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-rw-r--r--markers/areas.lua865
1 files changed, 0 insertions, 865 deletions
diff --git a/markers/areas.lua b/markers/areas.lua
deleted file mode 100644
index f804f7f..0000000
--- a/markers/areas.lua
+++ /dev/null
@@ -1,865 +0,0 @@
-
--- TODO: offer teleport button?
-
--- Temporary compatibility function - see minetest PR#1180
-if not vector.interpolate then
- vector.interpolate = function(pos1, pos2, factor)
- return {x = pos1.x + (pos2.x - pos1.x) * factor,
- y = pos1.y + (pos2.y - pos1.y) * factor,
- z = pos1.z + (pos2.z - pos1.z) * factor}
- end
-end
-
--- taken from mobf
-local COLOR_RED = "#FF0000";
-local COLOR_GREEN = "#00FF00";
-local COLOR_WHITE = "#FFFFFF";
-
-
--- we need to store which list we present to which player
-markers.menu_data_by_player = {}
-
-
-markers.get_area_by_pos = function(pos)
-
- local found_areas = {};
- for id, area in pairs(areas.areas) do
- if( pos.x >= area.pos1.x and pos.x <= area.pos2.x and
- pos.y >= area.pos1.y and pos.y <= area.pos2.y and
- pos.z >= area.pos1.z and pos.z <= area.pos2.z )then
-
- area[ 'id' ] = id;
- table.insert(found_areas, area );
- end
- end
- return found_areas;
-end
-
-
-
--- ppos: current player (or marker stone) position - used for sorting the list
--- mode: can be pos, player, all, subarea, main_areas
--- mode_data: content depends on mode
--- selected: display information about the area the player single-clicked on
-markers.get_area_list_formspec = function(ppos, player, mode, pos, mode_data, selected )
-
-
- local id_list = {};
- local title = '???';
- local tlabel = '';
-
- -- expects a position in mode_data
- if( mode=='pos' ) then
- -- title would be too long for a label
- title = 'All areas which contain position..';
- tlabel = '<'..minetest.pos_to_string( mode_data )..'>:';
-
- for id, area in pairs(areas.areas) do
-
- if( mode_data.x >= area.pos1.x and mode_data.x <= area.pos2.x and
- mode_data.y >= area.pos1.y and mode_data.y <= area.pos2.y and
- mode_data.z >= area.pos1.z and mode_data.z <= area.pos2.z )then
-
- table.insert( id_list, id );
- end
- end
-
- -- expects a playername in mode_data
- elseif( mode=='player' ) then
-
- title = 'All areas owned by player..';
- tlabel = '<'..tostring( mode_data )..'>:';
-
- for id, area in pairs(areas.areas) do
-
- if( area.owner == mode_data ) then
- table.insert( id_list, id );
- end
- end
-
- -- expects an area_id in mode_data
- elseif( mode=='subareas' ) then
-
- title = 'All subareas of area..';
- tlabel = '<'..tostring( areas.areas[ mode_data ].name )..'> ['..tostring( mode_data )..']:';
-
- for id, area in pairs(areas.areas) do
-
- if( area.parent and area.parent == mode_data ) then
- table.insert( id_list, id );
- end
- end
-
- -- show only areas that do not have parents
- elseif( mode=='main_areas' ) then
- title = 'All main areas withhin '..tostring( markers.AREA_RANGE )..' m:';
- tlabel = '*all main areas*';
- for id, area in pairs(areas.areas) do
-
- if( not( area.parent )
- -- ppos is always available
- and( (area.pos1.x >= ppos.x-markers.AREA_RANGE and area.pos1.x <= ppos.x+markers.AREA_RANGE )
- or(area.pos2.x >= ppos.x-markers.AREA_RANGE and area.pos2.x <= ppos.x+markers.AREA_RANGE ))
- and( (area.pos1.y >= ppos.y-markers.AREA_RANGE and area.pos1.y <= ppos.y+markers.AREA_RANGE )
