From 1f48a4087c6844f5d113343e97a87c183bbdc369 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Tue, 7 Jun 2016 07:50:23 -0400 Subject: replace prefab mod with cheapie's prefab_redo version --- infrastructure/depends.txt | 1 - prefab/README.md | 0 prefab/crafting.lua | 167 ----- prefab/depends.txt | 2 - prefab/description.txt | 1 - prefab/init.lua | 427 ----------- prefab/mod.conf | 1 - prefab/models/barge.obj | 822 --------------------- prefab/other.lua | 169 ----- prefab/textures/prefab_boat_inventory.png | Bin 642 -> 0 bytes prefab/textures/prefab_concrete.png | Bin 6659 -> 0 bytes prefab/textures/prefab_concrete_boat.png | Bin 6562 -> 0 bytes prefab/textures/prefab_concrete_door.png | Bin 3526 -> 0 bytes prefab/textures/prefab_concrete_door_bottom.png | Bin 6719 -> 0 bytes prefab/textures/prefab_concrete_door_top.png | Bin 5645 -> 0 bytes prefab/textures/prefab_concrete_grass.png | Bin 5809 -> 0 bytes prefab/textures/prefab_concrete_grey.png | Bin 70 -> 0 bytes prefab/textures/prefab_concrete_ladder.png | Bin 2005 -> 0 bytes prefab/textures/prefab_concrete_wall.png | Bin 6867 -> 0 bytes prefab/textures/prefab_concrete_window.png | Bin 5257 -> 0 bytes prefab/textures/prefab_electric_fence.png | Bin 109 -> 0 bytes .../prefab_electric_fence_corner_side1.png | Bin 1196 -> 0 bytes .../prefab_electric_fence_corner_side2.png | Bin 1191 -> 0 bytes .../textures/prefab_electric_fence_corner_top.png | Bin 870 -> 0 bytes prefab/textures/prefab_electric_fence_end1.png | Bin 4355 -> 0 bytes prefab/textures/prefab_electric_fence_end2.png | Bin 5059 -> 0 bytes prefab_redo/LICENSE | 24 + prefab_redo/README | 8 + prefab_redo/depends.txt | 4 + prefab_redo/description.txt | 1 + prefab_redo/init.lua | 267 +++++++ prefab_redo/mod.conf | 1 + prefab_redo/screenshot.png | Bin 0 -> 369256 bytes prefab_redo/textures/prefab_redo_door_mask.png | Bin 0 -> 229 bytes .../textures/prefab_redo_door_mask_half.png | Bin 0 -> 229 bytes prefab_redo/textures/prefab_redo_door_overlay.png | Bin 0 -> 271 bytes .../textures/prefab_redo_door_overlay_half.png | Bin 0 -> 239 bytes prefab_redo/textures/prefab_redo_door_resize.png | Bin 0 -> 204 bytes prefab_redo/textures/prefab_redo_ladder_mask.png | Bin 0 -> 204 bytes .../textures/prefab_redo_ladder_overlay.png | Bin 0 -> 323 bytes 40 files changed, 305 insertions(+), 1590 deletions(-) delete mode 100644 prefab/README.md delete mode 100644 prefab/crafting.lua delete mode 100644 prefab/depends.txt delete mode 100644 prefab/description.txt delete mode 100644 prefab/init.lua delete mode 100644 prefab/mod.conf delete mode 100644 prefab/models/barge.obj delete mode 100644 prefab/other.lua delete mode 100644 prefab/textures/prefab_boat_inventory.png delete mode 100644 prefab/textures/prefab_concrete.png delete mode 100644 prefab/textures/prefab_concrete_boat.png delete mode 100644 prefab/textures/prefab_concrete_door.png delete mode 100644 prefab/textures/prefab_concrete_door_bottom.png delete mode 100644 prefab/textures/prefab_concrete_door_top.png delete mode 100644 prefab/textures/prefab_concrete_grass.png delete mode 100644 prefab/textures/prefab_concrete_grey.png delete mode 100644 prefab/textures/prefab_concrete_ladder.png delete mode 100644 prefab/textures/prefab_concrete_wall.png delete mode 100644 prefab/textures/prefab_concrete_window.png delete mode 100644 prefab/textures/prefab_electric_fence.png delete mode 100644 prefab/textures/prefab_electric_fence_corner_side1.png delete mode 100644 prefab/textures/prefab_electric_fence_corner_side2.png delete mode 100644 prefab/textures/prefab_electric_fence_corner_top.png delete mode 100644 prefab/textures/prefab_electric_fence_end1.png delete mode 100644 prefab/textures/prefab_electric_fence_end2.png create mode 100644 prefab_redo/LICENSE create mode 100644 prefab_redo/README create mode 100644 prefab_redo/depends.txt create mode 100644 prefab_redo/description.txt create mode 100644 prefab_redo/init.lua create mode 100644 prefab_redo/mod.conf create mode 100644 prefab_redo/screenshot.png create mode 100644 prefab_redo/textures/prefab_redo_door_mask.png create mode 100644 prefab_redo/textures/prefab_redo_door_mask_half.png create mode 100644 prefab_redo/textures/prefab_redo_door_overlay.png create mode 100644 prefab_redo/textures/prefab_redo_door_overlay_half.png create mode 100644 prefab_redo/textures/prefab_redo_door_resize.png create mode 100644 prefab_redo/textures/prefab_redo_ladder_mask.png create mode 100644 prefab_redo/textures/prefab_redo_ladder_overlay.png diff --git a/infrastructure/depends.txt b/infrastructure/depends.txt index af1119b..5a7e955 100644 --- a/infrastructure/depends.txt +++ b/infrastructure/depends.txt @@ -3,6 +3,5 @@ moreblocks mesecons wool streetsmod -prefab digilines technic? diff --git a/prefab/README.md b/prefab/README.md deleted file mode 100644 index e69de29..0000000 diff --git a/prefab/crafting.lua b/prefab/crafting.lua deleted file mode 100644 index 