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-rw-r--r--worldedit/init.lua1
-rw-r--r--worldedit/serialization.lua6
-rw-r--r--worldedit/textures/worldedit_wand.pngbin0 -> 442 bytes
-rw-r--r--worldedit/wand.lua51
4 files changed, 55 insertions, 3 deletions
diff --git a/worldedit/init.lua b/worldedit/init.lua
index e193454..ec6e99d 100644
--- a/worldedit/init.lua
+++ b/worldedit/init.lua
@@ -36,6 +36,7 @@ load_module(path .. "/visualization.lua")
load_module(path .. "/serialization.lua")
load_module(path .. "/code.lua")
load_module(path .. "/compatibility.lua")
+load_module(path .. "/wand.lua")
if minetest.setting_getbool("log_mods") then
diff --git a/worldedit/serialization.lua b/worldedit/serialization.lua
index 00d984d..a0848e2 100644
--- a/worldedit/serialization.lua
+++ b/worldedit/serialization.lua
@@ -144,9 +144,9 @@ local function load_schematic(value)
"([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do
param1, param2 = tonumber(param1), tonumber(param2)
table.insert(nodes, {
- x = originx + tonumber(x),
- y = originy + tonumber(y),
- z = originz + tonumber(z),
+ x = tonumber(x),
+ y = tonumber(y),
+ z = tonumber(z),
name = name,
param1 = param1 ~= 0 and param1 or nil,
param2 = param2 ~= 0 and param2 or nil,
diff --git a/worldedit/textures/worldedit_wand.png b/worldedit/textures/worldedit_wand.png
new file mode 100644
index 0000000..13eb121
--- /dev/null
+++ b/worldedit/textures/worldedit_wand.png
Binary files differ
diff --git a/worldedit/wand.lua b/worldedit/wand.lua
new file mode 100644
index 0000000..415e7ca
--- /dev/null
+++ b/worldedit/wand.lua
@@ -0,0 +1,51 @@
+minetest.register_tool("worldedit:wand", {
+ description = "WorldEdit wand tool. Left-click to set the 1st position, Right-click to set the 2nd position.",
+ groups = {},
+ inventory_image = "worldedit_wand.png",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 1, -- there is no need to have more than one
+ liquids_pointable = true, -- ground with only water on can be selected as well
+ -- the tool_capabilities are completely irrelevant here - no need to dig
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=0,
+ groupcaps={
+ fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+ snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+ choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
+ }
+ },
+ node_placement_prediction = nil,
+
+ on_use = function(itemstack, placer, pointed_thing)
+ if placer ~= nil and pointed_thing ~= nil then
+ local name = placer:get_player_name()
+ local pos = minetest.get_pointed_thing_position( pointed_thing, false ) -- not above
+
+ if not pos then
+ return itemstack
+ end
+
+ worldedit.pos1[name] = pos
+ worldedit.mark_pos1(name)
+
+ end
+ return itemstack -- nothing consumed, nothing changed
+ end,
+
+ on_place = function(itemstack, placer, pointed_thing) -- Left Click
+ if placer ~= nil and pointed_thing ~= nil then
+ local name = placer:get_player_name()
+ local pos = minetest.get_pointed_thing_position( pointed_thing, false ) -- not above
+
+ if not pos then
+ return itemstack
+ end
+
+ worldedit.pos2[name] = pos
+ worldedit.mark_pos2(name)
+ end
+ return itemstack -- nothing consumed, nothing changed
+ end,
+})