- or(area.pos2.y >= ppos.y-markers.AREA_RANGE and area.pos2.y <= ppos.y+markers.AREA_RANGE ))
- and( (area.pos1.z >= ppos.z-markers.AREA_RANGE and area.pos1.z <= ppos.z+markers.AREA_RANGE )
- or(area.pos2.z >= ppos.z-markers.AREA_RANGE and area.pos2.z <= ppos.z+markers.AREA_RANGE ))) then
- table.insert( id_list, id );
- end
- end
-
-
- elseif( mode=='all' ) then
- title = 'All areas withhin '..tostring( markers.AREA_RANGE )..' m:';
- tlabel = '*all areas*';
-
- for id, area in pairs(areas.areas) do
- if( ( (area.pos1.x >= ppos.x-markers.AREA_RANGE and area.pos1.x <= ppos.x+markers.AREA_RANGE )
- or(area.pos2.x >= ppos.x-markers.AREA_RANGE and area.pos2.x <= ppos.x+markers.AREA_RANGE ))
- and( (area.pos1.y >= ppos.y-markers.AREA_RANGE and area.pos1.y <= ppos.y+markers.AREA_RANGE )
- or(area.pos2.y >= ppos.y-markers.AREA_RANGE and area.pos2.y <= ppos.y+markers.AREA_RANGE ))
- and( (area.pos1.z >= ppos.z-markers.AREA_RANGE and area.pos1.z <= ppos.z+markers.AREA_RANGE )
- or(area.pos2.z >= ppos.z-markers.AREA_RANGE and area.pos2.z <= ppos.z+markers.AREA_RANGE ))) then
- table.insert( id_list, id );
- end
- end
- end
-
- -- Sort the list of areas so the nearest comes first
- local nearsorter = function(a, b)
- return vector.distance(vector.interpolate(areas.areas[a].pos1, areas.areas[a].pos2, 0.5), ppos) <
- vector.distance(vector.interpolate(areas.areas[b].pos1, areas.areas[b].pos2, 0.5), ppos)
- end
- table.sort(id_list, nearsorter)
-
- local formspec = 'size[10,9]';
-
- title = minetest.formspec_escape( title );
- tlabel = minetest.formspec_escape( tlabel );
-
- formspec = formspec..
- "label[0.5,0;"..title.."]"..
- "label[4.7,0;"..tlabel.."]"..
- "label[0.5,8.5;Doubleclick to select area.]"..
- "label[4.7,8.5;Areas found: "..tostring( #id_list )..".]"..
- "textlist[0.5,0.5;7,8;markers_area_list_selection;";
-
- local liste = '';
- for i,v in ipairs( id_list ) do
- if( liste ~= '' ) then
- liste = liste..',';
- end
- liste = liste..minetest.formspec_escape( areas:toString( v ) );
-
- end
-
- -- highlight selected entry
- if( selected ) then
- formspec = formspec..liste..';'..selected..';false]';
- else
- formspec = formspec..liste..';]';
- end
-
- local pname = player:get_player_name();
- if( not( markers.menu_data_by_player[ pname ] )) then
- markers.menu_data_by_player[ pname ] = {};
- end
-
- -- display information about the location of the area the player clicked on
- if( selected
- and id_list[ selected ]
- and areas.areas[ id_list[ selected ]] ) then
-
- local this_area = areas.areas[ id_list[ selected ]];
-
- local subareas = {};
- for i,v in pairs( areas.areas ) do
- if( v.parent and v.parent == id_list[ selected ]) then
- table.insert( subareas, i );
- end
- end
-
- formspec = formspec..
- markers.show_compass_marker( 8.5, 3.0, false, pos, this_area.pos1, this_area.pos2 );
-
-
- if( this_area.parent) then
- formspec = formspec..
- 'button[8.0,0.5;2,0.5;show_parent;'..
- minetest.formspec_escape( areas.areas[ this_area.parent ].name )..']';
- end
-
- if( #subareas > 0 ) then
- formspec = formspec..
- 'button[8.0,1.0;2,0.5;list_subareas;'..
- minetest.formspec_escape( 'List subareas ('..tostring( #subareas )..')')..']';
- end
-
-
- if( mode=='player' ) then
- formspec = formspec..
