diff options
Diffstat (limited to 'vines')
25 files changed, 448 insertions, 0 deletions
diff --git a/vines/LICENSE.md b/vines/LICENSE.md new file mode 100644 index 0000000..fb67788 --- /dev/null +++ b/vines/LICENSE.md @@ -0,0 +1,4 @@ +License +======= +- Code WTFPL +- Texture CC diff --git a/vines/README.md b/vines/README.md new file mode 100644 index 0000000..386dcae --- /dev/null +++ b/vines/README.md @@ -0,0 +1,56 @@ +# Vines + +## Features +- Rope block for spawning rope that slowly drops into the deep. +- Vines are climbable and slowly grow downward. +- Shears that allow the collecting of vines. +- Spawns vines on jungletree leaves. +- Roots on the bottom of dirt and dirt with grass nodes. +- Spawns vines on trees located in swampy area. +- Jungle vines that spawn on the side of jungletrees + +## API +The API is very minimal. It allows the registering of vines and the spawning of +existing vines on nodes of your own. + +If you want vines to spawn on a certain node then you can choose which vine by +adding to the node groups the unique group of that vine. This is determined by +the name of the vine ( see vines.lua ) appended with '_vines'. +An example would be. + +"willow_vines" or "jungle_vines" + +There are two types of vines. One that spawns at the bottom of nodes and uses the +plantlike drawtype, and vines that spawn on the side that use signlike +drawtype. The type is determined by the spawn_on_side property in the biome +table. + +### Example +*taken from mod* + +```lua + + vines.register_vine( name, definitions, biome ) + + --e.g. + + vines.register_vine( 'vine', { + description = "Vines", + average_length = 9 + }, biome ) + +``` + +### definitions +|key| type| description| +|---| ---| ---| +|description| string|The vine's tooltip description| +|average_length|int| The average length of vines| + +For biome definitions please see the [biome_lib API documentation](https://github.com/VanessaE/biome_lib/blob/master/API.txt) + +## Notice +Vines use after_destruct on registered leave nodes to remove vines from which +the leaves are removed. This is done by using the override function. +Malfunctions may occur if other mods override the after_destruct of these nodes +also. diff --git a/vines/aliases.lua b/vines/aliases.lua new file mode 100644 index 0000000..fce7218 --- /dev/null +++ b/vines/aliases.lua @@ -0,0 +1,11 @@ +-- used to remove the old vine nodes. This gives room for the new nodes +minetest.register_alias( 'vines:root', 'air' ) +minetest.register_alias( 'vines:root_rotten', 'air' ) +minetest.register_alias( 'vines:vine', 'air' ) +minetest.register_alias( 'vines:vine_rotten', 'air' ) +minetest.register_alias( 'vines:side', 'air' ) +minetest.register_alias( 'vines:side_rotten', 'air' ) +minetest.register_alias( 'vines:jungle', 'air' ) +minetest.register_alias( 'vines:jungle_rotten', 'air' ) +minetest.register_alias( 'vines:willow', 'air' ) +minetest.register_alias( 'vines:willow_rotten', 'air' ) diff --git a/vines/crafts.lua b/vines/crafts.lua new file mode 100644 index 0000000..19e658b --- /dev/null +++ b/vines/crafts.lua @@ -0,0 +1,14 @@ +minetest.register_craft({ + output = 'vines:rope_block', + recipe = vines.recipes['rope_block'] +}) + +minetest.register_craft({ + output = 'vines:shears', + recipe = vines.recipes['shears'] +}) + +minetest.register_craftitem("vines:vines", { + description = "Vines", + inventory_image = "vines_item.png", +}) diff --git a/vines/depends.txt b/vines/depends.txt new file mode 100644 index 0000000..573e6e1 --- /dev/null +++ b/vines/depends.txt @@ -0,0 +1,3 @@ +default +biome_lib +moretrees? diff --git a/vines/functions.lua b/vines/functions.lua new file mode 100644 index 0000000..db120a6 --- /dev/null +++ b/vines/functions.lua @@ -0,0 +1,132 @@ +vines.register_vine = function( name, defs, biome ) + local biome = biome + local groups = { vines=1, snappy=3, flammable=2 } + + local vine_name_end = 'vines:'..name..'_end' + local vine_name_middle = 'vines:'..name..'_middle' + + local vine_image_end = "vines_"..name.."_end.png" + local vine_image_middle = "vines_"..name.."_middle.png" + + local drop_node = vine_name_end + + biome.spawn_plants = { vine_name_end } + + local vine_group = 'group:'..name..'