77f7e87..0000000 --- a/prefab/crafting.lua +++ /dev/null @@ -1,167 +0,0 @@ -minetest.register_craft({ - output = 'prefab:concrete 4', - recipe = { - {'default:stone', 'default:gravel', 'default:stone'}, - {'default:gravel', 'default:stone', 'default:gravel'}, - {'default:stone', 'default:gravel', 'default:stone'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_with_grass', - recipe = { - {'default:grass_1'}, - {'prefab:concrete'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_wall 3', - recipe = { - {'prefab:concrete'}, - {'prefab:concrete'}, - {'prefab:concrete'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_stair 4', - recipe = { - {'prefab:concrete', '', ''}, - {'prefab:concrete', 'prefab:concrete', ''}, - {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_stair_inverted', - recipe = { - {'prefab:concrete_stair'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_slab 6', - recipe = { - {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_slab_inverted', - recipe = { - {'prefab:concrete_slab'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_slit 4', - recipe = { - {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'}, - {'', '', ''}, - {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_window 6', - recipe = { - {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'}, - {'prefab:concrete', 'default:glass', 'prefab:concrete'}, - {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_ladder', - recipe = { - {'prefab:concrete'}, - {'default:ladder'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_fence', - recipe = { - {'prefab:concrete'}, - {'default:fence_wood'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_door', - recipe = { - {'prefab:concrete'}, - {'doors:door_wood'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_cylinder 4', - recipe = { - {'prefab:concrete','','prefab:concrete'}, - {'prefab:concrete','','prefab:concrete'}, - {'prefab:concrete','','prefab:concrete'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_bollard 2', - recipe = { - {'prefab:concrete_slab'}, - {'prefab:concrete_fence'}, - {'prefab:concrete_slab'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_bench 2', - recipe = { - {'prefab:concrete_slab'}, - {'prefab:concrete_fence'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_railing 2', - recipe = { - {'prefab:concrete_fence','prefab:concrete_fence'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_railing_corner 2', - recipe = { - {'prefab:concrete_railing','prefab:concrete_railing'}, - } -}) - -minetest.register_craft({ - output = 'prefab:electric_fence 2', - recipe = { - {'default:steel_ingot','default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'prefab:electric_fence_corner 2', - recipe = { - {'prefab:electric_fence','prefab:concrete_fence'}, - {'','prefab:electric_fence'}, - } -}) - -minetest.register_craft({ - output = 'prefab:electric_fence_end', - recipe = { - {'prefab:concrete_fence','default:steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'prefab:concrete_catwalk 4', - recipe = { - {'prefab:concrete_railing','','prefab:concrete_railing'}, - {'prefab:concrete_slab','prefab:concrete_slab','prefab:concrete_slab'}, - } -}) \ No newline at end of file diff --git a/prefab/depends.txt b/prefab/depends.txt deleted file mode 100644 index f2c4494..0000000 --- a/prefab/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default -doors diff --git a/prefab/description.txt b/prefab/description.txt deleted file mode 100644 index 74d899a..0000000 --- a/prefab/description.txt +++ /dev/null @@ -1 +0,0 @@ -Adds pre-fabricated concrete elements. diff --git a/prefab/init.lua b/prefab/init.lua deleted file mode 100644 index abc88bd..0000000 --- a/prefab/init.lua +++ /dev/null @@ -1,427 +0,0 @@ ---This is a mod by DanDuncombe that adds pre-fabricated concrete stuff to Minetest ---It is CC-By-Sa for everything. -print("Prefab mod loading....") -dofile(minetest.get_modpath("prefab").."/crafting.lua") -print("Prefab Crafting loaded!") -dofile(minetest.get_modpath("prefab").."/other.lua") -print("Prefab Other loaded!") -print("Prefab Loaded!") - -local creative = minetest.setting_getbool("creative_mode") - -local damage = 30 -if creative then damage = 0 end - -minetest.register_node("prefab:concrete", { - drawtype = "normal", - description = "Block of Prefab Concrete", - paramtype = "light", - tiles = {"prefab_concrete.png"}, - is_ground_content = false, - drop = "prefab:concrete", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_with_grass", { - description = "Prefab Concrete with Grass", - paramtype = "light", - tiles = {"default_grass.png", - "prefab_concrete.png", - "prefab_concrete_grass.png",}, - is_ground_content = false, - drop = "prefab:concrete", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_wall", { - drawtype = "nodebox", - description = "Prefab Concrete Wall Section", - tiles = {"prefab_concrete.png", - "prefab_concrete.png", - "prefab_concrete_wall.png", - "prefab_concrete_wall.png", - "prefab_concrete_wall.png", - "prefab_concrete_wall.png"}, - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.437500,0.500000,0.500000,0.437500}, - {-0.437500,-0.500000,-0.500000,0.437500,0.500000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_wall", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_stair", { - drawtype = "nodebox", - description = "Prefab Concrete Stair", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,-0.000000,0.500000}, - {-0.500000,-0.500000,0.000000,0.500000,0.500000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_stair", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_slab", { - drawtype = "nodebox", - description = "Prefab Concrete Slab", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,0.000000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_slab", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_stair_inverted", { - drawtype = "nodebox", - description = "Prefab Concrete Stair (inverted)", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.500000,0.000000,-0.500000,0.500000,0.500000,0.500000}, - {-0.500000,-0.500000,-0.062500,0.500000,0.500000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_stair", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_slab_inverted", { - drawtype = "nodebox", - description = "Prefab Concrete Slab (inverted)", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.500000,0.000000,-0.500000,0.500000,0.500000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_slab", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_slit", { - drawtype = "nodebox", - description = "Prefab Horizontal Concrete Slit", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,-0.000000,0.500000}, - {-0.500000,0.187500,-0.500000,0.500000,0.500000,0.500000}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,0.500000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_slit", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_window", { - drawtype = "nodebox", - description = "Prefab Concrete Framed Window", - tiles = {"prefab_concrete.png", - "prefab_concrete.png", - "prefab_concrete.png", - "prefab_concrete.png", - "prefab_concrete_window.png", - "prefab_concrete_window.png"}, - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,-0.250000,0.500000}, - {-0.500000,0.250000,-0.500000,0.500000,0.500000,0.500000}, - {0.250000,-0.500000,-0.500000,0.500000,0.500000,0.500000}, - {-0.500000,-0.500000,-0.500000,-0.250000,0.500000,0.500000}, - {-0.500000,-0.500000,-0.000000,0.500000,0.500000,0.000000}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,0.500000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_window", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_ladder", { - drawtype = "signlike", - description = "Prefab Concrete Ladder", - tiles = {"prefab_concrete_ladder.png"}, - paramtype = "light", - paramtype2 = "wallmounted", - walkable = false, - climbable = true, - is_ground_content = false, - selection_box = { - type = "wallmounted", - }, - drop = "prefab:concrete_ladder", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_fence", { - description = "Prefab Concrete Fence", - drawtype = "fencelike", - paramtype = "light", - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - tiles = {"prefab_concrete.png"}, - is_ground_content = false, - drop = "prefab:concrete_fence", - groups = {cracky=2}, -}) - -doors.register_door("prefab:concrete_door", { - description = "Prefab Concrete Door", - inventory_image = "prefab_concrete_door.png", - groups = {cracky=2,door=1}, - tiles_bottom = {"prefab_concrete_door_bottom.png", "prefab_concrete_grey.png"}, - tiles_top = {"prefab_concrete_door_top.png", "prefab_concrete_grey.png"}, - only_placer_can_open = true, -}) - -minetest.register_node("prefab:concrete_cylinder", { - drawtype = "nodebox", - description = "Prefab Concrete Cylinder", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {0.375000,-0.500000,-0.500000,0.500000,0.500000,0.500000}, - {-0.5,-0.500000,0.375000,0.500000,0.500000,0.500000}, - {-0.500000,-0.500000,-0.500000,-0.375000,0.500000,0.500000}, - {-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.375000}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,0.500000,0.500000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_cylinder", - groups = {cracky=2,falling_node=1}, -}) - -minetest.register_node("prefab:concrete_bollard", { - drawtype = "nodebox", - description = "Prefab Concrete Bollard", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.312500,-0.500000,-0.312500,0.312500,-0.312500,0.312500}, - {-0.250000,-0.500000,-0.250000,0.250000,-0.250000,0.250000}, - {-0.187500,-0.500000,-0.187500,0.187500,0.062500,0.187500}, - {-0.250000,0.062500,-0.250000,0.250000,0.125000,0.250000}, - {-0.312500,0.125000,-0.312500,0.312500,0.250000,0.312500}, - {-0.250000,0.250000,-0.250000,0.250000,0.312500,0.250000}, - {-0.187500,0.312500,-0.187500,0.187500,0.375000,0.187500}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.350000,-0.500000,-0.350000,0.350000,0.400000,0.350000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_bollard", - groups = {cracky=2,falling_node=1}, -}) - -minetest.register_node("prefab:concrete_bench", { - drawtype = "nodebox", - description = "Prefab Concrete Bench", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.125000,-0.500000,-0.062500,0.125000,0.062500,0.062500}, - {-0.500000,0.062500,-0.312500,0.500000,0.187500,0.312500}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.350000,0.500000,0.300000,0.350000}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_bench", - groups = {cracky=2,falling_node=1}, -}) - -minetest.register_node("prefab:concrete_railing", { - drawtype = "nodebox", - description = "Prefab Concrete Railing", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {0.062500,-0.500000,0.062500,-0.062500,0.187500,-0.062500}, - {-0.500000,0.187500,-0.062500,0.500000,0.312500,0.062500}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_railing", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_railing_corner", { - drawtype = "nodebox", - description = "Prefab Concrete Railing Corner", - tiles = {"prefab_concrete.png"}, - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {0.062500,-0.500000,0.062500,-0.062500,0.187500,-0.062500}, - {-0.500000,0.187500,-0.062500,0.062500,0.312500,0.062500}, - {-0.062500,0.187500,-0.500000,0.062500,0.312500,0.062500}, - }, - }, - is_ground_content = false, - drop = "prefab:concrete_railing", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:electric_fence", { - drawtype = "nodebox", - description = "Electric Fence", - tiles = {"prefab_electric_fence.png"}, - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "facedir", - damage_per_second = damage, - node_box = { - type = "fixed", - fixed = { - {-0.500000,0.062500,-0.062500,0.500000,0.187500,0.062500}, - {-0.500000,-0.250000,-0.062500,0.500000,-0.125000,0.062500}, - }, - }, - is_ground_content = false, - drop = "prefab:electric_fence", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:electric_fence_corner", { - drawtype = "nodebox", - description = "Electric Fence Corner", - tiles = {"prefab_electric_fence_corner_top.png", - "prefab_electric_fence_corner_top.png", - "prefab_electric_fence_corner_side1.png", - "prefab_electric_fence_corner_side2.png", - "prefab_electric_fence_corner_side1.png", - "prefab_electric_fence_corner_side2.png"}, - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "facedir", - damage_per_second = damage, - node_box = { - type = "fixed", - fixed = { - {-0.500000,0.062500,-0.062500,0.062500,0.187500,0.062500}, - {-0.500000,-0.250000,-0.062500,0.062500,-0.125000,0.062500}, - {-0.062500,0.062500,-0.062500,0.062500,0.187500,0.500000}, - {-0.062500,-0.250000,-0.062500,0.062500,-0.125000,0.500000}, - {-0.125000,-0.500000,-0.125000,0.125000,0.500000,0.125000}, - }, - }, - is_ground_content = false, - drop = "prefab:electric_fence_corner", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:electric_fence_end", { - drawtype = "nodebox", - description = "Electric Fence End", - tiles = {"prefab_electric_fence_end1.png", - "prefab_electric_fence_end1.png", - "prefab_concrete.png", - "prefab_concrete.png", - "prefab_electric_fence_end2.png", - "prefab_electric_fence_end1.png"}, - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.500000,0.062500,-0.062500,0.500000,0.187500,0.062500}, - {-0.500000,-0.250000,-0.062500,0.500000,-0.125000,0.062500}, - {-0.500000,-0.500000,-0.250000,-0.375000,0.500000,0.250000}, - {-0.375000,-0.437500,-0.250000,-0.250000,0.375000,0.250000}, - {0.250000,-0.312500,-0.125000,0.375000,0.250000,0.125000}, - {0.000000,-0.312500,-0.125000,0.125000,0.250000,0.125000}, - }, - }, - is_ground_content = false, - drop = "prefab:electric_fence_end", - groups = {cracky=2}, -}) - -minetest.register_node("prefab:concrete_catwalk",{ - drawtype="nodebox", - description= "Prefab Concrete Catwalk", - paramtype = "light", - paramtype2 = "facedir", - tiles = { 'prefab_concrete.png', }, - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000}, - {-0.500000,-0.500000,-0.062500,-0.437500,0.500000,0.062500}, - {0.443299,-0.500000,-0.062500,0.500000,0.500000,0.062500}, - {0.443299,0.448454,-0.500000,0.500000,0.500000,0.500000}, - {-0.500000,0.448454,-0.500000,-0.437500,0.500000,0.500000}, - }, - }, - groups={cracky=2}, - drop = "prefab:concrete_catwalk", -}) diff --git a/prefab/mod.conf b/prefab/mod.conf deleted file mode 100644 index 3843864..0000000 --- a/prefab/mod.conf +++ /dev/null @@ -1 +0,0 @@ -name = prefab diff --git a/prefab/models/barge.obj 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462/4 -f 460/1 457/2 458/3 459/4 diff --git a/prefab/other.lua b/prefab/other.lua deleted file mode 100644 index 4bb4b3e..0000000 --- a/prefab/other.lua +++ /dev/null @@ -1,169 +0,0 @@ - --- --- Helper functions --- - -local function is_water(pos) - local nn = minetest.get_node(pos).name - return minetest.get_item_group(nn, "water") ~= 0 -end - -local function get_sign(i) - if i == 0 then - return 0 - else - return i/math.abs(i) - end -end - -local function get_velocity(v, yaw, y) - local x = math.cos(yaw)*v - local z = math.sin(yaw)*v - return {x=x, y=y, z=z} -end - -local function get_v(v) - return math.sqrt(v.x^2+v.z^2) -end - --- --- Cart entity --- - -local boat = { - physical = true, - collisionbox = {-2.4,-1,-2.4, 2.4,2.0,2.4}, - visual = "mesh", - visual_size = {x=2.0,y=2.0}, - mesh = "barge.obj", - textures = {"prefab_concrete_boat.png"}, - - driver = nil, - v = 0, -} - -function boat:on_rightclick(clicker) - if not clicker or not clicker:is_player() then - return - end - if self.driver and clicker == self.driver then - self.driver = nil - clicker:set_detach() - elseif not self.driver then - self.driver = clicker - clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0}) - self.object:setyaw(clicker:get_look_yaw()) - end -end - -function boat:on_activate(staticdata, dtime_s) - self.object:set_armor_groups({immortal=1}) - if staticdata then - self.v = tonumber(staticdata) - end -end - -function boat:get_staticdata() - return tostring(v) -end - -function boat:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) - self.object:remove() - if puncher and puncher:is_player() then - puncher:get_inventory():add_item("main", "prefab:boat") - end -end - -function boat:on_step(dtime) - self.v = get_v(self.object:getvelocity())*get_sign(self.v) - if self.driver then - local ctrl = self.driver:get_player_control() - if ctrl.up then - self.v = self.v+0.03 - end - if ctrl.down then - self.v = self.v-0.03 - end - if ctrl.left then - self.object:setyaw(self.object:getyaw()+math.pi/120+dtime*math.pi/120) - end - if ctrl.right then - self.object:setyaw(self.object:getyaw()-math.pi/120-dtime*math.pi/120) - end - end - local s = get_sign(self.v) - self.v = self.v - 0.02*s - if s ~= get_sign(self.v) then - self.object:setvelocity({x=0, y=0, z=0}) - self.v = 0 - return - end - if math.abs(self.v) > 4.5 then - self.v = 4.5*get_sign(self.v) - end - - local p = self.object:getpos() - p.y = p.y-0.5 - if not is_water(p) then - if minetest.registered_nodes[minetest.get_node(p).name].walkable then - self.v = 0 - end - self.object:setacceleration({x=0, y=-10, z=0}) - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)) - else - p.y = p.y+1 - if is_water(p) then - self.object:setacceleration({x=0, y=3, z=0}) - local y = self.object:getvelocity().y - if y > 2 then - y = 2 - end - if y < 0 then - self.object:setacceleration({x=0, y=10, z=0}) - end - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), y)) - else - self.object:setacceleration({x=0, y=0, z=0}) - if math.abs(self.object:getvelocity().y) < 1 then - local pos = self.object:getpos() - pos.y = math.floor(pos.y)+0.5 - self.object:setpos(pos) - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0)) - else - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)) - end - end - end -end - -minetest.register_entity("prefab:boat", boat) - - -minetest.register_craftitem("prefab:boat", { - description = "Prefab Concrete Barge", - inventory_image = "prefab_boat_inventory.png", - wield_scale = {x=2, y=2, z=1}, - liquids_pointable = true, - - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - if not is_water(pointed_thing.under) then - return - end - pointed_thing.under.y = pointed_thing.under.y-0.5 - minetest.add_entity(pointed_thing.under, "prefab:boat") - itemstack:take_item() - return itemstack - end, -}) - -minetest.register_craft({ - output = "prefab:boat", - recipe = { - {"", "", ""}, - {"prefab:concrete_slab", "", "prefab:concrete_slab"}, - {"prefab:concrete_slab", "prefab:concrete_slab", "prefab:concrete_slab"}, - }, -}) diff --git a/prefab/textures/prefab_boat_inventory.png b/prefab/textures/prefab_boat_inventory.png deleted file mode 100644 index 5af30c2..0000000 Binary files a/prefab/textures/prefab_boat_inventory.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete.png b/prefab/textures/prefab_concrete.png deleted file mode 100644 index 0f711fa..0000000 Binary files a/prefab/textures/prefab_concrete.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_boat.png b/prefab/textures/prefab_concrete_boat.png deleted file mode 100644 index f9028ed..0000000 Binary files a/prefab/textures/prefab_concrete_boat.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_door.png b/prefab/textures/prefab_concrete_door.png deleted file mode 100644 index cbf9a85..0000000 Binary files a/prefab/textures/prefab_concrete_door.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_door_bottom.png b/prefab/textures/prefab_concrete_door_bottom.png deleted file mode 100644 index 350e4a7..0000000 Binary files a/prefab/textures/prefab_concrete_door_bottom.