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-rw-r--r--technic/machines/HV/quarry.lua269
1 files changed, 269 insertions, 0 deletions
diff --git a/technic/machines/HV/quarry.lua b/technic/machines/HV/quarry.lua
index e69de29..86ca395 100644
--- a/technic/machines/HV/quarry.lua
+++ b/technic/machines/HV/quarry.lua
@@ -0,0 +1,269 @@
+
+local S = technic.getter
+
+local tube_entry = "^pipeworks_tube_connection_metallic.png"
+local cable_entry = "^technic_cable_connection_overlay.png"
+
+minetest.register_craft({
+ recipe = {
+ {"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"},
+ {"technic:motor", "technic:machine_casing", "technic:diamond_drill_head"},
+ {"technic:carbon_steel_block", "technic:hv_cable", "technic:carbon_steel_block"}},
+ output = "technic:quarry",
+})
+
+local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes
+local quarry_max_depth = 100
+local quarry_demand = 10000
+local quarry_eject_dir = vector.new(0, 1, 0)
+
+local function set_quarry_formspec(meta)
+ local radius = meta:get_int("size")
+ local formspec = "size[6,4.3]"..
+ "list[context;cache;0,1;4,3;]"..
+ "item_image[4.8,0;1,1;technic:quarry]"..
+ "label[0,0.2;"..S("%s Quarry"):format("HV").."]"..
+ "field[4.3,3.5;2,1;size;"..S("Radius:")..";"..radius.."]"
+ if meta:get_int("enabled") == 0 then
+ formspec = formspec.."button[4,1;2,1;enable;"..S("Disabled").."]"
+ else
+ formspec = formspec.."button[4,1;2,1;disable;"..S("Enabled").."]"
+ end
+ local diameter = radius*2 + 1
+ local nd = meta:get_int("dug")
+ local rel_y = quarry_dig_above_nodes - math.floor(nd / (diameter*diameter))
+ formspec = formspec.."label[0,4;"..minetest.formspec_escape(
+ nd == 0 and S("Digging not started") or
+ (rel_y < -quarry_max_depth and S("Digging finished") or
+ (meta:get_int("purge_on") == 1 and S("Purging cache") or
+ S("Digging %d m "..(rel_y > 0 and "above" or "below").." machine")
+ :format(math.abs(rel_y))))
+ ).."]"
+ formspec = formspec.."button[4,2;2,1;restart;"..S("Restart").."]"
+ meta:set_string("formspec", formspec)
+end
+
+local function set_quarry_demand(meta)
+ local radius = meta:get_int("size")
+ local diameter = radius*2 + 1
+ local machine_name = S("%s Quarry"):format("HV")
+ if meta:get_int("enabled") == 0 or meta:get_int("purge_on") == 1 then
+ meta:set_string("infotext", S(meta:get_int("purge_on") == 1 and "%s purging cache" or "%s Disabled"):format(machine_name))
+ meta:set_int("HV_EU_demand", 0)
+ elseif meta:get_int("dug") == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then
+ meta:set_string("infotext", S("%s Finished"):format(machine_name))
+ meta:set_int("HV_EU_demand", 0)
+ else
+ meta:set_string("infotext", S(meta:get_int("HV_EU_input") >= quarry_demand and "%s Active" or "%s Unpowered"):format(machine_name))
+ meta:set_int("HV_EU_demand", quarry_demand)
+ end
+end
+
+local function quarry_receive_fields(pos, formname, fields, sender)
+ local meta = minetest.get_meta(pos)
+ if fields.size and string.find(fields.size, "^[0-9]+$") then
+ local size = tonumber(fields.size)
+ if size >= 2 and size <= 8 and size ~= meta:get_int("size") then
+ meta:set_int("size", size)
+ meta:set_int("dug", 0)
+ end
+ end
+ if fields.enable then meta:set_int("enabled", 1) end
+ if fields.disable then meta:set_int("enabled", 0) end
+ if fields.restart then
+ meta:set_int("dug", 0)
+ meta:set_int("purge_on", 1)
+ end
+ set_quarry_formspec(meta)
+ set_quarry_demand(meta)
+end
+
+local function quarry_handle_purge(pos)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local i = 0
+ for _,stack in ipairs(inv:get_list("cache")) do
+ i = i + 1
+ if stack then
+ local item = stack:to_table()
+ if item then
+ technic.tube_inject_item(pos, pos, quarry_eject_dir, item)
+ stack:clear()
+ inv:set_stack("cache", i, stack)
+ break
+ end
+ end
+ end
+ if inv:is_empty("cache") then
+ meta:set_int("purge_on", 0)
+ end
+end
+
+local function quarry_run(pos, node)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ -- initialize cache for the case we load an older world
+ inv:set_size("cache", 12)
+ -- toss a coin whether we do an automatic purge. Chance 1:200
+ local purge_rand = math.random()
+ if purge_rand <= 0.005 then
+ meta:set_int("purge_on", 1)
+ end
+
+ if meta:get_int("enabled") and meta:get_int("HV_EU_input") >= quarry_demand and meta:get_int("purge_on") == 0 then
+ local pdir = minetest.facedir_to_dir(node.param2)
+ local qdir = pdir.x == 1 and vector.new(0,0,-1) or
+ (pdir.z == -1 and vector.new(-1,0,0) or
+ (pdir.x == -1 and vector.new(0,0,1) or
+ vector.new(1,0,0)))
+ local radius = meta:get_int("size")
+ local diameter = radius*2 + 1
+ local startpos = vector.add(vector.add(vector.add(pos,
+ vector.new(0, quarry_dig_above_nodes, 0)),
+ pdir),
+ vector.multiply(qdir, -radius))
+ local owner = meta:get_string("owner")
+ local nd = meta:get_int("dug")
+ while nd ~= diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) do
+ local ry = math.floor(nd / (diameter*diameter))
+ local ndl = nd % (diameter*diameter)
+ if ry % 2 == 1 then
+ ndl = diameter*diameter - 1 - ndl
+ end
+ local rq = math.floor(ndl / diameter)
+ local rp = ndl % diameter
+ if rq % 2 == 1 then rp = diameter - 1 - rp end
+ local digpos = vector.add(vector.add(vector.add(startpos,
+ vector.new(0, -ry, 0)),
+ vector.multiply(pdir, rp)),
+ vector.multiply(qdir, rq))
+ local can_dig = true
+ if can_dig and minetest.is_protected and minetest.is_protected(digpos, owner) then
+ can_dig = false
+ end
+ local dignode
+ if can_dig then
+ dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos)
+ local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false}
+ -- doors mod among other thing does NOT like a nil digger...
