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-rw-r--r--worldedit_commands/init.lua24
-rw-r--r--worldedit_commands/safe.lua15
2 files changed, 27 insertions, 12 deletions
diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua
index d47c6e2..12c296c 100644
--- a/worldedit_commands/init.lua
+++ b/worldedit_commands/init.lua
@@ -13,7 +13,7 @@ end
dofile(minetest.get_modpath("worldedit_commands") .. "/cuboid.lua")
dofile(minetest.get_modpath("worldedit_commands") .. "/mark.lua")
dofile(minetest.get_modpath("worldedit_commands") .. "/wand.lua")
-local safe_region, check_region = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
+local safe_region, check_region, reset_pending = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
local function get_position(name) --position 1 retrieval function for when not using `safe_region`
local pos1 = worldedit.pos1[name]
@@ -162,12 +162,28 @@ minetest.register_chatcommand("/inspect", {
end,
})
+local function get_node_rlight(pos)
+ local vecs = { -- neighboring nodes
+ {x= 1, y= 0, z= 0},
+ {x=-1, y= 0, z= 0},
+ {x= 0, y= 1, z= 0},
+ {x= 0, y=-1, z= 0},
+ {x= 0, y= 0, z= 1},
+ {x= 0, y= 0, z=-1},
+ }
+ local ret = 0
+ for _, v in ipairs(vecs) do
+ ret = math.max(ret, minetest.get_node_light(vector.add(pos, v)))
+ end
+ return ret
+end
+
minetest.register_on_punchnode(function(pos, node, puncher)
local name = puncher:get_player_name()
if worldedit.inspect[name] then
local axis, sign = worldedit.player_axis(name)
- message = string.format("inspector: %s at %s (param1=%d, param2=%d, light=%d) punched facing the %s axis",
- node.name, minetest.pos_to_string(pos), node.param1, node.param2, minetest.get_node_light(pos), axis .. (sign > 0 and "+" or "-"))
+ message = string.format("inspector: %s at %s (param1=%d, param2=%d, received light=%d) punched facing the %s axis",
+ node.name, minetest.pos_to_string(pos), node.param1, node.param2, get_node_rlight(pos), axis .. (sign > 0 and "+" or "-"))
worldedit.player_notify(name, message)
end
end)
@@ -182,6 +198,8 @@ minetest.register_chatcommand("/reset", {
worldedit.mark_pos1(name)
worldedit.mark_pos2(name)
worldedit.set_pos[name] = nil
+ --make sure the user does not try to confirm an operation after resetting pos:
+ reset_pending(name)
worldedit.player_notify(name, "region reset")
end,
})
diff --git a/worldedit_commands/safe.lua b/worldedit_commands/safe.lua
index e640853..a93e393 100644
--- a/worldedit_commands/safe.lua
+++ b/worldedit_commands/safe.lua
@@ -30,6 +30,10 @@ local function safe_region(callback, nodes_needed)
end
end
+local function reset_pending(name)
+ safe_region_callback[name], safe_region_param[name] = nil, nil
+end
+
minetest.register_chatcommand("/y", {
params = "",
description = "Confirm a pending operation",
@@ -40,15 +44,8 @@ minetest.register_chatcommand("/y", {
return
end
- --obtain positions
- local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
- if pos1 == nil or pos2 == nil then
- worldedit.player_notify(name, "no region selected")
- return
- end
-
safe_region_callback[name], safe_region_param[name] = nil, nil --reset pending operation
- callback(name, param, pos1, pos2)
+ callback(name, param)
end,
})
@@ -64,5 +61,5 @@ minetest.register_chatcommand("/n", {
end,
})
-return safe_region, check_region
+return safe_region, check_region, reset_pending