Age | Commit message (Collapse) | Author |
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updated blox, homedecor, plantlifed, cottages, farming_redo,
framedglass, gloopblocks, mesecons, moreblocks, moretrees,
pipeworks, player_textures, replacer, signs_lib, stained_glass,
technic, travelnet, unified_inventory, unifieddyes, and worldedit.
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framed glass, gloopblocks, mesecons, moreblocks, pipeworks, signs_lib,
technic, unified mesecons, and worldedit
created a new tag for this release (this will be standard procedure from
now on)
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biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
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pipeworks, player_textures, signs_lib, unifieddyes, and worldedit
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blox, bobblocks, homedecor, coloredwood, gloopblocks, moreblocks,
plasticbox, replacer, solidcolor, stained_glass, technic, unifiedbricks,
and unifieddyes (in most of these, it's to upgrade to the Unified Dyes
"extended" palette)
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moreores, plantlife, and xban2, and switched to TenPlus1's
"farming redo" mod in lieu of Pilzadam's farming_plus since the
latter breaks default farming.
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(exactly as last supplied there, updates to these mods will follow later)
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