- 'label[8.0,1.5;'..
- minetest.formspec_escape( this_area.owner..'\'s areas')..']';
- else
- formspec = formspec..
- 'button[8.0,1.5;2,0.5;list_player_areas;'..
- minetest.formspec_escape( this_area.owner..'\'s areas')..']';
- end
-
- end
-
- formspec = formspec..
- 'button[8.0,8.5;2,0.5;list_main_areas;List all main areas]';
-
- -- we need to remember especially the id_list - else it would be impossible to know what the
- -- player selected
- markers.menu_data_by_player[ pname ] = {
- typ = 'area_list',
- mode = mode,
- pos = pos,
- mode_data = mode_data,
- list = id_list,
-
- selected = id_list[ selected ],
- };
-
-
- return formspec;
-end
-
-
-
-
--- shows a formspec with information about a particular area
--- pos is the position of the marker stone or place where the player clicked
--- with the land title register; it is used for relative display of coordinates
-markers.get_area_desc_formspec = function( id, player, pos )
-
- if( not( areas.areas ) or not( id ) or not( areas.areas[ id ] )) then
- return 'field[info;Error:;Area not found.]';
- end
- local this_area = areas.areas[ id ];
-
- local pname = player:get_player_name();
-
- -- show some buttons only if area is owned by the player
- local is_owner = false;
-
- if( this_area.owner == pname ) then
- is_owner = true;
- end
-
- local formspec = 'size[10,9]'..
- 'label[2.5,0.0;Area information and management]'..
- 'button_exit[4.7,7.0;1,0.5;abort;OK]';
-
- -- general information about the area
- formspec = formspec..
- 'label[0.5,1.0;This is area number ]'..
- 'label[4.7,1.0;'..tostring( id )..']'..
-
- 'label[0.5,1.5;The area is called ]'..
- 'label[4.7,1.5;'..minetest.formspec_escape( this_area.name or '-not set-')..']'..
-
- 'label[0.5,2.0;It is owned by ]'..
- 'label[4.7,2.0;'..minetest.formspec_escape( this_area.owner)..']';
-
-
- -- these functions are only available to the owner of the area
- if( is_owner ) then
- formspec = formspec..
- 'button_exit[8.0,0.0;2,0.5;change_owner;Change owner]'..
- 'button_exit[8.0,1.0;2,0.5;delete;Delete]'..
- 'button_exit[8.0,1.5;2,0.5;rename;Rename]'..
- 'button_exit[8.0,2.0;2,0.5;list_player_areas;My areas]';
-
- -- subareas of own areas can be deleted (but not renamed)
- elseif( not( is_owner )
- and this_area.parent
- and areas.areas[ this_area.parent ]
- and areas.areas[ this_area.parent ].owner == pname ) then
-
- formspec = formspec..
- 'button_exit[8.0,1.0;2,0.5;delete;Delete subarea]'..
- 'button_exit[8.0,2.0;2,0.5;list_player_areas;Player\'s areas]';
-
- else
- formspec = formspec..
- 'button_exit[8.0,2.0;2,0.5;list_player_areas;Player\'s areas]';
- end
-
-
- -- players with the areas priv get an extra menu
- if( minetest.check_player_privs(pname, {areas=true})) then
- formspec = formspec..
- 'label[8.0,6.0;Admin commands:]'..
- 'button_exit[8.0,6.5;2,0.5;change_owner;Change owner]'..
- 'button_exit[8.0,7.0;2,0.5;delete;Delete]'..
- 'button_exit[8.0,7.5;2,0.5;rename;Rename]';
- end
-
-
- -- show subowners and areas with the same coordinates
- formspec = formspec..
- 'label[0.5,2.5;Further owners of the entire area:]';
- local further_owners = {};
- for i, area in pairs(areas.areas) do
- if( i ~= id and
- this_area.pos1.x == area.pos1.x and this_area.pos2.x == area.pos2.x and
- this_area.pos1.y == area.pos1.y and this_area.pos2.y == area.pos2.y and
- this_area.pos1.z == area.pos1.z and this_area.pos2.z == area.pos2.z )then
-
- table.insert( further_owners, area.owner );
- end
- end
- if( #further_owners > 0 ) then
-
- formspec = formspec..
