From a5eef1c5de77fa7770877802e66c3e1c53f9a0da Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 24 Apr 2019 18:59:36 -0400 Subject: update castles, areas, homedecor, plantlife, gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content. --- anvil/README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'anvil/README.md') diff --git a/anvil/README.md b/anvil/README.md index 227321f..f8cc4e7 100644 --- a/anvil/README.md +++ b/anvil/README.md @@ -1,3 +1,5 @@ Anvil mod by Sokomine, originally a part of the Cottages mod but extracted to stand alone. -This anvil (and its associated hammer) allows a player to repair worn tools. Place the worn tool in the anvil's inventory and strike it with the hammer to improve its condition. \ No newline at end of file +This anvil (and its associated hammer) allows a player to repair worn tools. Place the worn tool in the anvil's inventory and strike it with the hammer to improve its condition. + +By default, a hammer can be repaired on the anvil just like any other tool, allowing for infinite recycling of worn tools. Set "anvil_hammer_is_repairable false" to prevent this. \ No newline at end of file -- cgit v1.2.3