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-rw-r--r--homedecor/exterior.lua403
1 files changed, 0 insertions, 403 deletions
diff --git a/homedecor/exterior.lua b/homedecor/exterior.lua
deleted file mode 100644
index a4e0fda..0000000
--- a/homedecor/exterior.lua
+++ /dev/null
@@ -1,403 +0,0 @@
-
-local S = homedecor_i18n.gettext
-
-local function N_(x) return x end
-
-local bbq_cbox = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.3125, 0.5, 0.53125, 0.3125 }
-}
-
-homedecor.register("barbecue", {
- description = S("Barbecue"),
- mesh = "homedecor_barbecue.obj",
- tiles = {
- { name = "homedecor_generic_metal.png" , color = homedecor.color_black },
- { name = "homedecor_embers.png",
- animation={
- type="vertical_frames",
- aspect_w=16,
- aspect_h=16,
- length=2
- }
- },
- "homedecor_barbecue_meat.png",
- },
- groups = { snappy=3 },
- light_source = 9,
- selection_box = bbq_cbox,
- collision_box = bbq_cbox,
- sounds = default.node_sound_stone_defaults(),
- -- no need for placeholder it appears
- expand = { top="air" },
-})
-
-minetest.register_alias("homedecor:barbecue_meat", "air")
-
-local bl1_sbox = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
-}
-
-local bl1_cbox = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
- {-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
- }
-}
-
-homedecor.register("bench_large_1", {
- mesh = "homedecor_bench_large_1.obj",
- tiles = {
- "homedecor_generic_wood_old.png",
- "homedecor_generic_metal_wrought_iron.png"
- },
- description = S("Garden Bench (style 1)"),
- inventory_image = "homedecor_bench_large_1_inv.png",
- groups = { snappy = 3 },
- expand = { right="placeholder" },
- sounds = default.node_sound_wood_defaults(),
- selection_box = bl1_sbox,
- node_box = bl1_cbox,
- on_rotate = screwdriver.disallow
-})
-
-minetest.register_alias("homedecor:bench_large_1_left", "homedecor:bench_large_1")
-minetest.register_alias("homedecor:bench_large_1_right", "air")
-
-local bl2_sbox = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 }
-}
-
-local bl2_cbox = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.25, 1.5, 0, 0.5 },
- {-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 },
- }
-}
-
-homedecor.register("bench_large_2", {
- description = S("Garden Bench (style 2)"),
- mesh = "homedecor_bench_large_2.obj",
- tiles = { "homedecor_generic_wood_old.png" },
- inventory_image = "homedecor_bench_large_2_inv.png",
- groups = {snappy=3},
- selection_box = bl2_sbox,
- node_box = bl2_cbox,
- expand = { right="placeholder" },
- sounds = default.node_sound_wood_defaults(),
- on_rotate = screwdriver.disallow
-})
-
-minetest.register_alias("homedecor:bench_large_2_left", "homedecor:bench_large_2")
-minetest.register_alias("homedecor:bench_large_2_right", "air")
-
-local dc_cbox = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.5, 0.5, 0, 1 }
-}
-
-homedecor.register("deckchair", {
- mesh = "homedecor_deckchair.obj",
- tiles = {"homedecor_deckchair.png"},
- description = S("Deck Chair"),
- groups = { snappy = 3 },
- expand = { forward="placeholder" },
- sounds = default.node_sound_wood_defaults(),
- selection_box = dc_cbox,
- collision_box = dc_cbox,
- on_rotate = screwdriver.disallow
-})
-
-minetest.register_alias("homedecor:deckchair_foot", "homedecor:deckchair")
-minetest.register_alias("homedecor:deckchair_head", "air")
-
-homedecor.register("deckchair_striped_blue", {
- mesh = "homedecor_deckchair.obj",
- tiles = {"homedecor_deckchair_striped_blue.png"},
- description = S("Deck Chair (blue striped)"),
- groups = { snappy = 3 },
- expand = { forward="placeholder" },
- sounds = default.node_sound_wood_defaults(),
- selection_box = dc_cbox,
- collision_box = dc_cbox,
- on_rotate = screwdriver.disallow
-})
-
-homedecor.register("doghouse", {
- mesh = "homedecor_doghouse.obj",
- tiles = {
- "homedecor_shingles_terracotta.png",
- "default_wood.png",
- "building_blocks_towel.png"
- },
- description = S("Doghouse"),