_vines' + biome.spawn_surfaces[ #biome.spawn_surfaces + 1 ] = vine_group + + local selection_box = { type = "wallmounted", } + local drawtype = 'signlike' + if ( not biome.spawn_on_side ) then + --different properties for bottom and side vines. + selection_box = { type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }, } + drawtype = 'plantlike' + end + + minetest.register_node( vine_name_end, { + description = defs.description, + walkable = false, + climbable = true, + wield_image = vine_image_end, + drop = "", + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "wallmounted", + buildable_to = true, + tiles = { vine_image_end }, + drawtype = drawtype, + inventory_image = vine_image_end, + groups = groups, + sounds = default.node_sound_leaves_defaults(), + selection_box = selection_box, + on_construct = function( pos ) + local timer = minetest.get_node_timer( pos ) + timer:start( math.random(5, 10) ) + end, + on_timer = function( pos ) + local node = minetest.get_node( pos ) + local bottom = {x=pos.x, y=pos.y-1, z=pos.z} + local bottom_node = minetest.get_node( bottom ) + if bottom_node.name == "air" then + if not ( math.random( defs.average_length ) == 1 ) then + minetest.set_node( pos, { name = vine_name_middle, param2 = node.param2 } ) + minetest.set_node( bottom, { name = node.name, param2 = node.param2 } ) + local timer = minetest.get_node_timer( bottom_node ) + timer:start( math.random(5, 10) ) + end + end + end, + after_dig_node = function(pos, node, oldmetadata, user) + vines.dig_vine( pos, drop_node, user ) + end + }) + + + minetest.register_node( vine_name_middle, { + description = "Matured "..defs.description, + walkable = false, + climbable = true, + drop = "", + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "wallmounted", + buildable_to = true, + tiles = { vine_image_middle }, + wield_image = vine_image_middle, + drawtype = drawtype, + inventory_image = vine_image_middle, + groups = groups, + sounds = default.node_sound_leaves_defaults(), + selection_box = selection_box, + on_destruct = function( pos ) + local node = minetest.get_node( pos ) + local bottom = {x=pos.x, y=pos.y-1, z=pos.z} + local bottom_node = minetest.get_node( bottom ) + if minetest.get_item_group( bottom_node.name, "vines") then + minetest.remove_node( bottom ) + end + end, + after_dig_node = function( pos, node, oldmetadata, user ) + vines.dig_vine( pos, drop_node, user ) + end + }) + + biome_lib:spawn_on_surfaces( biome ) + + local override_nodes = function( nodes, defs ) + local function override( index, registered ) + local node = nodes[ index ] + if index > #nodes then return registered end + if minetest.registered_nodes[node] then + minetest.override_item( node, defs ) + registered[#registered+1] = node + end + override( index+1, registered ) + end + override( 1, {} ) + end + + override_nodes( biome.spawn_surfaces,{ + after_destruct = function( pos ) + local pos_min = { x = pos.x -1, y = pos.y - 1, z = pos.z - 1 } + local pos_max = { x = pos.x +1, y = pos.y + 1, z = pos.z + 1 } + local positions = minetest.find_nodes_in_area( pos_min, pos_max, "group:vines" ) + for index, position in pairs(positions) do + minetest.remove_node( position ) + end + end + }) + +end + +vines.dig_vine = function( pos, node_name, user ) + --only dig give the vine if shears are used + if not user then return false end + local wielded = user:get_wielded_item() + if 'vines:shears' == wielded:get_name() then + local inv = user:get_inventory() + if inv then + inv:add_item("main", ItemStack( node_name )) + end + end +end diff --git a/vines/init.lua b/vines/init.lua new file mode 100644 index 0000000..72eda93 --- /dev/null +++ b/vines/init.lua @@ -0,0 +1,14 @@ +vines = { + name = 'vines', + recipes = {} +} + +dofile( minetest.get_modpath( vines.name ) .. "/functions.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/aliases.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/recipes.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/crafts.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/nodes.