale.png b/castle/textures/castle_straw_bale.png index 8403e2a..ad56330 100644 Binary files a/castle/textures/castle_straw_bale.png and b/castle/textures/castle_straw_bale.png differ diff --git a/castle/textures/castle_street_light.png b/castle/textures/castle_street_light.png index 81ad148..dc3f72e 100644 Binary files a/castle/textures/castle_street_light.png and b/castle/textures/castle_street_light.png differ diff --git a/castle/textures/castle_workbench_1.png b/castle/textures/castle_workbench_1.png index af945b5..da9d997 100644 Binary files a/castle/textures/castle_workbench_1.png and b/castle/textures/castle_workbench_1.png differ diff --git a/castle/textures/castle_workbench_2.png b/castle/textures/castle_workbench_2.png index 008a285..da9d997 100644 Binary files a/castle/textures/castle_workbench_2.png and b/castle/textures/castle_workbench_2.png differ diff --git a/castle/textures/castle_workbench_bottom.png b/castle/textures/castle_workbench_bottom.png new file mode 100644 index 0000000..c859118 Binary files /dev/null and b/castle/textures/castle_workbench_bottom.png differ diff --git a/castle/textures/castle_workbench_top.png b/castle/textures/castle_workbench_top.png index 90e9227..90c0a3f 100644 Binary files a/castle/textures/castle_workbench_top.png and b/castle/textures/castle_workbench_top.png differ diff --git a/castle/town_item.lua b/castle/town_item.lua index 64db0e8..57aeb37 100644 --- a/castle/town_item.lua +++ b/castle/town_item.lua @@ -1,3 +1,4 @@ + minetest.register_alias("darkage:box", "castle:crate") minetest.register_alias("cottages:straw", "farming:straw") minetest.register_alias("castle:straw", "farming:straw") @@ -5,6 +6,7 @@ minetest.register_alias("darkage:straw", "farming:straw") minetest.register_alias("cottages:straw_bale", "castle:bound_straw") minetest.register_alias("darkage:straw_bale", "castle:bound_straw") minetest.register_alias("darkage:lamp", "castle:street_light") +minetest.register_alias("castle:pavement", "castle:pavement_brick") minetest.register_node("castle:anvil",{ drawtype = "nodebox", @@ -17,10 +19,10 @@ minetest.register_node("castle:anvil",{ type = "fixed", fixed = { {-0.500000,-0.500000,-0.500000,0.500000,-0.250000,0.500000}, - {-0.187500,-0.500000,-0.375000,0.187500,0.312500,0.375000}, - {-0.375000,-0.500000,-0.437500,0.375000,-0.125000,0.437500}, - {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000}, - {-0.375000,0.187500,-0.437500,0.375000,0.425000,0.437500}, + {-0.187500,-0.500000,-0.375000,0.187500,0.312500,0.375000}, + {-0.375000,-0.500000,-0.437500,0.375000,-0.125000,0.437500}, + {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000}, + {-0.375000,0.187500,-0.437500,0.375000,0.425000,0.437500}, }, }, }) @@ -36,14 +38,18 @@ minetest.register_craft({ minetest.register_node("castle:workbench",{ description = "Workbench", - tiles = {"castle_workbench_top.png", "default_wood.png", "castle_workbench_1.png", "castle_workbench_1.png", "castle_workbench_2.png", "castle_workbench_2.png"}, + tiles = {"castle_workbench_top.png", "castle_workbench_bottom.png", "castle_workbench_1.png", "castle_workbench_1.png", "castle_workbench_2.png", "castle_workbench_2.png"}, paramtype2 = "facedir", paramtype = "light", groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2}, drawtype = "normal", - on_construct = function ( pos ) - local meta = minetest.get_meta( pos ) - meta:set_string( 'formspec', 'size[10,10;]' .. + on_construct = function ( pos ) + local meta = minetest.get_meta( pos ) + meta:set_string( 'formspec', + 'size[10,10;]' .. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. 'label[1,0;Source Material]' .. 'list[context;src;1,1;2,4;]' .. 'label[4,0;Recipe to Use]' .. @@ -51,12 +57,12 @@ minetest.register_node("castle:workbench",{ 'label[7.5,0;Craft Output]' .. 'list[context;dst;8,1;1,4;]' .. 'list[current_player;main;1,6;8,4;]' ) - meta:set_string( 'infotext', 'Workbench' ) - local inv = meta:get_inventory() - inv:set_size( 'src', 2 * 4 ) + meta:set_string( 'infotext', 'Workbench' ) + local inv = meta:get_inventory() + inv:set_size( 'src', 2 * 4 ) inv:set_size( 'rec', 3 * 3 ) inv:set_size( 'dst', 1 * 4 ) - end, + end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() @@ -66,11 +72,11 @@ minetest.register_node("castle:workbench",{ minetest.log("action", player:get_player_name().. " moves stuff in workbench at "..minetest.pos_to_string(pos)) end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) + on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to workbench at "..minetest.pos_to_string(pos)) end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) + on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from workbench at "..minetest.pos_to_string(pos)) end, @@ -83,7 +89,7 @@ local get_recipe = function ( inv ) method = 'normal', width = 3, items = needed - } ) + }) local totalneed = {} @@ -190,7 +196,6 @@ minetest.register_craft({ recipe = { {"default:stonebrick"}, {"default:obsidian"}, - } }) @@ -204,6 +209,9 @@ minetest.register_node("castle:crate", { local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,9]".. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. "list[current_name;main;0,1;8,4;]".. "list[current_player;main;0,5;8,4;]") meta:set_string("infotext", "Crate") @@ -219,11 +227,11 @@ minetest.register_node("castle:crate", { minetest.log("action", player:get_player_name().. " moves stuff in crate at "..minetest.pos_to_string(pos)) end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) + on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to crate at "..minetest.pos_to_string(pos)) end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) + on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from crate at "..minetest.pos_to_string(pos)) end, @@ -259,15 +267,7 @@ minetest.register_craft({ } }) -stairs.register_stair_and_slab("straw", "farming:straw", - {choppy=3, flammable=1, oddly_breakable_by_hand=3}, - {"farming_straw.png"}, - "Castle Straw Stair", - "Castle Straw Slab", - default.node_sound_leaves_defaults() -) - -minetest.register_node("castle:pavement", { +minetest.register_node("castle:pavement_brick", { description = "Paving Stone", drawtype = "normal", tiles = {"castle_pavement_brick.png"}, @@ -276,14 +276,13 @@ minetest.register_node("castle:pavement", { }) minetest.register_craft({ - output = "castle:pavement 4", + output = "castle:pavement_brick 4", recipe = { {"default:stone", "default:cobble"}, {"default:cobble", "default:stone"}, } }) - minetest.register_node("castle:light",{ drawtype = "glasslike", description = "Light Block", @@ -303,4 +302,3 @@ minetest.register_craft({ } }) - -- cgit v1.2.3