- inventory_image = "homedecor_doghouse_inv.png",
- selection_box = homedecor.nodebox.slab_y(1.5),
- collision_box = homedecor.nodebox.slab_y(1.5),
- groups = {snappy=3},
- expand = { top="placeholder" },
- sounds = default.node_sound_wood_defaults(),
- on_rotate = screwdriver.rotate_simple
-})
-
-minetest.register_alias("homedecor:doghouse_roof", "air")
-minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse")
-
-homedecor.register("simple_bench", {
- tiles = { "homedecor_generic_wood_old.png" },
- description = S("Simple Bench"),
- groups = {snappy=3},
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.15, 0, 0.5, -0.05, 0.4},
- {-0.4, -0.5, 0.1, -0.3, -0.15, 0.3},
- { 0.3, -0.5, 0.1, 0.4, -0.15, 0.3},
- }
- },
- sounds = default.node_sound_wood_defaults(),
-})
-
-homedecor.register("stonepath", {
- description = S("Garden stone path"),
- tiles = {
- "default_stone.png"
- },
- inventory_image = "homedecor_stonepath_inv.png",
- groups = { snappy=3 },
- node_box = {
- type = "fixed",
- fixed = {
- {-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375}, -- NodeBox1
- {-0.25, -0.5, 0.125, 0, -0.48, 0.375}, -- NodeBox2
- {0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375}, -- NodeBox3
- {-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625}, -- NodeBox4
- {-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625}, -- NodeBox5
- {0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125}, -- NodeBox6
- {-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875}, -- NodeBox7
- {0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}, -- NodeBox8
- }
- },
- selection_box = {
- type = "fixed",
- fixed = { -0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375 }
- },
- sounds = default.node_sound_stone_defaults(),
-})
-
-local lattice_colors = {
- { "wood", S("wood"), ".png^[colorize:#704214:180" },
- { "white_wood", S("white wood"), ".png" },
- { "wood_vegetal", S("wood, with vegetation"),
- ".png^[colorize:#704214:180^homedecor_lattice_vegetal.png" },
- { "white_wood_vegetal", S("white wood, with vegetation"),
- ".png^homedecor_lattice_vegetal.png" },
-}
-
-for _, c in ipairs(lattice_colors) do
-local name, desc, texture = unpack(c)
-homedecor.register("lattice_"..name, {
- description = S("Garden Lattice (@1)", desc),
- tiles = {"homedecor_lattice"..texture},
- inventory_image = "homedecor_lattice"..texture,
- groups = { snappy=3 },
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, 0.47, 0.5, 0.5, 0.47}, -- NodeBox1
- {-0.5, 0.421875, 0.44, 0.5, 0.5, 0.5}, -- NodeBox2
- {-0.5, -0.5, 0.44, 0.5, -0.421875, 0.5}, -- NodeBox3
- {0.421875, -0.5, 0.44, 0.5, 0.5, 0.5}, -- NodeBox4
- {-0.5, -0.5, 0.44, -0.421875, 0.5, 0.5} -- NodeBox5
- }
- },
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0.44, 0.5, 0.5, 0.5}
- },
- sounds = default.node_sound_wood_defaults(),
-})
-end
-
-homedecor.register("swing", {
- description = S("Tree's swing"),
- tiles = {
- "homedecor_swing_top.png",
- "homedecor_swing_top.png^[transformR180",
- "homedecor_swing_top.png"
- },
- inventory_image = "homedecor_swing_inv.png",
- groups = { snappy=3, oddly_breakable_by_hand=3 },
- sounds = default.node_sound_wood_defaults(),
- walkable = false,
- on_rotate = screwdriver.disallow,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.3125, 0.33, -0.125, 0.3125, 0.376, 0.1875}, -- NodeBox1
- {-0.3125, 0.376, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox2
- { 0.3, 0.376, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox3
- }
- },
- selection_box = {
- type = "fixed",
- fixed = { -0.3125, 0.33, -0.125, 0.3125, 0.5, 0.1875 }
- },
- hint = {
- place_on = "bottom"
- },
- on_place = function(itemstack, placer, pointed_thing)
- local placer_name = placer:get_player_name() or ""
- local isceiling, pos = homedecor.find_ceiling(itemstack, placer, pointed_thing)
- if isceiling then
- local height = 0
-
- for i = 0, 4 do -- search up to 5 spaces downward from the ceiling for the first non-buildable-to node...
