diff options
Diffstat (limited to 'worldedit')
-rw-r--r-- | worldedit/init.lua | 1 | ||||
-rw-r--r-- | worldedit/serialization.lua | 6 | ||||
-rw-r--r-- | worldedit/textures/worldedit_wand.png | bin | 0 -> 442 bytes | |||
-rw-r--r-- | worldedit/wand.lua | 51 |
4 files changed, 55 insertions, 3 deletions
diff --git a/worldedit/init.lua b/worldedit/init.lua index e193454..ec6e99d 100644 --- a/worldedit/init.lua +++ b/worldedit/init.lua @@ -36,6 +36,7 @@ load_module(path .. "/visualization.lua") load_module(path .. "/serialization.lua")
load_module(path .. "/code.lua")
load_module(path .. "/compatibility.lua")
+load_module(path .. "/wand.lua")
if minetest.setting_getbool("log_mods") then
diff --git a/worldedit/serialization.lua b/worldedit/serialization.lua index 00d984d..a0848e2 100644 --- a/worldedit/serialization.lua +++ b/worldedit/serialization.lua @@ -144,9 +144,9 @@ local function load_schematic(value) "([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do
param1, param2 = tonumber(param1), tonumber(param2)
table.insert(nodes, {
- x = originx + tonumber(x),
- y = originy + tonumber(y),
- z = originz + tonumber(z),
+ x = tonumber(x),
+ y = tonumber(y),
+ z = tonumber(z),
name = name,
param1 = param1 ~= 0 and param1 or nil,
param2 = param2 ~= 0 and param2 or nil,
diff --git a/worldedit/textures/worldedit_wand.png b/worldedit/textures/worldedit_wand.png Binary files differnew file mode 100644 index 0000000..13eb121 --- /dev/null +++ b/worldedit/textures/worldedit_wand.png diff --git a/worldedit/wand.lua b/worldedit/wand.lua new file mode 100644 index 0000000..415e7ca --- /dev/null +++ b/worldedit/wand.lua @@ -0,0 +1,51 @@ +minetest.register_tool("worldedit:wand", { + description = "WorldEdit wand tool. Left-click to set the 1st position, Right-click to set the 2nd position.", + groups = {}, + inventory_image = "worldedit_wand.png", + wield_image = "", + wield_scale = {x=1,y=1,z=1}, + stack_max = 1, -- there is no need to have more than one + liquids_pointable = true, -- ground with only water on can be selected as well + -- the tool_capabilities are completely irrelevant here - no need to dig + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} + } + }, + node_placement_prediction = nil, + + on_use = function(itemstack, placer, pointed_thing) + if placer ~= nil and pointed_thing ~= nil then + local name = placer:get_player_name() + local pos = minetest.get_pointed_thing_position( pointed_thing, false ) -- not above + + if not pos then + return itemstack + end + + worldedit.pos1[name] = pos + worldedit.mark_pos1(name) + + end + return itemstack -- nothing consumed, nothing changed + end, + + on_place = function(itemstack, placer, pointed_thing) -- Left Click + if placer ~= nil and pointed_thing ~= nil then + local name = placer:get_player_name() + local pos = minetest.get_pointed_thing_position( pointed_thing, false ) -- not above + + if not pos then + return itemstack + end + + worldedit.pos2[name] = pos + worldedit.mark_pos2(name) + end + return itemstack -- nothing consumed, nothing changed + end, +}) |