- 'label[4.7,2.5;'..minetest.formspec_escape( table.concat( further_owners, ', '))..'.]';
-
- -- deleting subowners is done by deleting their areas
- if( is_owner ) then
- formspec = formspec..
- 'button_exit[8.0,2.5;2,0.5;add_owner;Add]';
- end
- else
- formspec = formspec..
- 'label[4.7,2.5;-none-]';
-
- if( is_owner ) then
- formspec = formspec..
- 'button_exit[8.0,2.5;2,0.5;add_owner;Add]';
- end
- end
-
-
- -- is the area a subarea?
- if( this_area.parent ) then
- formspec = formspec..
- 'label[0.5,3.0;This area is a sub-area of area]'..
- 'label[4.7,3.0;'..minetest.formspec_escape( areas.areas[ this_area.parent ].name..' ['..this_area.parent..']' )..']'..
- 'button_exit[8.0,3.0;2,0.5;show_parent;Show main area]';
- end
-
-
- -- does the area have subareas, i.e. is it a parent area for others?
- local sub_areas = {};
- for i, area in pairs(areas.areas) do
- if( i ~= id and
- area.parent == id ) then
-
- table.insert( sub_areas, i );
- end
- end
- if( #sub_areas > 0 ) then
-
- formspec = formspec..
- 'label[0.5,4.0;Number of defined subareas:]'..
- 'label[4.7,4.0;'..tostring( #sub_areas )..']'..
- 'button_exit[8.0,4.0;2,0.5;list_subareas;List subareas]';
- else
- formspec = formspec..
- 'label[0.5,4.0;There are no subareas defined.]';
- end
-
-
- -- give information about the size of the area
- local length_x = (math.abs( this_area.pos2.x - this_area.pos1.x )+1);
- local length_y = (math.abs( this_area.pos2.y - this_area.pos1.y )+1);
- local length_z = (math.abs( this_area.pos2.z - this_area.pos1.z )+1);
-
- formspec = formspec..
- 'label[0.5,4.5;The area extends from]'..
- 'label[4.7,4.5;'..minetest.pos_to_string( this_area.pos1 )..' to '..minetest.pos_to_string( this_area.pos2 )..'.]'..
- 'label[4.7,4.75;It spans '..tostring( length_x )..
- ' x '..tostring( length_z )..
- ' = '..tostring( length_x * length_z )..
- ' m^2. Height: '..tostring( length_y )..' m.]';
-
-
- formspec = formspec..
- markers.show_compass_marker( 2.0, 7.0, true, pos, this_area.pos1, this_area.pos2 );
-
--- TODO: buy / sell button
-
- local pname = player:get_player_name();
- if( not( markers.menu_data_by_player[ pname ] )) then
- markers.menu_data_by_player[ pname ] = {};
- end
-
- -- we need to remember especially the id_list - else it would be impossible to know what the
- -- player selected
- markers.menu_data_by_player[ pname ] =
- { typ = 'show_area',
- mode = nil,
- pos = pos,
- mode_data = nil,
- list = nil,
-
- selected = id,
- };
-
- return formspec;
-end
-
-
-
--- shows where the area (defined by pos1/pos2) is located relative to the given position pos
--- row_offset/col_offset are offsets for the formspec
-markers.show_compass_marker = function( col_offset, row_offset, with_text, pos, pos1, pos2 )
-
- local formspec = '';
--- TODO: show up/down information somehow
--- TODO: what if checked with a land claim register?
-
- -- if possible, show how far the area streches into each direction relative to pos
- if( pos.x >= pos1.x and pos.x <= pos2.x
- and pos.y >= pos1.y and pos.y <= pos2.y
- and pos.z >= pos1.z and pos.z <= pos2.z ) then
-
- if( with_text ) then
- formspec = formspec..
- 'label[0.5,5.5;Dimensions of the area in relation to..]'..
