diff options
Diffstat (limited to 'farming/hoes.lua')
-rw-r--r-- | farming/hoes.lua | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/farming/hoes.lua b/farming/hoes.lua index eaacb29..633e6f0 100644 --- a/farming/hoes.lua +++ b/farming/hoes.lua @@ -192,3 +192,141 @@ minetest.override_item("farming:hoe_diamond", { original_description = "Diamond Hoe", description = toolranks.create_description("Diamond Hoe")}) end + + +-- hoe bomb function +local function hoe_area(pos, player) + + -- check for protection + if minetest.is_protected(pos, player:get_player_name()) then + minetest.record_protection_violation(pos, player:get_player_name()) + return + end + + local r = 5 -- radius + + -- remove flora (grass, flowers etc.) + local res = minetest.find_nodes_in_area( + {x = pos.x - r, y = pos.y - 1, z = pos.z - r}, + {x = pos.x + r, y = pos.y + 2, z = pos.z + r}, + {"group:flora"}) + + for n = 1, #res do + minetest.swap_node(res[n], {name = "air"}) + end + + -- replace dirt with tilled soil + res = nil + res = minetest.find_nodes_in_area_under_air( + {x = pos.x - r, y = pos.y - 1, z = pos.z - r}, + {x = pos.x + r, y = pos.y + 2, z = pos.z + r}, + {"group:soil"}) + + for n = 1, #res do + minetest.swap_node(res[n], {name = "farming:soil"}) + end +end + + +-- throwable hoe bomb +minetest.register_entity("farming:hoebomb_entity", { + physical = true, + visual = "sprite", + visual_size = {x = 1.0, y = 1.0}, + textures = {"farming_hoe_bomb.png"}, + collisionbox = {0,0,0,0,0,0}, + lastpos = {}, + player = "", + + on_step = function(self, dtime) + + if not self.player then + + self.object:remove() + + return + end + + local pos = self.object:get_pos() + + if self.lastpos.x ~= nil then + + local vel = self.object:getvelocity() + + -- only when potion hits something physical + if vel.x == 0 + or vel.y == 0 + or vel.z == 0 then + + if self.player ~= "" then + + -- round up coords to fix glitching through doors + self.lastpos = vector.round(self.lastpos) + + hoe_area(self.lastpos, self.player) + end + + self.object:remove() + + return + + end + end + + self.lastpos = pos + end +}) + + +-- actual throwing function +local function throw_potion(itemstack, player) + + local playerpos = player:get_pos() + + local obj = minetest.add_entity({ + x = playerpos.x, + y = playerpos.y + 1.5, + z = playerpos.z + }, "farming:hoebomb_entity") + + local dir = player:get_look_dir() + local velocity = 20 + + obj:setvelocity({ + x = dir.x * velocity, + y = dir.y * velocity, + z = dir.z * velocity + }) + + obj:setacceleration({ + x = dir.x * -3, + y = -9.5, + z = dir.z * -3 + }) + + obj:setyaw(player:get_look_yaw() + math.pi) + obj:get_luaentity().player = player +end + + +-- hoe bomb item +minetest.register_craftitem("farming:hoe_bomb", { + description = S("Hoe Bomb (use or throw on grassy areas to hoe land"), + inventory_image = "farming_hoe_bomb.png", + groups = {flammable = 2, not_in_creative_inventory = 1}, + on_use = function(itemstack, user, pointed_thing) + + if pointed_thing.type == "node" then + hoe_area(pointed_thing.above, user) + else + throw_potion(itemstack, user) + + if not farming.is_creative(user:get_player_name()) then + + itemstack:take_item() + + return itemstack + end + end + end, +}) |