diff options
Diffstat (limited to 'mesecons/mesecons_pressureplates/init.lua')
-rw-r--r-- | mesecons/mesecons_pressureplates/init.lua | 94 |
1 files changed, 0 insertions, 94 deletions
diff --git a/mesecons/mesecons_pressureplates/init.lua b/mesecons/mesecons_pressureplates/init.lua deleted file mode 100644 index b00db9a..0000000 --- a/mesecons/mesecons_pressureplates/init.lua +++ /dev/null @@ -1,94 +0,0 @@ -local pp_box_off = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, -} - -local pp_box_on = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 }, -} - -pp_on_timer = function (pos, elapsed) - local node = minetest.get_node(pos) - local basename = minetest.registered_nodes[node.name].pressureplate_basename - - -- This is a workaround for a strange bug that occurs when the server is started - -- For some reason the first time on_timer is called, the pos is wrong - if not basename then return end - - local objs = minetest.get_objects_inside_radius(pos, 1) - local two_below = mesecon.addPosRule(pos, {x = 0, y = -2, z = 0}) - - if objs[1] == nil and node.name == basename .. "_on" then - minetest.add_node(pos, {name = basename .. "_off"}) - mesecon.receptor_off(pos, mesecon.rules.pplate) - elseif node.name == basename .. "_off" then - for k, obj in pairs(objs) do - local objpos = obj:getpos() - if objpos.y > pos.y-1 and objpos.y < pos.y then - minetest.add_node(pos, {name = basename .. "_on"}) - mesecon.receptor_on(pos, mesecon.rules.pplate ) - end - end - end - return true -end - --- Register a Pressure Plate --- offstate: name of the pressure plate when inactive --- onstate: name of the pressure plate when active --- description: description displayed in the player's inventory --- tiles_off: textures of the pressure plate when inactive --- tiles_on: textures of the pressure plate when active --- image: inventory and wield image of the pressure plate --- recipe: crafting recipe of the pressure plate - -function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe) - mesecon.register_node(basename, { - drawtype = "nodebox", - inventory_image = image_i, - wield_image = image_w, - paramtype = "light", - description = description, - pressureplate_basename = basename, - on_timer = pp_on_timer, - on_construct = function(pos) - minetest.get_node_timer(pos):start(mesecon.setting("pplate_interval", 0.1)) - end, - },{ - mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }}, - node_box = pp_box_off, - selection_box = pp_box_off, - groups = {snappy = 2, oddly_breakable_by_hand = 3}, - tiles = textures_off - },{ - mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }}, - node_box = pp_box_on, - selection_box = pp_box_on, - groups = {snappy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1}, - tiles = textures_on - }) - - minetest.register_craft({ - output = basename .. "_off", - recipe = recipe, - }) -end - -mesecon.register_pressure_plate( - "mesecons_pressureplates:pressure_plate_wood", - "Wooden Pressure Plate", - {"jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off_edges.png"}, - {"jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on_edges.png"}, - "jeija_pressure_plate_wood_wield.png", - "jeija_pressure_plate_wood_inv.png", - {{"group:wood", "group:wood"}}) - -mesecon.register_pressure_plate( - "mesecons_pressureplates:pressure_plate_stone", - "Stone Pressure Plate", - {"jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off_edges.png"}, - {"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"}, - "jeija_pressure_plate_stone_wield.png", - "jeija_pressure_plate_stone_inv.png", - {{"default:cobble", "default:cobble"}}) |