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Diffstat (limited to 'farming/init.lua_orig')
-rw-r--r-- | farming/init.lua_orig | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/farming/init.lua_orig b/farming/init.lua_orig new file mode 100644 index 0000000..aee9976 --- /dev/null +++ b/farming/init.lua_orig @@ -0,0 +1,192 @@ +--[[ + Minetest Farming Redo Mod 1.14 (11th May 2015) + by TenPlus1 +]] + +farming = {} +farming.mod = "redo" +farming.path = minetest.get_modpath("farming") +farming.hoe_on_use = default.hoe_on_use + +dofile(farming.path.."/soil.lua") +dofile(farming.path.."/hoes.lua") +dofile(farming.path.."/grass.lua") +dofile(farming.path.."/wheat.lua") +dofile(farming.path.."/cotton.lua") +dofile(farming.path.."/carrot.lua") +dofile(farming.path.."/potato.lua") +dofile(farming.path.."/tomato.lua") +dofile(farming.path.."/cucumber.lua") +dofile(farming.path.."/corn.lua") +dofile(farming.path.."/coffee.lua") +dofile(farming.path.."/melon.lua") +dofile(farming.path.."/sugar.lua") +dofile(farming.path.."/pumpkin.lua") +dofile(farming.path.."/cocoa.lua") +dofile(farming.path.."/raspberry.lua") +dofile(farming.path.."/blueberry.lua") +dofile(farming.path.."/rhubarb.lua") +dofile(farming.path.."/beanpole.lua") +dofile(farming.path.."/donut.lua") +dofile(farming.path.."/mapgen.lua") +dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility + +-- Place Seeds on Soil + +function farming.place_seed(itemstack, placer, pointed_thing, plantname) + local pt = pointed_thing + + -- check if pointing at a node + if not pt and pt.type ~= "node" then + return + end + + local under = minetest.get_node(pt.under) + local above = minetest.get_node(pt.above) + + -- check if pointing at the top of the node + if pt.above.y ~= pt.under.y+1 then + return + end + + -- return if any of the nodes is not registered + if not minetest.registered_nodes[under.name] + or not minetest.registered_nodes[above.name] then + return + end + + -- can I replace above node, and am I pointing at soil + if not minetest.registered_nodes[above.name].buildable_to + or minetest.get_item_group(under.name, "soil") < 2 + or minetest.get_item_group(above.name, "plant") ~= 0 then -- ADDED this line for multiple seed placement bug + return + end + + -- add the node and remove 1 item from the itemstack + if not minetest.is_protected(pt.above, placer:get_player_name()) then + minetest.add_node(pt.above, {name=plantname}) + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + end +end + +-- Single ABM Handles Growing of All Plants + +minetest.register_abm({ + nodenames = {"group:growing"}, + neighbors = {"farming:soil_wet", "default:jungletree"}, + interval = 80, + chance = 2, + + action = function(pos, node) + + -- split plant name (e.g. farming:wheat_1) + local plant = node.name:split("_")[1].."_" + local numb = node.name:split("_")[2] + + -- fully grown ? + if not minetest.registered_nodes[plant..(numb + 1)] then return end + + -- cocoa pod on jungle tree ? + if plant ~= "farming:cocoa_" then + + -- growing on wet soil ? + if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= "farming:soil_wet" then return end + end + + -- enough light ? + if minetest.get_node_light(pos) < 13 then return end + + -- grow + minetest.set_node(pos, {name=plant..(numb + 1)}) + + end +}) + +-- Function to register plants (for compatibility) + +farming.register_plant = function(name, def) + local mname = name:split(":")[1] + local pname = name:split(":")[2] + + -- Check def table + if not def.description then + def.description = "Seed" + end + if not def.inventory_image then + def.inventory_image = "unknown_item.png" + end + if not def.steps then + return nil + end + + -- Register seed + minetest.register_node(":" .. mname .. ":seed_" .. pname, { + description = def.description, + tiles = {def.inventory_image}, + inventory_image = def.inventory_image, + wield_image = def.inventory_image, + drawtype = "signlike", + groups = {seed = 1, snappy = 3, attached_node = 1}, + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + sunlight_propagates = true, + selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, + on_place = function(itemstack, placer, pointed_thing) + return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":"..pname.."_1") + end + }) + + -- Register harvest + minetest.register_craftitem(":" .. mname .. ":" .. pname, { + description = pname:gsub("^%l", string.upper), + inventory_image = mname .. "_" .. pname .. ".png", + }) + + -- Register growing steps + for i=1,def.steps do + local drop = { + items = { + {items = {mname .. ":" .. pname}, rarity = 9 - i}, + {items = {mname .. ":" .. pname}, rarity= 18 - i * 2}, + {items = {mname .. ":seed_" .. pname}, rarity = 9 - i}, + {items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2}, + } + } + + local g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, growing = 1} + -- Last step doesn't need growing=1 so Abm never has to check these + if i == def.steps then + g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1} + end + + minetest.register_node(mname .. ":" .. pname .. "_" .. i, { + drawtype = "plantlike", + waving = 1, + tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"}, + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = drop, + selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, + groups = g, + sounds = default.node_sound_leaves_defaults(), + }) + end + + -- Return info + local r = {seed = mname .. ":seed_" .. pname, harvest = mname .. ":" .. pname} + return r +end + +--[[ Cotton (example, is already registered in cotton.lua) +farming.register_plant("farming:cotton", { + description = "Cotton seed", + inventory_image = "farming_cotton_seed.png", + steps = 8, +}) +--]] |