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2018-11-08update basic_materials, biome_lib, plantlife modpack,Vanessa Dannenberg
coloredwood, homedecor, technic, currency, framedglass, gloopblocks, led_marquee, mesecons, moretrees, nixie_tubes, pipeworks, plasticbox, prefab_redo, castles, signs_lib, roads, worldedit Added license declaration for the modpack itself
2017-08-12updated several modsVanessa Ezekowitz
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
2017-06-16Updated several mods for Minetest 0.4.16Vanessa Ezekowitz
castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack caverealms, coloredwood, concrete, currency, farming redo, home decor, ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory unified bricks, unified dyes, worldedit, and xban2
2016-04-01"explode" all modpacks into their individual componentsVanessa Ezekowitz
(you can't have a modpack buried inside a modpack)