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Diffstat (limited to 'farming/init.lua')
-rw-r--r-- | farming/init.lua | 717 |
1 files changed, 717 insertions, 0 deletions
diff --git a/farming/init.lua b/farming/init.lua new file mode 100644 index 0000000..2d64f61 --- /dev/null +++ b/farming/init.lua @@ -0,0 +1,717 @@ +--[[ + Minetest Farming Redo Mod 1.23 (12th November 2016) + by TenPlus1 + NEW growing routine by prestidigitator + auto-refill by crabman77 +]] + +farming = {} +farming.mod = "redo" +farming.path = minetest.get_modpath("farming") +farming.hoe_on_use = default.hoe_on_use +farming.select = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} +} + +farming.DEBUG = false +-- farming.DEBUG = {} -- Uncomment to turn on profiling code/functions + +local DEBUG_abm_runs = 0 +local DEBUG_abm_time = 0 +local DEBUG_timer_runs = 0 +local DEBUG_timer_time = 0 + +if farming.DEBUG then + + function farming.DEBUG.reset_times() + DEBUG_abm_runs = 0 + DEBUG_abm_time = 0 + DEBUG_timer_runs = 0 + DEBUG_timer_time = 0 + end + + function farming.DEBUG.report_times() + + local abm_n = DEBUG_abm_runs + local abm_dt = DEBUG_abm_time + local abm_avg = (abm_n > 0 and abm_dt / abm_n) or 0 + local timer_n = DEBUG_timer_runs + local timer_dt = DEBUG_timer_time + local timer_avg = (timer_n > 0 and timer_dt / timer_n) or 0 + local dt = abm_dt + timer_dt + + print("ABM ran for "..abm_dt.."µs over "..abm_n.." runs: "..abm_avg.."µs/run") + print("Timer ran for "..timer_dt.."µs over "..timer_n.." runs: "..timer_avg.."µs/run") + print("Total farming time: "..dt.."µs") + end +end + +local statistics = dofile(farming.path.."/statistics.lua") + +-- Intllib + +local S +if minetest.get_modpath("intllib") then + S = intllib.Getter() +else + S = function(s) return s end +end +farming.intllib = S + +-- Utility Functions + +local time_speed = tonumber(minetest.setting_get("time_speed")) or 72 +local SECS_PER_CYCLE = (time_speed > 0 and 24 * 60 * 60 / time_speed) or 0 + +local function clamp(x, min, max) + return (x < min and min) or (x > max and max) or x +end + +local function in_range(x, min, max) + return min <= x and x <= max +end + +--- Tests the amount of day or night time between two times. + -- + -- @param t_game + -- The current time, as reported by mintest.get_gametime(). + -- @param t_day + -- The current time, as reported by mintest.get_timeofday(). + -- @param dt + -- The amount of elapsed time. + -- @param count_day + -- If true, count elapsed day time. Otherwise, count elapsed night time. + -- @return + -- The amount of day or night time that has elapsed. + +local function day_or_night_time(t_game, t_day, dt, count_day) + + local t1_day = t_day - dt / SECS_PER_CYCLE + local t1_c, t2_c -- t1_c < t2_c and t2_c always in [0, 1) + + if count_day then + + if t_day < 0.25 then + t1_c = t1_day + 0.75 -- Relative to sunup, yesterday + t2_c = t_day + 0.75 + else + t1_c = t1_day - 0.25 -- Relative to sunup, today + t2_c = t_day - 0.25 + end + else + if t_day < 0.75 then + t1_c = t1_day + 0.25 -- Relative to sundown, yesterday + t2_c = t_day + 0.25 + else + t1_c = t1_day - 0.75 -- Relative to sundown, today + t2_c = t_day - 0.75 + end + end + + local dt_c = clamp(t2_c, 0, 0.5) - clamp(t1_c, 0, 0.5) -- this cycle + + if t1_c < -0.5 then + local nc = math.floor(-t1_c) + t1_c = t1_c + nc + dt_c = dt_c + 0.5 * nc + clamp(-t1_c - 0.5, 0, 0.5) + end + + return dt_c * SECS_PER_CYCLE +end + +--- Tests the amount of elapsed day time. + -- + -- @param dt + -- The amount of elapsed time. + -- @return + -- The amount of day time that has elapsed. + -- +local function day_time(dt) + return day_or_night_time(minetest.get_gametime(), minetest.get_timeofday(), dt, true) +end + +--- Tests the amount of elapsed night time. + -- + -- @param dt + -- The amount of elapsed time. + -- @return + -- The amount of night time that has elapsed. + -- +local function night_time(time_game, time_day, dt, count_day) + return day_or_night_time(minetest.get_gametime(), minetest.get_timeofday(), dt, false) +end + + +-- Growth Logic + +local STAGE_LENGTH_AVG = 160.0 +local STAGE_LENGTH_DEV = STAGE_LENGTH_AVG / 6 +local MIN_LIGHT = 13 +local MAX_LIGHT = 1000 + +--- Determines plant name and stage from node. + -- + -- Separates node name on the last underscore (_). + -- + -- @param node + -- Node or position table, or node name. + -- @return + -- List (plant_name, stage), or