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2019-04-24update castles, areas, homedecor, plantlife,Vanessa Dannenberg
gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content.
2019-04-01update blox, castles, cottages, technic, farming_redo, gloopblocks,Vanessa Dannenberg
homedecor, led_marquee, locks, maptools, mesecons, plantlife, moreblocks, nixie_tubes, replacer, travelnet, and unified inventory
2018-12-01update basic_materials, biome_lib, technic, digilines, digistuff,Vanessa Dannenberg
gloopblocks, homedecor, moreblocks, pipeworks, prefab_redo
2018-11-08update basic_materials, biome_lib, plantlife modpack,Vanessa Dannenberg
coloredwood, homedecor, technic, currency, framedglass, gloopblocks, led_marquee, mesecons, moretrees, nixie_tubes, pipeworks, plasticbox, prefab_redo, castles, signs_lib, roads, worldedit Added license declaration for the modpack itself
2018-10-31add basic_materials modVanessa Dannenberg
update homedecor, pipeworks, gloopblocks, signs_lib, stainedglass also updated technic, roads, glooptest, framedglass (they're my forks actually, just until some pending PRs are merged) make default locked chests use basic_materials padlock
2018-10-16updated gloopblocksVanessa Dannenberg
removed stu's split-limb model and switched to Rui's "bone-based player animation" mod
2018-09-22update gloopblocks and travelnetVanessa Dannenberg
2018-08-22update castles modpack, blox, bobblocks, coloredwood, technic,Vanessa Dannenberg
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor, stained_glass, unified bricks, and unified dyes In most of these, the update is to shift over to the new "old" coloring paradigm in Unified Dyes. See its forum thread for details.
2018-08-19drop usesdirt, update gloopblocks, led_marquee and technicVanessa Dannenberg
2017-08-12updated several modsVanessa Ezekowitz
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
2017-03-26update gloopblocks and technicVanessa Ezekowitz
2017-03-22updated gloopblocksVanessa Ezekowitz
2017-03-15update moreblocks and gloopblocksVanessa Ezekowitz
2016-04-01Update all core modsVanessa Ezekowitz
2016-04-01copy all standard Dreambuilder mods in from the old subgameVanessa Ezekowitz
(exactly as last supplied there, updates to these mods will follow later)