--- TODO: check if there is a marker; else write 'position you clicked on'
- 'label[4.7,5.5;the marker at '..minetest.pos_to_string( pos )..':]'..
- 'button_exit[8.0,5.5;2,0.5;list_areas_at;Local areas]';
- end
- formspec = formspec..
- 'image['..col_offset..','..row_offset..';1,1;markers_stone.png]'..
- 'label['..(col_offset-0.8)..','..(row_offset+0.05)..';'..tostring( pos.x - pos1.x )..' m W]'..
- 'label['..(col_offset+1.0)..','..(row_offset+0.05)..';'..tostring( pos2.x - pos.x )..' m E]'..
- 'label['..(col_offset+0.1)..','..(row_offset+0.80)..';'..tostring( pos.z - pos1.z )..' m S]'..
- 'label['..(col_offset+0.1)..','..(row_offset-0.80)..';'..tostring( pos2.z - pos.z )..' m N]';
-
- -- else show how far the area is away
- else
-
- local starts_north = '';
- local starts_south = '';
- local starts_east = '';
- local starts_west = '';
- if( pos.z > pos2.z ) then
- starts_north = '';
- starts_south = tostring( pos.z - pos2.z )..' m S';
- else
- starts_north = tostring( pos1.z - pos.z )..' m N';
- starts_south = '';
- end
- if( pos.x > pos2.x ) then
- starts_east = '';
- starts_west = tostring( pos.x - pos2.x )..' m W';
- else
- starts_east = tostring( pos1.x - pos.x )..' m E';
- starts_west = '';
- end
-
-
- if( with_text ) then
- formspec = formspec..
- 'label[0.5,5.5;Position of the area in relation to..]'..
--- TODO: check if there is a marker; else write 'position you clicked on'
- 'label[4.7,5.5;the marker at '..minetest.pos_to_string( pos )..':]'..
- 'button_exit[8.0,5.5;2,0.5;list_areas_at;Local areas]';
- end
- formspec = formspec..
- 'image['..col_offset..','..row_offset..';1,1;compass_side_top.png]'..
- 'label['..(col_offset-0.8)..','..(row_offset+0.05)..';'..starts_west..']'..
- 'label['..(col_offset+1.0)..','..(row_offset+0.05)..';'..starts_east..']'..
- 'label['..(col_offset+0.1)..','..(row_offset-0.80)..';'..starts_north..']'..
- 'label['..(col_offset+0.1)..','..(row_offset+0.80)..';'..starts_south..']';
- end
-
- return formspec;
-end
-
-
-
--- formspec input needs to be handled diffrently
-markers.form_input_handler_areas = function( player, formname, fields)
-
- local pname = player:get_player_name();
- local ppos = player:getpos()
-
- if( formname ~= "markers:info"
- or not( player )
- or not( markers.menu_data_by_player[ pname ] )) then
-
- return false;
- end
-
- local menu_data = markers.menu_data_by_player[ pname ];
- local formspec = '';
-
-
- -- rename an area
- if( fields.rename
- and menu_data.selected
- and areas.areas[ menu_data.selected ]
- and areas.areas[ menu_data.selected ].owner == pname ) then
-
- local area = areas.areas[ menu_data.selected ];
- if( not( area.name )) then
- area.name = '-enter area name-';
- end
- formspec = 'field[rename_new_name;Enter new name for area:;'..minetest.formspec_escape( area.name )..']';
-
- elseif( fields.rename_new_name
- and menu_data.selected
- and areas.areas[ menu_data.selected ]
- and ((areas.areas[ menu_data.selected ].owner == pname )
- or minetest.check_player_privs(pname, {areas=true}))) then
-
- local area = areas.areas[ menu_data.selected ];
-
- -- actually rename the area
- areas.areas[ menu_data.selected ].name = fields.rename_new_name;
- areas:save();
-
- minetest.chat_send_player( pname, 'Area successfully renamed.');
- -- shwo the renamed area
- formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
-
-
-
- -- change owner the area
- elseif( fields.change_owner
- and menu_data.selected
- and areas.areas[ menu_data.selected ] ) then
-
- -- there are no checks here - those happen when the area is transferred
- local area = areas.areas[ menu_data.selected ];
- formspec = 'field[change_owner_name;Give area \"'..minetest.formspec_escape( area.name )..'\" to player:;-enter name of NEW OWNER-]';
-
- elseif( fields.change_owner_name
- and menu_data.selected
- and areas.areas[ menu_data.selected ] ) then
-
- local area = areas.areas[ menu_data.selected ];
-
- -- only own areas can be transfered to another player (or if the areas priv is there)
- if( area.owner ~= pname
- and not( minetest.check_player_privs(pname, {areas=true}))) then
-
- minetest.chat_send_player( pname, 'Permission denied. You do not own the area.');
-
- elseif( not( areas:player_exists( fields.change_owner_name ))) then
-
- minetest.chat_send_player( pname, 'That player does not exist.');
-
- else
- -- actually change the owner
- areas.areas[ menu_data.selected ].owner = fields.change_owner_name;
- areas:save()
-
- minetest.chat_send_player( pname, 'Your area '..tostring( area.name )..' has been transfered to '..tostring( fields.change_owner_name )..'.');
-
- minetest.chat_send_player( fields.change_owner_name, pname..'" has given you control over an area.')