+ local fakedigger = {
+ get_player_name = function()
+ return "!technic_quarry_fake_digger"
+ end,
+ is_player = function() return false end,
+ get_wielded_item = function()
+ return ItemStack("air")
+ end,
+ }
+ if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, fakedigger)) then
+ can_dig = false
+ end
+ end
+
+ if can_dig then
+ for ay = startpos.y, digpos.y+1, -1 do
+ local checkpos = {x=digpos.x, y=ay, z=digpos.z}
+ local checknode = technic.get_or_load_node(checkpos) or minetest.get_node(checkpos)
+ if checknode.name ~= "air" then
+ can_dig = false
+ break
+ end
+ end
+ end
+ nd = nd + 1
+ if can_dig then
+ minetest.remove_node(digpos)
+ local drops = minetest.get_node_drops(dignode.name, "")
+ for _, dropped_item in ipairs(drops) do
+ local left = inv:add_item("cache", dropped_item)
+ while not left:is_empty() do
+ meta:set_int("purge_on", 1)
+ quarry_handle_purge(pos)
+ left = inv:add_item("cache", left)
+ end
+ end
+ break
+ end
+ end
+ if nd == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then
+ -- if a quarry is finished, we enable purge mode
+ meta:set_int("purge_on", 1)
+ end
+ meta:set_int("dug", nd)
+ else
+ -- if a quarry is disabled or has no power, we enable purge mode
+ meta:set_int("purge_on", 1)
+ end
+ -- if something triggered a purge, we handle it
+ if meta:get_int("purge_on") == 1 then
+ quarry_handle_purge(pos)
+ end
+ set_quarry_formspec(meta)
+ set_quarry_demand(meta)
+end
+
+local function send_move_error(player)
+ minetest.chat_send_player(player:get_player_name(),
+ S("Manually taking/removing from cache by hand is not possible. "..
+ "If you can't wait, restart or disable the quarry to start automatic purge."))
+ return 0
+end
+
+minetest.register_node("technic:quarry", {
+ description = S("%s Quarry"):format("HV"),
+ tiles = {
+ "technic_carbon_steel_block.png"..tube_entry,
+ "technic_carbon_steel_block.png"..cable_entry,
+ "technic_carbon_steel_block.png"..cable_entry,
+ "technic_carbon_steel_block.png"..cable_entry,
+ "technic_carbon_steel_block.png^default_tool_mesepick.png",
+ "technic_carbon_steel_block.png"..cable_entry
+ },
+ paramtype2 = "facedir",
+ groups = {cracky=2, tubedevice=1, technic_machine=1, technic_hv=1},
+ connect_sides = {"bottom", "front", "left", "right"},
+ tube = {
+ connect_sides = {top = 1},
+ -- lower priority than other tubes, so that quarries will prefer any
+ -- other tube to another quarry, which could lead to server freezes
+ -- in certain quarry placements (2x2 for example would never eject)
+ priority = 10,
+ can_go = function(pos, node, velocity, stack)
+ -- always eject the same, even if items came in another way
+ -- this further mitigates loops and generally avoids random sideway movement
+ -- that can be expected in certain quarry placements
+ return { quarry_eject_dir }
+ end
+ },
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("%s Quarry"):format("HV"))
+ meta:set_int("size", 4)
+ set_quarry_formspec(meta)
+ set_quarry_demand(meta)
+ end,
+ after_place_node = function(pos, placer, itemstack)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("owner", placer:get_player_name())
+ pipeworks.scan_for_tube_objects(pos)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("cache")
+ end,
+ after_dig_node = pipeworks.scan_for_tube_objects,
+ on_receive_fields = quarry_receive_fields,
+ technic_run = quarry_run,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ return send_move_error(player)
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ return send_move_error(player)
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ return send_move_error(player)
+ end
+})
+
+technic.register_machine("HV", "technic:quarry", technic.receiver)