From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- castle/jailbars.lua | 113 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 113 insertions(+) create mode 100644 castle/jailbars.lua (limited to 'castle/jailbars.lua') diff --git a/castle/jailbars.lua b/castle/jailbars.lua new file mode 100644 index 0000000..2bc6d66 --- /dev/null +++ b/castle/jailbars.lua @@ -0,0 +1,113 @@ +-- xjailbarss mod by xyz + +local function rshift(x, by) + return math.floor(x / 2 ^ by) +end + +local directions = { + {x = 1, y = 0, z = 0}, + {x = 0, y = 0, z = 1}, + {x = -1, y = 0, z = 0}, + {x = 0, y = 0, z = -1}, +} + +local function update_jailbars(pos) + if minetest.get_node(pos).name:find("castle:jailbars") == nil then + return + end + local sum = 0 + for i = 1, 4 do + local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) + if minetest.registered_nodes[node.name].walkable ~= false then + sum = sum + 2 ^ (i - 1) + end + end + if sum == 0 then + sum = 15 + end + minetest.add_node(pos, {name = "castle:jailbars_"..sum}) +end + +local function update_nearby(pos) + for i = 1,4 do + update_jailbars({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) + end +end + +local half_blocks = { + {0, -0.5, -0.06, 0.5, 0.5, 0.06}, + {-0.06, -0.5, 0, 0.06, 0.5, 0.5}, + {-0.5, -0.5, -0.06, 0, 0.5, 0.06}, + {-0.06, -0.5, -0.5, 0.06, 0.5, 0} +} + +local full_blocks = { + {-0.5, -0.5, -0.06, 0.5, 0.5, 0.06}, + {-0.06, -0.5, -0.5, 0.06, 0.5, 0.5} +} + +for i = 1, 15 do + local need = {} + local cnt = 0 + for j = 1, 4 do + if rshift(i, j - 1) % 2 == 1 then + need[j] = true + cnt = cnt + 1 + end + end + local take = {} + if need[1] == true and need[3] == true then + need[1] = nil + need[3] = nil + table.insert(take, full_blocks[1]) + end + if need[2] == true and need[4] == true then + need[2] = nil + need[4] = nil + table.insert(take, full_blocks[2]) + end + for k in pairs(need) do + table.insert(take, half_blocks[k]) + end + local texture = "castle_jailbars.png" + if cnt == 1 then + texture = "castle_jailbars.png" + end + minetest.register_node("castle:jailbars_"..i, { + drawtype = "nodebox", + tiles = {"castle_grey.png", "castle_grey.png", texture}, + paramtype = "light", + groups = {cracky=2}, + drop = "castle:jailbars", + node_box = { + type = "fixed", + fixed = take + }, + selection_box = { + type = "fixed", + fixed = take + } + }) +end + +minetest.register_node("castle:jailbars", { + description = "Jailbars", + tiles = {"castle_space.png"}, + inventory_image = "castle_jailbars.png", + wield_image = "castle_jailbars.png", + node_placement_prediction = "", + on_construct = update_jailbars +}) + +minetest.register_on_placenode(update_nearby) +minetest.register_on_dignode(update_nearby) + +minetest.register_craft({ + output = "castle:jailbars 12", + recipe = { + {"default:steel_ingot","","default:steel_ingot"}, + {"default:steel_ingot","default:steel_ingot","default:steel_ingot"}, + {"default:steel_ingot","","default:steel_ingot"}, + } +}) + -- cgit v1.2.3