diff options
Diffstat (limited to 'farming/crops/grapes.lua')
-rw-r--r-- | farming/crops/grapes.lua | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/farming/crops/grapes.lua b/farming/crops/grapes.lua new file mode 100644 index 0000000..d8c6c3f --- /dev/null +++ b/farming/crops/grapes.lua @@ -0,0 +1,256 @@ + +local S = farming.intllib + +-- place trellis +local function place_grapes(itemstack, placer, pointed_thing, plantname) + + local pt = pointed_thing + + -- check if pointing at a node + if not pt or pt.type ~= "node" then + + return + end + + local under = minetest.get_node(pt.under) + + -- return if any of the nodes are not registered + if not minetest.registered_nodes[under.name] then + return + end + + -- am I right-clicking on something that has a custom on_place set? + -- thanks to Krock for helping with this issue :) + local def = minetest.registered_nodes[under.name] + if placer and def and def.on_rightclick then + return def.on_rightclick(pt.under, under, placer, itemstack) + end + + -- is player planting seed? + local name = placer and placer:get_player_name() or "" + + -- check for protection + if minetest.is_protected(pt.under, name) then + return + end + + -- check if pointing at trellis + if under.name ~= "farming:trellis" then + return + end + + -- add the node and remove 1 item from the itemstack + minetest.set_node(pt.under, {name = plantname}) + + minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0}) + + if placer and not farming.is_creative(placer:get_player_name()) then + + itemstack:take_item() + + -- check for refill + if itemstack:get_count() == 0 then + + minetest.after(0.20, + farming.refill_plant, + placer, + "farming:grapes", + placer:get_wield_index() + ) + end + end + + return itemstack +end + +-- grapes +minetest.register_craftitem("farming:grapes", { + description = S("Grapes"), + inventory_image = "farming_grapes.png", + on_use = minetest.item_eat(2), + groups = {food_grapes = 1, flammable = 3}, + + on_place = function(itemstack, placer, pointed_thing) + return place_grapes(itemstack, placer, pointed_thing, "farming:grapes_1") + end, +}) + +-- grapes can be used for violet dye +minetest.register_craft({ + output = "dye:violet", + recipe = { + {'farming:grapes'}, + } +}) + +-- trellis +minetest.register_node("farming:trellis", { + description = S("Trellis (place on soil before planting grapes)"), + drawtype = "plantlike", + tiles = {"farming_trellis.png"}, + inventory_image = "farming_trellis.png", + visual_scale = 1.9, -- 1.45, + paramtype = "light", + walkable = false, + buildable_to = true, + sunlight_propagates = true, + drop = "farming:trellis", + selection_box = farming.select, + groups = {snappy = 3, flammable = 2, attached_node = 1}, + sounds = default.node_sound_leaves_defaults(), + + on_place = function(itemstack, placer, pointed_thing) + + local pt = pointed_thing + + -- check if pointing at a node + if not pt or pt.type ~= "node" then + return + end + + local under = minetest.get_node(pt.under) + + -- return if any of the nodes are not registered + if not minetest.registered_nodes[under.name] then + return + end + + -- am I right-clicking on something that has a custom on_place set? + -- thanks to Krock for helping with this issue :) + local def = minetest.registered_nodes[under.name] + if def and def.on_rightclick then + return def.on_rightclick(pt.under, under, placer, itemstack) + end + + if minetest.is_protected(pt.above, placer:get_player_name()) then + return + end + + local nodename = under.name + + if minetest.get_item_group(nodename, "soil") < 2 then + return + end + + local top = { + x = pointed_thing.above.x, + y = pointed_thing.above.y + 1, + z = pointed_thing.above.z + } + + nodename = minetest.get_node(top).name + + if nodename ~= "air" then + return + end + + minetest.set_node(pointed_thing.above, {name = "farming:trellis"}) + + if not farming.is_creative(placer:get_player_name()) then + itemstack:take_item() + end + + return itemstack + end +}) + +minetest.register_craft({ + output = "farming:trellis", + recipe = { + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + } +}) + +minetest.register_craft({ + type = "fuel", + recipe = "farming:trellis", + burntime = 15, +}) + +-- grapes definition +local crop_def = { + drawtype = "plantlike", + tiles = {"farming_grapes_1.png"}, + visual_scale = 1.9, -- 1.45, + paramtype = "light", + walkable = false, + buildable_to = true, + sunlight_propagates = true, + drop = { + items = { + {items = {'farming:trellis'}, rarity = 1}, + } + }, + selection_box = farming.select, + groups = { + snappy = 3, flammable = 3, not_in_creative_inventory = 1, + attached_node = 1, growing = 1 + }, + sounds = default.node_sound_leaves_defaults() +} + +-- stage 1 +minetest.register_node("farming:grapes_1", table.copy(crop_def)) + +-- stage2 +crop_def.tiles = {"farming_grapes_2.png"} +minetest.register_node("farming:grapes_2", table.copy(crop_def)) + +-- stage 3 +crop_def.tiles = {"farming_grapes_3.png"} +minetest.register_node("farming:grapes_3", table.copy(crop_def)) + +-- stage 4 +crop_def.tiles = {"farming_grapes_4.png"} +minetest.register_node("farming:grapes_4", table.copy(crop_def)) + +-- stage 5 +crop_def.tiles = {"farming_grapes_5.png"} +minetest.register_node("farming:grapes_5", table.copy(crop_def)) + +-- stage 6 +crop_def.tiles = {"farming_grapes_6.png"} +minetest.register_node("farming:grapes_6", table.copy(crop_def)) + +-- stage 7 +crop_def.tiles = {"farming_grapes_7.png"} +minetest.register_node("farming:grapes_7", table.copy(crop_def)) + +-- stage 8 (final) +crop_def.tiles = {"farming_grapes_8.png"} +crop_def.groups.growing = 0 +crop_def.drop = { + items = { + {items = {'farming:trellis'}, rarity = 1}, + {items = {'farming:grapes 3'}, rarity = 1}, + {items = {'farming:grapes 1'}, rarity = 2}, + {items = {'farming:grapes 1'}, rarity = 3}, + } +} +minetest.register_node("farming:grapes_8", table.copy(crop_def)) + +-- wild grape vine (this is what you find on the map) +minetest.register_node("farming:grapebush", { + drawtype = "plantlike", + tiles = {"farming_grapebush.png"}, + paramtype = "light", + waving = 1, + walkable = false, + buildable_to = true, + sunlight_propagates = true, + drop = { + items = { + {items = {'farming:grapes 1'}, rarity = 1}, + {items = {'farming:grapes 1'}, rarity = 2}, + {items = {'farming:grapes 1'}, rarity = 3}, + } + }, + selection_box = farming.select, + groups = { + snappy = 3, flammable = 2, plant = 1, attached_node = 1, + not_in_creative_inventory=1 + }, + sounds = default.node_sound_leaves_defaults(), +}) |