- end
-
- formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
-
-
- -- add an owner to the entire area
- elseif( fields.add_owner
- and menu_data.selected
- and areas.areas[ menu_data.selected ]
- and areas.areas[ menu_data.selected ].owner == pname ) then
-
- local area = areas.areas[ menu_data.selected ];
- formspec = 'field[add_owner_name;Grant access to area \"'..minetest.formspec_escape( area.name )..'\" to player:;-enter player name-]';
-
- elseif( fields.add_owner_name
- -- the player has to own the area already; we need a diffrent name here
- and fields.add_owner_name ~= pname
- and menu_data.selected
- and areas.areas[ menu_data.selected ]
- and areas.areas[ menu_data.selected ].owner == pname ) then
-
- local area = areas.areas[ menu_data.selected ];
-
- -- does the player exist?
- if( not( areas:player_exists( fields.add_owner_name ))) then
- minetest.chat_send_player( pname, 'That player does not exist.');
- -- show the formspec
- formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
-
- else
- -- log the creation of the new area
- minetest.log("action", pname.." runs /add_owner through the markers-mod. Owner = "..fields.add_owner_name..
- " AreaName = "..area.name.." ParentID = "..menu_data.selected..
- " StartPos = "..area.pos1.x..","..area.pos1.y..","..area.pos1.z..
- " EndPos = " ..area.pos2.x..","..area.pos2.y..","..area.pos2.z)
-
- -- take the name from the old/parent area
- local new_id = areas:add( fields.add_owner_name, area.name, area.pos1, area.pos2, menu_data.selected );
- areas:save()
-
-
- minetest.chat_send_player( fields.add_owner_name,
- "You have been granted control over area #"..
- new_id..". Type /list_areas to show your areas.")
-
- minetest.chat_send_player( pname, 'The player may now build and dig in your area.');
- -- shwo the new area
- markers.menu_data_by_player[ pname ].selected = new_id;
- formspec = markers.get_area_desc_formspec( new_id, player, menu_data.pos );
- end
-
-
-
- -- delete area
- elseif( fields.delete
- and menu_data.selected
- and areas.areas[ menu_data.selected ] ) then
-
- local area = areas.areas[ menu_data.selected ];
-
- -- a player can only delete own areas or subareas of own areas
- if( area.owner ~= pname
- and not( area.parent
- and areas.areas[ area.parent ]
- and areas.areas[ area.parent ].owner
- and areas.areas[ area.parent ].owner == pname )
- and not( minetest.check_player_privs(pname, {areas=true}))) then
-
- minetest.chat_send_player( pname, 'Permission denied. You own neither the area itshelf nor its parent area.');
- -- shwo the area where the renaming failed
- formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
-
- else
-
- formspec = 'field[rename_new_name;Enter new name for area:;'..minetest.formspec_escape( area.name )..']';
- formspec = 'field[delete_confirm;'..minetest.formspec_escape( 'Really delete area \"'..area.name..
