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-rw-r--r--travelnet/elevator.lua104
1 files changed, 98 insertions, 6 deletions
diff --git a/travelnet/elevator.lua b/travelnet/elevator.lua
index 32d9ea0..722a73a 100644
--- a/travelnet/elevator.lua
+++ b/travelnet/elevator.lua
@@ -1,9 +1,94 @@
-- This version of the travelnet box allows to move up or down only.
-- The network name is determined automaticly from the position (x/z coordinates).
-- >utor: Sokomine
+local S = travelnet.S;
+
+travelnet.show_nearest_elevator = function( pos, owner_name, param2 )
+ if( not( pos ) or not(pos.x) or not(pos.z) or not( owner_name )) then
+ return;
+ end
+
+ if( not( travelnet.targets[ owner_name ] )) then
+ minetest.chat_send_player( owner_name, S("Congratulations! This is your first elevator."..
+ "You can build an elevator network by placing further elevators somewhere above "..
+ "or below this one. Just make sure that the x and z coordinate are the same."));
+ return;
+ end
+
+ local network_name = tostring( pos.x )..','..tostring( pos.z );
+ -- will this be an elevator that will be added to an existing network?
+ if( travelnet.targets[ owner_name ][ network_name ]
+ -- does the network have any members at all?
+ and next( travelnet.targets[ owner_name ][ network_name ], nil )) then
+ minetest.chat_send_player( owner_name, S("This elevator will automaticly connect to the "..
+ "other elevators you have placed at diffrent heights. Just enter a station name "..
+ "and click on \"store\" to set it up. Or just punch it to set the height as station "..
+ "name."));
+ return;
+ end
+
+ local nearest_name = "";
+ local nearest_dist = 100000000;
+ local nearest_dist_x = 0;
+ local nearest_dist_z = 0;
+ for network_name, data in pairs( travelnet.targets[ owner_name ] ) do
+ local station_name = next( data, nil );
+ if( station_name and data[ station_name ][ "nr" ] and data[ station_name ].pos) then
+ local station_pos = data[ station_name ].pos;
+ local dist = math.ceil(math.sqrt(
+ ( station_pos.x - pos.x ) * ( station_pos.x - pos.x )
+ + ( station_pos.z - pos.z ) * ( station_pos.z - pos.z )));
+ -- find the nearest one; store network_name and (minimal) distance
+ if( dist < nearest_dist ) then
+ nearest_dist = dist;
+ nearest_dist_x = station_pos.x - pos.x;
+ nearest_dist_z = station_pos.z - pos.z;
+ nearest_name = network_name;
+ end
+ end
+ end
+ if( nearest_name ~= "" ) then
+ local text = S("Your nearest elevator network is located").." ";
+ -- in front of/behind
+ if( (param2==0 and nearest_dist_z>=0)or (param2==2 and nearest_dist_z<=0)) then
+ text = text..tostring( math.abs(nearest_dist_z )).." "..S("m behind this elevator and");
+ elseif((param2==1 and nearest_dist_x>=0)or (param2==3 and nearest_dist_x<=0)) then
+ text = text..tostring( math.abs(nearest_dist_x )).." "..S("m behind this elevator and");
+ elseif((param2==0 and nearest_dist_z< 0)or (param2==2 and nearest_dist_z> 0)) then
+ text = text..tostring( math.abs(nearest_dist_z )).." "..S("m in front of this elevator and");
+ elseif((param2==1 and nearest_dist_x< 0)or (param2==3 and nearest_dist_x> 0)) then
+ text = text..tostring( math.abs(nearest_dist_x )).." "..S("m in front of this elevator and");
+ else text = text..S(" ERROR");
+ end
+ text = text.." ";
+
+ -- right/left
+ if( (param2==0 and nearest_dist_x< 0)or (param2==2 and nearest_dist_x> 0)) then
+ text = text..tostring( math.abs(nearest_dist_x )).." "..S("m to the left");
+ elseif((param2==1 and nearest_dist_z>=0)or (param2==3 and nearest_dist_z<=0)) then
+ text = text..tostring( math.abs(nearest_dist_z )).." "..S("m to the left");
+ elseif((param2==0 and nearest_dist_x>=0)or (param2==2 and nearest_dist_x<=0)) then
+ text = text..tostring( math.abs(nearest_dist_x )).." "..S("m to the right");
+ elseif((param2==1 and nearest_dist_z< 0)or (param2==3 and nearest_dist_z> 0)) then
+ text = text..tostring( math.abs(nearest_dist_z )).." "..S("m to the right");
+ else text = text..S(" ERROR");
+ end
+
+ minetest.chat_send_player( owner_name, text..
+ S(", located at x").."="..tostring( pos.x+nearest_dist_x)..
+ ", z="..tostring( pos.z+nearest_dist_z)..
+ ". "..S("This elevator here will start a new shaft/network."));
+ else
+ minetest.chat_send_player( owner_name, S("This is your first elevator. It differs from "..
+ "travelnet networks by only allowing movement in vertical direction (up or down). "..
+ "All further elevators which you will place at the same x,z coordinates at differnt "..
+ "heights will be able to connect to this elevator."));
+ end
+end
+
minetest.register_node("travelnet:elevator", {
- description = "Elevator",
+ description = S("Elevator"),
drawtype = "mesh",
mesh = "travelnet_elevator.obj",
sunlight_propagates = true,
@@ -44,26 +129,29 @@ minetest.register_node("travelnet:elevator", {
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos);
- meta:set_string("infotext", "Elevator (unconfigured)");
+ meta:set_string("infotext", S("Elevator (unconfigured)"));
meta:set_string("station_name", "");
meta:set_string("station_network","");
meta:set_string("owner", placer:get_player_name() );
-- request initial data
meta:set_string("formspec",
"size[12,10]"..
- "field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
+ "field[0.3,5.6;6,0.7;station_name;"..S("Name of this station:")..";]"..
-- "field[0.3,6.6;6,0.7;station_network;Assign to Network:;]"..
-- "field[0.3,7.6;6,0.7;owner_name;(optional) owned by:;]"..
- "button_exit[6.3,6.2;1.7,0.7;station_set;Store]" );
+ "button_exit[6.3,6.2;1.7,0.7;station_set;"..S("Store").."]" );
local p = {x=pos.x, y=pos.y+1, z=pos.z}
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
minetest.add_node(p, {name="travelnet:elevator_top", paramtype2="facedir", param2=p2})
+ travelnet.show_nearest_elevator( pos, placer:get_player_name(), p2 );
end,
on_receive_fields = travelnet.on_receive_fields,
on_punch = function(pos, node, puncher)
- travelnet.update_formspec(pos, puncher:get_player_name())
+ if( not( travelnet.check_if_trying_to_dig( puncher, node ))) then
+ travelnet.update_formspec(pos, puncher:get_player_name())
+ end
end,
can_dig = function( pos, player )
@@ -74,13 +162,17 @@ minetest.register_node("travelnet:elevator", {
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
end,
+ -- TNT and overenthusiastic DMs do not destroy elevators either
+ on_blast = function(pos, intensity)
+ end,
+
-- taken from VanessaEs homedecor fridge
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above;
local node = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z});
-- leftover elevator_top nodes can be removed by placing a new elevator underneath
if( node ~= nil and node.name ~= "air" and node.name ~= 'travelnet:elevator_top') then
- minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place the travelnet box!' )
+ minetest.chat_send_player( placer:get_player_name(), S('Not enough vertical space to place the travelnet box!'))
return;
end
return minetest.item_place(itemstack, placer, pointed_thing);