From 869b40a24d4c0e89b05ae70173c1b7ffd397f9b1 Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 31 Oct 2018 13:38:52 -0400 Subject: add basic_materials mod update homedecor, pipeworks, gloopblocks, signs_lib, stainedglass also updated technic, roads, glooptest, framedglass (they're my forks actually, just until some pending PRs are merged) make default locked chests use basic_materials padlock --- building_blocks/node_stairs.lua | 44 ++++++++++++++++++++++------------------- 1 file changed, 24 insertions(+), 20 deletions(-) (limited to 'building_blocks/node_stairs.lua') diff --git a/building_blocks/node_stairs.lua b/building_blocks/node_stairs.lua index 9781293..b0fecb4 100644 --- a/building_blocks/node_stairs.lua +++ b/building_blocks/node_stairs.lua @@ -131,26 +131,30 @@ minetest.register_node("building_blocks:brobble_spread", { is_ground_content = true, groups = {crumbly=3}, }) -minetest.register_node("building_blocks:gravel_spread", { - drawtype = "raillike", - description = S("Gravel Spread"), - tiles = {"default_gravel.png"}, - inventory_image = "building_blocks_gravel_spread_inv.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - -- but how to specify the dimensions for curved and sideways rails? - fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, - }, - sunlight_propagates = true, - is_ground_content = true, - groups = {crumbly=2}, - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.5}, - dug = {name="default_gravel_footstep", gain=1.0}, - }), -}) + +if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then + minetest.register_node("building_blocks:gravel_spread", { + drawtype = "raillike", + description = S("Gravel Spread"), + tiles = {"default_gravel.png"}, + inventory_image = "building_blocks_gravel_spread_inv.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + -- but how to specify the dimensions for curved and sideways rails? + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + sunlight_propagates = true, + is_ground_content = true, + groups = {crumbly=2}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.5}, + dug = {name="default_gravel_footstep", gain=1.0}, + }), + }) +end + minetest.register_node("building_blocks:Tarmac_spread", { drawtype = "raillike", description = S("Tarmac Spread"), -- cgit v1.2.3