- '\" (owned by '..area.owner..')? Confirm with YES:')..';-type yes in capitals to confirm-]';
-
- end
-
- elseif( fields.delete_confirm
- and menu_data.selected
- and areas.areas[ menu_data.selected ] ) then
-
- local area = areas.areas[ menu_data.selected ];
- local old_owner = area.owner;
-
- local subareas = {};
- for i,v in pairs( areas.areas ) do
- if( v.parent and v.parent == menu_data.selected ) then
- table.insert( subareas, i );
- end
- end
-
- -- a player can only delete own areas or subareas of own areas
- if( area.owner ~= pname
- and not( area.parent
- and areas.areas[ area.parent ]
- and areas.areas[ area.parent ].owner
- and areas.areas[ area.parent ].owner == pname )
- and not( minetest.check_player_privs(pname, {areas=true}))) then
-
- minetest.chat_send_player( pname, 'Permission denied. You own neither the area itshelf nor its parent area.');
- -- shwo the renamed area
- formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
-
- -- avoid accidents
- elseif( fields.delete_confirm ~= 'YES' ) then
- minetest.chat_send_player( pname, 'Delition of area \"'..tostring( area.name )..'\" (owned by '..old_owner..') aborted.');
- formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
-
- -- only areas without subareas can be deleted
- elseif( #subareas > 0 ) then
- minetest.chat_send_player( pname, 'The area has '..tostring( #subareas )..' subarea(s). Please delete those first!');
- formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
-
- else
-
- minetest.chat_send_player( pname, 'Area \"'..tostring( area.name )..'\" (owned by '..old_owner..') deleted.');
- -- really delete
- areas:remove( menu_data.selected, false ); -- no recursive delete
- areas:save();
- -- show the list of areas owned by the previous owner
- formspec = markers.get_area_list_formspec(ppos, player, 'player', menu_data.pos, old_owner, nil );
- end
-
-
-
- elseif( fields.show_parent
- and menu_data.selected
- and areas.areas[ menu_data.selected ]
- and areas.areas[ menu_data.selected ].parent ) then
-
- formspec = markers.get_area_desc_formspec( areas.areas[ menu_data.selected ].parent, player, menu_data.pos );
-
-
- elseif( fields.list_player_areas
- and menu_data.selected
- and areas.areas[ menu_data.selected ] ) then
-
- formspec = markers.get_area_list_formspec(ppos, player, 'player', menu_data.pos, areas.areas[ menu_data.selected ].owner, nil );
-
-
- elseif( fields.list_subareas
- and menu_data.selected
- and areas.areas[ menu_data.selected ] ) then
-
- formspec = markers.get_area_list_formspec(ppos, player, 'subareas', menu_data.pos, menu_data.selected, nil );
-
-
- elseif( fields.list_main_areas ) then
-
- formspec = markers.get_area_list_formspec(ppos, player, 'main_areas', menu_data.pos, nil, nil );
-
- elseif( fields.list_areas_at
- and menu_data.pos ) then
-
- formspec = markers.get_area_list_formspec(ppos, player, 'pos', menu_data.pos, menu_data.pos, nil );
-
-
- elseif( fields.markers_area_list_selection
- and menu_data.typ
- and menu_data.typ == 'area_list'
- and menu_data.list
- and #menu_data.list > 0 ) then
-
-
- local field_data = fields.markers_area_list_selection:split( ':' );
- if( not( field_data ) or #field_data < 2 ) then
- field_data = { '', '' };
- end
-
- local selected = tonumber( field_data[ 2 ] );
- if( field_data[1]=='DCL' ) then
-
- -- on doubleclick, show detailed area information
- formspec = markers.get_area_desc_formspec( tonumber( menu_data.list[ selected ] ), player, menu_data.pos );
- else
-
- -- on single click, just show the position of that particular area
- formspec = markers.get_area_list_formspec(ppos, player, menu_data.mode, menu_data.pos, menu_data.mode_data, selected );
- end
-
- else
- return false;
- end
-
-
