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-rw-r--r--facade/models/nbe lua files/corner_bricks.lua26
-rw-r--r--facade/models/nbe lua files/rgspro.lua25
-rw-r--r--facade/models/nbe lua files/rgspro_corner.lua28
-rw-r--r--facade/models/nbe lua files/rgspro_inner.lua28
4 files changed, 107 insertions, 0 deletions
diff --git a/facade/models/nbe lua files/corner_bricks.lua b/facade/models/nbe lua files/corner_bricks.lua
new file mode 100644
index 0000000..9975c02
--- /dev/null
+++ b/facade/models/nbe lua files/corner_bricks.lua
@@ -0,0 +1,26 @@
+-- GENERATED CODE
+-- Node Box Editor, version 0.9.0
+-- Namespace: test
+
+minetest.register_node("test:node_1", {
+ tiles = {
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png"
+ },
+ drawtype = "nodebox",
+ paramtype = "light",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5625, -0.5, 0.4375, -0.5, 0, 1},
+ {-0.5, -0.5, 0.4375, 0, 0, 0.5},
+ {-0.5625, 0, 0.5, -0.5, 0.5, 1.5},
+ {-0.5625, 0, 0.4375, 0.5, 0.5, 0.5},
+ }
+ }
+})
+
diff --git a/facade/models/nbe lua files/rgspro.lua b/facade/models/nbe lua files/rgspro.lua
new file mode 100644
index 0000000..888badb
--- /dev/null
+++ b/facade/models/nbe lua files/rgspro.lua
@@ -0,0 +1,25 @@
+-- GENERATED CODE
+-- Node Box Editor, version 0.9.0
+-- Namespace: test
+
+minetest.register_node("test:node_1", {
+ tiles = {
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png"
+ },
+ drawtype = "nodebox",
+ paramtype = "light",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5},
+ {-0.5, -0.3125, 0.25, 0.5, -0.125, 0.5},
+ {-0.5, -0.125, 0.125, 0.5, 0.5, 0.5},
+ }
+ }
+})
+
diff --git a/facade/models/nbe lua files/rgspro_corner.lua b/facade/models/nbe lua files/rgspro_corner.lua
new file mode 100644
index 0000000..31e70a7
--- /dev/null
+++ b/facade/models/nbe lua files/rgspro_corner.lua
@@ -0,0 +1,28 @@
+-- GENERATED CODE
+-- Node Box Editor, version 0.9.0
+-- Namespace: test
+
+minetest.register_node("test:node_1", {
+ tiles = {
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png"
+ },
+ drawtype = "nodebox",
+ paramtype = "light",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5},
+ {-0.5, -0.3125, 0.25, 0.5, -0.0625, 0.5},
+ {-0.5, -0.125, 0.125, 0.5, 0.5, 0.5},
+ {-0.625, -0.5, 0.375, -0.5, -0.3125, 1.5},
+ {-0.75, -0.3125, 0.25, -0.5, -0.125, 1.5},
+ {-0.875, -0.125, 0.125, -0.5, 0.5, 1.5},
+ }
+ }
+})
+
diff --git a/facade/models/nbe lua files/rgspro_inner.lua b/facade/models/nbe lua files/rgspro_inner.lua
new file mode 100644
index 0000000..dfe2142
--- /dev/null
+++ b/facade/models/nbe lua files/rgspro_inner.lua
@@ -0,0 +1,28 @@
+-- GENERATED CODE
+-- Node Box Editor, version 0.9.0
+-- Namespace: test
+
+minetest.register_node("test:node_1", {
+ tiles = {
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png"
+ },
+ drawtype = "nodebox",
+ paramtype = "light",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5},
+ {-0.5, -0.3125, 0.25, 0.5, -0.125, 0.5},
+ {-0.5, -0.125, 0.125, 0.5, 0.5, 0.5},
+ {0.375, -0.5, -0.5, 0.5, -0.3125, 0.375},
+ {0.25, -0.3125, -0.5, 0.5, -0.0625, 0.25},
+ {0.125, -0.125, -0.5, 0.5, 0.5, 0.125},
+ }
+ }
+})
+