diff options
Diffstat (limited to 'technic/machines/other/constructor.lua')
-rw-r--r-- | technic/machines/other/constructor.lua | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/technic/machines/other/constructor.lua b/technic/machines/other/constructor.lua new file mode 100644 index 0000000..3396ac7 --- /dev/null +++ b/technic/machines/other/constructor.lua @@ -0,0 +1,189 @@ + +local S = technic.getter + +local function deploy_node(inv, slot_name, pos, node, machine_node) + if node.name ~= "air" then + if node.name == "ignore" or + node.name == "default:lava_source" or + node.name == "default:lava_flowing" or + node.name == "default:water_source" or + node.name == "default:water_flowing" then + return + end + local drops = minetest.get_node_drops(node.name, "") + local remove_to = false + for i, item in ipairs(drops) do + if not inv:room_for_item(slot_name, item) then + remove_to = i - 1 + break + end + inv:add_item(slot_name, item) + end + if remove_to then + for i = 1, remove_to do + inv:remove_item(drops[i]) + end + else + minetest.remove_node(pos) + end + return + end + if not inv:is_empty(slot_name) then + local stack = inv:get_list(slot_name)[1] + local def = stack:get_definition() + if def.type == "node" then + minetest.set_node(pos, { + name = stack:get_name(), + param2 = machine_node.param2 + }) + stack:take_item() + inv:set_stack(slot_name, 1, stack) + elseif def.type == "craft" then + if def.on_place then + -- Use pcall to avoid nil placer errors. + -- TODO: Do without pcall. + local ok, stk = pcall(def.on_place, stack, nil, { + -- Fake pointed_thing + type = "node", + above = pos, + under = {x=pos.x, y=pos.y-1, z=pos.z}, + }) + if ok then + inv:set_stack(slot_name, 1, stk or stack) + return + end + end + minetest.item_place_object(stack, nil, { + -- Fake pointed_thing + type = "node", + above = pos, + under = pos, + }) + inv:set_stack(slot_name, 1, nil) + end + end +end + +minetest.register_craft({ + type = "shapeless", + output = 'technic:constructor_mk1_off 1', + recipe = {'technic:nodebreaker_off', 'technic:deployer_off'}, + +}) +minetest.register_craft({ + type = "shapeless", + output = 'technic:constructor_mk2_off 1', + recipe = {'technic:constructor_mk1_off', 'technic:constructor_mk1_off'}, + +}) + +minetest.register_craft({ + type = "shapeless", + output = 'technic:constructor_mk3_off 1', + recipe = {'technic:constructor_mk2_off', 'technic:constructor_mk2_off'}, + +}) + +local function make_on(mark, length) + return function(pos, node) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local dir = vector.new() + if node.param2 == 3 then dir.x = 1 end + if node.param2 == 2 then dir.z = 1 end + if node.param2 == 1 then dir.x = -1 end + if node.param2 == 0 then dir.z = -1 end + + local place_pos = vector.new(pos) + + if node.name == "technic:constructor_mk"..mark.."_off" then + technic.swap_node(pos, "technic:constructor_mk"..mark.."_on") + nodeupdate(pos) + for i = 1, length do + place_pos = vector.add(place_pos, dir) + local place_node = minetest.get_node(place_pos) + deploy_node(inv, "slot"..i, place_pos, place_node, node) + end + end + end +end + +local function make_off(mark) + return function(pos, node) + if node.name == "technic:constructor_mk"..mark.."_on" then + technic.swap_node(pos,"technic:constructor_mk"..mark.."_off") + nodeupdate(pos) + end + end +end + + +local function make_constructor(mark, length) + minetest.register_node("technic:constructor_mk"..mark.."_off", { + description = S("Constructor Mk%d"):format(mark), + tiles = {"technic_constructor_mk"..mark.."_top_off.png", + "technic_constructor_mk"..mark.."_bottom_off.png", + "technic_constructor_mk"..mark.."_side2_off.png", + "technic_constructor_mk"..mark.."_side1_off.png", + "technic_constructor_back.png", + "technic_constructor_front_off.png"}, + paramtype2 = "facedir", + groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon = 2}, + mesecons = {effector = {action_on = make_on(mark, length)}}, + sounds = default.node_sound_stone_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + local formspec = "size[8,9;]".. + "label[0,0;"..S("Constructor Mk%d"):format(mark).."]".. + "list[current_player;main;0,5;8,4;]" + for i = 1, length do + formspec = formspec + .."label[5,"..(i - 1)..";"..S("Slot %d"):format(i).."]" + .."list[current_name;slot"..i + ..";6,"..(i - 1)..";1,1;]" + end + meta:set_string("formspec", formspec) + meta:set_string("infotext", S("Constructor Mk%d"):format(mark)) + local inv = meta:get_inventory() + for i = 1, length do + inv:set_size("slot"..i, 1) + end + end, + can_dig = function(pos, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + for i = 1, length do + if not inv:is_empty("slot"..i) then + return false + end + end + return true + end, + allow_metadata_inventory_put = technic.machine_inventory_put, + allow_metadata_inventory_take = technic.machine_inventory_take, + allow_metadata_inventory_move = technic.machine_inventory_move, + }) + + minetest.register_node("technic:constructor_mk"..mark.."_on", { + tiles = {"technic_constructor_mk"..mark.."_top_on.png", + "technic_constructor_mk"..mark.."_bottom_on.png", + "technic_constructor_mk"..mark.."_side2_on.png", + "technic_constructor_mk"..mark.."_side1_on.png", + "technic_constructor_back.png", + "technic_constructor_front_on.png"}, + paramtype2 = "facedir", + drop = "technic:constructor_mk"..mark.."_off", + groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, + mesecon=2, not_in_creative_inventory=1}, + mesecons= {effector = {action_off = make_off(mark)}}, + sounds = default.node_sound_stone_defaults(), + allow_metadata_inventory_put = technic.machine_inventory_put, + allow_metadata_inventory_take = technic.machine_inventory_take, + allow_metadata_inventory_move = technic.machine_inventory_move, + }) +end + +make_constructor(1, 1) +make_constructor(2, 2) +make_constructor(3, 4) + |