From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- bushes/depends.txt | 4 + bushes/init.lua | 257 +++++++++++++++++++++ bushes/textures/bushes_branches_center_1.png | Bin 0 -> 305 bytes bushes/textures/bushes_branches_center_2.png | Bin 0 -> 305 bytes bushes/textures/bushes_branches_left_1.png | Bin 0 -> 577 bytes bushes/textures/bushes_branches_left_2.png | Bin 0 -> 598 bytes bushes/textures/bushes_branches_right_1.png | Bin 0 -> 592 bytes bushes/textures/bushes_branches_right_2.png | Bin 0 -> 632 bytes bushes/textures/bushes_leaves_1.png | Bin 0 -> 205 bytes bushes/textures/bushes_leaves_2.png | Bin 0 -> 205 bytes bushes/textures/bushes_youngtree2trunk.png | Bin 0 -> 1074 bytes bushes/textures/bushes_youngtree2trunk_inv.png | Bin 0 -> 872 bytes bushes/textures/old & unused/BlockBranch1.png | Bin 0 -> 73879 bytes bushes/textures/old & unused/BlockBranch1L.png | Bin 0 -> 34131 bytes bushes/textures/old & unused/BlockBranch1R.png | Bin 0 -> 40264 bytes bushes/textures/old & unused/BushBranches1.png | Bin 0 -> 52878 bytes bushes/textures/old & unused/BushBranches1sm.png | Bin 0 -> 609 bytes bushes/textures/old & unused/BushBranches1sm2.png | Bin 0 -> 620 bytes bushes/textures/old & unused/BushBranches1sm3.png | Bin 0 -> 396 bytes bushes/textures/old & unused/BushBranches1sm4.png | Bin 0 -> 540 bytes .../textures/old & unused/BushBranchesCenter.png | Bin 0 -> 285 bytes bushes/textures/old & unused/BushBranchesSide1.png | Bin 0 -> 657 bytes bushes/textures/old & unused/BushBranchesSide2.png | Bin 0 -> 693 bytes bushes/textures/old & unused/blank.png | Bin 0 -> 83 bytes .../old & unused/moretrees_pine_leaves3.png | Bin 0 -> 525 bytes 25 files changed, 261 insertions(+) create mode 100644 bushes/depends.txt create mode 100644 bushes/init.lua create mode 100644 bushes/textures/bushes_branches_center_1.png create mode 100644 bushes/textures/bushes_branches_center_2.png create mode 100644 bushes/textures/bushes_branches_left_1.png create mode 100644 bushes/textures/bushes_branches_left_2.png create mode 100644 bushes/textures/bushes_branches_right_1.png create mode 100644 bushes/textures/bushes_branches_right_2.png create mode 100644 bushes/textures/bushes_leaves_1.png create mode 100644 bushes/textures/bushes_leaves_2.png create mode 100644 bushes/textures/bushes_youngtree2trunk.png create mode 100644 bushes/textures/bushes_youngtree2trunk_inv.png create mode 100644 bushes/textures/old & unused/BlockBranch1.png create mode 100644 bushes/textures/old & unused/BlockBranch1L.png create mode 100644 bushes/textures/old & unused/BlockBranch1R.png create mode 100644 bushes/textures/old & unused/BushBranches1.png create mode 100644 bushes/textures/old & unused/BushBranches1sm.png create mode 100644 bushes/textures/old & unused/BushBranches1sm2.png create mode 100644 bushes/textures/old & unused/BushBranches1sm3.png create mode 100644 bushes/textures/old & unused/BushBranches1sm4.png create mode 100644 bushes/textures/old & unused/BushBranchesCenter.png create mode 100644 bushes/textures/old & unused/BushBranchesSide1.png create mode 100644 bushes/textures/old & unused/BushBranchesSide2.png create mode 100644 bushes/textures/old & unused/blank.png create mode 100644 bushes/textures/old & unused/moretrees_pine_leaves3.png (limited to 'bushes') diff --git a/bushes/depends.txt b/bushes/depends.txt new file mode 100644 index 0000000..f82a423 --- /dev/null +++ b/bushes/depends.txt @@ -0,0 +1,4 @@ +default +biome_lib +stonage? +sumpf? diff --git a/bushes/init.lua b/bushes/init.lua new file mode 100644 index 0000000..3dc9801 --- /dev/null +++ b/bushes/init.lua @@ -0,0 +1,257 @@ +-- Bushes Mod by Mossmanikin, Evergreen, & Neuromancer +-- The initial code for this was taken from Mossmanikin's Grasses Mod, then heavilly modified by Neuromancer for this mod. +-- Mossmanikin also greatly helped with providing samples for coding. +-- bush leaf textures are cc-by-sa 3.0. from VannessaE's moretrees mod. (Leaf texture created by RealBadAngel or VanessaE) +-- Branch textures created by Neuromancer. +-- Licence for Code and Non-Bush leaf code is WTFPL. + + abstract_bushes = {} + + minetest.register_node("bushes:youngtree2_bottom", { + description = "Young Tree 2 (bottom)", + drawtype="nodebox", + tiles = {"bushes_youngtree2trunk.png"}, + inventory_image = "bushes_youngtree2trunk_inv.png", + wield_image = "bushes_youngtree2trunk_inv.png", +paramtype = "light", + walkable = false, + is_ground_content = true, +node_box = { + type = "fixed", + fixed = { + --{0.375000,-0.500000,-0.500000,0.500000,0.500000,-0.375000}, --NodeBox 1 + {-0.0612,-0.500000,-0.500000,0.0612,0.500000,-0.375000}, --NodeBox 1 + } +}, + groups = {snappy=3,flammable=2}, + sounds = default.node_sound_leaves_defaults(), + drop = 'default:stick' +}) + + local BushBranchCenter = { {1,1}, {3,2} } +for i in pairs(BushBranchCenter) do + local Num = BushBranchCenter[i][1] + local TexNum = BushBranchCenter[i][2] + minetest.register_node("bushes:bushbranches"..Num, { + description = "Bush Branches "..Num, + drawtype = "nodebox", + tiles = { + "bushes_leaves_"..TexNum..".png", + "bushes_branches_center_"..TexNum..".png" + }, + node_box = { + type = "fixed", + fixed = { + {0, -1/2, -1/2, -1/4, 1/2, 1/2}, + {0, -1/2, -1/2, 1/4, 1/2, 1/2} + }, + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2}, + }, + inventory_image = "bushes_branches_center_"..TexNum..".png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + groups = { + -- tree=1, -- MM: disabled because some recipes use group:tree for trunks + snappy=3, + flammable=2, + leaves=1 + }, + sounds = default.node_sound_leaves_defaults(), + drop = 'default:stick 4' + }) +end + +local BushBranchSide = { {2,1}, {4,2} } +for i in pairs(BushBranchSide) do + local Num = BushBranchSide[i][1] + local TexNum = BushBranchSide[i][2] + minetest.register_node("bushes:bushbranches"..Num, { + description = "Bush Branches "..Num, + drawtype = "nodebox", + tiles = { +--[[top]] "bushes_leaves_"..TexNum..".png", +--[[bottom]]"bushes_branches_center_"..TexNum..".png", +--[[right]] "bushes_branches_left_"..TexNum..".png", +--[[left]] "bushes_branches_right_"..TexNum..".png", -- MM: We could also mirror the previous here, +--[[back]] "bushes_branches_center_"..TexNum..".png",-- unless U really want 'em 2 B different +--[[front]] "bushes_branches_right_"..TexNum..".png" + }, + node_box = { + type = "fixed", + fixed = { +-- { left , bottom , front, right , top , back } + {0.137748,-0.491944, 0.5 ,-0.125000,-0.179444,-0.007790}, --NodeBox 1 + {0.262748,-0.185995, 0.5 ,-0.237252, 0.126505,-0.260269}, --NodeBox 2 + {0.500000, 0.125000, 0.5 ,-0.500000, 0.500000,-0.500000}, --NodeBox 3 + }, + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2}, + }, + inventory_image = "bushes_branches_right_"..TexNum..".png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + groups = { + -- tree=1, -- MM: disabled because some recipes use group:tree for trunks + snappy=3, + flammable=2, + leaves=1 + }, + sounds = default.node_sound_leaves_defaults(), + drop = 'default:stick 3' + }) +end + +local BushLeafNode = { {1}, {2}} +for i in pairs(BushLeafNode) do + local Num = BushLeafNode[i][1] + minetest.register_node("bushes:BushLeaves"..Num, { + description = "Bush Leaves "..Num, + drawtype = "allfaces_optional", + tiles = {"bushes_leaves_"..Num..".png"}, + paramtype = "light", + groups = { -- MM: Should we add leafdecay? + snappy=3, + flammable=2, + attached_node=1 + }, + sounds = default.node_sound_leaves_defaults(), + }) +end + +abstract_bushes.grow_bush = function(pos) + local leaf_type = math.random(1,2) + local bush_side_height = math.random(0,1) + local chance_of_bush_node_right = math.random(1,10) + if chance_of_bush_node_right> 5 then + local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z} + abstract_bushes.grow_bush_node(right_pos,3,leaf_type) + end + local chance_of_bush_node_left = math.random(1,10) + if chance_of_bush_node_left> 5 then + bush_side_height = math.random(0,1) + local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z} + abstract_bushes.grow_bush_node(left_pos,1,leaf_type) + end + local chance_of_bush_node_front = math.random(1,10) + if chance_of_bush_node_front> 5 then + bush_side_height = math.random(0,1) + local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1} + abstract_bushes.grow_bush_node(front_pos,2,leaf_type) + end + local chance_of_bush_node_back = math.random(1,10) + if chance_of_bush_node_back> 5 then + bush_side_height = math.random(0,1) + local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1} + abstract_bushes.grow_bush_node(back_pos,0,leaf_type) + end + +abstract_bushes.grow_bush_node(pos,5,leaf_type) +end + +abstract_bushes.grow_bush_node = function(pos,dir, leaf_type) + + + local right_here = {x=pos.x, y=pos.y+1, z=pos.z} + local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z} + + local bush_branch_type = 2 + + -- MM: I'm not sure if it's slower now than before... + if dir ~= 5 and leaf_type == 1 then + bush_branch_type = 2 + end + if dir ~= 5 and leaf_type == 2 then + bush_branch_type = 4 + end + if dir == 5 and leaf_type == 1 then + bush_branch_type = 1 + dir = 1 + end + if dir == 5 and leaf_type == 2 then + bush_branch_type = 3 + dir = 1 + end + + if minetest.get_node(right_here).name == "air" -- instead of check_air = true, + or minetest.get_node(right_here).name == "default:junglegrass" then + minetest.set_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir}) + --minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")") + minetest.set_node(above_right_here, {name="bushes:BushLeaves"..leaf_type}) + local chance_of_high_leaves = math.random(1,10) + if chance_of_high_leaves> 5 then + local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z} + --minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")") + minetest.set_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type}) + end + end +end + + +biome_lib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "stoneage:grass_with_silex", + "sumpf:peat", + "sumpf:sumpf" + }, + max_count = 15, --10,15 + rarity = 101 - 4, --3,4 + min_elevation = 1, -- above sea level + plantlife_limit = -0.9, + }, + abstract_bushes.grow_bush +) + + abstract_bushes.grow_youngtree2 = function(pos) + local height = math.random(4,5) + abstract_bushes.grow_youngtree_node2(pos,height) +end + +abstract_bushes.grow_youngtree_node2 = function(pos, height) + + + local right_here = {x=pos.x, y=pos.y+1, z=pos.z} + local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z} + local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z} + local three_above_right_here = {x=pos.x, y=pos.y+4, z=pos.z} + + if minetest.get_node(right_here).name == "air" -- instead of check_air = true, + or minetest.get_node(right_here).name == "default:junglegrass" then + if height == 4 then + local two_above_right_here_south = {x=pos.x, y=pos.y+3, z=pos.z-1} + local three_above_right_here_south = {x=pos.x, y=pos.y+4, z=pos.z-1} + minetest.set_node(right_here, {name="bushes:youngtree2_bottom"}) + minetest.set_node(above_right_here, {name="bushes:youngtree2_bottom"}) + minetest.set_node(two_above_right_here, {name="bushes:bushbranches2" , param2=2}) + minetest.set_node(two_above_right_here_south, {name="bushes:bushbranches2" , param2=0}) + minetest.set_node(three_above_right_here, {name="bushes:BushLeaves1" }) + minetest.set_node(three_above_right_here_south, {name="bushes:BushLeaves1" }) + end + + end +end + + +biome_lib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "stoneage:grass_with_silex", + "sumpf:peat", + "sumpf:sumpf" + }, + max_count = 55, --10,15 + rarity = 101 - 4, --3,4 + min_elevation = 1, -- above sea level + plantlife_limit = -0.9, + }, + abstract_bushes.grow_youngtree2 +) + + --http://dev.minetest.net/Node_Drawtypes diff --git a/bushes/textures/bushes_branches_center_1.png b/bushes/textures/bushes_branches_center_1.png new file mode 100644 index 0000000..bac3ee4 Binary files /dev/null and b/bushes/textures/bushes_branches_center_1.png differ diff --git a/bushes/textures/bushes_branches_center_2.png b/bushes/textures/bushes_branches_center_2.png new file mode 100644 index 0000000..c21edf6 Binary files /dev/null and b/bushes/textures/bushes_branches_center_2.png differ diff --git a/bushes/textures/bushes_branches_left_1.png b/bushes/textures/bushes_branches_left_1.png new file mode 100644 index 0000000..120f100 Binary files /dev/null and b/bushes/textures/bushes_branches_left_1.png differ diff --git a/bushes/textures/bushes_branches_left_2.png b/bushes/textures/bushes_branches_left_2.png new file mode 100644 index 0000000..1c17bac Binary files /dev/null and b/bushes/textures/bushes_branches_left_2.png differ diff --git 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