- minetest.show_formspec( pname, "markers:info", formspec )
- return true;
-end
-
-
-
--- search the area at the given position pos that might be of most intrest to the player
-markers.show_marker_stone_formspec = function( player, pos )
-
- local pname = player:get_player_name();
- local ppos = pos
-
- -- this table stores the list the player may have selected from; at the beginning, there is no list
- if( not( markers.menu_data_by_player[ pname ] )) then
- markers.menu_data_by_player[ pname ] = {
- typ = 'area_list',
- mode = 'main_areas',
- pos = pos,
- mode_data = pos,
- list = {},
-
- selected = nil,
- };
- end
-
-
- local formspec = '';
-
- local found_areas = {};
- local min_area_size = 100000000000;
-
- for id, area in pairs(areas.areas) do
- if( pos.x >= area.pos1.x and pos.x <= area.pos2.x and
- pos.y >= area.pos1.y and pos.y <= area.pos2.y and
- pos.z >= area.pos1.z and pos.z <= area.pos2.z )then
-
- -- ignore y (height) value because some areas may go from bottom to top
- local area_size = math.abs( area.pos2.x - area.pos1.x )
- * math.abs( area.pos2.z - area.pos1.z );
-
- -- collect subareas that have the same size
- if( area_size == min_area_size ) then
- table.insert(found_areas, id );
- -- we have found a smaller area - that is more intresting here
- elseif( area_size <= min_area_size ) then
- found_areas = {};
- min_area_size = area_size;
- table.insert(found_areas, id );
- end
- end
- end
-
- -- no areas found; display error message and selection menu
- if( #found_areas < 1 ) then
-
- formspec = 'size[4,3]'..
- 'label[0.5,0.5;This position is not protected.]'..
- 'button[1.0,1.5;2,0.5;list_main_areas;List all main areas]'..
- 'button_exit[3.0,1.5;1,0.5;abort;OK]';
-
- -- found exactly one areaa - display it
- elseif( #found_areas == 1 ) then
-
- formspec = markers.get_area_desc_formspec( found_areas[ 1 ], player, pos );
-
- -- found more than one area; we have saved only those with the smallest size
- else
-
- local own_area = 0;
- local parent_area = 0;
- local upper_area = 0;
- for i,v in ipairs( found_areas ) do
-
- local area = areas.areas[ v ];
-
- -- owned by player?
- if( area.owner == pname ) then
- own_area = v;
-
- -- parentless area?
- elseif( not( area.parent )) then
- parent_area = v;
-
- -- the parent has diffrent coordinates?
- elseif( areas.areas[ area.parent ].pos1.x ~= area.pos1.x
- or areas.areas[ area.parent ].pos1.y ~= area.pos1.y
- or areas.areas[ area.parent ].pos1.z ~= area.pos1.z
- or areas.areas[ area.parent ].pos2.x ~= area.pos2.x
- or areas.areas[ area.parent ].pos2.y ~= area.pos2.y
- or areas.areas[ area.parent ].pos2.z ~= area.pos2.z ) then
- upper_area = v;
- end
- end
-
- -- the area owned by the player is most intresting
- if( own_area > 0 ) then
-
- formspec = markers.get_area_desc_formspec( own_area, player, pos );
-
- -- if the player owns none of these areas, show the topmost (parentless) area
- elseif( parent_area > 0 ) then
-
- formspec = markers.get_area_desc_formspec( parent_area, player, pos );
-
- -- an area which has a parent with diffrent coordinates from its child may (or may not) be the
- -- parent of all these subareas we've found here; there is no guarantee, but it's a best guess.
- -- If it is not good enough, then the player can still search for himshelf.
- elseif( upper_area > 0 ) then
-
- formspec = markers.get_area_desc_formspec( upper_area, player, pos );
-
- -- our superficial analysis of the structure of the areas failed; it is up to the player to
- -- find out which of the candidates he is intrested in; we list them all
- else
-
- formspec = markers.get_area_list_formspec(ppos, player, 'pos', pos, pos, nil );
- end
- end
-
- minetest.show_formspec( player:get_player_name(), "markers:info", formspec );
-end