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/shear.lua" ) +dofile( minetest.get_modpath( vines.name ) .. "/vines.lua" ) + +print("[Vines] Loaded!") diff --git a/vines/nodes.lua b/vines/nodes.lua new file mode 100644 index 0000000..9d7df00 --- /dev/null +++ b/vines/nodes.lua @@ -0,0 +1,83 @@ +minetest.register_node("vines:rope_block", { + description = "Rope", + sunlight_propagates = true, + paramtype = "light", + tiles = { + "default_wood.png^vines_rope.png", + "default_wood.png^vines_rope.png", + "default_wood.png", + "default_wood.png", + "default_wood.png^vines_rope.png", + "default_wood.png^vines_rope.png", + }, + groups = { flammable=2, choppy=2, oddly_breakable_by_hand=1 }, + after_place_node = function(pos) + local p = {x=pos.x, y=pos.y-1, z=pos.z} + local n = minetest.get_node(p) + if n.name == "air" then + minetest.add_node(p, {name="vines:rope_end"}) + end + end, + after_dig_node = function(pos, node, digger) + local p = {x=pos.x, y=pos.y-1, z=pos.z} + local n = minetest.get_node(p) + while ( n.name == 'vines:rope' or n.name == 'vines:rope_end' ) do + minetest.remove_node(p) + p = {x=p.x, y=p.y-1, z=p.z} + n = minetest.get_node(p) + end + end +}) + +minetest.register_node("vines:rope", { + description = "Rope", + walkable = false, + climbable = true, + sunlight_propagates = true, + paramtype = "light", + drop = "", + tiles = { "vines_rope.png" }, + drawtype = "plantlike", + groups = {flammable=2, not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, +}) + +minetest.register_node("vines:rope_end", { + description = "Rope", + walkable = false, + climbable = true, + sunlight_propagates = true, + paramtype = "light", + drop = "", + tiles = { "vines_rope_end.png" }, + drawtype = "plantlike", + groups = {flammable=2, not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + after_place_node = function(pos) + yesh = {x = pos.x, y= pos.y-1, z=pos.z} + minetest.add_node(yesh, {name="vines:rope"}) + end, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + on_construct = function( pos ) + local timer = minetest.get_node_timer( pos ) + timer:start( 1 ) + end, + on_timer = function( pos, elapsed ) + local p = {x=pos.x, y=pos.y-1, z=pos.z} + local n = minetest.get_node(p) + if n.name == "air" then + minetest.set_node(pos, {name="vines:rope"}) + minetest.add_node(p, {name="vines:rope_end"}) + else + local timer = minetest.get_node_timer( pos ) + timer:start( 1 ) + end + end +}) diff --git a/vines/recipes.lua b/vines/recipes.lua new file mode 100644 index 0000000..d2b928a --- /dev/null +++ b/vines/recipes.lua @@ -0,0 +1,12 @@ +vines.recipes['rope_block'] = { + {'', 'default:wood', ''}, + {'', 'group:vines', ''}, + {'', 'group:vines', ''} +} + +vines.recipes['shears'] = { + {'', 'default:steel_ingot', ''}, + {'default:stick', 'default:wood', 'default:steel_ingot'}, + {'', '', 'default:stick'} +} + diff --git a/vines/shear.lua b/vines/shear.lua new file mode 100644 index 0000000..e6d915a --- /dev/null +++ b/vines/shear.lua @@ -0,0 +1,15 @@ +minetest.register_tool("vines:shears", { + description = "Shears", + inventory_image = "vines_shears.png", + wield_image = "vines_shears.png", + stack_max = 1, + max_drop_level=3, + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3}, + wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3} + } + }, +}) diff --git a/vines/textures/vines_item.png b/vines/textures/vines_item.png Binary files differnew file mode 100644 index 0000000..c66242e --- /dev/null +++ b/vines/textures/vines_item.png diff --git a/vines/textures/vines_jungle_end.png b/vines/textures/vines_jungle_end.png Binary files differnew file mode 100644 index 0000000..6c8d339 --- /dev/null +++ b/vines/textures/vines_jungle_end.png diff --git a/vines/textures/vines_jungle_middle.png b/vines/textures/vines_jungle_middle.png Binary files differnew file mode 100644 index 0000000..bf838a5 --- /dev/null +++ b/vines/textures/vines_jungle_middle.png diff --git a/vines/textures/vines_root_end.png b/vines/textures/vines_root_end.png Binary files differnew file mode 100644 index 0000000..4fc3f87 --- /dev/null +++ b/vines/textures/vines_root_end.png diff --git a/vines/textures/vines_root_middle.png b/vines/textures/vines_root_middle.png Binary files differnew file mode 100644 index 0000000..49f88c0 --- /dev/null +++ b/vines/textures/vines_root_middle.png diff --git a/vines/textures/vines_rope.png b/vines/textures/vines_rope.png Binary files differnew