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-rw-r--r--homedecor/foyer.lua69
1 files changed, 0 insertions, 69 deletions
diff --git a/homedecor/foyer.lua b/homedecor/foyer.lua
deleted file mode 100644
index c6fb401..0000000
--- a/homedecor/foyer.lua
+++ /dev/null
@@ -1,69 +0,0 @@
-
-local S = homedecor_i18n.gettext
-
-homedecor.register("coatrack_wallmount", {
- tiles = { homedecor.plain_wood },
- inventory_image = "homedecor_coatrack_wallmount_inv.png",
- description = S("Wall-mounted coat rack"),
- groups = {snappy=3},
- sounds = default.node_sound_wood_defaults(),
- node_box = {
- type = "fixed",
- fixed = {
- {-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
- {-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
- {0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
- {0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
- {-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
- {0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
- {-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
- {-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
- {0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
- }
- },
-})
-
-homedecor.register("coat_tree", {
- mesh = "homedecor_coatrack.obj",
- tiles = {
- homedecor.plain_wood,
- "homedecor_generic_wood_old.png"
- },
- inventory_image = "homedecor_coatrack_inv.png",
- description = S("Coat tree"),
- groups = {snappy=3},
- sounds = default.node_sound_wood_defaults(),
- expand = { top="placeholder" },
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
- },
- on_rotate = screwdriver.rotate_simple
-})
-
-local mat_colors = {
- { "green", S("Green welcome mat") },
- { "brown", S("Brown welcome mat") },
- { "grey", S("Grey welcome mat") },
-}
-
-for _, mat in ipairs(mat_colors) do
- local color, desc = unpack(mat)
- homedecor.register("welcome_mat_"..color, {
- description = desc,
- tiles = {
- "homedecor_welcome_mat_"..color..".png",
- "homedecor_welcome_mat_bottom.png",
- "homedecor_welcome_mat_"..color..".png",
- },
- groups = {crumbly=3},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.25},
- }),
- node_box = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
- }
- })
-end