diff options
Diffstat (limited to 'castle_weapons')
-rw-r--r-- | castle_weapons/crossbow.lua | 26 | ||||
-rw-r--r-- | castle_weapons/locale/it.po | 31 |
2 files changed, 49 insertions, 8 deletions
diff --git a/castle_weapons/crossbow.lua b/castle_weapons/crossbow.lua index f61b752..439f99b 100644 --- a/castle_weapons/crossbow.lua +++ b/castle_weapons/crossbow.lua @@ -79,12 +79,22 @@ function crossbow:spawn_particles(pos, texture) texture = CROSSBOW_EXPLOSION_TEXTURE end local spread = {x=0.1, y=0.1, z=0.1} - minetest.add_particlespawner(15, 0.3, - vector.subtract(pos, spread), vector.add(pos, spread), - {x=-1, y=1, z=-1}, {x=1, y=2, z=1}, - {x=-2, y=-2, z=-2}, {x=2, y=-2, z=2}, - 0.1, 0.75, 1, 2, false, texture - ) + minetest.add_particlespawner({ + amount = 15, + time = 0.3, + minpos = vector.subtract(pos, spread), + maxpos = vector.add(pos, spread), + minvel = {x=-1, y=1, z=-1}, + maxvel = {x=1, y=2, z=1}, + minacc = {x=-2, y=-2, z=-2}, + maxacc = {x=2, y=-2, z=2}, + minexptime = 0.1, + maxexptime = 0.75, + minsize = 1, + maxsize = 2, + collisiondetection = false, + texture = texture, + }) end end @@ -361,7 +371,7 @@ minetest.register_entity("castle_weapons:crossbow_bolt_entity", { groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) minetest.sound_play("castle_crossbow_click", {object=user}) - if not minetest.setting_getbool("creative_mode") then + if not minetest.settings:get_bool("creative_mode") then itemstack:add_wear(65535/CROSSBOW_USES) end itemstack = "castle_weapons:crossbow 1 "..itemstack:get_wear() @@ -421,7 +431,7 @@ minetest.register_tool("castle_weapons:crossbow", { local inv = user:get_inventory() if inv:contains_item("main", "castle_weapons:crossbow_bolt") then minetest.sound_play("castle_crossbow_reload", {object=user}) - if not minetest.setting_getbool("creative_mode") then + if not minetest.settings:get_bool("creative_mode") then inv:remove_item("main", "castle_weapons:crossbow_bolt 1") end return "castle_weapons:crossbow_loaded 1 "..itemstack:get_wear() diff --git a/castle_weapons/locale/it.po b/castle_weapons/locale/it.po new file mode 100644 index 0000000..e83b45f --- /dev/null +++ b/castle_weapons/locale/it.po @@ -0,0 +1,31 @@ +# ITALIAN LOCALE FILE FOR THE CASTLE WEAPONS MODULE +# Copyright (C) 2017 Philipbenr And DanDuncombe +# This file is distributed under the same license as the CASTLE WEAPONS package. +# Hamlet <h4mlet@riseup.net>, 2017. +# +msgid "" +msgstr "" +"Project-Id-Version: Castle Weapons\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2017-02-25 19:35-0700\n" +"PO-Revision-Date: 2017-09-10 22:49+0100\n" +"Last-Translator: H4mlet <h4mlet@riseup.net>\n" +"Language-Team: \n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Plural-Forms: nplurals=2; plural=(n != 1);\n" +"Language: it\n" +"X-Generator: Poedit 1.6.10\n" + +#: battleaxe.lua:8 +msgid "Battleaxe" +msgstr "Ascia da guerra" + +#: crossbow.lua:244 +msgid "Bolt" +msgstr "Quadrello" + +#: crossbow.lua:357 crossbow.lua:416 +msgid "Crossbow" +msgstr "Balestra" |