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2019-04-24update castles, areas, homedecor, plantlife,Vanessa Dannenberg
gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content.
2018-11-08update basic_materials, biome_lib, plantlife modpack,Vanessa Dannenberg
coloredwood, homedecor, technic, currency, framedglass, gloopblocks, led_marquee, mesecons, moretrees, nixie_tubes, pipeworks, plasticbox, prefab_redo, castles, signs_lib, roads, worldedit Added license declaration for the modpack itself
2018-10-31add basic_materials modVanessa Dannenberg
update homedecor, pipeworks, gloopblocks, signs_lib, stainedglass also updated technic, roads, glooptest, framedglass (they're my forks actually, just until some pending PRs are merged) make default locked chests use basic_materials padlock
2018-05-11Add readme.md mostly taken from the forum thread (and markdown-ified)Vanessa Dannenberg
Updated several mods: castles, homedecor, digilines, farming redo, jumping, maptools, mesecons, moreblocks, moretrees, pipeworks, signs_lib, technic, unified_dyes Deleted the peaceful_npc mod, as it is broken and unmaintained.
2017-09-26update castles modpack, boost_cart, homedecor, currency, farming redo,Vanessa Ezekowitz
framed glass, gloopblocks, mesecons, moreblocks, pipeworks, signs_lib, technic, unified mesecons, and worldedit created a new tag for this release (this will be standard procedure from now on)
2017-08-12updated several modsVanessa Ezekowitz
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
2017-02-26updated lots of mods:Vanessa Ezekowitz
blox, bobblocks, homedecor, coloredwood, gloopblocks, moreblocks, plasticbox, replacer, solidcolor, stained_glass, technic, unifiedbricks, and unifieddyes (in most of these, it's to upgrade to the Unified Dyes "extended" palette)
2017-01-31Huge update - lots of mods:Vanessa Ezekowitz
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs, coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores, pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes, vines, worldedit, xban2, maybe some others I didn't think about ;-)
2016-12-01Update several mods:Vanessa Ezekowitz
biome_lib, boost_cart, building_blocks, castle, homedecor, glooptest, currency, roads, invsaw, maptools, mesecons, moreblocks, nixie_tubes, pipeworks, signs_lib, technic, unified_inventory, unifiedbricks, worldedit, xban2
2016-08-11updated boost_cart, plantlife, castle, homedecor, fake_fire,Vanessa Ezekowitz
glooptest, quartz, unified_inventory, inbox, mesecons, and worldedit mods
2016-04-01Update all core modsVanessa Ezekowitz
2016-04-01"explode" all modpacks into their individual componentsVanessa Ezekowitz
(you can't have a modpack buried inside a modpack)