nothing (nil) if node isn't loaded + +local function plant_name_stage(node) + + local name + + if type(node) == "table" then + + if node.name then + name = node.name + elseif node.x and node.y and node.z then + node = minetest.get_node_or_nil(node) + name = node and node.name + end + else + name = tostring(node) + end + + if not name or name == "ignore" then + return nil + end + + local sep_pos = name:find("_[^_]+$") + + if sep_pos and sep_pos > 1 then + + local stage = tonumber(name:sub(sep_pos + 1)) + + if stage and stage >= 0 then + return name:sub(1, sep_pos - 1), stage + end + end + + return name, 0 +end + +-- Map from node name to +-- { plant_name = ..., name = ..., stage = n, stages_left = { node_name, ... } } + +local plant_stages = {} + +farming.plant_stages = plant_stages + +--- Registers the stages of growth of a (possible plant) node. + -- + -- @param node + -- Node or position table, or node name. + -- @return + -- The (possibly zero) number of stages of growth the plant will go through + -- before being fully grown, or nil if not a plant. + +local register_plant_node + +-- Recursive helper +local function reg_plant_stages(plant_name, stage, force_last) + + local node_name = plant_name and plant_name .. "_" .. stage + local node_def = node_name and minetest.registered_nodes[node_name] + + if not node_def then + return nil + end + + local stages = plant_stages[node_name] + + if stages then + return stages + end + + if minetest.get_item_group(node_name, "growing") > 0 then + + local ns = reg_plant_stages(plant_name, stage + 1, true) + local stages_left = (ns and { ns.name, unpack(ns.stages_left) }) or {} + + stages = { + plant_name = plant_name, + name = node_name, + stage = stage, + stages_left = stages_left + } + + if #stages_left > 0 then + + local old_constr = node_def.on_construct + local old_destr = node_def.on_destruct + + minetest.override_item(node_name, + { + on_construct = function(pos) + + if old_constr then + old_constr(pos) + end + + farming.handle_growth(pos) + end, + + on_destruct = function(pos) + + minetest.get_node_timer(pos):stop() + + if old_destr then + old_destr(pos) + end + end, + + on_timer = function(pos, elapsed) + return farming.plant_growth_timer(pos, elapsed, node_name) + end, + }) + end + + elseif force_last then + + stages = { + plant_name = plant_name, + name = node_name, + stage = stage, + stages_left = {} + } + else + return nil + end + + plant_stages[node_name] = stages + + return stages +end + +register_plant_node = function(node) + + local plant_name, stage = plant_name_stage(node) + + if plant_name then + + local stages = reg_plant_stages(plant_name, stage, false) + return stages and #stages.stages_left + else + return nil + end +end + +local function set_growing(pos, stages_left) + + if not stages_left then + return + end + + local timer = minetest.get_node_timer(pos) + + if stages_left > 0 then + + if not timer:is_started() then + + local stage_length = statistics.normal(STAGE_LENGTH_AVG, STAGE_LENGTH_DEV) + + stage_length = clamp(stage_length, 0.5 * STAGE_LENGTH_AVG, 3.0 * STAGE_LENGTH_AVG) + + timer:set(stage_length, -0.5 * math.random() * STAGE_LENGTH_AVG) + end + + elseif timer:is_started() then + timer:stop() + end +end + +-- Detects a plant type node at the given position, starting +-- or stopping the plant growth timer as appopriate + +-- @param pos +-- The node's position. +-- @param node +-- The cached node table if available, or nil. + +function farming.handle_growth(pos, node) + + if not pos then + return + end + + local stages_left = register_plant_node(node or pos) + + if stages_left then + set_growing(pos, stages_left) + end +end + +minetest.after(0, function() + + for _, node_def in ipairs(minetest.registered_nodes) do + register_plant_node(node_def) + end +end) + +local abm_func = farming.handle_growth + +if farming.DEBUG then + + local normal_abm_func = abm_func + + abm_func = function(...) + + local t0 = minetest.get_us_time() + local r = { normal_abm_func(...) } + local t1 = minetest.get_us_time() + + DEBUG_abm_runs = DEBUG_abm_runs + 1 + DEBUG_abm_time = DEBUG_abm_time + (t1 - t0) + + return unpack(r) + end +end + +-- Just in case a growing type or added node is missed (also catches existing +-- nodes added to map before timers were incorporated). + +minetest.register_abm({ + nodenames = { "group:growing" }, + interval = 300, + chance = 1, + action = abm_func +}) + +-- Plant timer function. +-- Grows plants under the right conditions. + +function farming.plant_growth_timer(pos, elapsed, node_name) + + local stages = plant_stages[node_name] + + if not stages then + return false + end + + local max_growth = #stages.stages_left + + if max_growth <= 0 then + return false + end + + if stages.plant_name == "farming:cocoa" then + + if not minetest.find_node_near(pos, 1, + {"default:jungletree", "moretrees:jungletree_leaves_green"}) then + + return true + end + else + local under = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z }) + + if minetest.get_item_group(under.name, "soil") < 3 then + return true + end + end + + local growth + local light_pos = {x = pos.x, y = pos.y + 1, z = pos.z} + local lambda = elapsed / STAGE_LENGTH_AVG + + if lambda < 0.1 then + return true + end + + if max_growth == 1 or lambda < 2.0 then + + local light = (minetest.get_node_light(light_pos) or 0) + --print ("light level:", light) + + if not in_range(light, MIN_LIGHT, MAX_LIGHT) then + return true + end + + growth = 1 + else + local night_light = (minetest.get_node_light(light_pos, 0) or 0) + local day_light = (minetest.get_node_light(light_pos, 0.5) or 0) + local night_growth = in_range(night_light, MIN_LIGHT, MAX_LIGHT) + local day_growth = in_range(day_light, MIN_LIGHT, MAX_LIGHT) + + if not night_growth then + + if not day_growth then + return true + end + + lambda = day_time(elapsed) / STAGE_LENGTH_AVG + + elseif not day_growth then + + lambda = night_time(elapsed) / STAGE_LENGTH_AVG + end + + growth = statistics.poisson(lambda, max_growth) + + if growth < 1 then + return true + end + end + + if minetest.registered_nodes[stages.stages_left[growth]] then + minetest.swap_node(pos, {name = stages.stages_left[growth]}) + else + return true + end + + return growth ~= max_growth +end + +if farming.DEBUG then + + local timer_func = farming.plant_growth_timer; + + farming.plant_growth_timer = function(pos, elapsed, node_name) + + local t0 = minetest.get_us_time() + local r = { timer_func(pos, elapsed, node_name) } + local t1 = minetest.get_us_time() + + DEBUG_timer_runs = DEBUG_timer_runs + 1 + DEBUG_timer_time = DEBUG_timer_time + (t1 - t0) + + return unpack(r) + end +end + +-- refill placed plant by crabman (26/08/2015) +local can_refill_plant = { + ["farming:blueberry_1"] = "farming:blueberries", + ["farming:carrot_1"] = "farming:carrot", + ["farming:coffee_1"] = "farming:coffee_beans", + ["farming:corn_1"] = "farming:corn", + ["farming:cotton_1"] = "farming:seed_cotton", + ["farming:cucumber_1"] = "farming:cucumber", + ["farming:melon_1"] = "farming:melon_slice", + ["farming:potato_1"] = "farming:potato", + ["farming:pumpkin_1"] = "farming:pumpkin_slice", + ["farming:raspberry_1"] = "farming:raspberries", + ["farming:rhubarb_1"] = "farming:rhubarb", + ["farming:tomato_1"] = "farming:tomato", + ["farming:wheat_1"] = "farming:seed_wheat", + ["farming:grapes_1"] = "farming:grapes", + ["farming:beans_1"] = "farming:beans", + ["farming:rhubarb_1"] = "farming:rhubarb", + ["farming:cocoa_1"] = "farming:cocoa_beans", + ["farming:barley_1"] = "farming:seed_barley", +} + +function farming.refill_plant(player, plantname, index) + + local inv = player:get_inventory() + local old_stack = inv:get_stack("main", index) + + if old_stack:get_name() ~= "" then + return + end + + for i, stack in ipairs(inv:get_list("main")) do + + if stack:get_name() == plantname and i ~= index then + + inv:set_stack("main", index, stack) + stack:clear() + inv:set_stack("main", i, stack) + --minetest.log("action", "farming: refilled stack("..plantname..") of " .. player:get_player_name() ) + return + end + end +end + +-- Place Seeds on Soil + +function farming.place_seed(itemstack, placer, pointed_thing, plantname) + + local pt = pointed_thing + + -- check if pointing at a node + if not pt or pt.type ~= "node" then + return + end + + local under = minetest.get_node(pt.under) + + -- am I right-clicking on something that has a custom on_place set? + -- thanks to Krock for helping with this issue :) + local def = minetest.registered_nodes[under.name] + if def and def.on_rightclick then + return def.on_rightclick(pt.under, under, placer, itemstack) + end + + local above = minetest.get_node(pt.above) + + -- check if pointing at the top of the node + if pt.above.y ~= pt.under.y + 1 then + return + end + + -- return if