file mode 100644 index 0000000..0045c4c --- /dev/null +++ b/vines/textures/vines_rope.png diff --git a/vines/textures/vines_rope_end.png b/vines/textures/vines_rope_end.png Binary files differnew file mode 100644 index 0000000..faf2c71 --- /dev/null +++ b/vines/textures/vines_rope_end.png diff --git a/vines/textures/vines_shears.png b/vines/textures/vines_shears.png Binary files differnew file mode 100644 index 0000000..c4c39f9 --- /dev/null +++ b/vines/textures/vines_shears.png diff --git a/vines/textures/vines_side_end.png b/vines/textures/vines_side_end.png Binary files differnew file mode 100644 index 0000000..5b3b28f --- /dev/null +++ b/vines/textures/vines_side_end.png diff --git a/vines/textures/vines_side_middle.png b/vines/textures/vines_side_middle.png Binary files differnew file mode 100644 index 0000000..2576e93 --- /dev/null +++ b/vines/textures/vines_side_middle.png diff --git a/vines/textures/vines_vine_end.png b/vines/textures/vines_vine_end.png Binary files differnew file mode 100644 index 0000000..062857b --- /dev/null +++ b/vines/textures/vines_vine_end.png diff --git a/vines/textures/vines_vine_middle.png b/vines/textures/vines_vine_middle.png Binary files differnew file mode 100644 index 0000000..8afffe8 --- /dev/null +++ b/vines/textures/vines_vine_middle.png diff --git a/vines/textures/vines_willow_end.png b/vines/textures/vines_willow_end.png Binary files differnew file mode 100644 index 0000000..b5b8e59 --- /dev/null +++ b/vines/textures/vines_willow_end.png diff --git a/vines/textures/vines_willow_middle.png b/vines/textures/vines_willow_middle.png Binary files differnew file mode 100644 index 0000000..ca0b831 --- /dev/null +++ b/vines/textures/vines_willow_middle.png diff --git a/vines/vines.lua b/vines/vines.lua new file mode 100644 index 0000000..82c5b2a --- /dev/null +++ b/vines/vines.lua @@ -0,0 +1,104 @@ +vines.register_vine( 'root', { + description = "Roots", + average_length = 9, +},{ + choose_random_wall = true, + avoid_nodes = {"vines:root_middle"}, + avoid_radius = 5, + spawn_delay = 500, + spawn_chance = 10, + spawn_surfaces = { + "default:dirt_with_grass", + "default:dirt" + }, + spawn_on_bottom = true, + plantlife_limit = -0.6, + humidity_min = 0.4, +}) + +vines.register_vine( 'vine', { + description = "Vines", + average_length = 5, +},{ + choose_random_wall = true, + avoid_nodes = {"group:vines"}, + avoid_radius = 5, + spawn_delay = 500, + spawn_chance = 100, + spawn_surfaces = { + "default:jungleleaves", + "moretrees:jungletree_leaves_red", + "moretrees:jungletree_leaves_yellow", + "moretrees:jungletree_leaves_green" + }, + spawn_on_bottom = true, + plantlife_limit = -0.9, + humidity_min = 0.7, +}) + +vines.register_vine( 'side', { + description = "Vines", + average_length = 6, +},{ + choose_random_wall = true, + avoid_nodes = {"group:vines", "default:apple"}, + choose_random_wall = true, + avoid_radius = 3, + spawn_delay = 500, + spawn_chance = 100, + spawn_surfaces = { + "default:jungleleaves", + "moretrees:jungletree_leaves_red", + "moretrees:jungletree_leaves_yellow", + "moretrees:jungletree_leaves_green" + }, + spawn_on_side = true, + plantlife_limit = -0.9, + humidity_min = 0.4, +}) + +vines.register_vine( "jungle", { + description = "Jungle Vines", + average_length = 7, +},{ + choose_random_wall = true, + neighbors = { + "default:jungleleaves", + "moretrees:jungletree_leaves_red", + "moretrees:jungletree_leaves_yellow", + "moretrees:jungletree_leaves_green" + }, + avoid_nodes = { + "vines:jungle_middle", + "vines:jungle_end", + }, + avoid_radius = 5, + spawn_delay = 500, + spawn_chance = 100, + spawn_surfaces = { + "default:jungletree", + "moretrees:jungletree_trunk" + }, + spawn_on_side = true, + plantlife_limit = -0.9, + humidity_min = 0.2, +}) + +vines.register_vine( 'willow', { + description = "Willow Vines", + average_length = 9, +},{ + choose_random_wall = true, + avoid_nodes = { "vines:willow_middle" }, + avoid_radius = 5, + near_nodes = { 'default:water_source' }, + near_nodes_size = 1, + near_nodes_count = 1, + near_nodes_vertical = 7, + plantlife_limit = -0.8, + spawn_chance = 10, + spawn_delay = 500, + spawn_on_side = true, + spawn_surfaces = {"moretrees:willow_leaves"}, + humidity_min = 0.5 +}) |