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_door_top.png b/prefab/textures/prefab_concrete_door_top.png deleted file mode 100644 index a90fe02..0000000 Binary files a/prefab/textures/prefab_concrete_door_top.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_grass.png b/prefab/textures/prefab_concrete_grass.png deleted file mode 100644 index 0477cfe..0000000 Binary files a/prefab/textures/prefab_concrete_grass.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_grey.png b/prefab/textures/prefab_concrete_grey.png deleted file mode 100644 index 885784b..0000000 Binary files a/prefab/textures/prefab_concrete_grey.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_ladder.png b/prefab/textures/prefab_concrete_ladder.png deleted file mode 100644 index 19d82ee..0000000 Binary files a/prefab/textures/prefab_concrete_ladder.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_wall.png b/prefab/textures/prefab_concrete_wall.png deleted file mode 100644 index 1e1112c..0000000 Binary files a/prefab/textures/prefab_concrete_wall.png and /dev/null differ diff --git a/prefab/textures/prefab_concrete_window.png b/prefab/textures/prefab_concrete_window.png deleted file mode 100644 index 2e90baa..0000000 Binary files a/prefab/textures/prefab_concrete_window.png and /dev/null differ diff --git a/prefab/textures/prefab_electric_fence.png b/prefab/textures/prefab_electric_fence.png deleted file mode 100644 index babd429..0000000 Binary files a/prefab/textures/prefab_electric_fence.png and /dev/null differ diff --git a/prefab/textures/prefab_electric_fence_corner_side1.png b/prefab/textures/prefab_electric_fence_corner_side1.png deleted file mode 100644 index 637ab1f..0000000 Binary files a/prefab/textures/prefab_electric_fence_corner_side1.png and /dev/null differ diff --git a/prefab/textures/prefab_electric_fence_corner_side2.png b/prefab/textures/prefab_electric_fence_corner_side2.png deleted file mode 100644 index 3daaab3..0000000 Binary files a/prefab/textures/prefab_electric_fence_corner_side2.png and /dev/null differ diff --git a/prefab/textures/prefab_electric_fence_corner_top.png b/prefab/textures/prefab_electric_fence_corner_top.png deleted file mode 100644 index 0c1fdc6..0000000 Binary files a/prefab/textures/prefab_electric_fence_corner_top.png and /dev/null differ diff --git a/prefab/textures/prefab_electric_fence_end1.png b/prefab/textures/prefab_electric_fence_end1.png deleted file mode 100644 index 91f874d..0000000 Binary files a/prefab/textures/prefab_electric_fence_end1.png and /dev/null differ diff --git a/prefab/textures/prefab_electric_fence_end2.png b/prefab/textures/prefab_electric_fence_end2.png deleted file mode 100644 index 5810b1c..0000000 Binary files a/prefab/textures/prefab_electric_fence_end2.png and /dev/null differ diff --git a/prefab_redo/LICENSE b/prefab_redo/LICENSE new file mode 100644 index 0000000..68a49da --- /dev/null +++ b/prefab_redo/LICENSE @@ -0,0 +1,24 @@ +This is free and unencumbered software released into the public domain. + +Anyone is free to copy, modify, publish, use, compile, sell, or +distribute this software, either in source code form or as a compiled +binary, for any purpose, commercial or non-commercial, and by any +means. + +In jurisdictions that recognize copyright laws, the author or authors +of this software dedicate any and all copyright interest in the +software to the public domain. We make this dedication for the benefit +of the public at large and to the detriment of our heirs and +successors. We intend this dedication to be an overt act of +relinquishment in perpetuity of all present and future rights to this +software under copyright law. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR +OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +OTHER DEALINGS IN THE SOFTWARE. + +For more information, please refer to diff --git a/prefab_redo/README b/prefab_redo/README new file mode 100644 index 0000000..18ea219 --- /dev/null +++ b/prefab_redo/README @@ -0,0 +1,8 @@ +prefab_redo +=========== + +This is a rewrite of Dan Duncombe's prefab mod for Minetest. It includes many of the same nodes (and aliases for compatibility), but not the electric fence. All items have been retextured using technic concrete as a base. + +Dependencies: default, doors, concrete (from technic), moreblocks + +License: Unlicense, see LICENSE file for full text diff --git a/prefab_redo/depends.txt b/prefab_redo/depends.txt new file mode 100644 index 0000000..f072c0d --- /dev/null +++ b/prefab_redo/depends.txt @@ -0,0 +1,4 @@ +default +doors +concrete +moreblocks diff --git a/prefab_redo/description.txt b/prefab_redo/description.txt new file mode 100644 index 0000000..e0f913e --- /dev/null +++ b/prefab_redo/description.txt @@ -0,0 +1 @@ +A rewrite of Dan Duncombe's prefab mod. diff --git a/prefab_redo/init.lua b/prefab_redo/init.lua new file mode 100644 index 0000000..88dcc76 --- /dev/null +++ b/prefab_redo/init.lua @@ -0,0 +1,267 @@ +--Prefab Redo Mod +--Written by cheapie +--See LICENSE file for license information + +minetest.register_alias("prefab:concrete","technic:concrete") +minetest.register_alias("prefab:concrete_wall","prefab_redo:concrete_wall") +minetest.register_alias("prefab:concrete_with_grass","prefab_redo:concrete_with_grass") +minetest.register_alias("prefab:concrete_stair","technic:stair_concrete") +minetest.register_alias("prefab:concrete_slab","technic:slab_concrete") +minetest.register_alias("prefab:concrete_ladder","prefab_redo:concrete_ladder") +minetest.register_alias("prefab:concrete_door_a","doors:door_concrete_a") +minetest.register_alias("prefab:concrete_door_b","doors:door_concrete_b") +minetest.register_alias("prefab:concrete_fence","prefab_redo:concrete_wall") +minetest.register_alias("prefab:concrete_bollard","prefab_redo:concrete_wall") +minetest.register_alias("prefab:concrete_railing","prefab_redo:concrete_railing") +minetest.register_alias("prefab:concrete_railing_corner","prefab_redo:concrete_railing") +minetest.register_alias("prefab:concrete_catwalk","prefab_redo:concrete_catwalk") +minetest.register_alias("prefab:concrete_bench","prefab_redo:concrete_bench") + +stairsplus:register_all("technic","concrete","technic:concrete",{ + description = "Concrete", + tiles = {"technic_concrete_block.png",}, + groups = {cracky=1, level=2, concrete=1}, + sounds = default.node_sound_stone_defaults(), +}) + +stairsplus:register_all("technic","blast_resistant_concrete","technic:blast_resistant_concrete",{ + description = "Blast-resistant Concrete", + tiles = {"technic_blast_resistant_concrete_block.png",}, + groups = {cracky=1, level=3, concrete=1}, + sounds = default.node_sound_stone_defaults(), + on_blast = function(pos, intensity) + if intensity > 1 then + minetest.remove_node(pos) + minetest.add_item(pos, "technic:blast_resistant_concrete") + end + end, +}) + +minetest.register_node("prefab_redo:concrete_with_grass", { + description = "Concrete with Grass", + sounds = default.node_sound_glass_defaults(), + paramtype = "light", + tiles = { + "default_grass.png", + "technic_concrete_block.png", + "technic_concrete_block.png^default_grass_side.png" + }, + groups = {cracky = 1}, +}) + +minetest.register_node("prefab_redo:concrete_wall", { + description = "Concrete Wall", + sounds = default.node_sound_stone_defaults(), + paramtype = "light", + drawtype = "nodebox", + tiles = {"technic_concrete_block.png"}, + sunlight_propagates = true, + groups = {cracky = 1}, + node_box = { + type = "connected", + fixed = {{-0.3, -0.5, -0.3, 0.3, -0.4, 0.3}, {-0.1, -0.5, -0.1, 0.1, 0.5, 0.1}}, + connect_front = {{-0.3, -0.5, -0.5, 0.3, -0.4, 0.3}, {-0.1, -0.5, -0.5, 0.1, 0.5, 0.1}}, + connect_back = {{-0.3, -0.5, -0.3, 0.3, -0.4, 0.5}, {-0.1, -0.5, -0.1, 0.1, 0.5, 0.5}}, + connect_left = {{-0.5, -0.5, -0.3, 0.3, -0.4, 0.3}, {-0.5, -0.5, -0.1, 0.1, 0.5, 0.1}}, + connect_right = {{-0.3, -0.5, -0.3, 0.5, -0.4, 0.3}, {-0.1, -0.5, -0.1, 0.5, 0.5, 0.1}}, + }, + connects_to = {"prefab_redo:concrete_wall","prefab_redo:concrete_wall_upper"}, + on_construct = function(pos) + local node = minetest.get_node(pos) + local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z} + local node_above = minetest.get_node(pos_above) + local pos_below = {x = pos.x,y = pos.y - 1,z = pos.z} + local node_below = minetest.get_node(pos_below) + if node_above.name == "prefab_redo:concrete_wall" then + node_above.name = "prefab_redo:concrete_wall_upper" + minetest.swap_node(pos_above,node_above) + end + if node_below.name == "prefab_redo:concrete_wall" or node_below.name == "prefab_redo:concrete_wall_upper" then + node.name = "prefab_redo:concrete_wall_upper" + minetest.swap_node(pos,node) + end + end, + on_destruct = function(pos) + local node = minetest.get_node(pos) + local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z} + local node_above = minetest.get_node(pos_above) + if node_above.name == "prefab_redo:concrete_wall_upper" then + node_above.name = "prefab_redo:concrete_wall" + minetest.swap_node(pos_above,node_above) + end + end, +}) + +minetest.register_node("prefab_redo:concrete_wall_upper", { + sounds = default.node_sound_stone_defaults(), + paramtype = "light", + drawtype = "nodebox", + tiles = {"technic_concrete_block.png"}, + sunlight_propagates = true, + groups = {cracky = 1,not_in_creative_inventory = 1}, + drop = "prefab_redo:concrete_wall", + node_box = { + type = "connected", + fixed = {{-0.1, -0.5, -0.1, 0.1, 0.5, 0.1}}, + connect_front = {{-0.1, -0.5, -0.5, 0.1, 0.5, 0.1}}, + connect_back = {{-0.1, -0.5, -0.1, 0.1, 0.5, 0.5}}, + connect_left = {{-0.5, -0.5, -0.1, 0.1, 0.5, 0.1}}, + connect_right = {{-0.1, -0.5, -0.1, 0.5, 0.5, 0.1}}, + }, + connects_to = {"prefab_redo:concrete_wall","prefab_redo:concrete_wall_upper"}, + on_destruct = function(pos) + local node = minetest.get_node(pos) + local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z} + local node_above = minetest.get_node(pos_above) + if