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-rw-r--r--castle_lighting/init.lua100
1 files changed, 100 insertions, 0 deletions
diff --git a/castle_lighting/init.lua b/castle_lighting/init.lua
new file mode 100644
index 0000000..34eb1c3
--- /dev/null
+++ b/castle_lighting/init.lua
@@ -0,0 +1,100 @@
+minetest.register_alias("darkage:lamp", "castle_lighting:light")
+minetest.register_alias("castle:street_light", "castle_lighting:light")
+minetest.register_alias("castle:light", "castle_lighting:light")
+minetest.register_alias("castle:chandelier", "castle_lighting:chandelier")
+minetest.register_alias("castle:chandelier_chain", "castle_lighting:chandelier_chain")
+
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
+castle_lighting = {}
+
+dofile(MP.."/brasier.lua")
+
+minetest.register_node("castle_lighting:light",{
+ drawtype = "glasslike",
+ description = S("Light Block"),
+ sunlight_propagates = true,
+ light_source = 14,
+ tiles = {"castle_street_light.png"},
+ groups = {cracky=2},
+ sounds = default.node_sound_glass_defaults(),
+ paramtype = "light",
+})
+
+minetest.register_craft({
+ output = "castle_lighting:light",
+ recipe = {
+ {"default:stick", "default:glass", "default:stick"},
+ {"default:glass", "default:torch", "default:glass"},
+ {"default:stick", "default:glass", "default:stick"},
+ }
+})
+
+minetest.register_node( "castle_lighting:chandelier", {
+ drawtype = "plantlike",
+ description = S("Chandelier"),
+ paramtype = "light",
+ wield_image = "castle_chandelier_wield.png",
+ inventory_image = "castle_chandelier_wield.png",
+ groups = {cracky=2},
+ sounds = default.node_sound_glass_defaults(),
+ sunlight_propagates = true,
+ light_source = 14,
+ tiles = {
+ {
+ name = "castle_chandelier.png",
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 1.0
+ },
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {0.35,-0.375,0.35,-0.35,0.5,-0.35},
+
+ },
+ },
+})
+
+minetest.register_craft({
+ output = "castle_lighting:chandelier",
+ recipe = {
+ {"", "", ""},
+ {"", "default:steel_ingot", ""},
+ {"default:torch","default:torch","default:torch"},
+ }
+})
+
+minetest.register_node( "castle_lighting:chandelier_chain", {
+ drawtype = "plantlike",
+ description = S("Chandelier Chain"),
+ paramtype = "light",
+ wield_image = "castle_chandelier_chain.png",
+ inventory_image = "castle_chandelier_chain.png",
+ groups = {cracky=2},
+ sounds = default.node_sound_glass_defaults(),
+ sunlight_propagates = true,
+ tiles = {"castle_chandelier_chain.png"},
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {0.1,-0.5,0.1,-0.1,0.5,-0.1},
+
+ },
+ },
+})
+
+minetest.register_craft({
+ output = "castle_lighting:chandelier_chain 4",
+ recipe = {
+ {"", "default:steel_ingot", ""},
+ {"", "", ""},
+ {"","default:steel_ingot",""},
+ }
+}) \ No newline at end of file