any of the nodes is not registered + if not minetest.registered_nodes[under.name] + or not minetest.registered_nodes[above.name] then + return + end + + -- can I replace above node, and am I pointing at soil + if not minetest.registered_nodes[above.name].buildable_to + or minetest.get_item_group(under.name, "soil") < 2 + -- avoid multiple seed placement bug + or minetest.get_item_group(above.name, "plant") ~= 0 then + return + end + + -- if not protected then add node and remove 1 item from the itemstack + if not minetest.is_protected(pt.above, placer:get_player_name()) then + + minetest.set_node(pt.above, {name = plantname, param2 = 1}) + + minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0}) + + if not minetest.setting_getbool("creative_mode") then + + itemstack:take_item() + + -- check for refill + if itemstack:get_count() == 0 + and can_refill_plant[plantname] then + + minetest.after(0.10, + farming.refill_plant, + placer, + can_refill_plant[plantname], + placer:get_wield_index() + ) + end + end + + return itemstack + end +end + +-- Function to register plants (for compatibility) + +farming.register_plant = function(name, def) + + local mname = name:split(":")[1] + local pname = name:split(":")[2] + + -- Check def table + if not def.description then + def.description = S("Seed") + end + + if not def.inventory_image then + def.inventory_image = "unknown_item.png" + end + + if not def.steps then + return nil + end + + -- Register seed + minetest.register_node(":" .. mname .. ":seed_" .. pname, { + + description = def.description, + tiles = {def.inventory_image}, + inventory_image = def.inventory_image, + wield_image = def.inventory_image, + drawtype = "signlike", + groups = {seed = 1, snappy = 3, attached_node = 1}, + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + sunlight_propagates = true, + selection_box = farming.select, + + on_place = function(itemstack, placer, pointed_thing) + return farming.place_seed(itemstack, placer, + pointed_thing, mname .. ":" .. pname .. "_1") + end, + }) + + -- Register harvest + minetest.register_craftitem(":" .. mname .. ":" .. pname, { + description = pname:gsub("^%l", string.upper), + inventory_image = mname .. "_" .. pname .. ".png", + }) + + -- Register growing steps + for i = 1, def.steps do + + local base_rarity = 1 + if def.steps ~= 1 then + base_rarity = 8 - (i - 1) * 7 / (def.steps - 1) + end + local drop = { + items = { + {items = {mname .. ":" .. pname}, rarity = base_rarity}, + {items = {mname .. ":" .. pname}, rarity = base_rarity * 2}, + {items = {mname .. ":seed_" .. pname}, rarity = base_rarity}, + {items = {mname .. ":seed_" .. pname}, rarity = base_rarity * 2}, + } + } + + local g = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, growing = 1} + + -- Last step doesn't need growing=1 so Abm never has to check these + if i == def.steps then + g.growing = 0 + end + + local node_name = mname .. ":" .. pname .. "_" .. i + + minetest.register_node(node_name, { + drawtype = "plantlike", + waving = 1, + tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"}, + paramtype = "light", + walkable = false, + buildable_to = true, + drop = drop, + selection_box = farming.select, + groups = g, + sounds = default.node_sound_leaves_defaults(), + }) + +-- register_plant_node(node_name) + end + + -- Return info + local r = {seed = mname .. ":seed_" .. pname, harvest = mname .. ":" .. pname} + return r +end + +-- load crops + +dofile(farming.path.."/soil.lua") +dofile(farming.path.."/hoes.lua") +dofile(farming.path.."/grass.lua") +dofile(farming.path.."/wheat.lua") +dofile(farming.path.."/cotton.lua") +dofile(farming.path.."/carrot.lua") +dofile(farming.path.."/potato.lua") +dofile(farming.path.."/tomato.lua") +dofile(farming.path.."/cucumber.lua") +dofile(farming.path.."/corn.lua") +dofile(farming.path.."/coffee.lua") +dofile(farming.path.."/melon.lua") +dofile(farming.path.."/sugar.lua") +dofile(farming.path.."/pumpkin.lua") +dofile(farming.path.."/cocoa.lua") +dofile(farming.path.."/raspberry.lua") +dofile(farming.path.."/blueberry.lua") +dofile(farming.path.."/rhubarb.lua") +dofile(farming.path.."/beanpole.lua") +dofile(farming.path.."/grapes.lua") +dofile(farming.path.."/barley.lua") +dofile(farming.path.."/donut.lua") +dofile(farming.path.."/mapgen.lua") +dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility +dofile(farming.path.."/lucky_block.lua") |