node_above.name == "prefab_redo:concrete_wall_upper" then + node_above.name = "prefab_redo:concrete_wall" + minetest.swap_node(pos_above,node_above) + end + end, +}) + +minetest.register_node("prefab_redo:concrete_ladder", { + description = "Concrete Ladder", + drawtype = "signlike", + tiles = {"technic_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png"}, + inventory_image = "technic_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png", + wield_image = "technic_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + climbable = true, + selection_box = { + type = "wallmounted", + }, + groups = {cracky = 2}, + sounds = default.node_sound_stone_defaults(), +}) + +doors.register("door_concrete", { + tiles = { "technic_concrete_block.png^prefab_redo_door_resize.png^[mask:prefab_redo_door_mask.png^prefab_redo_door_overlay.png" }, + description = "Concrete Door", + inventory_image = "technic_concrete_block.png^prefab_redo_door_overlay_half.png^[mask:prefab_redo_door_mask_half.png", + groups = { snappy=1, cracky=1, oddly_breakable_by_hand=3 }, + sounds = default.node_sound_stone_defaults(), + recipe = { + {"technic:concrete", "technic:concrete"}, + {"technic:concrete", "default:steel_ingot"}, + {"technic:concrete", "technic:concrete"}, + }, +}) + +minetest.register_node("prefab_redo:concrete_railing", { + description = "Concrete Railing", + sounds = default.node_sound_stone_defaults(), + paramtype = "light", + drawtype = "nodebox", + tiles = {"technic_concrete_block.png"}, + sunlight_propagates = true, + groups = {cracky = 1}, + node_box = { + type = "connected", + fixed = {{0.0625,-0.5,0.0625,-0.0625,0.1875,-0.0625}}, + connect_front = {{-0.0625,0.1875,-0.5,0.0625,0.3125,0.0625}}, + connect_back = {{-0.0625,0.1875,-0.0625,0.0625,0.3125,0.5}}, + connect_left = {{-0.5,0.1875,-0.0625,0.0625,0.3125,0.0625}}, + connect_right = {{-0.0625,0.1875,-0.0625,0.5,0.3125,0.0625}} + }, + selection_box = { + type = "fixed", + fixed = {{-0.5,-0.5,-0.5,0.5,0.3125,0.5}} + }, + connects_to = {"prefab_redo:concrete_railing","prefab_redo:concrete_catwalk"} +}) + +minetest.register_node("prefab_redo:concrete_catwalk",{ + description= "Concrete Catwalk", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"technic_concrete_block.png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.375,0.5}, + {-0.5,-0.5,-0.0625,-0.4375,0.5,0.0625}, + {0.4433,-0.5,-0.0625,0.5,0.5,0.0625}, + {0.4433,0.4485,-0.5,0.5,0.5,0.5}, + {-0.5,0.4485,-0.5,-0.4375,0.5,0.5}, + }, + }, + groups = {cracky = 2}, +}) + +minetest.register_node("prefab_redo:concrete_bench", { + description = "Concrete Bench", + tiles = {"technic_concrete_block.png"}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.125,-0.5,-0.125,0.125,0.0625,0.125}, + {-0.5,0.0625,-0.3125,0.5,0.1875,0.3125}, + }, + }, + groups = {cracky = 2}, +}) + +minetest.register_craft({ + output = "prefab_redo:concrete_railing 6", + recipe = { + {"","",""}, + {"technic:concrete","technic:concrete","technic:concrete"}, + {"","technic:concrete",""} + } +}) + +minetest.register_craft({ + output = "prefab_redo:concrete_catwalk 3", + recipe = { + {"","",""}, + {"prefab_redo:concrete_railing","","prefab_redo:concrete_railing"}, + {"technic:concrete","technic:concrete","technic:concrete"} + } +}) + +minetest.register_craft({ + output = "prefab_redo:concrete_bench 2", + recipe = { + {"","",""}, + {"","technic:concrete",""}, + {"","prefab_redo:concrete_railing",""} + } +}) + +minetest.register_craft({ + output = "prefab_redo:concrete_with_grass", + type = "shapeless", + recipe = {"technic:concrete","default:junglegrass"} +}) + +minetest.register_craft({ + output = "prefab_redo:concrete_with_grass", + type = "shapeless", + recipe = {"technic:concrete","default:grass_1"} +}) + +minetest.register_craft({ + output = "prefab_redo:concrete_wall 3", + recipe = { + {"","technic:concrete",""}, + {"","technic:concrete",""}, + {"","technic:concrete",""} + } +}) + +minetest.register_craft({ + output = "prefab_redo:concrete_ladder 14", + recipe = { + {"technic:concrete","","technic:concrete"}, + {"technic:concrete","technic:concrete","technic:concrete"}, + {"technic:concrete","","technic:concrete"} + } +}) diff --git a/prefab_redo/mod.conf b/prefab_redo/mod.conf new file mode 100644 index 0000000..a489dd0 --- /dev/null +++ b/prefab_redo/mod.conf @@ -0,0 +1 @@ +name = prefab_redo diff --git a/prefab_redo/screenshot.png b/prefab_redo/screenshot.png new file mode 100644 index 0000000..13f1945 Binary files /dev/null and b/prefab_redo/screenshot.png differ diff --git a/prefab_redo/textures/prefab_redo_door_mask.png b/prefab_redo/textures/prefab_redo_door_mask.png new file mode 100644 index 0000000..67419a5 Binary files /dev/null and b/prefab_redo/textures/prefab_redo_door_mask.png differ diff --git a/prefab_redo/textures/prefab_redo_door_mask_half.png b/prefab_redo/textures/prefab_redo_door_mask_half.png new file 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