- height = i
- local testpos = { x=pos.x, y=pos.y-i-1, z=pos.z }
- local testnode = minetest.get_node_or_nil(testpos)
- local testreg = testnode and core.registered_nodes[testnode.name]
-
- if not testreg or not testreg.buildable_to then
- if i < 1 then
- minetest.chat_send_player(placer_name, "No room under there to hang a swing.")
- return itemstack
- else
- break
- end
- end
- end
-
- local fdir = minetest.dir_to_facedir(placer:get_look_dir())
- for j = 0, height do -- then fill that space with ropes...
- local testpos = { x=pos.x, y=pos.y-j, z=pos.z }
- minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir })
- end
-
- minetest.set_node({ x=pos.x, y=pos.y-height, z=pos.z }, { name = "homedecor:swing", param2 = fdir })
-
- if not creative.is_enabled_for(placer_name) then
- itemstack:take_item()
- end
- else
- minetest.chat_send_player(placer_name, "You have to point at the bottom side of an overhanging object to place a swing.")
- end
- return itemstack
- end,
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- for i = 0, 4 do
- local testpos = { x=pos.x, y=pos.y+i+1, z=pos.z }
- if minetest.get_node(testpos).name == "homedecor:swing_rope" then
- minetest.remove_node(testpos)
- else
- return
- end
- end
- end
-})
-
-homedecor.register("swing_rope", {
- tiles = {
- "homedecor_swingrope_sides.png"
- },
- groups = { not_in_creative_inventory=1 },
- walkable = false,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.3125, -0.5, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox1
- {0.3, -0.5, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox2
- }
- },
- selection_box = homedecor.nodebox.null
-})
-
-homedecor.register("well", {
- mesh = "homedecor_well.obj",
- tiles = {
- "homedecor_rope_texture.png",
- { name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
- "default_water.png",
- "default_cobble.png",
- "default_wood.png",
- "homedecor_shingles_wood.png"
- },
- inventory_image = "homedecor_well_inv.png",
- description = S("Water well"),
- groups = { snappy = 3 },
- selection_box = homedecor.nodebox.slab_y(2),
- collision_box = homedecor.nodebox.slab_y(2),
- expand = { top="placeholder" },
- sounds = default.node_sound_stone_defaults(),
- on_rotate = screwdriver.rotate_simple
-})
-
-if minetest.get_modpath("bucket") then
- local original_bucket_on_use = minetest.registered_items["bucket:bucket_empty"].on_use
- minetest.override_item("bucket:bucket_empty", {
- on_use = function(itemstack, user, pointed_thing)
- local inv = user:get_inventory()
-
- if pointed_thing.type == "node" and minetest.get_node(pointed_thing.under).name == "homedecor:well" then
- if inv:room_for_item("main", "bucket:bucket_water 1") then
- itemstack:take_item()
- inv:add_item("main", "bucket:bucket_water 1")
- else
- minetest.chat_send_player(user:get_player_name(), "No room in your inventory to add a filled bucket!")
- end
- return itemstack
- else if original_bucket_on_use then
- return original_bucket_on_use(itemstack, user, pointed_thing)
- else return end
- end
- end
- })
-end
-
-homedecor.shrub_colors = {
- N_("green"),
- N_("red"),
- N_("yellow"),
-}
-
-local shrub_cbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
-
-for _, color in ipairs(homedecor.shrub_colors) do
- minetest.register_node("homedecor:shrubbery_large_"..color, {
- description = S("Shrubbery (large, @1)", S(color)),
- drawtype = "mesh",
- mesh = "homedecor_cube.obj",
- tiles = {"homedecor_shrubbery_"..color..".png"},
- paramtype = "light",
- is_ground_content = false,
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
- })
-
- minetest.register_node("homedecor:shrubbery_"..color, {
- description = S("Shrubbery (@1)", S(color)),
- drawtype = "mesh",
- mesh = "homedecor_shrubbery.obj",
- tiles = {
- "homedecor_shrubbery_"..color..".png",
- "homedecor_shrubbery_"..color.."_bottom.png",
- "homedecor_shrubbery_roots.png"
- },
- paramtype = "light",
- is_ground_content = false,
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = shrub_cbox,
- collision_box = shrub_cbox,
- })
-end
-
-minetest.register_alias("homedecor:well_top", "air")
-minetest.register_alias("homedecor:well_base", "homedecor:well")
-
-minetest.register_alias("gloopblocks:shrubbery", "homedecor:shrubbery_green")
-minetest.register_alias("gloopblocks:shrubbery_large", "homedecor:shrubbery_large_green")